From a5355b5c1f046f7bd5723e7dbf11f95d9fa25a1b Mon Sep 17 00:00:00 2001 From: Garth Vander Houwen Date: Sat, 8 Oct 2022 08:49:12 -0700 Subject: [PATCH 1/2] Readme updates --- README.md | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index d059d216..4f36a423 100644 --- a/README.md +++ b/README.md @@ -2,11 +2,10 @@ [![CLA assistant](https://cla-assistant.io/readme/badge/meshtastic/Meshtastic-Apple)](https://cla-assistant.io/meshtastic/Meshtastic-Apple) [![Fiscal Contributors](https://opencollective.com/meshtastic/tiers/badge.svg?label=Fiscal%20Contributors&color=deeppink)](https://opencollective.com/meshtastic/) -[![Vercel](https://img.shields.io/static/v1?label=Powered%20by&message=Vercel&style=flat&logo=vercel&color=000000)](https://vercel.com?utm_source=meshtastic&utm_campaign=oss) ## Overview -A description about the project +SwiftUI client applicaitons for iOS, iPadOS and macOS. ## Stats @@ -14,13 +13,13 @@ A description about the project ## OS Requirements -* iOS App Requires iOS 15 + -* iPadOS App Requires iPadOS 15 + -* Mac App Reguires macOS 12 + +* iOS App Requires iOS 16 + +* iPadOS App Requires iPadOS 16 + +* Mac App Reguires macOS 13 + ## Code Standards -- Use SwiftUI +- Use SwiftUI (Maps are an exception) - Use Hierarchical icons - Use Core Data for persistence - Requires SwiftLint - see https://github.com/realm/SwiftLint From 61f862f2c82abb8d4a0ce5a9e910ae0b9cbc83bf Mon Sep 17 00:00:00 2001 From: Garth Vander Houwen Date: Sun, 9 Oct 2022 07:38:19 -0700 Subject: [PATCH 2/2] Admin message cleanup --- Meshtastic/Helpers/BLEManager.swift | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Meshtastic/Helpers/BLEManager.swift b/Meshtastic/Helpers/BLEManager.swift index 727505e0..ae52b23d 100644 --- a/Meshtastic/Helpers/BLEManager.swift +++ b/Meshtastic/Helpers/BLEManager.swift @@ -1130,7 +1130,7 @@ class BLEManager: NSObject, ObservableObject, CBCentralManagerDelegate, CBPeriph adminPacket.factoryReset = 1 var meshPacket: MeshPacket = MeshPacket() - meshPacket.to = UInt32(connectedPeripheral.num) + meshPacket.to = UInt32(destNum) meshPacket.from = 0 //UInt32(connectedPeripheral.num) meshPacket.id = UInt32.random(in: UInt32(UInt8.max)..