Commit graph

18 commits

Author SHA1 Message Date
Garth Vander Houwen
d9e169142e
2.7.8 Working Changes (#1589)
* Bump version

* Stop and resume DD Session Replay on app backgrounding and activation to prevent crashes

* TAK server -> TestFlight  (#1567)

* Bump version

* Message list performance fixes into 2.7.6 (#1475)

* Remove extra want config call when adding a contact

* App badge and unnecessary notification fixes (#1455)

* - Fix for app badge not going to zero if a message arrives while you have that chat open
- Fix for push notifications popping up when a message is received while that chat is open

* Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message

* Fix: Channels help grammer fix (#1452)

* remove outdated TCP not available on Apple devices (#1450)

* Update initial onboarding view

* remove toggle gating for mac

* Update crash reporting opt out in real time

* Update onboarding text

* Use mDNS text records for node name

* TCP IP and port on the connection screen

* Hide app icon chooser on mac

* Infinite loop hang bugfixes and performance improvements for both `UserMessageList` and `ChannelMessageList` (#1465)

* 2.7.5 Working Changes (#1460)

* Remove extra want config call when adding a contact

* App badge and unnecessary notification fixes (#1455)

* - Fix for app badge not going to zero if a message arrives while you have that chat open
- Fix for push notifications popping up when a message is received while that chat is open

* Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message

* Fix: Channels help grammer fix (#1452)

* remove outdated TCP not available on Apple devices (#1450)

* Update initial onboarding view

* remove toggle gating for mac

* Update crash reporting opt out in real time

* Update onboarding text

---------

Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>

* UserEntity: add mostRecentMessage and unreadMessages with early exit when lastMessage is nil, and fetch 1 row (not N) otherwise

* UserList: replace 5 slow calls to user.messageList with new fast calls

* NodeList: always put the connected node at the top of list (if it matches the node filters)

* ChannelEntity: add faster mostRecentPrivateMessage and unreadMessages which fetch 1 row (not N)

* ChannelList: replace 5 calls to channel.allPrivateMessage with new fast calls

* Fix incorrect appState.unreadDirectMessages calculations

* MyInfoEntity: also fix unreadMessages count here to be fast, and use it for appState.unreadChannelMessages

* UserMessageList: use @FetchRequest to prevent the N^2 behavior that was happening in calls to allPrivateMessages

* Refactor ChannelEntityExtension and MyInfoEntityExtension to be more similar to UserEntityExtension

* Remove SwiftUI-infinite-loop-causing `.id(redrawTapbacksTrigger)` in ChannelMessageList and UserMessageList (duplicate row ids)

* MyInfoEntityExtension: exclude emoji tapbacks (which never get marked as read anyway) from unread message count

* Add SaveChannelLinkData so MessageText and MeshtasticApp can use .sheet(item: ...) and avoid infinite loop hang due to Binding rebuild

* ChannelMessageList and UserMessageList: switch to stable messageId for ForEach SwiftUI row identity

* ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification

* ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear

* ChannelMessageList and UserMessageList: block spurious markMessagesAsRead when this View is not active

---------

Co-authored-by: Garth Vander Houwen <garth@meshtastic.com>
Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>

* message-list-performance: revert scrolling changes (#1472)

* Revert e0f0b4a0f7 (ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear)

* Revert "ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification"

This reverts commit ee1a7c4415.

---------

Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu>

* Explicitly set unmessagable, seems unnessary

* Add back missing mesh map features

* Fix: "Retrieving nodes" significantly slower after reconnect  extracted from #1424 (#1477)

* Fix: "Retrieving nodes" significantly slower after reconnect (#1424)

The node database retrieval was calling context.save() for every single
NodeInfo packet received (250 saves for 250 nodes). This caused severe
performance degradation on reconnect when CoreData had accumulated state.

