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Remove GPS Update interval
Remove GPS Attempt Time options Don't show positions with empty times in the elevation graph Hook up ambient lighitng config
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parent
1c4b0c0cb3
commit
67900bfa51
9 changed files with 293 additions and 102 deletions
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//
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// AmbientLightingConfig.swift
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// Meshtastic
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//
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// Copyright(c) Garth Vander Houwen 11/26/23
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//
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import SwiftUI
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@available(iOS 17.0, macOS 14.0, *)
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struct AmbientLightingConfig: View {
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@Environment(\.self) var environment
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@Environment(\.managedObjectContext) var context
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@EnvironmentObject var bleManager: BLEManager
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@Environment(\.dismiss) private var goBack
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var node: NodeInfoEntity?
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@State private var isPresentingSaveConfirm: Bool = false
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@State var hasChanges = false
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@State var ledState: Bool = false
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@State var current = 10
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@State var red = 0
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@State var green = 0
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@State var blue = 0
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@State private var color = Color(red: 51, green: 199, blue: 88) // Color(.sRGB, red: 0.98, green: 0.9, blue: 0.2)
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@State private var components: Color.Resolved?
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var body: some View {
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VStack {
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Form {
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if node != nil && node?.metadata == nil && node?.num ?? 0 != bleManager.connectedPeripheral?.num ?? 0 {
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Text("There has been no response to a request for device metadata over the admin channel for this node.")
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.font(.callout)
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.foregroundColor(.orange)
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} else if node != nil && node?.num ?? 0 != bleManager.connectedPeripheral?.num ?? 0 {
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// Let users know what is going on if they are using remote admin and don't have the config yet
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if node?.rtttlConfig == nil {
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Text("Ambient Lighting config data was requested over the admin channel but no response has been returned from the remote node. You can check the status of admin message requests in the admin message log.")
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.font(.callout)
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.foregroundColor(.orange)
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} else {
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Text("Remote administration for: \(node?.user?.longName ?? "Unknown")")
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.font(.title3)
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.onAppear {
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setAmbientLightingConfigValue()
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}
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}
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} else if node != nil && node?.num ?? 0 == bleManager.connectedPeripheral?.num ?? 0 {
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Text("Configuration for: \(node?.user?.longName ?? "Unknown")")
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.font(.title3)
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} else {
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Text("Please connect to a radio to configure settings.")
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.font(.callout)
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.foregroundColor(.orange)
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}
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Section(header: Text("options")) {
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VStack {
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Toggle(isOn: $ledState) {
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Label("LED State", systemImage: ledState ? "lightbulb.led.fill" : "lightbulb.led")
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}
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.toggleStyle(SwitchToggleStyle(tint: .accentColor))
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HStack {
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Image(systemName: "eyedropper")
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.foregroundColor(.accentColor)
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ColorPicker("Color", selection: $color, supportsOpacity: false)
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.padding(5)
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}
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HStack {
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Image(systemName: "directcurrent")
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.foregroundColor(.accentColor)
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Stepper("Current: \(current)", value: $current, in: 0...31, step: 1)
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.padding(5)
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}
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}
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.onChange(of: color, initial: true) {
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components = color.resolve(in: environment)
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hasChanges = true
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}
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}
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}
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//.disabled(self.bleManager.connectedPeripheral == nil || node?.ambientLightingConfig == nil)
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Button {
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isPresentingSaveConfirm = true
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} label: {
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Label("save", systemImage: "square.and.arrow.down")
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}
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.disabled(self.bleManager.connectedPeripheral == nil || !hasChanges)
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.buttonStyle(.bordered)
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.buttonBorderShape(.capsule)
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.controlSize(.large)
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.padding()
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.confirmationDialog(
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"are.you.sure",
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isPresented: $isPresentingSaveConfirm,
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titleVisibility: .visible
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) {
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let nodeName = node?.user?.longName ?? "unknown".localized
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let buttonText = String.localizedStringWithFormat("save.config %@".localized, nodeName)
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Button(buttonText) {
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let connectedNode = getNodeInfo(id: bleManager.connectedPeripheral.num, context: context)
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if connectedNode != nil {
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var al = ModuleConfig.AmbientLightingConfig()
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al.ledState = ledState
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al.current = UInt32(current)
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if let components {
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al.red = UInt32(components.red * 255)
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al.green = UInt32(components.green * 255)
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al.blue = UInt32(components.blue * 255)
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}
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let adminMessageId = bleManager.saveAmbientLightingModuleConfig(config: al, fromUser: connectedNode!.user!, toUser: node!.user!, adminIndex: connectedNode?.myInfo?.adminIndex ?? 0)
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if adminMessageId > 0 {
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// Should show a saved successfully alert once I know that to be true
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// for now just disable the button after a successful save
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hasChanges = false
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goBack()
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}
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}
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}
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}
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message: {
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Text("config.save.confirm")
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}
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.navigationTitle("ambient.lighting.config")
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.navigationBarItems(trailing:
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ZStack {
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ConnectedDevice(bluetoothOn: bleManager.isSwitchedOn, deviceConnected: bleManager.connectedPeripheral != nil, name: (bleManager.connectedPeripheral != nil) ? bleManager.connectedPeripheral.shortName : "?")
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})
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.onAppear {
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self.bleManager.context = context
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setAmbientLightingConfigValue()
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// Need to request a Ambient Lighting Config from the remote node before allowing changes
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if bleManager.connectedPeripheral != nil && node?.ambientLightingConfig == nil {
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let connectedNode = getNodeInfo(id: bleManager.connectedPeripheral.num, context: context)
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if node != nil && connectedNode != nil {
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_ = bleManager.requestAmbientLightingConfig(fromUser: connectedNode!.user!, toUser: node!.user!, adminIndex: connectedNode?.myInfo?.adminIndex ?? 0)
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}
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}
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}
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.onChange(of: ledState) { newLedState in
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if node != nil && node!.ambientLightingConfig != nil {
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if newLedState != node!.ambientLightingConfig!.ledState { hasChanges = true }
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}
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}
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}
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}
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func setAmbientLightingConfigValue() {
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self.ledState = node?.ambientLightingConfig?.ledState ?? false
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self.current = Int(node?.ambientLightingConfig?.current ?? 10)
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color = Color(red: Double((node?.ambientLightingConfig?.red ?? 255) / 255),
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green: Double((node?.ambientLightingConfig?.green ?? 255) / 255),
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blue: Double((node?.ambientLightingConfig?.blue ?? 255) / 255))
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self.hasChanges = false
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}
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}
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