Hide tile server setting, remove map tiles

This commit is contained in:
Garth Vander Houwen 2022-01-20 18:21:11 -08:00
parent 21f2e0fbf4
commit cabd407c0f
4 changed files with 12 additions and 16 deletions

View file

@ -822,9 +822,9 @@ class BLEManager: NSObject, ObservableObject, CBCentralManagerDelegate, CBPeriph
let mutablePositions = fetchedNode[0].positions!.mutableCopy() as! NSMutableOrderedSet
mutablePositions.add(position)
print("💾 Recieved a Position Packet")
if position.coordinate == nil {
var newPostions = [PositionEntity]()
newPostions.append(position)

View file

@ -2,10 +2,6 @@
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>UISupportsDocumentBrowser</key>
<false/>
<key>LSSupportsOpeningDocumentsInPlace</key>
<false/>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDisplayName</key>
@ -43,10 +39,12 @@
<string>public.app-category.utilities</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>LSSupportsOpeningDocumentsInPlace</key>
<false/>
<key>NSBluetoothAlwaysUsageDescription</key>
<string>We use bluetooth to connect to nearby Meshtastic Devices</string>
<key>NSBluetoothPeripheralUsageDescription</key>
<string>Bluetooth is used to connect an iPhone to a user&apos;s meshtastic device to allow text messaging and location data for the mesh network.</string>
<string>Bluetooth is used to connect an iPhone to a user's meshtastic device to allow text messaging and location data for the mesh network.</string>
<key>NSLocationWhenInUseUsageDescription</key>
<string>We use your location to center maps of the mesh</string>
<key>Privacy Bluetooth Always Usage Description</key>
@ -82,6 +80,8 @@
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportsDocumentBrowser</key>
<false/>
<key>UTImportedTypeDeclarations</key>
<array>
<dict>

View file

@ -171,7 +171,7 @@ struct AppSettings: View {
}
}
.pickerStyle(DefaultPickerStyle())
TextField("Custom Tile Server", text: $userSettings.meshMapCustomTileServer)
// TextField("Custom Tile Server", text: $userSettings.meshMapCustomTileServer)
}
Section(header: Text("DEBUG")) {
// Toggle(isOn: $userSettings.meshActivityLog) {