Root Cause:
- nodeInfoPacket() called context.save() immediately for each node
- With 250 nodes, this meant 250 individual CoreData save operations
- On first connection, CoreData is fresh and fast
- On reconnect, CoreData has accumulated change tracking, undo management,
  and memory pressure, making each save progressively slower
- This resulted in 10+ second retrieval times vs 1-2 seconds initially

Solution:
- Added deferSave parameter to nodeInfoPacket() function
- During database retrieval (.retrievingDatabase state), defer all saves
- Perform a single batch save when database retrieval completes
  (when NONCE_ONLY_DB configCompleteID is received)
- This reduces 250 saves to 1 save

Performance Impact:
- Eliminates N individual saves during node database sync
- Reduces database retrieval time back to 1-2 seconds on reconnect
- Matches first-connection performance consistently

Fixes #1424

* Revert *MessageListUnified files

---------

Co-authored-by: Martin Bogomolni <martinbogo@gmail.com>
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>

* Hide route lines filter from mesh map

* Mesh Map: fuzz imprecise locations so they're distinguishable and clickable at the highest zoom levels (#1478)

Co-authored-by: Garth Vander Houwen <garth@meshtastic.com>

* Fix bad merge

* Update Meshtastic/Extensions/CoreData/UserEntityExtension.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Views/Nodes/Helpers/Map/MapContent/MeshMapContent.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Extensions/CoreData/MyInfoEntityExtension.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Keep list of previous manual connections (#1484)

* Keep list of previous manual connections

* More descriptive manual connection rows

* Merge fixes and new way to show IP on Connect view

---------

Co-authored-by: Jake-B <jake-b@users.noreply.github.com>

* Show who relayed messages (#1486)

* Add identification for node that relayed text messages and add count for ammount of relayers of your message

* Ack Relays

* upsertPositionPacket: don't use future timestamps to set node's lastHeard (#1488)

* R1 NEO

* Neo

* Update Meshtastic/Views/Settings/AppSettings.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Remove bad if

* Git rid of extra environment variable

* Update Meshtastic/Accessory/Transports/TCP/TCPTransport.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* MeshMap performance: quick wins (#1490)

* MeshMap: change onMapCameraChange frequency to .onEnd so that zooming doesn't cause continuous SwiftUI reevaluation on every frame

* MeshMapContent: factor out reducedPrecisionMapCircles into a separate function

* MeshMapContent: when multiple reducedPrecisionCircles have the same (lat,lon,radius), just draw one (big perf boost in dense areas)

* NodeMap performance improvements for high # positions history (#1480)

* NodeMapContent: move Route Lines out of ForEach

* NodeMapContent: move Convex Hull out of ForEach

* NodeMapContent: Replace `position.nodePosition?` with `node`

* NodeMapContent: drop unnecessary LazyVStack in showNodeHistory

* NodeMapContent: hoist out nodeColorSwift

* Move lineCoords, loraCoords calculations within showRouteLines, showConvexHull respectively

* Hoist out repeated node.metadata?.positionFlags lookups / PositionFlags creation

* NodeMapContent: remove unused @State

* NodeMapSwiftUI: add NodeMapContentEquatableWrapper and NodeMapContentSignature to prevent frequent NodeMapContent recomputation and infinite render loops

* NodeMapSwiftUI: disable animation during SwiftUI transactions

* NodeMapContent: hoist nodeBorderColor and set allowsHitTesting(false) on history point views

* NodeMapContent: prerenderHistoryPointCircle and prerenderHistoryPointArrow to avoid thousands of vector draw operations

* NodeMapContent: Shared coordinate list for Route Lines and Convex Hull

* NodeMapContent.prerenderHistoryPointArrow: add .frame(width: 16, height: 16)

* Fix wantRangeTestPackets to correctly follow rangeTestConfig.enabled (#1489)

* Fix interval drop down formatter

* Clean up channel qr code functionality.

