Meshtastic-Apple/Meshtastic/Views/Helpers/CompassView.swift

358 lines
9.5 KiB
Swift
Raw Permalink Normal View History

2.7.6 Working Changes (#1479) * Bump version * Message list performance fixes into 2.7.6 (#1475) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text * Use mDNS text records for node name * TCP IP and port on the connection screen * Hide app icon chooser on mac * Infinite loop hang bugfixes and performance improvements for both `UserMessageList` and `ChannelMessageList` (#1465) * 2.7.5 Working Changes (#1460) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * UserEntity: add mostRecentMessage and unreadMessages with early exit when lastMessage is nil, and fetch 1 row (not N) otherwise * UserList: replace 5 slow calls to user.messageList with new fast calls * NodeList: always put the connected node at the top of list (if it matches the node filters) * ChannelEntity: add faster mostRecentPrivateMessage and unreadMessages which fetch 1 row (not N) * ChannelList: replace 5 calls to channel.allPrivateMessage with new fast calls * Fix incorrect appState.unreadDirectMessages calculations * MyInfoEntity: also fix unreadMessages count here to be fast, and use it for appState.unreadChannelMessages * UserMessageList: use @FetchRequest to prevent the N^2 behavior that was happening in calls to allPrivateMessages * Refactor ChannelEntityExtension and MyInfoEntityExtension to be more similar to UserEntityExtension * Remove SwiftUI-infinite-loop-causing `.id(redrawTapbacksTrigger)` in ChannelMessageList and UserMessageList (duplicate row ids) * MyInfoEntityExtension: exclude emoji tapbacks (which never get marked as read anyway) from unread message count * Add SaveChannelLinkData so MessageText and MeshtasticApp can use .sheet(item: ...) and avoid infinite loop hang due to Binding rebuild * ChannelMessageList and UserMessageList: switch to stable messageId for ForEach SwiftUI row identity * ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification * ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear * ChannelMessageList and UserMessageList: block spurious markMessagesAsRead when this View is not active --------- Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * message-list-performance: revert scrolling changes (#1472) * Revert e0f0b4a0f749d2e83946f2c1297e5c97c9fdf46e (ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear) * Revert "ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification" This reverts commit ee1a7c44157eb6970ec2111fc1ac4d67a44a8238. --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> * Explicitly set unmessagable, seems unnessary * Add back missing mesh map features * Fix: "Retrieving nodes" significantly slower after reconnect extracted from #1424 (#1477) * Fix: "Retrieving nodes" significantly slower after reconnect (#1424) The node database retrieval was calling context.save() for every single NodeInfo packet received (250 saves for 250 nodes). This caused severe performance degradation on reconnect when CoreData had accumulated state. Root Cause: - nodeInfoPacket() called context.save() immediately for each node - With 250 nodes, this meant 250 individual CoreData save operations - On first connection, CoreData is fresh and fast - On reconnect, CoreData has accumulated change tracking, undo management, and memory pressure, making each save progressively slower - This resulted in 10+ second retrieval times vs 1-2 seconds initially Solution: - Added deferSave parameter to nodeInfoPacket() function - During database retrieval (.retrievingDatabase state), defer all saves - Perform a single batch save when database retrieval completes (when NONCE_ONLY_DB configCompleteID is received) - This reduces 250 saves to 1 save Performance Impact: - Eliminates N individual saves during node database sync - Reduces database retrieval time back to 1-2 seconds on reconnect - Matches first-connection performance consistently Fixes #1424 * Revert *MessageListUnified files --------- Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Hide route lines filter from mesh map * Mesh Map: fuzz imprecise locations so they're distinguishable and clickable at the highest zoom levels (#1478) Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> * Fix bad merge * Update Meshtastic/Extensions/CoreData/UserEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Nodes/Helpers/Map/MapContent/MeshMapContent.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/MyInfoEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Keep list of previous manual connections (#1484) * Keep list of previous manual connections * More descriptive manual connection rows * Merge fixes and new way to show IP on Connect view --------- Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Show who relayed messages (#1486) * Add identification for node that relayed text messages and add count for ammount of relayers of your message * Ack Relays * upsertPositionPacket: don't use future timestamps to set node's lastHeard (#1488) * R1 NEO * Neo * Update Meshtastic/Views/Settings/AppSettings.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove bad if * Git rid of extra environment variable * Update Meshtastic/Accessory/Transports/TCP/TCPTransport.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * MeshMap performance: quick wins (#1490) * MeshMap: change onMapCameraChange frequency to .onEnd so that zooming doesn't cause continuous SwiftUI reevaluation on every frame * MeshMapContent: factor out reducedPrecisionMapCircles into a separate function * MeshMapContent: when multiple reducedPrecisionCircles have the same (lat,lon,radius), just draw one (big perf boost in dense areas) * NodeMap performance improvements for high # positions history (#1480) * NodeMapContent: move Route Lines out of ForEach * NodeMapContent: move Convex Hull out of ForEach * NodeMapContent: Replace `position.nodePosition?` with `node` * NodeMapContent: drop unnecessary LazyVStack in showNodeHistory * NodeMapContent: hoist out nodeColorSwift * Move lineCoords, loraCoords calculations within showRouteLines, showConvexHull respectively * Hoist out repeated node.metadata?.positionFlags lookups / PositionFlags creation * NodeMapContent: remove unused @State * NodeMapSwiftUI: add NodeMapContentEquatableWrapper and NodeMapContentSignature to prevent frequent NodeMapContent recomputation and infinite render loops * NodeMapSwiftUI: disable animation during SwiftUI transactions * NodeMapContent: hoist nodeBorderColor and set allowsHitTesting(false) on history point views * NodeMapContent: prerenderHistoryPointCircle and prerenderHistoryPointArrow to avoid thousands of vector draw operations * NodeMapContent: Shared coordinate list for Route Lines and Convex Hull * NodeMapContent.prerenderHistoryPointArrow: add .frame(width: 16, height: 16) * Fix wantRangeTestPackets to correctly follow rangeTestConfig.enabled (#1489) * Fix interval drop down formatter * Clean up channel qr code functionality. * perferredPeripheralId fix * Set opt in * Retry once 5 second timer. dont throw the error * Queue for peripherals * Fix: hoplimit of dms would always fallback to hops away of the node even when configured hops was higher (#1495) * fix hops setting in dms * Fix hops for exchange position * Final fix * Don't favorite client base * Update device hardware * Prevent nil environment metrics * Bump datadog sdk * fix setting device telemetry enabled (#1515) * Update Muzi R1 Neo to actively supported * fix setting device telemetry enabled --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Don't subscribe to mqtt topic if downlink is not on (#1501) * Dont sub if no downlink * moved reload mqtt connect config * Preview enabled in connected devices (#1509) * Update Muzi R1 Neo to actively supported * Preview enabled in connected devices * Fixing indentation * Fixing indentation --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * UpdateCoreData.updateAnyPacketFrom: mirror firmware's lastHeard/snr/rssi/hopsAway update logic from NodeDB::updateFrom (#1492) * `CLIENT_BASE` add-favorite/role-change confirmation dialog (#1493) * FavoriteNodeButton: refactor task out * AccessoryManager.connectedDeviceRole helper * FavoriteNodeButton: show confirmation dialog when a CLIENT_BASE is trying to add a favorite * addContactFromURL: add comment referencing upcoming change in https://github.com/meshtastic/firmware/pull/8495 * DeviceConfig: role picker: show a warning when selecting CLIENT_BASE, similar to warning shown for ROUTER * Adjust device configuration Client Base warning text * Compass view (#1521) * Added compass view * Added Compass View * Node colors in compass * Update Muzi R1 Neo to actively supported * Update PositionPopover.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove discovery queue * revert problematic retry functionalliy * format file * Update & improve zh-Hans translation (#1523) * Update Muzi R1 Neo to actively supported * update & improve zh-Hans translation rt --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Update protobufs to 2.7.1 * Add long-turbo preset * Disable Range Test module when primary channel is public/unsecured (#1512) * Update Muzi R1 Neo to actively supported * Disable Range Test module when primary channel is public/unsecured Updated RangeTestConfig.swift to determine whether the primary channel (index 0) is operating without encryption or with a 1-byte minimal PSK. Disabled Range Test UI controls when on a public/default channel to prevent user interaction. Added safety enforcement in the save operation: Range Test enabled flag is automatically forced to false before sending updates to the device. Introduced a computed property isPrimaryChannelPublic following existing code patterns and security indicators (e.g., hexDescription PSK length). Matches the behavior implemented in the Android client for consistent policy across platforms. --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Add new device images * Remove print statement, get rid of cut and paste error --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com> Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Charles Pinesky <25388414+Vaidios@users.noreply.github.com> Co-authored-by: Radio <35003866+radiolee@users.noreply.github.com> Co-authored-by: Jason Houk <dubsectordevelopment@gmail.com>
2025-12-21 12:15:01 -08:00
//
// CompassView.swift
// Meshtastic
//
// Created by Benjamin Faershtein on 11/14/25.
//
import SwiftUI
import CoreLocation
import UIKit
struct CompassView: View {
/// Single waypoint parameter
let waypointLocation: CLLocationCoordinate2D?
2026-04-05 16:34:38 -07:00
let waypointLongName: String?
let waypointShortName: String?
