Commit graph

7 commits

Author SHA1 Message Date
Benjamin Faershtein
bd666a742c More graceful failures 2025-06-05 08:24:17 -07:00
Benjamin Faershtein
c09291e1b2 Added a button to change waypoint to your location 2025-06-04 09:25:30 -07:00
Garth Vander Houwen
88e7c92f89 Switch to new locations handler 2025-01-21 09:19:14 -08:00
Blake McAnally
4d547e48db This change fixes several lint errors throughout the project, and moves the SwiftLint build phase to before compilation.
After this change, a developer can now clone the project and run without the build failing due to lint errors! 😃

* I ran `swiftlint --fix` to resolve many auto-correctable issues (mostly whitespace)
* Excluded the `Meshtastic/Protobufs` directory from lint, since that code is automatically generated.
* Converted some single letter method parameters to lowercase.
* Converted several instances `force_cast` to instead use `guard` or `if let` to unwrap optional values. During this change, some of the SwiftUI views became "too complex to be solved in a reasonable time", so I broke up the views into distinct sub-expressions.

I was able to build and run the app on an iOS simulator.
2024-05-31 21:48:50 -05:00
Garth Vander Houwen
7eb6659c0c Move fetch requests to mapcontent 2024-03-25 15:21:38 -07:00
Garth Vander Houwen
7d00a5882b Try and use less ram on the mesh map 2024-03-23 18:01:20 -07:00
Garth Vander Houwen
e399a426ad Only show logs when there is data. Move coredata extentions. Allow turning off of mqtt client proxy. Save unread message badges on configcomplete 2023-09-03 22:14:59 -07:00
Renamed from Meshtastic/Persistence/WaypointEntityExtension.swift (Browse further)