From bb0c7bbc2ce21f8ee5fa88e1e14dc434aae69014 Mon Sep 17 00:00:00 2001 From: Garth Vander Houwen Date: Mon, 6 Feb 2023 16:48:18 -0800 Subject: [PATCH] Adjust priority, send nodedb reset locally --- Meshtastic/Helpers/BLEManager.swift | 4 ++-- Meshtastic/Views/Map/Custom/MapViewSwiftUI.swift | 1 + 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/Meshtastic/Helpers/BLEManager.swift b/Meshtastic/Helpers/BLEManager.swift index 05047a3f..48a7fca4 100644 --- a/Meshtastic/Helpers/BLEManager.swift +++ b/Meshtastic/Helpers/BLEManager.swift @@ -920,11 +920,11 @@ class BLEManager: NSObject, CBPeripheralDelegate, ObservableObject { public func sendNodeDBReset(fromUser: UserEntity, toUser: UserEntity) -> Bool { var adminPacket = AdminMessage() - adminPacket.nodedbReset = 10 + adminPacket.nodedbReset = 5 var meshPacket: MeshPacket = MeshPacket() meshPacket.to = UInt32(toUser.num) - meshPacket.from = UInt32(fromUser.num) + meshPacket.from = 0 // UInt32(fromUser.num) meshPacket.id = UInt32.random(in: UInt32(UInt8.max)..