2.7.6 Working Changes (#1479) * Bump version * Message list performance fixes into 2.7.6 (#1475) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text * Use mDNS text records for node name * TCP IP and port on the connection screen * Hide app icon chooser on mac * Infinite loop hang bugfixes and performance improvements for both `UserMessageList` and `ChannelMessageList` (#1465) * 2.7.5 Working Changes (#1460) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * UserEntity: add mostRecentMessage and unreadMessages with early exit when lastMessage is nil, and fetch 1 row (not N) otherwise * UserList: replace 5 slow calls to user.messageList with new fast calls * NodeList: always put the connected node at the top of list (if it matches the node filters) * ChannelEntity: add faster mostRecentPrivateMessage and unreadMessages which fetch 1 row (not N) * ChannelList: replace 5 calls to channel.allPrivateMessage with new fast calls * Fix incorrect appState.unreadDirectMessages calculations * MyInfoEntity: also fix unreadMessages count here to be fast, and use it for appState.unreadChannelMessages * UserMessageList: use @FetchRequest to prevent the N^2 behavior that was happening in calls to allPrivateMessages * Refactor ChannelEntityExtension and MyInfoEntityExtension to be more similar to UserEntityExtension * Remove SwiftUI-infinite-loop-causing `.id(redrawTapbacksTrigger)` in ChannelMessageList and UserMessageList (duplicate row ids) * MyInfoEntityExtension: exclude emoji tapbacks (which never get marked as read anyway) from unread message count * Add SaveChannelLinkData so MessageText and MeshtasticApp can use .sheet(item: ...) and avoid infinite loop hang due to Binding rebuild * ChannelMessageList and UserMessageList: switch to stable messageId for ForEach SwiftUI row identity * ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification * ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear * ChannelMessageList and UserMessageList: block spurious markMessagesAsRead when this View is not active --------- Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * message-list-performance: revert scrolling changes (#1472) * Revert e0f0b4a0f749d2e83946f2c1297e5c97c9fdf46e (ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear) * Revert "ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification" This reverts commit ee1a7c44157eb6970ec2111fc1ac4d67a44a8238. --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> * Explicitly set unmessagable, seems unnessary * Add back missing mesh map features * Fix: "Retrieving nodes" significantly slower after reconnect extracted from #1424 (#1477) * Fix: "Retrieving nodes" significantly slower after reconnect (#1424) The node database retrieval was calling context.save() for every single NodeInfo packet received (250 saves for 250 nodes). This caused severe performance degradation on reconnect when CoreData had accumulated state. Root Cause: - nodeInfoPacket() called context.save() immediately for each node - With 250 nodes, this meant 250 individual CoreData save operations - On first connection, CoreData is fresh and fast - On reconnect, CoreData has accumulated change tracking, undo management, and memory pressure, making each save progressively slower - This resulted in 10+ second retrieval times vs 1-2 seconds initially Solution: - Added deferSave parameter to nodeInfoPacket() function - During database retrieval (.retrievingDatabase state), defer all saves - Perform a single batch save when database retrieval completes (when NONCE_ONLY_DB configCompleteID is received) - This reduces 250 saves to 1 save Performance Impact: - Eliminates N individual saves during node database sync - Reduces database retrieval time back to 1-2 seconds on reconnect - Matches first-connection performance consistently Fixes #1424 * Revert *MessageListUnified files --------- Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Hide route lines filter from mesh map * Mesh Map: fuzz imprecise locations so they're distinguishable and clickable at the highest zoom levels (#1478) Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> * Fix bad merge * Update Meshtastic/Extensions/CoreData/UserEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Nodes/Helpers/Map/MapContent/MeshMapContent.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/MyInfoEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Keep list of previous manual connections (#1484) * Keep list of previous manual connections * More descriptive manual connection rows * Merge fixes and new way to show IP on Connect view --------- Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Show who relayed messages (#1486) * Add identification for node that relayed text messages and add count for ammount of relayers of your message * Ack Relays * upsertPositionPacket: don't use future timestamps to set node's lastHeard (#1488) * R1 NEO * Neo * Update Meshtastic/Views/Settings/AppSettings.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove bad if * Git rid of extra environment variable * Update Meshtastic/Accessory/Transports/TCP/TCPTransport.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * MeshMap performance: quick wins (#1490) * MeshMap: change onMapCameraChange frequency to .onEnd so that zooming doesn't cause continuous SwiftUI reevaluation on every frame * MeshMapContent: factor out reducedPrecisionMapCircles into a separate function * MeshMapContent: when multiple reducedPrecisionCircles have the same (lat,lon,radius), just draw one (big perf boost in dense areas) * NodeMap performance improvements for high # positions history (#1480) * NodeMapContent: move Route Lines out of ForEach * NodeMapContent: move Convex Hull out of ForEach * NodeMapContent: Replace `position.nodePosition?` with `node` * NodeMapContent: drop unnecessary LazyVStack in showNodeHistory * NodeMapContent: hoist out nodeColorSwift * Move lineCoords, loraCoords calculations within showRouteLines, showConvexHull respectively * Hoist out repeated node.metadata?.positionFlags lookups / PositionFlags creation * NodeMapContent: remove unused @State * NodeMapSwiftUI: add NodeMapContentEquatableWrapper and NodeMapContentSignature to prevent frequent NodeMapContent recomputation and infinite render loops * NodeMapSwiftUI: disable animation during SwiftUI transactions * NodeMapContent: hoist nodeBorderColor and set allowsHitTesting(false) on history point views * NodeMapContent: prerenderHistoryPointCircle and prerenderHistoryPointArrow to avoid thousands of vector draw operations * NodeMapContent: Shared coordinate list for Route Lines and Convex Hull * NodeMapContent.prerenderHistoryPointArrow: add .frame(width: 16, height: 16) * Fix wantRangeTestPackets to correctly follow rangeTestConfig.enabled (#1489) * Fix interval drop down formatter * Clean up channel qr code functionality. * perferredPeripheralId fix * Set opt in * Retry once 5 second timer. dont throw the error * Queue for peripherals * Fix: hoplimit of dms would always fallback to hops away of the node even when configured hops was higher (#1495) * fix hops setting in dms * Fix hops for exchange position * Final fix * Don't favorite client base * Update device hardware * Prevent nil environment metrics * Bump datadog sdk * fix setting device telemetry enabled (#1515) * Update Muzi R1 Neo to actively supported * fix setting device telemetry enabled --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Don't subscribe to mqtt topic if downlink is not on (#1501) * Dont sub if no downlink * moved reload mqtt connect config * Preview enabled in connected devices (#1509) * Update Muzi R1 Neo to actively supported * Preview enabled in connected devices * Fixing indentation * Fixing indentation --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * UpdateCoreData.updateAnyPacketFrom: mirror firmware's lastHeard/snr/rssi/hopsAway update logic from NodeDB::updateFrom (#1492) * `CLIENT_BASE` add-favorite/role-change confirmation dialog (#1493) * FavoriteNodeButton: refactor task out * AccessoryManager.connectedDeviceRole helper * FavoriteNodeButton: show confirmation dialog when a CLIENT_BASE is trying to add a favorite * addContactFromURL: add comment referencing upcoming change in https://github.com/meshtastic/firmware/pull/8495 * DeviceConfig: role picker: show a warning when selecting CLIENT_BASE, similar to warning shown for ROUTER * Adjust device configuration Client Base warning text * Compass view (#1521) * Added compass view * Added Compass View * Node colors in compass * Update Muzi R1 Neo to actively supported * Update PositionPopover.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove discovery queue * revert problematic retry functionalliy * format file * Update & improve zh-Hans translation (#1523) * Update Muzi R1 Neo to actively supported * update & improve zh-Hans translation rt --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Update protobufs to 2.7.1 * Add long-turbo preset * Disable Range Test module when primary channel is public/unsecured (#1512) * Update Muzi R1 Neo to actively supported * Disable Range Test module when primary channel is public/unsecured Updated RangeTestConfig.swift to determine whether the primary channel (index 0) is operating without encryption or with a 1-byte minimal PSK. Disabled Range Test UI controls when on a public/default channel to prevent user interaction. Added safety enforcement in the save operation: Range Test enabled flag is automatically forced to false before sending updates to the device. Introduced a computed property isPrimaryChannelPublic following existing code patterns and security indicators (e.g., hexDescription PSK length). Matches the behavior implemented in the Android client for consistent policy across platforms. --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Add new device images * Remove print statement, get rid of cut and paste error --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com> Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Charles Pinesky <25388414+Vaidios@users.noreply.github.com> Co-authored-by: Radio <35003866+radiolee@users.noreply.github.com> Co-authored-by: Jason Houk <dubsectordevelopment@gmail.com>
2025-12-21 12:15:01 -08:00
let color: Color
@ObservedObject private var locationsHandler = LocationsHandler.shared
// Haptic alignment tracking
private let alignmentTolerance: Double = 5.0
@State private var inAlignment = false
private let dialRadius: CGFloat = 140
