Commit graph

23 commits

Author SHA1 Message Date
Garth Vander Houwen
d477de80c2 Remove ios 16 conditions 2024-10-05 10:44:46 -07:00
Garth Vander Houwen
e1ec14db2c Upgrade to ios 17 2024-10-04 19:36:30 -07:00
Garth Vander Houwen
233518ebbf
Merge branch 'main' into app-routing 2024-07-17 09:15:46 -07:00
Blake McAnally
3a746af27e Refactor the apps routing structure to enable app-wide navigation through a Router to improve how deep link URLs are handled 2024-07-15 15:57:42 -05:00
Blake McAnally
964d08098b Run swiftlint --fix over the project 2024-07-09 20:03:40 -05:00
Garth Vander Houwen
84fb8c9b60 Hook position popower back up on the mesh map 2024-06-02 23:53:26 -07:00
Garth Vander Houwen
187acc7466 Update protobufs, tag for map circle 2024-06-01 23:02:06 -07:00
Blake McAnally
4d547e48db This change fixes several lint errors throughout the project, and moves the SwiftLint build phase to before compilation.
After this change, a developer can now clone the project and run without the build failing due to lint errors! 😃

* I ran `swiftlint --fix` to resolve many auto-correctable issues (mostly whitespace)
* Excluded the `Meshtastic/Protobufs` directory from lint, since that code is automatically generated.
* Converted some single letter method parameters to lowercase.
* Converted several instances `force_cast` to instead use `guard` or `if let` to unwrap optional values. During this change, some of the SwiftUI views became "too complex to be solved in a reasonable time", so I broke up the views into distinct sub-expressions.

I was able to build and run the app on an iOS simulator.
2024-05-31 21:48:50 -05:00
Garth Vander Houwen
3046361dd0 Assorted changes 2024-05-24 18:15:53 -07:00
Garth Vander Houwen
0997cc7dba Cleanup 2024-05-14 23:07:09 -07:00
Garth Vander Houwen
8bcf40f543 Deep Links
Updated position precision
2024-05-06 23:03:51 -07:00
Garth Vander Houwen
70fb1eb8d8 Don't add channels with the same name
Add additional precision options
2024-05-05 08:38:27 -07:00
Garth Vander Houwen
d64acccc3e Remove VIP, clean up add channel method 2024-04-01 10:51:06 -07:00
Garth Vander Houwen
f38e61b0b2 Hook up favorites, clean up admin dropdown list 2024-03-29 14:37:09 -07:00
Garth Vander Houwen
170ec3b88b Fix node map display bug 2024-03-29 10:54:30 -07:00
Garth Vander Houwen
496451c15c Add node filters 2024-03-26 07:54:16 -07:00
Garth Vander Houwen
525b1b2509 More map cleanup 2024-03-25 19:20:36 -07:00
Garth Vander Houwen
80103ebda2 Revert user default updates, move everything to the map settings form 2024-03-25 18:43:03 -07:00
Garth Vander Houwen
7eb6659c0c Move fetch requests to mapcontent 2024-03-25 15:21:38 -07:00
Garth Vander Houwen
b0101ab4ce A little more map cleanup 2024-03-24 23:13:35 -07:00
Garth Vander Houwen
f3f126da38 Add node history and route lines back to the mesh map for favorites 2024-03-24 22:56:38 -07:00
Garth Vander Houwen
7d00a5882b Try and use less ram on the mesh map 2024-03-23 18:01:20 -07:00
Garth Vander Houwen
02cca19f26 Assorted updates 2024-03-23 09:01:44 -07:00