* perferredPeripheralId fix

* Set opt in

* Retry once 5 second timer. dont throw the error

* Queue for peripherals

* Fix: hoplimit of dms would always fallback to hops away of the node even when configured hops was higher (#1495)

* fix hops setting in dms

* Fix hops for exchange position

* Final fix

* Don't favorite client base

* Update device hardware

* Prevent nil environment metrics

* Bump datadog sdk

* fix setting device telemetry enabled (#1515)

* Update Muzi R1 Neo to actively supported

* fix setting device telemetry enabled

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* Don't subscribe to mqtt topic if downlink is not on (#1501)

* Dont sub if no downlink

* moved reload mqtt connect config

* Preview enabled in connected devices (#1509)

* Update Muzi R1 Neo to actively supported

* Preview enabled in connected devices

* Fixing indentation

* Fixing indentation

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* UpdateCoreData.updateAnyPacketFrom: mirror firmware's lastHeard/snr/rssi/hopsAway update logic from NodeDB::updateFrom (#1492)

* `CLIENT_BASE` add-favorite/role-change confirmation dialog (#1493)

* FavoriteNodeButton: refactor task out

* AccessoryManager.connectedDeviceRole helper

* FavoriteNodeButton: show confirmation dialog when a CLIENT_BASE is trying to add a favorite

* addContactFromURL: add comment referencing upcoming change in https://github.com/meshtastic/firmware/pull/8495

* DeviceConfig: role picker: show a warning when selecting CLIENT_BASE, similar to warning shown for ROUTER

* Adjust device configuration Client Base warning text

* Compass view (#1521)

* Added compass view

* Added Compass View

* Node colors in compass

* Update Muzi R1 Neo to actively supported

* Update PositionPopover.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Views/Helpers/CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Views/Helpers/CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Remove discovery queue

* revert problematic retry functionalliy

* format file

* Update & improve zh-Hans translation (#1523)

* Update Muzi R1 Neo to actively supported

* update & improve zh-Hans translation

rt

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* Update protobufs to 2.7.1

* Add long-turbo preset

* Disable Range Test module when primary channel is public/unsecured (#1512)

* Update Muzi R1 Neo to actively supported

* Disable Range Test module when primary channel is public/unsecured

Updated RangeTestConfig.swift to determine whether the primary channel (index 0) is operating without encryption or with a 1-byte minimal PSK.

Disabled Range Test UI controls when on a public/default channel to prevent user interaction.

Added safety enforcement in the save operation: Range Test enabled flag is automatically forced to false before sending updates to the device.

Introduced a computed property isPrimaryChannelPublic following existing code patterns and security indicators (e.g., hexDescription PSK length).

Matches the behavior implemented in the Android client for consistent policy across platforms.

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* Add new device images

* Remove print statement, get rid of cut and paste error

* Bump version

* update the translations (#1540)

update the translations

* Don't alert (with sound: .default) when updating Live Activity (#1536)

* Fix adding channels (#1532)

* Full translation into Spanish (#1529)

* tapback with any emoji (#1538)

* Call clearStaleNodes at start of sendWantConfig (#1535)

* NFC Tag contact (#1537)

* Accessorymanager background discovery (#1542)

* Don't add new BLE  devices to the device list in the backgournd

* Bump version

* Update Meshtastic/MeshtasticApp.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/MeshtasticApp.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Revert "Full translation into Spanish (#1529)" (#1543)

This reverts commit f25fdfb89f.

* Revert "update the translations (#1540)" (#1544)

This reverts commit cb2fd8cc15.

* Revert "NFC Tag contact (#1537)" (#1545)

This reverts commit 5c22b8b6e0.

* Update Muzi R1 Neo to actively supported

* Revert "Update Muzi R1 Neo to actively supported"

* 2.7.6 Working Changes (#1479)

* Bump version

* Message list performance fixes into 2.7.6 (#1475)

* Remove extra want config call when adding a contact

* App badge and unnecessary notification fixes (#1455)

* - Fix for app badge not going to zero if a message arrives while you have that chat open
- Fix for push notifications popping up when a message is received while that chat is open

* Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message

* Fix: Channels help grammer fix (#1452)

* remove outdated TCP not available on Apple devices (#1450)

* Update initial onboarding view

* remove toggle gating for mac

* Update crash reporting opt out in real time

* Update onboarding text

* Use mDNS text records for node name

* TCP IP and port on the connection screen

* Hide app icon chooser on mac

* Infinite loop hang bugfixes and performance improvements for both `UserMessageList` and `ChannelMessageList` (#1465)

* 2.7.5 Working Changes (#1460)

* Remove extra want config call when adding a contact

* App badge and unnecessary notification fixes (#1455)