2.7.6 Working Changes (#1479) * Bump version * Message list performance fixes into 2.7.6 (#1475) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text * Use mDNS text records for node name * TCP IP and port on the connection screen * Hide app icon chooser on mac * Infinite loop hang bugfixes and performance improvements for both `UserMessageList` and `ChannelMessageList` (#1465) * 2.7.5 Working Changes (#1460) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * UserEntity: add mostRecentMessage and unreadMessages with early exit when lastMessage is nil, and fetch 1 row (not N) otherwise * UserList: replace 5 slow calls to user.messageList with new fast calls * NodeList: always put the connected node at the top of list (if it matches the node filters) * ChannelEntity: add faster mostRecentPrivateMessage and unreadMessages which fetch 1 row (not N) * ChannelList: replace 5 calls to channel.allPrivateMessage with new fast calls * Fix incorrect appState.unreadDirectMessages calculations * MyInfoEntity: also fix unreadMessages count here to be fast, and use it for appState.unreadChannelMessages * UserMessageList: use @FetchRequest to prevent the N^2 behavior that was happening in calls to allPrivateMessages * Refactor ChannelEntityExtension and MyInfoEntityExtension to be more similar to UserEntityExtension * Remove SwiftUI-infinite-loop-causing `.id(redrawTapbacksTrigger)` in ChannelMessageList and UserMessageList (duplicate row ids) * MyInfoEntityExtension: exclude emoji tapbacks (which never get marked as read anyway) from unread message count * Add SaveChannelLinkData so MessageText and MeshtasticApp can use .sheet(item: ...) and avoid infinite loop hang due to Binding rebuild * ChannelMessageList and UserMessageList: switch to stable messageId for ForEach SwiftUI row identity * ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification * ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear * ChannelMessageList and UserMessageList: block spurious markMessagesAsRead when this View is not active --------- Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * message-list-performance: revert scrolling changes (#1472) * Revert e0f0b4a0f749d2e83946f2c1297e5c97c9fdf46e (ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear) * Revert "ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification" This reverts commit ee1a7c44157eb6970ec2111fc1ac4d67a44a8238. --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> * Explicitly set unmessagable, seems unnessary * Add back missing mesh map features * Fix: "Retrieving nodes" significantly slower after reconnect extracted from #1424 (#1477) * Fix: "Retrieving nodes" significantly slower after reconnect (#1424) The node database retrieval was calling context.save() for every single NodeInfo packet received (250 saves for 250 nodes). This caused severe performance degradation on reconnect when CoreData had accumulated state. Root Cause: - nodeInfoPacket() called context.save() immediately for each node - With 250 nodes, this meant 250 individual CoreData save operations - On first connection, CoreData is fresh and fast - On reconnect, CoreData has accumulated change tracking, undo management, and memory pressure, making each save progressively slower - This resulted in 10+ second retrieval times vs 1-2 seconds initially Solution: - Added deferSave parameter to nodeInfoPacket() function - During database retrieval (.retrievingDatabase state), defer all saves - Perform a single batch save when database retrieval completes (when NONCE_ONLY_DB configCompleteID is received) - This reduces 250 saves to 1 save Performance Impact: - Eliminates N individual saves during node database sync - Reduces database retrieval time back to 1-2 seconds on reconnect - Matches first-connection performance consistently Fixes #1424 * Revert *MessageListUnified files --------- Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Hide route lines filter from mesh map * Mesh Map: fuzz imprecise locations so they're distinguishable and clickable at the highest zoom levels (#1478) Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> * Fix bad merge * Update Meshtastic/Extensions/CoreData/UserEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Nodes/Helpers/Map/MapContent/MeshMapContent.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/MyInfoEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Keep list of previous manual connections (#1484) * Keep list of previous manual connections * More descriptive manual connection rows * Merge fixes and new way to show IP on Connect view --------- Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Show who relayed messages (#1486) * Add identification for node that relayed text messages and add count for ammount of relayers of your message * Ack Relays * upsertPositionPacket: don't use future timestamps to set node's lastHeard (#1488) * R1 NEO * Neo * Update Meshtastic/Views/Settings/AppSettings.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove bad if * Git rid of extra environment variable * Update Meshtastic/Accessory/Transports/TCP/TCPTransport.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * MeshMap performance: quick wins (#1490) * MeshMap: change onMapCameraChange frequency to .onEnd so that zooming doesn't cause continuous SwiftUI reevaluation on every frame * MeshMapContent: factor out reducedPrecisionMapCircles into a separate function * MeshMapContent: when multiple reducedPrecisionCircles have the same (lat,lon,radius), just draw one (big perf boost in dense areas) * NodeMap performance improvements for high # positions history (#1480) * NodeMapContent: move Route Lines out of ForEach * NodeMapContent: move Convex Hull out of ForEach * NodeMapContent: Replace `position.nodePosition?` with `node` * NodeMapContent: drop unnecessary LazyVStack in showNodeHistory * NodeMapContent: hoist out nodeColorSwift * Move lineCoords, loraCoords calculations within showRouteLines, showConvexHull respectively * Hoist out repeated node.metadata?.positionFlags lookups / PositionFlags creation * NodeMapContent: remove unused @State * NodeMapSwiftUI: add NodeMapContentEquatableWrapper and NodeMapContentSignature to prevent frequent NodeMapContent recomputation and infinite render loops * NodeMapSwiftUI: disable animation during SwiftUI transactions * NodeMapContent: hoist nodeBorderColor and set allowsHitTesting(false) on history point views * NodeMapContent: prerenderHistoryPointCircle and prerenderHistoryPointArrow to avoid thousands of vector draw operations * NodeMapContent: Shared coordinate list for Route Lines and Convex Hull * NodeMapContent.prerenderHistoryPointArrow: add .frame(width: 16, height: 16) * Fix wantRangeTestPackets to correctly follow rangeTestConfig.enabled (#1489) * Fix interval drop down formatter * Clean up channel qr code functionality. * perferredPeripheralId fix * Set opt in * Retry once 5 second timer. dont throw the error * Queue for peripherals * Fix: hoplimit of dms would always fallback to hops away of the node even when configured hops was higher (#1495) * fix hops setting in dms * Fix hops for exchange position * Final fix * Don't favorite client base * Update device hardware * Prevent nil environment metrics * Bump datadog sdk * fix setting device telemetry enabled (#1515) * Update Muzi R1 Neo to actively supported * fix setting device telemetry enabled --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Don't subscribe to mqtt topic if downlink is not on (#1501) * Dont sub if no downlink * moved reload mqtt connect config * Preview enabled in connected devices (#1509) * Update Muzi R1 Neo to actively supported * Preview enabled in connected devices * Fixing indentation * Fixing indentation --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * UpdateCoreData.updateAnyPacketFrom: mirror firmware's lastHeard/snr/rssi/hopsAway update logic from NodeDB::updateFrom (#1492) * `CLIENT_BASE` add-favorite/role-change confirmation dialog (#1493) * FavoriteNodeButton: refactor task out * AccessoryManager.connectedDeviceRole helper * FavoriteNodeButton: show confirmation dialog when a CLIENT_BASE is trying to add a favorite * addContactFromURL: add comment referencing upcoming change in https://github.com/meshtastic/firmware/pull/8495 * DeviceConfig: role picker: show a warning when selecting CLIENT_BASE, similar to warning shown for ROUTER * Adjust device configuration Client Base warning text * Compass view (#1521) * Added compass view * Added Compass View * Node colors in compass * Update Muzi R1 Neo to actively supported * Update PositionPopover.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove discovery queue * revert problematic retry functionalliy * format file * Update & improve zh-Hans translation (#1523) * Update Muzi R1 Neo to actively supported * update & improve zh-Hans translation rt --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Update protobufs to 2.7.1 * Add long-turbo preset * Disable Range Test module when primary channel is public/unsecured (#1512) * Update Muzi R1 Neo to actively supported * Disable Range Test module when primary channel is public/unsecured Updated RangeTestConfig.swift to determine whether the primary channel (index 0) is operating without encryption or with a 1-byte minimal PSK. Disabled Range Test UI controls when on a public/default channel to prevent user interaction. Added safety enforcement in the save operation: Range Test enabled flag is automatically forced to false before sending updates to the device. Introduced a computed property isPrimaryChannelPublic following existing code patterns and security indicators (e.g., hexDescription PSK length). Matches the behavior implemented in the Android client for consistent policy across platforms. --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Add new device images * Remove print statement, get rid of cut and paste error --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com> Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Charles Pinesky <25388414+Vaidios@users.noreply.github.com> Co-authored-by: Radio <35003866+radiolee@users.noreply.github.com> Co-authored-by: Jason Houk <dubsectordevelopment@gmail.com>
2025-12-21 12:15:01 -08:00
// Compute bearing from user waypoint
private func bearingToWaypoint() -> Double? {
guard
let waypoint = waypointLocation,
let user = LocationsHandler.currentLocation
else { return nil }
return BearingCalculator.bearingBetween(
userLocation: user,
waypoint: waypoint
)
}
// Trigger a vibration if aligned with waypoint
Add missing SwiftUI #Preview blocks across 65 views (#1649) * Add SwiftUI previews for simple helper views Agent-Logs-Url: https://github.com/meshtastic/Meshtastic-Apple/sessions/a2a43e8c-24fd-443a-8a98-13b678770edd Co-authored-by: garthvh <1795163+garthvh@users.noreply.github.com> * Add previews for action buttons, ChannelForm, MetricsColumnDetail, and DeviceOnboarding Agent-Logs-Url: https://github.com/meshtastic/Meshtastic-Apple/sessions/a2a43e8c-24fd-443a-8a98-13b678770edd Co-authored-by: garthvh <1795163+garthvh@users.noreply.github.com> * Add previews for config views, log views, AppLog, Firmware, AppData, and UserConfig Agent-Logs-Url: https://github.com/meshtastic/Meshtastic-Apple/sessions/a2a43e8c-24fd-443a-8a98-13b678770edd Co-authored-by: garthvh <1795163+garthvh@users.noreply.github.com> * Add preview for PositionConfig Agent-Logs-Url: https://github.com/meshtastic/Meshtastic-Apple/sessions/a2a43e8c-24fd-443a-8a98-13b678770edd Co-authored-by: garthvh <1795163+garthvh@users.noreply.github.com> * Fix formatting bugs in #Preview blocks: restore missing .environmentObject/.environment modifiers and add proper tab indentation Agent-Logs-Url: https://github.com/meshtastic/Meshtastic-Apple/sessions/7eeb7a54-7928-466f-8e39-b00d0012a09d Co-authored-by: garthvh <1795163+garthvh@users.noreply.github.com> * Linting fixes --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: garthvh <1795163+garthvh@users.noreply.github.com> Co-authored-by: Garth Vander Houwen <garthvh@yahoo.com>
