Meshtastic-Apple/Meshtastic/Views/Messages/UserMessageList.swift

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//
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// UserMessageList.swift
// MeshtasticApple
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//
// Created by Garth Vander Houwen on 12/24/21.
//
import SwiftUI
import CoreData
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import OSLog
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struct UserMessageList: View {
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@EnvironmentObject var appState: AppState
Transports Interface to Support TCP for all Platforms and Serial on Mac (#1341) * Initial implementation of transports * Initial LogRadio implementation * Fixes for Settings view (caused by debug commenting) * Refinement of the object and actor model * Connect view text and tab updates * Fix mac catalyst and tests * Warning and logging clean-up * In progress commit * Serial Transport and Reconnect draft work * Serial transport and reconnection draft work * Quick fix for BLE - still more work to do * interim commit * More in progress changes * Minor improvements * Pretty good initial implementation * Bump version beyond the app store * Fix for disconnection swipeAction * Tweaks to TCPConnection implementation * Retry for NONCE_ONLY_DB * Revert json string change * Simplified some of the API + "Anti-discovery" * Tweaks for devices leaving the discovery process * Bump version * iOS26 Tweaks * Tweaks and bug fixes * Add link with slash sf symbol * update symbol image on connect view * BLE disconnect handling * Log privacy attributes * Onboarding and minor fixes. * change database to nodes, add emoji to tcp logs * Error handling improvements * More logging emojis * Suppressed unnecessary errors on disconnect * Heartbeat emoji * Add bluetooth symbol * add privacy attributes to [TCP] logs, add custom bluetooth logo * Improve routing logs * Emoji for connect logs * Heartbeat emoji * Add CBCentralManagerScanOptionAllowDuplicatesKey options to central for bluetooth * fix nav errors by switching from observableobject to state * Update connection indicator icon * fix for BLE disconnects * Connection process fixes * More fixes/tweaks to connection process * Strict concurrency * Fix some warnings, remove wifi warning * delete stale keys * interim commit * Update privacy for log, fix wrong space * fix a couple of linting items * Switch to targeted * interim commit * BLE Signal strenth on connect view * Remove BLE RSSI from long press menu * Modem lights * minor spacing tweak * Additional BLE logging and a scanning fix. * Discovery and BLE RSSI improvements * Background suspension * Update isConnected to enable UI during db load * update protobufs * Replace config if statements with switches, Fix unknown module config logging, make dark mode modem circle stroke color white so they are visible * Additional logging cleanup * hast * Set unmessagable to true if the longname has the unmessagable emoji * Connect error handling improvements * Admin popup list icon and activity lights updates * Revert use of .toolbar back to .navigationBarItems * More public logging * Better BLE error handling * Node DB progress meter * minor tweak to activity light interaction timing * Fix comment linting, remove stale keys * Remove stale keys * Easy linting fixes * Two more simple linting fixes * clean up meshtasticapp * More public logging * Replay config * Logging * Fix for unselected node on Settings * Tweak to progress meter based on device idiom * Update protos * Session replay redaction of messages * Serial fix for old devices, and a let statement * Mask text too * Fix typo * BLE poweredOff is now an auto-reconnectable error * Update logging * Fix for peerRemovedPairingInformation * Logging for BLE peripheral:didUpdateValueFor errors. * Fix for inconsistent swipe disconnect behavior * periperal:didUpdateValueFor error handling * Fix for BLEConnection continuation guarding * BLEConnection actor deadlock on disconnect * Heartbeat nonce * Fix for swipe disconnect and task cancellation * Fix for swipe actions not honoring .disabled() * Tell BLETransport when BLEConnection is cancelled * Update navigation logging * Logging updates * Bump version to 2.7.0 * Organize into folders and heartbeat stuff * Minor improvements to manual TCP connection * Auto-connect toggle * Possible BLE bug, still waiting to see in logs * Concurrency tweaks * Concurrency improvements * requestDeviceMetadata fix. fixes remote admin * Minor typo fixes * "All" button for log filters: category and level * More robust continuation handling for BLE * @FetchRequest based ChannelMessageList * Update info.plist and device hardware file * Move auto connect toggle to app settings and debug mode, tint properly with the accent color * Add label to auto connect toggle * Update log for node info received from ourselves over the mesh * Remove unused scrollViewProxy * Update Meshtastic/Views/Onboarding/DeviceOnboarding.