* - Fix for app badge not going to zero if a message arrives while you have that chat open
- Fix for push notifications popping up when a message is received while that chat is open

* Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message

* Fix: Channels help grammer fix (#1452)

* remove outdated TCP not available on Apple devices (#1450)

* Update initial onboarding view

* remove toggle gating for mac

* Update crash reporting opt out in real time

* Update onboarding text

---------

Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>

* UserEntity: add mostRecentMessage and unreadMessages with early exit when lastMessage is nil, and fetch 1 row (not N) otherwise

* UserList: replace 5 slow calls to user.messageList with new fast calls

* NodeList: always put the connected node at the top of list (if it matches the node filters)

* ChannelEntity: add faster mostRecentPrivateMessage and unreadMessages which fetch 1 row (not N)

* ChannelList: replace 5 calls to channel.allPrivateMessage with new fast calls

* Fix incorrect appState.unreadDirectMessages calculations

* MyInfoEntity: also fix unreadMessages count here to be fast, and use it for appState.unreadChannelMessages

* UserMessageList: use @FetchRequest to prevent the N^2 behavior that was happening in calls to allPrivateMessages

* Refactor ChannelEntityExtension and MyInfoEntityExtension to be more similar to UserEntityExtension

* Remove SwiftUI-infinite-loop-causing `.id(redrawTapbacksTrigger)` in ChannelMessageList and UserMessageList (duplicate row ids)

* MyInfoEntityExtension: exclude emoji tapbacks (which never get marked as read anyway) from unread message count

* Add SaveChannelLinkData so MessageText and MeshtasticApp can use .sheet(item: ...) and avoid infinite loop hang due to Binding rebuild

* ChannelMessageList and UserMessageList: switch to stable messageId for ForEach SwiftUI row identity

* ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification

* ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear

* ChannelMessageList and UserMessageList: block spurious markMessagesAsRead when this View is not active

---------

Co-authored-by: Garth Vander Houwen <garth@meshtastic.com>
Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>

* message-list-performance: revert scrolling changes (#1472)

* Revert e0f0b4a0f7 (ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear)

* Revert "ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification"

This reverts commit ee1a7c4415.

---------

Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu>

* Explicitly set unmessagable, seems unnessary

* Add back missing mesh map features

* Fix: "Retrieving nodes" significantly slower after reconnect  extracted from #1424 (#1477)

* Fix: "Retrieving nodes" significantly slower after reconnect (#1424)

The node database retrieval was calling context.save() for every single
NodeInfo packet received (250 saves for 250 nodes). This caused severe
performance degradation on reconnect when CoreData had accumulated state.

Root Cause:
- nodeInfoPacket() called context.save() immediately for each node
- With 250 nodes, this meant 250 individual CoreData save operations
- On first connection, CoreData is fresh and fast
- On reconnect, CoreData has accumulated change tracking, undo management,
  and memory pressure, making each save progressively slower
- This resulted in 10+ second retrieval times vs 1-2 seconds initially

Solution:
- Added deferSave parameter to nodeInfoPacket() function
- During database retrieval (.retrievingDatabase state), defer all saves
- Perform a single batch save when database retrieval completes
  (when NONCE_ONLY_DB configCompleteID is received)
- This reduces 250 saves to 1 save

Performance Impact:
- Eliminates N individual saves during node database sync
- Reduces database retrieval time back to 1-2 seconds on reconnect
- Matches first-connection performance consistently

Fixes #1424

* Revert *MessageListUnified files

---------

Co-authored-by: Martin Bogomolni <martinbogo@gmail.com>
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>

* Hide route lines filter from mesh map

* Mesh Map: fuzz imprecise locations so they're distinguishable and clickable at the highest zoom levels (#1478)

Co-authored-by: Garth Vander Houwen <garth@meshtastic.com>

* Fix bad merge

* Update Meshtastic/Extensions/CoreData/UserEntityExtension.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Views/Nodes/Helpers/Map/MapContent/MeshMapContent.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Extensions/CoreData/MyInfoEntityExtension.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Keep list of previous manual connections (#1484)