2026-04-04 18:02:32 -07:00
private func checkAlignment(bearing: Double, heading: Double) {
let rawDiff = abs(heading - bearing).truncatingRemainder(dividingBy: 360)
let diff = min(rawDiff, 360 - rawDiff)
2.7.6 Working Changes (#1479) * Bump version * Message list performance fixes into 2.7.6 (#1475) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text * Use mDNS text records for node name * TCP IP and port on the connection screen * Hide app icon chooser on mac * Infinite loop hang bugfixes and performance improvements for both `UserMessageList` and `ChannelMessageList` (#1465) * 2.7.5 Working Changes (#1460) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * UserEntity: add mostRecentMessage and unreadMessages with early exit when lastMessage is nil, and fetch 1 row (not N) otherwise * UserList: replace 5 slow calls to user.messageList with new fast calls * NodeList: always put the connected node at the top of list (if it matches the node filters) * ChannelEntity: add faster mostRecentPrivateMessage and unreadMessages which fetch 1 row (not N) * ChannelList: replace 5 calls to channel.allPrivateMessage with new fast calls * Fix incorrect appState.unreadDirectMessages calculations * MyInfoEntity: also fix unreadMessages count here to be fast, and use it for appState.unreadChannelMessages * UserMessageList: use @FetchRequest to prevent the N^2 behavior that was happening in calls to allPrivateMessages * Refactor ChannelEntityExtension and MyInfoEntityExtension to be more similar to UserEntityExtension * Remove SwiftUI-infinite-loop-causing `.id(redrawTapbacksTrigger)` in ChannelMessageList and UserMessageList (duplicate row ids) * MyInfoEntityExtension: exclude emoji tapbacks (which never get marked as read anyway) from unread message count * Add SaveChannelLinkData so MessageText and MeshtasticApp can use .sheet(item: ...) and avoid infinite loop hang due to Binding rebuild * ChannelMessageList and UserMessageList: switch to stable messageId for ForEach SwiftUI row identity * ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification * ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear * ChannelMessageList and UserMessageList: block spurious markMessagesAsRead when this View is not active --------- Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * message-list-performance: revert scrolling changes (#1472) * Revert e0f0b4a0f749d2e83946f2c1297e5c97c9fdf46e (ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear) * Revert "ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification" This reverts commit ee1a7c44157eb6970ec2111fc1ac4d67a44a8238. --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> * Explicitly set unmessagable, seems unnessary * Add back missing mesh map features * Fix: "Retrieving nodes" significantly slower after reconnect extracted from #1424 (#1477) * Fix: "Retrieving nodes" significantly slower after reconnect (#1424) The node database retrieval was calling context.save() for every single NodeInfo packet received (250 saves for 250 nodes). This caused severe performance degradation on reconnect when CoreData had accumulated state. Root Cause: - nodeInfoPacket() called context.save() immediately for each node - With 250 nodes, this meant 250 individual CoreData save operations - On first connection, CoreData is fresh and fast - On reconnect, CoreData has accumulated change tracking, undo management, and memory pressure, making each save progressively slower - This resulted in 10+ second retrieval times vs 1-2 seconds initially Solution: - Added deferSave parameter to nodeInfoPacket() function - During database retrieval (.retrievingDatabase state), defer all saves - Perform a single batch save when database retrieval completes (when NONCE_ONLY_DB configCompleteID is received) - This reduces 250 saves to 1 save Performance Impact: - Eliminates N individual saves during node database sync - Reduces database retrieval time back to 1-2 seconds on reconnect - Matches first-connection performance consistently Fixes #1424 * Revert *MessageListUnified files --------- Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Hide route lines filter from mesh map * Mesh Map: fuzz imprecise locations so they're distinguishable and clickable at the highest zoom levels (#1478) Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> * Fix bad merge * Update Meshtastic/Extensions/CoreData/UserEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Nodes/Helpers/Map/MapContent/MeshMapContent.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/MyInfoEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Keep list of previous manual connections (#1484) * Keep list of previous manual connections * More descriptive manual connection rows * Merge fixes and new way to show IP on Connect view --------- Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Show who relayed messages (#1486) * Add identification for node that relayed text messages and add count for ammount of relayers of your message * Ack Relays * upsertPositionPacket: don't use future timestamps to set node's lastHeard (#1488) * R1 NEO * Neo * Update Meshtastic/Views/Settings/AppSettings.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove bad if * Git rid of extra environment variable * Update Meshtastic/Accessory/Transports/TCP/TCPTransport.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * MeshMap performance: quick wins (#1490) * MeshMap: change onMapCameraChange frequency to .onEnd so that zooming doesn't cause continuous SwiftUI reevaluation on every frame * MeshMapContent: factor out reducedPrecisionMapCircles into a separate function * MeshMapContent: when multiple reducedPrecisionCircles have the same (lat,lon,radius), just draw one (big perf boost in dense areas) * NodeMap performance improvements for high # positions history (#1480) * NodeMapContent: move Route Lines out of ForEach * NodeMapContent: move Convex Hull out of ForEach * NodeMapContent: Replace `position.nodePosition?` with `node` * NodeMapContent: drop unnecessary LazyVStack in showNodeHistory * NodeMapContent: hoist out nodeColorSwift * Move lineCoords, loraCoords calculations within showRouteLines, showConvexHull respectively * Hoist out repeated node.metadata?.positionFlags lookups / PositionFlags creation * NodeMapContent: remove unused @State * NodeMapSwiftUI: add NodeMapContentEquatableWrapper and NodeMapContentSignature to prevent frequent NodeMapContent recomputation and infinite render loops * NodeMapSwiftUI: disable animation during SwiftUI transactions * NodeMapContent: hoist nodeBorderColor and set allowsHitTesting(false) on history point views * NodeMapContent: prerenderHistoryPointCircle and prerenderHistoryPointArrow to avoid thousands of vector draw operations * NodeMapContent: Shared coordinate list for Route Lines and Convex Hull * NodeMapContent.prerenderHistoryPointArrow: add .frame(width: 16, height: 16) * Fix wantRangeTestPackets to correctly follow rangeTestConfig.enabled (#1489) * Fix interval drop down formatter * Clean up channel qr code functionality. * perferredPeripheralId fix * Set opt in * Retry once 5 second timer. dont throw the error * Queue for peripherals * Fix: hoplimit of dms would always fallback to hops away of the node even when configured hops was higher (#1495) * fix hops setting in dms * Fix hops for exchange position * Final fix * Don't favorite client base * Update device hardware * Prevent nil environment metrics * Bump datadog sdk * fix setting device telemetry enabled (#1515) * Update Muzi R1 Neo to actively supported * fix setting device telemetry enabled --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Don't subscribe to mqtt topic if downlink is not on (#1501) * Dont sub if no downlink * moved reload mqtt connect config * Preview enabled in connected devices (#1509) * Update Muzi R1 Neo to actively supported * Preview enabled in connected devices * Fixing indentation * Fixing indentation --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * UpdateCoreData.updateAnyPacketFrom: mirror firmware's lastHeard/snr/rssi/hopsAway update logic from NodeDB::updateFrom (#1492) * `CLIENT_BASE` add-favorite/role-change confirmation dialog (#1493) * FavoriteNodeButton: refactor task out * AccessoryManager.connectedDeviceRole helper * FavoriteNodeButton: show confirmation dialog when a CLIENT_BASE is trying to add a favorite * addContactFromURL: add comment referencing upcoming change in https://github.com/meshtastic/firmware/pull/8495 * DeviceConfig: role picker: show a warning when selecting CLIENT_BASE, similar to warning shown for ROUTER * Adjust device configuration Client Base warning text * Compass view (#1521) * Added compass view * Added Compass View * Node colors in compass * Update Muzi R1 Neo to actively supported * Update PositionPopover.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove discovery queue * revert problematic retry functionalliy * format file * Update & improve zh-Hans translation (#1523) * Update Muzi R1 Neo to actively supported * update & improve zh-Hans translation rt --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Update protobufs to 2.7.1 * Add long-turbo preset * Disable Range Test module when primary channel is public/unsecured (#1512) * Update Muzi R1 Neo to actively supported * Disable Range Test module when primary channel is public/unsecured Updated RangeTestConfig.swift to determine whether the primary channel (index 0) is operating without encryption or with a 1-byte minimal PSK. Disabled Range Test UI controls when on a public/default channel to prevent user interaction. Added safety enforcement in the save operation: Range Test enabled flag is automatically forced to false before sending updates to the device. Introduced a computed property isPrimaryChannelPublic following existing code patterns and security indicators (e.g., hexDescription PSK length). Matches the behavior implemented in the Android client for consistent policy across platforms. --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Add new device images * Remove print statement, get rid of cut and paste error --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com> Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Charles Pinesky <25388414+Vaidios@users.noreply.github.com> Co-authored-by: Radio <35003866+radiolee@users.noreply.github.com> Co-authored-by: Jason Houk <dubsectordevelopment@gmail.com>
2025-12-21 12:15:01 -08:00
if diff <= alignmentTolerance {
