Commit graph

10 commits

Author SHA1 Message Date
Blake McAnally
58da532d32 Extract the generated protobufs into its own Swift package
This change modifies the process for generating and integrating the Meshtastic protobufs into the client application.

* The generated Swift code is now in a local SPM package `MeshtasticProtobufs`
* An Xcode Workspace file `Meshtastic.xcworkspace` was created to more easily manage the new build targets.
* The code generation script for the protos was modified to generate the Swift code into the new location.
* The README.md was updated to reflect these changes.

NOTE: After merging this PR, do not open the project file `Meshtastic.xcodeproj`. You must use the workspace `Meshtastic.xcworkspace`

Extracting out the generated protobuf code into its own library enables several opportunities for the project. This is just a first step, but with some more modularization, a standalone Apple Watch app or other targets starts to become a little bit more achievable to implement.

After extracting the protobufs into a Swift package, I validate these changes by building and running the Meshtastic app to an iPhone 15 Pro Max, and tried changing some settings on a local node. I then messaged back and forth using two local nodes connected to two different iOS devices.
2024-06-28 11:11:01 -05:00
Blake McAnally
4d547e48db This change fixes several lint errors throughout the project, and moves the SwiftLint build phase to before compilation.
After this change, a developer can now clone the project and run without the build failing due to lint errors! 😃

* I ran `swiftlint --fix` to resolve many auto-correctable issues (mostly whitespace)
* Excluded the `Meshtastic/Protobufs` directory from lint, since that code is automatically generated.
* Converted some single letter method parameters to lowercase.
* Converted several instances `force_cast` to instead use `guard` or `if let` to unwrap optional values. During this change, some of the SwiftUI views became "too complex to be solved in a reasonable time", so I broke up the views into distinct sub-expressions.

I was able to build and run the app on an iOS simulator.
2024-05-31 21:48:50 -05:00
Garth Vander Houwen
ed1214891b Add new protobufs, update all the config layouts 2024-02-21 23:35:28 -08:00
Austin Payne
0daf9185e7 refactor: add SaveConfigButton view for settings 2024-02-21 00:07:17 -07:00
Austin Payne
c3cede2d76 refactor: add ConfigHeader view for settings 2024-02-21 00:07:17 -07:00
Garth Vander Houwen
52af088d8c Bump version, fix mqtt port bug, make connected node details smaller on all the settings views, clean up text on position config view 2024-02-19 21:39:53 -08:00
Garth Vander Houwen
61768bee9b Consistent checks for context 2024-01-14 11:25:00 -08:00
Garth Vander Houwen
7b77cfc3de Ambient lighting updates 2023-12-01 16:33:17 -08:00
Garth Vander Houwen
6c2e3cd316 Hook up the color picker 2023-11-28 21:18:59 -08:00
Garth Vander Houwen
67900bfa51 Remove GPS Update interval
Remove GPS Attempt Time options
Don't show positions with empty times in the elevation graph
Hook up ambient lighitng config
2023-11-28 20:03:08 -08:00