* Keep list of previous manual connections

* More descriptive manual connection rows

* Merge fixes and new way to show IP on Connect view

---------

Co-authored-by: Jake-B <jake-b@users.noreply.github.com>

* Show who relayed messages (#1486)

* Add identification for node that relayed text messages and add count for ammount of relayers of your message

* Ack Relays

* upsertPositionPacket: don't use future timestamps to set node's lastHeard (#1488)

* R1 NEO

* Neo

* Update Meshtastic/Views/Settings/AppSettings.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Remove bad if

* Git rid of extra environment variable

* Update Meshtastic/Accessory/Transports/TCP/TCPTransport.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* MeshMap performance: quick wins (#1490)

* MeshMap: change onMapCameraChange frequency to .onEnd so that zooming doesn't cause continuous SwiftUI reevaluation on every frame

* MeshMapContent: factor out reducedPrecisionMapCircles into a separate function

* MeshMapContent: when multiple reducedPrecisionCircles have the same (lat,lon,radius), just draw one (big perf boost in dense areas)

* NodeMap performance improvements for high # positions history (#1480)

* NodeMapContent: move Route Lines out of ForEach

* NodeMapContent: move Convex Hull out of ForEach

* NodeMapContent: Replace `position.nodePosition?` with `node`

* NodeMapContent: drop unnecessary LazyVStack in showNodeHistory

* NodeMapContent: hoist out nodeColorSwift

* Move lineCoords, loraCoords calculations within showRouteLines, showConvexHull respectively

* Hoist out repeated node.metadata?.positionFlags lookups / PositionFlags creation

* NodeMapContent: remove unused @State

* NodeMapSwiftUI: add NodeMapContentEquatableWrapper and NodeMapContentSignature to prevent frequent NodeMapContent recomputation and infinite render loops

* NodeMapSwiftUI: disable animation during SwiftUI transactions

* NodeMapContent: hoist nodeBorderColor and set allowsHitTesting(false) on history point views

* NodeMapContent: prerenderHistoryPointCircle and prerenderHistoryPointArrow to avoid thousands of vector draw operations

* NodeMapContent: Shared coordinate list for Route Lines and Convex Hull

* NodeMapContent.prerenderHistoryPointArrow: add .frame(width: 16, height: 16)

* Fix wantRangeTestPackets to correctly follow rangeTestConfig.enabled (#1489)

* Fix interval drop down formatter

* Clean up channel qr code functionality.

* perferredPeripheralId fix

* Set opt in

* Retry once 5 second timer. dont throw the error

* Queue for peripherals

* Fix: hoplimit of dms would always fallback to hops away of the node even when configured hops was higher (#1495)

* fix hops setting in dms

* Fix hops for exchange position

* Final fix

* Don't favorite client base

* Update device hardware

* Prevent nil environment metrics

* Bump datadog sdk

* fix setting device telemetry enabled (#1515)

* Update Muzi R1 Neo to actively supported

* fix setting device telemetry enabled

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* Don't subscribe to mqtt topic if downlink is not on (#1501)

* Dont sub if no downlink

* moved reload mqtt connect config

* Preview enabled in connected devices (#1509)

* Update Muzi R1 Neo to actively supported

* Preview enabled in connected devices

* Fixing indentation

* Fixing indentation

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* UpdateCoreData.updateAnyPacketFrom: mirror firmware's lastHeard/snr/rssi/hopsAway update logic from NodeDB::updateFrom (#1492)

* `CLIENT_BASE` add-favorite/role-change confirmation dialog (#1493)

* FavoriteNodeButton: refactor task out

* AccessoryManager.connectedDeviceRole helper

* FavoriteNodeButton: show confirmation dialog when a CLIENT_BASE is trying to add a favorite

* addContactFromURL: add comment referencing upcoming change in https://github.com/meshtastic/firmware/pull/8495

* DeviceConfig: role picker: show a warning when selecting CLIENT_BASE, similar to warning shown for ROUTER

* Adjust device configuration Client Base warning text

* Compass view (#1521)

* Added compass view

* Added Compass View

* Node colors in compass

* Update Muzi R1 Neo to actively supported

* Update PositionPopover.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Views/Helpers/CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Views/Helpers/CompassView.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Remove discovery queue