if !inAlignment {
inAlignment = true
let generator = UIImpactFeedbackGenerator(style: .heavy)
generator.impactOccurred()
}
} else {
inAlignment = false
}
}
2.7.6 Working Changes (#1479) * Bump version * Message list performance fixes into 2.7.6 (#1475) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text * Use mDNS text records for node name * TCP IP and port on the connection screen * Hide app icon chooser on mac * Infinite loop hang bugfixes and performance improvements for both `UserMessageList` and `ChannelMessageList` (#1465) * 2.7.5 Working Changes (#1460) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * UserEntity: add mostRecentMessage and unreadMessages with early exit when lastMessage is nil, and fetch 1 row (not N) otherwise * UserList: replace 5 slow calls to user.messageList with new fast calls * NodeList: always put the connected node at the top of list (if it matches the node filters) * ChannelEntity: add faster mostRecentPrivateMessage and unreadMessages which fetch 1 row (not N) * ChannelList: replace 5 calls to channel.allPrivateMessage with new fast calls * Fix incorrect appState.unreadDirectMessages calculations * MyInfoEntity: also fix unreadMessages count here to be fast, and use it for appState.unreadChannelMessages * UserMessageList: use @FetchRequest to prevent the N^2 behavior that was happening in calls to allPrivateMessages * Refactor ChannelEntityExtension and MyInfoEntityExtension to be more similar to UserEntityExtension * Remove SwiftUI-infinite-loop-causing `.id(redrawTapbacksTrigger)` in ChannelMessageList and UserMessageList (duplicate row ids) * MyInfoEntityExtension: exclude emoji tapbacks (which never get marked as read anyway) from unread message count * Add SaveChannelLinkData so MessageText and MeshtasticApp can use .sheet(item: ...) and avoid infinite loop hang due to Binding rebuild * ChannelMessageList and UserMessageList: switch to stable messageId for ForEach SwiftUI row identity * ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification * ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear * ChannelMessageList and UserMessageList: block spurious markMessagesAsRead when this View is not active --------- Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * message-list-performance: revert scrolling changes (#1472) * Revert e0f0b4a0f749d2e83946f2c1297e5c97c9fdf46e (ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear) * Revert "ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification" This reverts commit ee1a7c44157eb6970ec2111fc1ac4d67a44a8238. --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> * Explicitly set unmessagable, seems unnessary * Add back missing mesh map features * Fix: "Retrieving nodes" significantly slower after reconnect extracted from #1424 (#1477) * Fix: "Retrieving nodes" significantly slower after reconnect (#1424) The node database retrieval was calling context.save() for every single NodeInfo packet received (250 saves for 250 nodes). This caused severe performance degradation on reconnect when CoreData had accumulated state. Root Cause: - nodeInfoPacket() called context.save() immediately for each node - With 250 nodes, this meant 250 individual CoreData save operations - On first connection, CoreData is fresh and fast - On reconnect, CoreData has accumulated change tracking, undo management, and memory pressure, making each save progressively slower - This resulted in 10+ second retrieval times vs 1-2 seconds initially Solution: - Added deferSave parameter to nodeInfoPacket() function - During database retrieval (.retrievingDatabase state), defer all saves - Perform a single batch save when database retrieval completes (when NONCE_ONLY_DB configCompleteID is received) - This reduces 250 saves to 1 save Performance Impact: - Eliminates N individual saves during node database sync - Reduces database retrieval time back to 1-2 seconds on reconnect - Matches first-connection performance consistently Fixes #1424 * Revert *MessageListUnified files --------- Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Hide route lines filter from mesh map * Mesh Map: fuzz imprecise locations so they're distinguishable and clickable at the highest zoom levels (#1478) Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> * Fix bad merge * Update Meshtastic/Extensions/CoreData/UserEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Nodes/Helpers/Map/MapContent/MeshMapContent.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/MyInfoEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Keep list of previous manual connections (#1484) * Keep list of previous manual connections * More descriptive manual connection rows * Merge fixes and new way to show IP on Connect view --------- Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Show who relayed messages (#1486) * Add identification for node that relayed text messages and add count for ammount of relayers of your message * Ack Relays * upsertPositionPacket: don't use future timestamps to set node's lastHeard (#1488) * R1 NEO * Neo * Update Meshtastic/Views/Settings/AppSettings.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove bad if * Git rid of extra environment variable * Update Meshtastic/Accessory/Transports/TCP/TCPTransport.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * MeshMap performance: quick wins (#1490) * MeshMap: change onMapCameraChange frequency to .onEnd so that zooming doesn't cause continuous SwiftUI reevaluation on every frame * MeshMapContent: factor out reducedPrecisionMapCircles into a separate function * MeshMapContent: when multiple reducedPrecisionCircles have the same (lat,lon,radius), just draw one (big perf boost in dense areas) * NodeMap performance improvements for high # positions history (#1480) * NodeMapContent: move Route Lines out of ForEach * NodeMapContent: move Convex Hull out of ForEach * NodeMapContent: Replace `position.nodePosition?` with `node` * NodeMapContent: drop unnecessary LazyVStack in showNodeHistory * NodeMapContent: hoist out nodeColorSwift * Move lineCoords, loraCoords calculations within showRouteLines, showConvexHull respectively * Hoist out repeated node.metadata?.positionFlags lookups / PositionFlags creation * NodeMapContent: remove unused @State * NodeMapSwiftUI: add NodeMapContentEquatableWrapper and NodeMapContentSignature to prevent frequent NodeMapContent recomputation and infinite render loops * NodeMapSwiftUI: disable animation during SwiftUI transactions * NodeMapContent: hoist nodeBorderColor and set allowsHitTesting(false) on history point views * NodeMapContent: prerenderHistoryPointCircle and prerenderHistoryPointArrow to avoid thousands of vector draw operations * NodeMapContent: Shared coordinate list for Route Lines and Convex Hull * NodeMapContent.prerenderHistoryPointArrow: add .frame(width: 16, height: 16) * Fix wantRangeTestPackets to correctly follow rangeTestConfig.enabled (#1489) * Fix interval drop down formatter * Clean up channel qr code functionality. * perferredPeripheralId fix * Set opt in * Retry once 5 second timer. dont throw the error * Queue for peripherals * Fix: hoplimit of dms would always fallback to hops away of the node even when configured hops was higher (#1495) * fix hops setting in dms * Fix hops for exchange position * Final fix * Don't favorite client base * Update device hardware * Prevent nil environment metrics * Bump datadog sdk * fix setting device telemetry enabled (#1515) * Update Muzi R1 Neo to actively supported * fix setting device telemetry enabled --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Don't subscribe to mqtt topic if downlink is not on (#1501) * Dont sub if no downlink * moved reload mqtt connect config * Preview enabled in connected devices (#1509) * Update Muzi R1 Neo to actively supported * Preview enabled in connected devices * Fixing indentation * Fixing indentation --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * UpdateCoreData.updateAnyPacketFrom: mirror firmware's lastHeard/snr/rssi/hopsAway update logic from NodeDB::updateFrom (#1492) * `CLIENT_BASE` add-favorite/role-change confirmation dialog (#1493) * FavoriteNodeButton: refactor task out * AccessoryManager.connectedDeviceRole helper * FavoriteNodeButton: show confirmation dialog when a CLIENT_BASE is trying to add a favorite * addContactFromURL: add comment referencing upcoming change in https://github.com/meshtastic/firmware/pull/8495 * DeviceConfig: role picker: show a warning when selecting CLIENT_BASE, similar to warning shown for ROUTER * Adjust device configuration Client Base warning text * Compass view (#1521) * Added compass view * Added Compass View * Node colors in compass * Update Muzi R1 Neo to actively supported * Update PositionPopover.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove discovery queue * revert problematic retry functionalliy * format file * Update & improve zh-Hans translation (#1523) * Update Muzi R1 Neo to actively supported * update & improve zh-Hans translation rt --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Update protobufs to 2.7.1 * Add long-turbo preset * Disable Range Test module when primary channel is public/unsecured (#1512) * Update Muzi R1 Neo to actively supported * Disable Range Test module when primary channel is public/unsecured Updated RangeTestConfig.swift to determine whether the primary channel (index 0) is operating without encryption or with a 1-byte minimal PSK. Disabled Range Test UI controls when on a public/default channel to prevent user interaction. Added safety enforcement in the save operation: Range Test enabled flag is automatically forced to false before sending updates to the device. Introduced a computed property isPrimaryChannelPublic following existing code patterns and security indicators (e.g., hexDescription PSK length). Matches the behavior implemented in the Android client for consistent policy across platforms. --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Add new device images * Remove print statement, get rid of cut and paste error --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com> Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Charles Pinesky <25388414+Vaidios@users.noreply.github.com> Co-authored-by: Radio <35003866+radiolee@users.noreply.github.com> Co-authored-by: Jason Houk <dubsectordevelopment@gmail.com>
2025-12-21 12:15:01 -08:00
private func distanceToWaypoint() -> CLLocationDistance? {
guard
let waypoint = waypointLocation,
let user = LocationsHandler.currentLocation
else { return nil }