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update target for connect view * Properly Set datadog environment * Comment out ble manager * Adjust cyclomatic complexity thresholds in .swiftlint.yml * Linting fixes, delete ble manager * Make session replay debug only --------- Co-authored-by: jake-b <jake-b@users.noreply.github.com> Co-authored-by: jake <jake@jakes-Mac-mini.local> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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@EnvironmentObject var accessoryManager: AccessoryManager
@Environment(\.managedObjectContext) var context
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// Keyboard State
@FocusState var messageFieldFocused: Bool
// View State Items
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@ObservedObject var user: UserEntity
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@State private var replyMessageId: Int64 = 0
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// Scroll state
@State private var showScrollToBottomButton = false
@State private var hasReachedBottom = false
@State private var gotFirstUnreadMessage: Bool = false
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@State private var messageToHighlight: Int64 = 0
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var body: some View {
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VStack {
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ScrollViewReader { scrollView in
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ZStack(alignment: .bottomTrailing) {
ScrollView {
LazyVStack {
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ForEach( Array(user.messageList.enumerated()), id: \.element.id) { index, message in
// Get the previous message, if it exists
let previousMessage = index > 0 ? user.messageList[index - 1] : nil
if message.displayTimestamp(aboveMessage: previousMessage) {
Text(message.timestamp.formatted(date: .abbreviated, time: .shortened))
.font(.caption)
.foregroundColor(.gray)
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}
Transports Interface to Support TCP for all Platforms and Serial on Mac (#1341) * Initial implementation of transports * Initial LogRadio implementation * Fixes for Settings view (caused by debug commenting) * Refinement of the object and actor model * Connect view text and tab updates * Fix mac catalyst and tests * Warning and logging clean-up * In progress commit * Serial Transport and Reconnect draft work * Serial transport and reconnection draft work * Quick fix for BLE - still more work to do * interim commit * More in progress changes * Minor improvements * Pretty good initial implementation * Bump version beyond the app store * Fix for disconnection swipeAction * Tweaks to TCPConnection implementation * Retry for NONCE_ONLY_DB * Revert json string change * Simplified some of the API + "Anti-discovery" * Tweaks for devices leaving the discovery process * Bump version * iOS26 Tweaks * Tweaks and bug fixes * Add link with slash sf symbol * update symbol image on connect view * BLE disconnect handling * Log privacy attributes * Onboarding and minor fixes. * change database to nodes, add emoji to tcp logs * Error handling improvements * More logging emojis * Suppressed unnecessary errors on disconnect * Heartbeat emoji * Add bluetooth symbol * add privacy attributes to [TCP] logs, add custom bluetooth logo * Improve routing logs * Emoji for connect logs * Heartbeat emoji * Add CBCentralManagerScanOptionAllowDuplicatesKey options to central for bluetooth * fix nav errors by switching from observableobject to state * Update connection indicator icon * fix for BLE disconnects * Connection process fixes * More fixes/tweaks to connection process * Strict concurrency * Fix some warnings, remove wifi warning * delete stale keys * interim commit * Update privacy for log, fix wrong space * fix a couple of linting items * Switch to targeted * interim commit * BLE Signal strenth on connect view * Remove BLE RSSI from long press menu * Modem lights * minor spacing tweak * Additional BLE logging and a scanning fix. * Discovery and BLE RSSI improvements * Background suspension * Update isConnected to enable UI during db load * update protobufs * Replace config if statements with switches, Fix unknown module config logging, make dark mode modem circle stroke color white so they are visible * Additional logging cleanup * hast * Set unmessagable to true if the longname has the unmessagable emoji * Connect error handling improvements * Admin popup list icon and activity lights updates * Revert use of .toolbar back to .navigationBarItems * More public logging * Better BLE error handling * Node DB progress meter * minor tweak to activity light interaction timing * Fix comment linting, remove stale keys * Remove stale keys * Easy linting fixes * Two more simple linting fixes * clean up meshtasticapp * More public logging * Replay config * Logging * Fix for unselected node on Settings * Tweak to progress meter based on device idiom * Update protos * Session replay redaction of messages * Serial fix for old devices, and a let statement * Mask text too * Fix typo * BLE poweredOff is now an auto-reconnectable error * Update logging * Fix for peerRemovedPairingInformation * Logging for BLE peripheral:didUpdateValueFor errors. * Fix for inconsistent swipe disconnect behavior * periperal:didUpdateValueFor error handling * Fix for BLEConnection continuation guarding * BLEConnection actor deadlock on disconnect * Heartbeat nonce * Fix for swipe disconnect and task cancellation * Fix for swipe actions not honoring .disabled() * Tell BLETransport when BLEConnection is cancelled * Update navigation logging * Logging updates * Bump version to 2.7.0 * Organize into folders and heartbeat stuff * Minor improvements to manual TCP connection * Auto-connect toggle * Possible BLE bug, still waiting to see in logs * Concurrency tweaks * Concurrency improvements * requestDeviceMetadata fix. fixes remote admin * Minor typo fixes * "All" button for log filters: category and level * More robust continuation handling for BLE * @FetchRequest based ChannelMessageList * Update info.plist and device hardware file * Move auto connect toggle to app settings and debug mode, tint properly with the accent color * Add label to auto connect toggle * Update log for node info received from ourselves over the mesh * Remove unused scrollViewProxy * Update Meshtastic/Views/Onboarding/DeviceOnboarding.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update target for connect view * Properly Set datadog environment * Comment out ble manager * Adjust cyclomatic complexity thresholds in .swiftlint.yml * Linting fixes, delete ble manager * Make session replay debug only --------- Co-authored-by: jake-b <jake-b@users.noreply.github.com> Co-authored-by: jake <jake@jakes-Mac-mini.local> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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if user.num != accessoryManager.activeDeviceNum ?? -1 {
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let currentUser: Bool = (Int64(UserDefaults.preferredPeripheralNum) == message.fromUser?.num ?? -1 ? true : false)
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if message.replyID > 0 {
let messageReply = user.messageList.first(where: { $0.messageId == message.replyID })
HStack {
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Button {
if let messageNum = messageReply?.messageId {
withAnimation(.easeInOut(duration: 0.5)) {
messageToHighlight = messageNum
}
scrollView.scrollTo(messageNum, anchor: .center)
// Reset highlight after delay
Task {
try? await Task.sleep(nanoseconds: 1_000_000_000) // 1 second
withAnimation(.easeInOut(duration: 0.5)) {
messageToHighlight = -1
}
}
}
} label: {
Text(messageReply?.messagePayload ?? "EMPTY MESSAGE").foregroundColor(.accentColor).font(.caption2)
.padding(10)
.overlay(
RoundedRectangle(cornerRadius: 18)
.stroke(Color.blue, lineWidth: 0.5)
)
Image(systemName: "arrowshape.turn.up.left.fill")
.symbolRenderingMode(.hierarchical)
.imageScale(.large).foregroundColor(.accentColor)
.padding(.trailing)
}
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}
}
HStack(alignment: .top) {
if currentUser { Spacer(minLength: 50) }
VStack(alignment: currentUser ? .trailing : .leading) {
HStack {
MessageText(
message: message,
tapBackDestination: .user(user),
isCurrentUser: currentUser
) {
self.replyMessageId = message.messageId
self.messageFieldFocused = true
}
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if currentUser && message.canRetry || (message.receivedACK && !message.realACK) {
RetryButton(message: message, destination: .user(user))
}
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}
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TapbackResponses(message: message) {
appState.unreadDirectMessages = user.unreadMessages
}
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HStack {
let ackErrorVal = RoutingError(rawValue: Int(message.ackError))
if currentUser && message.receivedACK {
// Ack Received
if message.realACK {
Text("\(ackErrorVal?.display ?? "Empty Ack Error")")
.font(.caption2)
.foregroundStyle(ackErrorVal?.color ?? Color.secondary)
} else {
Text("Acknowledged by another node").font(.caption2).foregroundColor(.orange)
}
} else if currentUser && message.ackError == 0 {
// Empty Error
Text("Waiting to be acknowledged. . .").font(.caption2).foregroundColor(.yellow)