* revert problematic retry functionalliy

* format file

* Update & improve zh-Hans translation (#1523)

* Update Muzi R1 Neo to actively supported

* update & improve zh-Hans translation

rt

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* Update protobufs to 2.7.1

* Add long-turbo preset

* Disable Range Test module when primary channel is public/unsecured (#1512)

* Update Muzi R1 Neo to actively supported

* Disable Range Test module when primary channel is public/unsecured

Updated RangeTestConfig.swift to determine whether the primary channel (index 0) is operating without encryption or with a 1-byte minimal PSK.

Disabled Range Test UI controls when on a public/default channel to prevent user interaction.

Added safety enforcement in the save operation: Range Test enabled flag is automatically forced to false before sending updates to the device.

Introduced a computed property isPrimaryChannelPublic following existing code patterns and security indicators (e.g., hexDescription PSK length).

Matches the behavior implemented in the Android client for consistent policy across platforms.

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* Add new device images

* Remove print statement, get rid of cut and paste error

---------

Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu>
Co-authored-by: Martin Bogomolni <martinbogo@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com>
Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Charles Pinesky <25388414+Vaidios@users.noreply.github.com>
Co-authored-by: Radio <35003866+radiolee@users.noreply.github.com>
Co-authored-by: Jason Houk <dubsectordevelopment@gmail.com>

* Initial TAK Server implementation for IOS based TAK clients

This is my initial implementation for a TAK Server running inside Meshtastic-Apple.

* Update marketing version to 2.7.7

* Update MessageText.swift

* Update Meshtastic/Helpers/TAK/CoTMessage.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Helpers/TAK/TAKCertificateManager.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Refactor TAKServerConfig file importer to conditionally allow p12 or pem types; update CoTMessage parsing method name for clarity; enhance mTLS logging in TAKServerManager.

---------

Co-authored-by: Garth Vander Houwen <garthvh@yahoo.com>
Co-authored-by: Garth Vander Houwen <garth@meshtastic.com>
Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu>
Co-authored-by: Martin Bogomolni <martinbogo@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com>
Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Charles Pinesky <25388414+Vaidios@users.noreply.github.com>
Co-authored-by: Radio <35003866+radiolee@users.noreply.github.com>
Co-authored-by: Jason Houk <dubsectordevelopment@gmail.com>
Co-authored-by: MGJ <62177301+MGJ520@users.noreply.github.com>
Co-authored-by: Alvaro Samudio <alvarosamudio@protonmail.com>
Co-authored-by: Mathew Kamkar <578302+matkam@users.noreply.github.com>
Co-authored-by: niccellular <79813408+niccellular@users.noreply.github.com>

* Fix

* Add localization strings

* CoreData Writes wrapped in an Actor (#1569)

* MeshPackets.swift into an actor and make async

* Move upserts in UpdateCoreData to the MeshPackets actor

* Update Meshtastic/Views/Settings/AppSettings.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Meshtastic/Persistence/UpdateCoreData.swift

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Refactor channel packet sending to use async/await pattern

* Fix call

* `// swiftlint:disable` overrides for TAK

* Revert "Fix call"

This reverts commit 097ddbd43f.

* Move CoreData operations onto background actor

* Fix for discovery reconnect issues (#1574)

Co-authored-by: Jake-B <jake-b@users.noreply.github.com>

* Remove specific TAK client references

Be TAK client neutral.

* Update TAKDataPackageGenerator.swift

Add client cert to datapackage generation for TAK clients who require it. (TAK Aware afaik)

* Ble improvements (#1583)

* Fix for discovery reconnect issues

* Allow disconnect earlier in the connection process

---------

Co-authored-by: Jake-B <jake-b@users.noreply.github.com>

* Update linker flag for ios 17 crash

* Update protobufs

* Ru/translation (#1571)

* Russian localization is 50%

* Russian localization is 100%

* fix Taiwan language
Co-authored-by: Sergei K <svk@svk.su>
Co-authored-by: Dmitriy Petrov <kenzot.fpv@gmail.com>