2.7.6 Working Changes (#1479) * Bump version * Message list performance fixes into 2.7.6 (#1475) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text * Use mDNS text records for node name * TCP IP and port on the connection screen * Hide app icon chooser on mac * Infinite loop hang bugfixes and performance improvements for both `UserMessageList` and `ChannelMessageList` (#1465) * 2.7.5 Working Changes (#1460) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * UserEntity: add mostRecentMessage and unreadMessages with early exit when lastMessage is nil, and fetch 1 row (not N) otherwise * UserList: replace 5 slow calls to user.messageList with new fast calls * NodeList: always put the connected node at the top of list (if it matches the node filters) * ChannelEntity: add faster mostRecentPrivateMessage and unreadMessages which fetch 1 row (not N) * ChannelList: replace 5 calls to channel.allPrivateMessage with new fast calls * Fix incorrect appState.unreadDirectMessages calculations * MyInfoEntity: also fix unreadMessages count here to be fast, and use it for appState.unreadChannelMessages * UserMessageList: use @FetchRequest to prevent the N^2 behavior that was happening in calls to allPrivateMessages * Refactor ChannelEntityExtension and MyInfoEntityExtension to be more similar to UserEntityExtension * Remove SwiftUI-infinite-loop-causing `.id(redrawTapbacksTrigger)` in ChannelMessageList and UserMessageList (duplicate row ids) * MyInfoEntityExtension: exclude emoji tapbacks (which never get marked as read anyway) from unread message count * Add SaveChannelLinkData so MessageText and MeshtasticApp can use .sheet(item: ...) and avoid infinite loop hang due to Binding rebuild * ChannelMessageList and UserMessageList: switch to stable messageId for ForEach SwiftUI row identity * ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification * ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear * ChannelMessageList and UserMessageList: block spurious markMessagesAsRead when this View is not active --------- Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * message-list-performance: revert scrolling changes (#1472) * Revert e0f0b4a0f749d2e83946f2c1297e5c97c9fdf46e (ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear) * Revert "ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification" This reverts commit ee1a7c44157eb6970ec2111fc1ac4d67a44a8238. --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> * Explicitly set unmessagable, seems unnessary * Add back missing mesh map features * Fix: "Retrieving nodes" significantly slower after reconnect extracted from #1424 (#1477) * Fix: "Retrieving nodes" significantly slower after reconnect (#1424) The node database retrieval was calling context.save() for every single NodeInfo packet received (250 saves for 250 nodes). This caused severe performance degradation on reconnect when CoreData had accumulated state. Root Cause: - nodeInfoPacket() called context.save() immediately for each node - With 250 nodes, this meant 250 individual CoreData save operations - On first connection, CoreData is fresh and fast - On reconnect, CoreData has accumulated change tracking, undo management, and memory pressure, making each save progressively slower - This resulted in 10+ second retrieval times vs 1-2 seconds initially Solution: - Added deferSave parameter to nodeInfoPacket() function - During database retrieval (.retrievingDatabase state), defer all saves - Perform a single batch save when database retrieval completes (when NONCE_ONLY_DB configCompleteID is received) - This reduces 250 saves to 1 save Performance Impact: - Eliminates N individual saves during node database sync - Reduces database retrieval time back to 1-2 seconds on reconnect - Matches first-connection performance consistently Fixes #1424 * Revert *MessageListUnified files --------- Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Hide route lines filter from mesh map * Mesh Map: fuzz imprecise locations so they're distinguishable and clickable at the highest zoom levels (#1478) Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> * Fix bad merge * Update Meshtastic/Extensions/CoreData/UserEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Nodes/Helpers/Map/MapContent/MeshMapContent.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/MyInfoEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Keep list of previous manual connections (#1484) * Keep list of previous manual connections * More descriptive manual connection rows * Merge fixes and new way to show IP on Connect view --------- Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Show who relayed messages (#1486) * Add identification for node that relayed text messages and add count for ammount of relayers of your message * Ack Relays * upsertPositionPacket: don't use future timestamps to set node's lastHeard (#1488) * R1 NEO * Neo * Update Meshtastic/Views/Settings/AppSettings.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove bad if * Git rid of extra environment variable * Update Meshtastic/Accessory/Transports/TCP/TCPTransport.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * MeshMap performance: quick wins (#1490) * MeshMap: change onMapCameraChange frequency to .onEnd so that zooming doesn't cause continuous SwiftUI reevaluation on every frame * MeshMapContent: factor out reducedPrecisionMapCircles into a separate function * MeshMapContent: when multiple reducedPrecisionCircles have the same (lat,lon,radius), just draw one (big perf boost in dense areas) * NodeMap performance improvements for high # positions history (#1480) * NodeMapContent: move Route Lines out of ForEach * NodeMapContent: move Convex Hull out of ForEach * NodeMapContent: Replace `position.nodePosition?` with `node` * NodeMapContent: drop unnecessary LazyVStack in showNodeHistory * NodeMapContent: hoist out nodeColorSwift * Move lineCoords, loraCoords calculations within showRouteLines, showConvexHull respectively * Hoist out repeated node.metadata?.positionFlags lookups / PositionFlags creation * NodeMapContent: remove unused @State * NodeMapSwiftUI: add NodeMapContentEquatableWrapper and NodeMapContentSignature to prevent frequent NodeMapContent recomputation and infinite render loops * NodeMapSwiftUI: disable animation during SwiftUI transactions * NodeMapContent: hoist nodeBorderColor and set allowsHitTesting(false) on history point views * NodeMapContent: prerenderHistoryPointCircle and prerenderHistoryPointArrow to avoid thousands of vector draw operations * NodeMapContent: Shared coordinate list for Route Lines and Convex Hull * NodeMapContent.prerenderHistoryPointArrow: add .frame(width: 16, height: 16) * Fix wantRangeTestPackets to correctly follow rangeTestConfig.enabled (#1489) * Fix interval drop down formatter * Clean up channel qr code functionality. * perferredPeripheralId fix * Set opt in * Retry once 5 second timer. dont throw the error * Queue for peripherals * Fix: hoplimit of dms would always fallback to hops away of the node even when configured hops was higher (#1495) * fix hops setting in dms * Fix hops for exchange position * Final fix * Don't favorite client base * Update device hardware * Prevent nil environment metrics * Bump datadog sdk * fix setting device telemetry enabled (#1515) * Update Muzi R1 Neo to actively supported * fix setting device telemetry enabled --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Don't subscribe to mqtt topic if downlink is not on (#1501) * Dont sub if no downlink * moved reload mqtt connect config * Preview enabled in connected devices (#1509) * Update Muzi R1 Neo to actively supported * Preview enabled in connected devices * Fixing indentation * Fixing indentation --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * UpdateCoreData.updateAnyPacketFrom: mirror firmware's lastHeard/snr/rssi/hopsAway update logic from NodeDB::updateFrom (#1492) * `CLIENT_BASE` add-favorite/role-change confirmation dialog (#1493) * FavoriteNodeButton: refactor task out * AccessoryManager.connectedDeviceRole helper * FavoriteNodeButton: show confirmation dialog when a CLIENT_BASE is trying to add a favorite * addContactFromURL: add comment referencing upcoming change in https://github.com/meshtastic/firmware/pull/8495 * DeviceConfig: role picker: show a warning when selecting CLIENT_BASE, similar to warning shown for ROUTER * Adjust device configuration Client Base warning text * Compass view (#1521) * Added compass view * Added Compass View * Node colors in compass * Update Muzi R1 Neo to actively supported * Update PositionPopover.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove discovery queue * revert problematic retry functionalliy * format file * Update & improve zh-Hans translation (#1523) * Update Muzi R1 Neo to actively supported * update & improve zh-Hans translation rt --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Update protobufs to 2.7.1 * Add long-turbo preset * Disable Range Test module when primary channel is public/unsecured (#1512) * Update Muzi R1 Neo to actively supported * Disable Range Test module when primary channel is public/unsecured Updated RangeTestConfig.swift to determine whether the primary channel (index 0) is operating without encryption or with a 1-byte minimal PSK. Disabled Range Test UI controls when on a public/default channel to prevent user interaction. Added safety enforcement in the save operation: Range Test enabled flag is automatically forced to false before sending updates to the device. Introduced a computed property isPrimaryChannelPublic following existing code patterns and security indicators (e.g., hexDescription PSK length). Matches the behavior implemented in the Android client for consistent policy across platforms. --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Add new device images * Remove print statement, get rid of cut and paste error --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com> Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Charles Pinesky <25388414+Vaidios@users.noreply.github.com> Co-authored-by: Radio <35003866+radiolee@users.noreply.github.com> Co-authored-by: Jason Houk <dubsectordevelopment@gmail.com>
2025-12-21 12:15:01 -08:00
let userLocation = CLLocation(latitude: user.latitude, longitude: user.longitude)
let waypointLocation = CLLocation(latitude: waypoint.latitude, longitude: waypoint.longitude)
