Commit graph

12 commits

Author SHA1 Message Date
Blake McAnally
4d547e48db This change fixes several lint errors throughout the project, and moves the SwiftLint build phase to before compilation.
After this change, a developer can now clone the project and run without the build failing due to lint errors! 😃

* I ran `swiftlint --fix` to resolve many auto-correctable issues (mostly whitespace)
* Excluded the `Meshtastic/Protobufs` directory from lint, since that code is automatically generated.
* Converted some single letter method parameters to lowercase.
* Converted several instances `force_cast` to instead use `guard` or `if let` to unwrap optional values. During this change, some of the SwiftUI views became "too complex to be solved in a reasonable time", so I broke up the views into distinct sub-expressions.

I was able to build and run the app on an iOS simulator.
2024-05-31 21:48:50 -05:00
Garth Vander Houwen
bd5191ccd2 Initial trace route log 2023-12-08 11:41:29 -08:00
Garth Vander Houwen
9c57bdd4c4 Update detection sensor log query to update in real time 2023-11-29 23:01:51 -08:00
Garth Vander Houwen
385fc6ac73 Lets try and store and forward 2023-10-01 12:25:38 -07:00
Garth Vander Houwen
a990d7f2bd Lint 2023-08-26 23:17:30 -07:00
Ben Meadors
3275bbf348 Added initial detection sensor log 2023-08-23 07:03:05 -05:00
Garth Vander Houwen
b7a68ddbc7 Linting 2023-03-06 15:30:10 -08:00
Garth Vander Houwen
fdade220de SwiftLint Whitespace fixes 2023-03-06 10:33:18 -08:00
Garth Vander Houwen
af90966900 Fix getNodeInfo method that was the source of nil nodes 2023-02-06 18:45:03 -08:00
Garth Vander Houwen
921f95cc63 Assorted updates 2023-01-31 10:50:17 -08:00
Garth Vander Houwen
33d843937e Edit waypoint round 2 2023-01-16 23:16:57 -08:00
Garth Vander Houwen
b00f8c2daa Janky waypoint edit 2023-01-16 17:40:28 -08:00