* Fix connectToPreferredDevice parameter type to resolve compilation error (#1590)

* Initial plan

* Fix connectToPreferredDevice signature to accept optional device parameter

Co-authored-by: garthvh <1795163+garthvh@users.noreply.github.com>

---------

Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: garthvh <1795163+garthvh@users.noreply.github.com>

* Fix TAK certificate security and storage consistency

  Address multiple certificate management issues identified in code review:

  - Fix server P12 storage/retrieval inconsistency: getActiveServerP12Data()
    now reads from Keychain instead of UserDefaults, matching where
    importServerIdentity() stores the data

  - Improve client P12 security: migrate storage from UserDefaults to
    Keychain to protect certificate data from unauthorized access and
    backups

  - Fix Keychain cleanup: clearCustomCertificateData() now properly
    deletes both server and client P12 data from Keychain during reset

  - Add force-unwrap safety: replace sec_identity_create() force-unwrap
    with guard statement to prevent crashes, throwing
    TAKServerError.tlsConfigurationFailed instead

  - Remove unused backup certificates: delete Resources/Certificates/backup/
    folder to reduce app bundle size and avoid confusion about which
    certificates are active

  All certificate data (both server and client P12 files and passwords)
  now consistently use Keychain storage for improved security and proper
  cleanup during resets.

* Update TAKDataPackageGenerator.swift

Fix TAKAware's data package ingestion error.

This was due to us generating a DP with certs in a cert subdirectory. However TAKAware's parser did not check subdirectories.

  3 areas changed in TAKDataPackageGenerator.swift:

  1. Removed certs/ subdirectory creation (old lines 50-52) — the pref file and certificates are now written directly to tempDir instead of certsDir
  2. Files written to tempDir instead of certsDir — the pref file (line 72), truststore (line 80), and client cert (line 89) all go to the package root
  3. Manifest zipEntry values flattened (lines 216-218) — changed from certs\filename to just filename

  Pref file cert/ paths left unchanged (lines 170, 172) — these are ATAK convention for the client's internal cert store path, not zip-relative paths. SwiftTAK strips them to just the filename
  anyway, and ATAK/iTAK interpret them the same way.

  The resulting zip structure will now be:
  Meshtastic_TAK_Server/
  ├── manifest.xml
  ├── meshtastic-server.pref
  ├── truststore.p12
  └── DeviceName.p12

  This matches the flat structure used by all passing SwiftTAK test packages (tak-all-top.zip, tak-subfolder-all-top.zip, etc.).

* Fix copilot identified issues

  #10 — manifest.xml: Removed certs\ prefix from zip entry paths so they match the actual flat file structure.

  #11 — taky-server.pref: Fixed cert/ path prefixes to match the flat structure, and replaced hardcoded atakatak passwords with YOURPASSWORD placeholders.

  #12 — TAKServerConfig.swift:41: Replaced force-unwraps (UTType(filenameExtension: "p12")!) with nil-coalescing fallbacks (?? .pkcs12 and ?? .plainText).

  #13 — TAKConnection.swift:26: Removed the unused bufferTrimSize constant.

---------

Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com>
Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com>
Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com>
Co-authored-by: Jake-B <jake-b@users.noreply.github.com>
Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu>
Co-authored-by: Martin Bogomolni <martinbogo@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com>
Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Charles Pinesky <25388414+Vaidios@users.noreply.github.com>
Co-authored-by: Radio <35003866+radiolee@users.noreply.github.com>
Co-authored-by: Jason Houk <dubsectordevelopment@gmail.com>
Co-authored-by: MGJ <62177301+MGJ520@users.noreply.github.com>
Co-authored-by: Alvaro Samudio <alvarosamudio@protonmail.com>
Co-authored-by: Mathew Kamkar <578302+matkam@users.noreply.github.com>
Co-authored-by: niccellular <79813408+niccellular@users.noreply.github.com>
Co-authored-by: Dmitriy Q <40627944+krotesk@users.noreply.github.com>
Co-authored-by: Sergei K <svk@svk.su>
Co-authored-by: Dmitriy Petrov <kenzot.fpv@gmail.com>
Co-authored-by: Copilot <198982749+Copilot@users.noreply.github.com>
Co-authored-by: garthvh <1795163+garthvh@users.noreply.github.com>
2026-02-13 16:06:29 -08:00
Jacob Powers
f09fcd82f7 wip
map renders streets

fix files
2025-07-16 02:45:17 +00:00
Matt Grieser
556dab6e9d Exclude Package.resolved files as requested 2025-03-25 15:24:37 -04:00
Blake McAnally
58da532d32 Extract the generated protobufs into its own Swift package
This change modifies the process for generating and integrating the Meshtastic protobufs into the client application.