2.7.6 Working Changes (#1479) * Bump version * Message list performance fixes into 2.7.6 (#1475) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text * Use mDNS text records for node name * TCP IP and port on the connection screen * Hide app icon chooser on mac * Infinite loop hang bugfixes and performance improvements for both `UserMessageList` and `ChannelMessageList` (#1465) * 2.7.5 Working Changes (#1460) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * UserEntity: add mostRecentMessage and unreadMessages with early exit when lastMessage is nil, and fetch 1 row (not N) otherwise * UserList: replace 5 slow calls to user.messageList with new fast calls * NodeList: always put the connected node at the top of list (if it matches the node filters) * ChannelEntity: add faster mostRecentPrivateMessage and unreadMessages which fetch 1 row (not N) * ChannelList: replace 5 calls to channel.allPrivateMessage with new fast calls * Fix incorrect appState.unreadDirectMessages calculations * MyInfoEntity: also fix unreadMessages count here to be fast, and use it for appState.unreadChannelMessages * UserMessageList: use @FetchRequest to prevent the N^2 behavior that was happening in calls to allPrivateMessages * Refactor ChannelEntityExtension and MyInfoEntityExtension to be more similar to UserEntityExtension * Remove SwiftUI-infinite-loop-causing `.id(redrawTapbacksTrigger)` in ChannelMessageList and UserMessageList (duplicate row ids) * MyInfoEntityExtension: exclude emoji tapbacks (which never get marked as read anyway) from unread message count * Add SaveChannelLinkData so MessageText and MeshtasticApp can use .sheet(item: ...) and avoid infinite loop hang due to Binding rebuild * ChannelMessageList and UserMessageList: switch to stable messageId for ForEach SwiftUI row identity * ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification * ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear * ChannelMessageList and UserMessageList: block spurious markMessagesAsRead when this View is not active --------- Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * message-list-performance: revert scrolling changes (#1472) * Revert e0f0b4a0f749d2e83946f2c1297e5c97c9fdf46e (ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear) * Revert "ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification" This reverts commit ee1a7c44157eb6970ec2111fc1ac4d67a44a8238. --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> * Explicitly set unmessagable, seems unnessary * Add back missing mesh map features * Fix: "Retrieving nodes" significantly slower after reconnect extracted from #1424 (#1477) * Fix: "Retrieving nodes" significantly slower after reconnect (#1424) The node database retrieval was calling context.save() for every single NodeInfo packet received (250 saves for 250 nodes). This caused severe performance degradation on reconnect when CoreData had accumulated state. Root Cause: - nodeInfoPacket() called context.save() immediately for each node - With 250 nodes, this meant 250 individual CoreData save operations - On first connection, CoreData is fresh and fast - On reconnect, CoreData has accumulated change tracking, undo management, and memory pressure, making each save progressively slower - This resulted in 10+ second retrieval times vs 1-2 seconds initially Solution: - Added deferSave parameter to nodeInfoPacket() function - During database retrieval (.retrievingDatabase state), defer all saves - Perform a single batch save when database retrieval completes (when NONCE_ONLY_DB configCompleteID is received) - This reduces 250 saves to 1 save Performance Impact: - Eliminates N individual saves during node database sync - Reduces database retrieval time back to 1-2 seconds on reconnect - Matches first-connection performance consistently Fixes #1424 * Revert *MessageListUnified files --------- Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Hide route lines filter from mesh map * Mesh Map: fuzz imprecise locations so they're distinguishable and clickable at the highest zoom levels (#1478) Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> * Fix bad merge * Update Meshtastic/Extensions/CoreData/UserEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Nodes/Helpers/Map/MapContent/MeshMapContent.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/MyInfoEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Keep list of previous manual connections (#1484) * Keep list of previous manual connections * More descriptive manual connection rows * Merge fixes and new way to show IP on Connect view --------- Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Show who relayed messages (#1486) * Add identification for node that relayed text messages and add count for ammount of relayers of your message * Ack Relays * upsertPositionPacket: don't use future timestamps to set node's lastHeard (#1488) * R1 NEO * Neo * Update Meshtastic/Views/Settings/AppSettings.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove bad if * Git rid of extra environment variable * Update Meshtastic/Accessory/Transports/TCP/TCPTransport.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * MeshMap performance: quick wins (#1490) * MeshMap: change onMapCameraChange frequency to .onEnd so that zooming doesn't cause continuous SwiftUI reevaluation on every frame * MeshMapContent: factor out reducedPrecisionMapCircles into a separate function * MeshMapContent: when multiple reducedPrecisionCircles have the same (lat,lon,radius), just draw one (big perf boost in dense areas) * NodeMap performance improvements for high # positions history (#1480) * NodeMapContent: move Route Lines out of ForEach * NodeMapContent: move Convex Hull out of ForEach * NodeMapContent: Replace `position.nodePosition?` with `node` * NodeMapContent: drop unnecessary LazyVStack in showNodeHistory * NodeMapContent: hoist out nodeColorSwift * Move lineCoords, loraCoords calculations within showRouteLines, showConvexHull respectively * Hoist out repeated node.metadata?.positionFlags lookups / PositionFlags creation * NodeMapContent: remove unused @State * NodeMapSwiftUI: add NodeMapContentEquatableWrapper and NodeMapContentSignature to prevent frequent NodeMapContent recomputation and infinite render loops * NodeMapSwiftUI: disable animation during SwiftUI transactions * NodeMapContent: hoist nodeBorderColor and set allowsHitTesting(false) on history point views * NodeMapContent: prerenderHistoryPointCircle and prerenderHistoryPointArrow to avoid thousands of vector draw operations * NodeMapContent: Shared coordinate list for Route Lines and Convex Hull * NodeMapContent.prerenderHistoryPointArrow: add .frame(width: 16, height: 16) * Fix wantRangeTestPackets to correctly follow rangeTestConfig.enabled (#1489) * Fix interval drop down formatter * Clean up channel qr code functionality. * perferredPeripheralId fix * Set opt in * Retry once 5 second timer. dont throw the error * Queue for peripherals * Fix: hoplimit of dms would always fallback to hops away of the node even when configured hops was higher (#1495) * fix hops setting in dms * Fix hops for exchange position * Final fix * Don't favorite client base * Update device hardware * Prevent nil environment metrics * Bump datadog sdk * fix setting device telemetry enabled (#1515) * Update Muzi R1 Neo to actively supported * fix setting device telemetry enabled --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Don't subscribe to mqtt topic if downlink is not on (#1501) * Dont sub if no downlink * moved reload mqtt connect config * Preview enabled in connected devices (#1509) * Update Muzi R1 Neo to actively supported * Preview enabled in connected devices * Fixing indentation * Fixing indentation --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * UpdateCoreData.updateAnyPacketFrom: mirror firmware's lastHeard/snr/rssi/hopsAway update logic from NodeDB::updateFrom (#1492) * `CLIENT_BASE` add-favorite/role-change confirmation dialog (#1493) * FavoriteNodeButton: refactor task out * AccessoryManager.connectedDeviceRole helper * FavoriteNodeButton: show confirmation dialog when a CLIENT_BASE is trying to add a favorite * addContactFromURL: add comment referencing upcoming change in https://github.com/meshtastic/firmware/pull/8495 * DeviceConfig: role picker: show a warning when selecting CLIENT_BASE, similar to warning shown for ROUTER * Adjust device configuration Client Base warning text * Compass view (#1521) * Added compass view * Added Compass View * Node colors in compass * Update Muzi R1 Neo to actively supported * Update PositionPopover.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove discovery queue * revert problematic retry functionalliy * format file * Update & improve zh-Hans translation (#1523) * Update Muzi R1 Neo to actively supported * update & improve zh-Hans translation rt --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Update protobufs to 2.7.1 * Add long-turbo preset * Disable Range Test module when primary channel is public/unsecured (#1512) * Update Muzi R1 Neo to actively supported * Disable Range Test module when primary channel is public/unsecured Updated RangeTestConfig.swift to determine whether the primary channel (index 0) is operating without encryption or with a 1-byte minimal PSK. Disabled Range Test UI controls when on a public/default channel to prevent user interaction. Added safety enforcement in the save operation: Range Test enabled flag is automatically forced to false before sending updates to the device. Introduced a computed property isPrimaryChannelPublic following existing code patterns and security indicators (e.g., hexDescription PSK length). Matches the behavior implemented in the Android client for consistent policy across platforms. --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Add new device images * Remove print statement, get rid of cut and paste error --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com> Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Charles Pinesky <25388414+Vaidios@users.noreply.github.com> Co-authored-by: Radio <35003866+radiolee@users.noreply.github.com> Co-authored-by: Jason Houk <dubsectordevelopment@gmail.com>
2025-12-21 12:15:01 -08:00
return userLocation.distance(from: waypointLocation)
}
private func formatDistance(_ distance: CLLocationDistance) -> String {
let measurement = Measurement(value: distance, unit: UnitLength.meters)
let formatter = MeasurementFormatter()
formatter.unitOptions = .naturalScale
formatter.numberFormatter.maximumFractionDigits = 1