} else if currentUser && message.ackError > 0 {
Text("\(ackErrorVal?.display ?? "Empty Ack Error")").fixedSize(horizontal: false, vertical: true)
.foregroundStyle(ackErrorVal?.color ?? Color.red)
.font(.caption2)
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}
}
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}
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.padding(.bottom)
.id(user.messageList.firstIndex(of: message))
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if !currentUser {
Spacer(minLength: 50)
}
}
// .overlay {
// RoundedRectangle(cornerRadius: 10)
// .stroke(.blue, lineWidth: 2)
// .opacity(((messageToHighlight == message.messageId) || (replyMessageId == message.messageId)) ? 1 : 0)
// }
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.padding([.leading, .trailing])
.frame(maxWidth: .infinity)
.id(message.messageId)
.onAppear {
if gotFirstUnreadMessage {
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if !message.read {
message.read = true
do {
for unreadMessage in user.messageList.filter({ !$0.read }) {
unreadMessage.read = true
}
try context.save()
Logger.data.info("📖 [App] Read message \(message.messageId, privacy: .public) ")
appState.unreadDirectMessages = user.unreadMessages
} catch {
Logger.data.error("Failed to read message \(message.messageId, privacy: .public): \(error.localizedDescription, privacy: .public)")
}
}
// Check if we've reached the bottom message
if message.messageId == user.messageList.last?.messageId {
hasReachedBottom = true
showScrollToBottomButton = false
}
}
}
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}
}
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// Invisible spacer to detect reaching bottom
Color.clear
.frame(height: 1)
.id("bottomAnchor")
.onAppear {
hasReachedBottom = true
showScrollToBottomButton = false
}
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}
}
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.scrollDismissesKeyboard(.interactively)
.onFirstAppear {
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if user.unreadMessages == 0 {
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withAnimation {
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scrollView.scrollTo("bottomAnchor", anchor: .bottom)
hasReachedBottom = true
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}
} else {
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if let firstUnreadMessageId = user.messageList.first(where: { !$0.read })?.messageId {
withAnimation {
scrollView.scrollTo(firstUnreadMessageId, anchor: .top)
showScrollToBottomButton = true
}
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}
}
gotFirstUnreadMessage = true
}
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.onReceive(NotificationCenter.default.publisher(for: UIResponder.keyboardDidShowNotification)) { _ in
withAnimation {
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scrollView.scrollTo("bottomAnchor", anchor: .bottom)
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hasReachedBottom = true
showScrollToBottomButton = false
}
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}
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.onChange(of: user.messageList) {
if hasReachedBottom {
withAnimation {
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scrollView.scrollTo("bottomAnchor", anchor: .bottom)
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}
} else {
showScrollToBottomButton = true
}
}
// Scroll to bottom button
if showScrollToBottomButton {
Button {
withAnimation {
scrollView.scrollTo("bottomAnchor", anchor: .bottom)
hasReachedBottom = true
showScrollToBottomButton = false
}
} label: {
ScrollToBottomButtonView()
}
.padding(.bottom, 8)
.padding(.trailing, 16)
.transition(.opacity)
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}
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}
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}
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TextMessageField(
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destination: .user(user),
replyMessageId: $replyMessageId,
isFocused: $messageFieldFocused
) {
context.refresh(user, mergeChanges: true)
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}
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}
.navigationBarTitleDisplayMode(.large)
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.toolbar {
if !user.keyMatch {
ToolbarItem(placement: .bottomBar) {
VStack {
HStack {
Image(systemName: "key.slash.fill")
.symbolRenderingMode(.multicolor)
.foregroundStyle(.red)
.font(.caption2)
Text("There is an issue with this contact's public key.")
.foregroundStyle(.secondary)
.font(.caption2)
}
Link(destination: URL(string: "meshtastic:///nodes?nodenum=\(user.num)")!) {
Text("Details...")