* The generated Swift code is now in a local SPM package `MeshtasticProtobufs`
* An Xcode Workspace file `Meshtastic.xcworkspace` was created to more easily manage the new build targets.
* The code generation script for the protos was modified to generate the Swift code into the new location.
* The README.md was updated to reflect these changes.

NOTE: After merging this PR, do not open the project file `Meshtastic.xcodeproj`. You must use the workspace `Meshtastic.xcworkspace`

Extracting out the generated protobuf code into its own library enables several opportunities for the project. This is just a first step, but with some more modularization, a standalone Apple Watch app or other targets starts to become a little bit more achievable to implement.

After extracting the protobufs into a Swift package, I validate these changes by building and running the Meshtastic app to an iPhone 15 Pro Max, and tried changing some settings on a local node. I then messaged back and forth using two local nodes connected to two different iOS devices.
2024-06-28 11:11:01 -05:00
Garth Vander Houwen
6930d87275 Add device logging config, update protobufs 2024-06-23 07:36:03 -07:00
Garth Vander Houwen
fec8d546bd Bump version 2024-06-23 06:31:40 -07:00
Garth Vander Houwen
0cbcd9e7a3 try and revert 2024-06-23 06:20:22 -07:00
Garth Vander Houwen
b6797b0166 Move logger 2024-06-04 17:30:58 -07:00
Blake McAnally
0dedf94a98 General Project Cleanup
* Change SwiftLint from a "Run Script" build phase to a "Run Build Tool Plugins" build phase.
    * Developers no longer need to install and update SwiftLint manually. This can be useful when other projects are using different versions of SwiftLint.
    * [SwiftLint Docs](https://github.com/realm/SwiftLint?tab=readme-ov-file#xcode-projects)
    * [WWDC 22 - Meet Swift Package Plugins](https://developer.apple.com/videos/play/wwdc2022/110359/?time=162)
* Moved several scripts into a `.scripts` directory to keep the project root organized.
* Modified `.scripts/gen_protos.sh` to intelligently update git submodules and install `swift-protobuf` when it detects issues, reducing developer friction.
* Deleted the empty unit and UI testing targets. These can be added later as we write tests. someday 🙏
* Updated the README.md to reflect the above changes, and organized a few of the sections.
2024-06-03 19:58:18 -05:00
Garth Vander Houwen
eb27e7d999 Update channel proto 2024-05-01 19:58:57 -07:00
Garth Vander Houwen
9e13f0e3d3 Update protobufs 2024-05-01 19:46:56 -07:00
Garth Vander Houwen
52c52ae1e6 100 node limit on the node map, remove 2500 mile distance filter 2024-03-31 12:38:17 -07:00
Garth Vander Houwen
7ab8cba73a Bump sqlite version 2023-08-26 18:21:33 -07:00
Garth Vander Houwen
18685bad3b Update protobufs, add mqtt library for mqttclientproxy feature 2023-07-06 20:34:50 -07:00
Garth Vander Houwen
d765cb6411 Delete unused packages 2022-12-11 21:10:23 -08:00
Garth Vander Houwen
6081d8c30c * Add Libraries for OTA
* Refactor BLE Manager a bit
* Add signal strength indicator graphic to ble connect view
* Order BLE devices by name
2022-12-04 00:28:26 -08:00
Garth Vander Houwen
18d208a616 Update protobufs, add clear positions to position log 2022-10-03 16:52:00 -07:00
Garth Vander Houwen
e2dc8ed8ae Rename Project to satisfy app review 2022-06-24 08:00:18 -07:00