.font(.caption2)
.offset(y: -15)
}
}
.offset(y: -15)
}
}
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ToolbarItem(placement: .principal) {
HStack {
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CircleText(text: user.shortName ?? "?", color: Color(UIColor(hex: UInt32(user.num))), circleSize: 44)
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}
}
ToolbarItem(placement: .navigationBarTrailing) {
ZStack {
ConnectedDevice(
Transports Interface to Support TCP for all Platforms and Serial on Mac (#1341) * Initial implementation of transports * Initial LogRadio implementation * Fixes for Settings view (caused by debug commenting) * Refinement of the object and actor model * Connect view text and tab updates * Fix mac catalyst and tests * Warning and logging clean-up * In progress commit * Serial Transport and Reconnect draft work * Serial transport and reconnection draft work * Quick fix for BLE - still more work to do * interim commit * More in progress changes * Minor improvements * Pretty good initial implementation * Bump version beyond the app store * Fix for disconnection swipeAction * Tweaks to TCPConnection implementation * Retry for NONCE_ONLY_DB * Revert json string change * Simplified some of the API + "Anti-discovery" * Tweaks for devices leaving the discovery process * Bump version * iOS26 Tweaks * Tweaks and bug fixes * Add link with slash sf symbol * update symbol image on connect view * BLE disconnect handling * Log privacy attributes * Onboarding and minor fixes. * change database to nodes, add emoji to tcp logs * Error handling improvements * More logging emojis * Suppressed unnecessary errors on disconnect * Heartbeat emoji * Add bluetooth symbol * add privacy attributes to [TCP] logs, add custom bluetooth logo * Improve routing logs * Emoji for connect logs * Heartbeat emoji * Add CBCentralManagerScanOptionAllowDuplicatesKey options to central for bluetooth * fix nav errors by switching from observableobject to state * Update connection indicator icon * fix for BLE disconnects * Connection process fixes * More fixes/tweaks to connection process * Strict concurrency * Fix some warnings, remove wifi warning * delete stale keys * interim commit * Update privacy for log, fix wrong space * fix a couple of linting items * Switch to targeted * interim commit * BLE Signal strenth on connect view * Remove BLE RSSI from long press menu * Modem lights * minor spacing tweak * Additional BLE logging and a scanning fix. * Discovery and BLE RSSI improvements * Background suspension * Update isConnected to enable UI during db load * update protobufs * Replace config if statements with switches, Fix unknown module config logging, make dark mode modem circle stroke color white so they are visible * Additional logging cleanup * hast * Set unmessagable to true if the longname has the unmessagable emoji * Connect error handling improvements * Admin popup list icon and activity lights updates * Revert use of .toolbar back to .navigationBarItems * More public logging * Better BLE error handling * Node DB progress meter * minor tweak to activity light interaction timing * Fix comment linting, remove stale keys * Remove stale keys * Easy linting fixes * Two more simple linting fixes * clean up meshtasticapp * More public logging * Replay config * Logging * Fix for unselected node on Settings * Tweak to progress meter based on device idiom * Update protos * Session replay redaction of messages * Serial fix for old devices, and a let statement * Mask text too * Fix typo * BLE poweredOff is now an auto-reconnectable error * Update logging * Fix for peerRemovedPairingInformation * Logging for BLE peripheral:didUpdateValueFor errors. * Fix for inconsistent swipe disconnect behavior * periperal:didUpdateValueFor error handling * Fix for BLEConnection continuation guarding * BLEConnection actor deadlock on disconnect * Heartbeat nonce * Fix for swipe disconnect and task cancellation * Fix for swipe actions not honoring .disabled() * Tell BLETransport when BLEConnection is cancelled * Update navigation logging * Logging updates * Bump version to 2.7.0 * Organize into folders and heartbeat stuff * Minor improvements to manual TCP connection * Auto-connect toggle * Possible BLE bug, still waiting to see in logs * Concurrency tweaks * Concurrency improvements * requestDeviceMetadata fix. fixes remote admin * Minor typo fixes * "All" button for log filters: category and level * More robust continuation handling for BLE * @FetchRequest based ChannelMessageList * Update info.plist and device hardware file * Move auto connect toggle to app settings and debug mode, tint properly with the accent color * Add label to auto connect toggle * Update log for node info received from ourselves over the mesh * Remove unused scrollViewProxy * Update Meshtastic/Views/Onboarding/DeviceOnboarding.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update target for connect view * Properly Set datadog environment * Comment out ble manager * Adjust cyclomatic complexity thresholds in .swiftlint.yml * Linting fixes, delete ble manager * Make session replay debug only --------- Co-authored-by: jake-b <jake-b@users.noreply.github.com> Co-authored-by: jake <jake@jakes-Mac-mini.local> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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deviceConnected: accessoryManager.isConnected,
name: accessoryManager.activeConnection?.device.shortName ?? "?")
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}
}
}
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}
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}