2.7.6 Working Changes (#1479) * Bump version * Message list performance fixes into 2.7.6 (#1475) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text * Use mDNS text records for node name * TCP IP and port on the connection screen * Hide app icon chooser on mac * Infinite loop hang bugfixes and performance improvements for both `UserMessageList` and `ChannelMessageList` (#1465) * 2.7.5 Working Changes (#1460) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * UserEntity: add mostRecentMessage and unreadMessages with early exit when lastMessage is nil, and fetch 1 row (not N) otherwise * UserList: replace 5 slow calls to user.messageList with new fast calls * NodeList: always put the connected node at the top of list (if it matches the node filters) * ChannelEntity: add faster mostRecentPrivateMessage and unreadMessages which fetch 1 row (not N) * ChannelList: replace 5 calls to channel.allPrivateMessage with new fast calls * Fix incorrect appState.unreadDirectMessages calculations * MyInfoEntity: also fix unreadMessages count here to be fast, and use it for appState.unreadChannelMessages * UserMessageList: use @FetchRequest to prevent the N^2 behavior that was happening in calls to allPrivateMessages * Refactor ChannelEntityExtension and MyInfoEntityExtension to be more similar to UserEntityExtension * Remove SwiftUI-infinite-loop-causing `.id(redrawTapbacksTrigger)` in ChannelMessageList and UserMessageList (duplicate row ids) * MyInfoEntityExtension: exclude emoji tapbacks (which never get marked as read anyway) from unread message count * Add SaveChannelLinkData so MessageText and MeshtasticApp can use .sheet(item: ...) and avoid infinite loop hang due to Binding rebuild * ChannelMessageList and UserMessageList: switch to stable messageId for ForEach SwiftUI row identity * ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification * ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear * ChannelMessageList and UserMessageList: block spurious markMessagesAsRead when this View is not active --------- Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * message-list-performance: revert scrolling changes (#1472) * Revert e0f0b4a0f749d2e83946f2c1297e5c97c9fdf46e (ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear) * Revert "ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification" This reverts commit ee1a7c44157eb6970ec2111fc1ac4d67a44a8238. --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> * Explicitly set unmessagable, seems unnessary * Add back missing mesh map features * Fix: "Retrieving nodes" significantly slower after reconnect extracted from #1424 (#1477) * Fix: "Retrieving nodes" significantly slower after reconnect (#1424) The node database retrieval was calling context.save() for every single NodeInfo packet received (250 saves for 250 nodes). This caused severe performance degradation on reconnect when CoreData had accumulated state. Root Cause: - nodeInfoPacket() called context.save() immediately for each node - With 250 nodes, this meant 250 individual CoreData save operations - On first connection, CoreData is fresh and fast - On reconnect, CoreData has accumulated change tracking, undo management, and memory pressure, making each save progressively slower - This resulted in 10+ second retrieval times vs 1-2 seconds initially Solution: - Added deferSave parameter to nodeInfoPacket() function - During database retrieval (.retrievingDatabase state), defer all saves - Perform a single batch save when database retrieval completes (when NONCE_ONLY_DB configCompleteID is received) - This reduces 250 saves to 1 save Performance Impact: - Eliminates N individual saves during node database sync - Reduces database retrieval time back to 1-2 seconds on reconnect - Matches first-connection performance consistently Fixes #1424 * Revert *MessageListUnified files --------- Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Hide route lines filter from mesh map * Mesh Map: fuzz imprecise locations so they're distinguishable and clickable at the highest zoom levels (#1478) Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> * Fix bad merge * Update Meshtastic/Extensions/CoreData/UserEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Nodes/Helpers/Map/MapContent/MeshMapContent.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/MyInfoEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Keep list of previous manual connections (#1484) * Keep list of previous manual connections * More descriptive manual connection rows * Merge fixes and new way to show IP on Connect view --------- Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Show who relayed messages (#1486) * Add identification for node that relayed text messages and add count for ammount of relayers of your message * Ack Relays * upsertPositionPacket: don't use future timestamps to set node's lastHeard (#1488) * R1 NEO * Neo * Update Meshtastic/Views/Settings/AppSettings.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove bad if * Git rid of extra environment variable * Update Meshtastic/Accessory/Transports/TCP/TCPTransport.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * MeshMap performance: quick wins (#1490) * MeshMap: change onMapCameraChange frequency to .onEnd so that zooming doesn't cause continuous SwiftUI reevaluation on every frame * MeshMapContent: factor out reducedPrecisionMapCircles into a separate function * MeshMapContent: when multiple reducedPrecisionCircles have the same (lat,lon,radius), just draw one (big perf boost in dense areas) * NodeMap performance improvements for high # positions history (#1480) * NodeMapContent: move Route Lines out of ForEach * NodeMapContent: move Convex Hull out of ForEach * NodeMapContent: Replace `position.nodePosition?` with `node` * NodeMapContent: drop unnecessary LazyVStack in showNodeHistory * NodeMapContent: hoist out nodeColorSwift * Move lineCoords, loraCoords calculations within showRouteLines, showConvexHull respectively * Hoist out repeated node.metadata?.positionFlags lookups / PositionFlags creation * NodeMapContent: remove unused @State * NodeMapSwiftUI: add NodeMapContentEquatableWrapper and NodeMapContentSignature to prevent frequent NodeMapContent recomputation and infinite render loops * NodeMapSwiftUI: disable animation during SwiftUI transactions * NodeMapContent: hoist nodeBorderColor and set allowsHitTesting(false) on history point views * NodeMapContent: prerenderHistoryPointCircle and prerenderHistoryPointArrow to avoid thousands of vector draw operations * NodeMapContent: Shared coordinate list for Route Lines and Convex Hull * NodeMapContent.prerenderHistoryPointArrow: add .frame(width: 16, height: 16) * Fix wantRangeTestPackets to correctly follow rangeTestConfig.enabled (#1489) * Fix interval drop down formatter * Clean up channel qr code functionality. * perferredPeripheralId fix * Set opt in * Retry once 5 second timer. dont throw the error * Queue for peripherals * Fix: hoplimit of dms would always fallback to hops away of the node even when configured hops was higher (#1495) * fix hops setting in dms * Fix hops for exchange position * Final fix * Don't favorite client base * Update device hardware * Prevent nil environment metrics * Bump datadog sdk * fix setting device telemetry enabled (#1515) * Update Muzi R1 Neo to actively supported * fix setting device telemetry enabled --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Don't subscribe to mqtt topic if downlink is not on (#1501) * Dont sub if no downlink * moved reload mqtt connect config * Preview enabled in connected devices (#1509) * Update Muzi R1 Neo to actively supported * Preview enabled in connected devices * Fixing indentation * Fixing indentation --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * UpdateCoreData.updateAnyPacketFrom: mirror firmware's lastHeard/snr/rssi/hopsAway update logic from NodeDB::updateFrom (#1492) * `CLIENT_BASE` add-favorite/role-change confirmation dialog (#1493) * FavoriteNodeButton: refactor task out * AccessoryManager.connectedDeviceRole helper * FavoriteNodeButton: show confirmation dialog when a CLIENT_BASE is trying to add a favorite * addContactFromURL: add comment referencing upcoming change in https://github.com/meshtastic/firmware/pull/8495 * DeviceConfig: role picker: show a warning when selecting CLIENT_BASE, similar to warning shown for ROUTER * Adjust device configuration Client Base warning text * Compass view (#1521) * Added compass view * Added Compass View * Node colors in compass * Update Muzi R1 Neo to actively supported * Update PositionPopover.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove discovery queue * revert problematic retry functionalliy * format file * Update & improve zh-Hans translation (#1523) * Update Muzi R1 Neo to actively supported * update & improve zh-Hans translation rt --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Update protobufs to 2.7.1 * Add long-turbo preset * Disable Range Test module when primary channel is public/unsecured (#1512) * Update Muzi R1 Neo to actively supported * Disable Range Test module when primary channel is public/unsecured Updated RangeTestConfig.swift to determine whether the primary channel (index 0) is operating without encryption or with a 1-byte minimal PSK. Disabled Range Test UI controls when on a public/default channel to prevent user interaction. Added safety enforcement in the save operation: Range Test enabled flag is automatically forced to false before sending updates to the device. Introduced a computed property isPrimaryChannelPublic following existing code patterns and security indicators (e.g., hexDescription PSK length). Matches the behavior implemented in the Android client for consistent policy across platforms. --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Add new device images * Remove print statement, get rid of cut and paste error --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com> Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Charles Pinesky <25388414+Vaidios@users.noreply.github.com> Co-authored-by: Radio <35003866+radiolee@users.noreply.github.com> Co-authored-by: Jason Houk <dubsectordevelopment@gmail.com>
2025-12-21 12:15:01 -08:00
return formatter.string(from: measurement)
}
2.7.6 Working Changes (#1479) * Bump version * Message list performance fixes into 2.7.6 (#1475) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text * Use mDNS text records for node name * TCP IP and port on the connection screen * Hide app icon chooser on mac * Infinite loop hang bugfixes and performance improvements for both `UserMessageList` and `ChannelMessageList` (#1465) * 2.7.5 Working Changes (#1460) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * UserEntity: add mostRecentMessage and unreadMessages with early exit when lastMessage is nil, and fetch 1 row (not N) otherwise * UserList: replace 5 slow calls to user.messageList with new fast calls * NodeList: always put the connected node at the top of list (if it matches the node filters) * ChannelEntity: add faster mostRecentPrivateMessage and unreadMessages which fetch 1 row (not N) * ChannelList: replace 5 calls to channel.allPrivateMessage with new fast calls * Fix incorrect appState.unreadDirectMessages calculations * MyInfoEntity: also fix unreadMessages count here to be fast, and use it for appState.unreadChannelMessages * UserMessageList: use @FetchRequest to prevent the N^2 behavior that was happening in calls to allPrivateMessages * Refactor ChannelEntityExtension and MyInfoEntityExtension to be more similar to UserEntityExtension * Remove SwiftUI-infinite-loop-causing `.id(redrawTapbacksTrigger)` in ChannelMessageList and UserMessageList (duplicate row ids) * MyInfoEntityExtension: exclude emoji tapbacks (which never get marked as read anyway) from unread message count * Add SaveChannelLinkData so MessageText and MeshtasticApp can use .sheet(item: ...) and avoid infinite loop hang due to Binding rebuild * ChannelMessageList and UserMessageList: switch to stable messageId for ForEach SwiftUI row identity * ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification * ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear * ChannelMessageList and UserMessageList: block spurious markMessagesAsRead when this View is not active --------- Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * message-list-performance: revert scrolling changes (#1472) * Revert e0f0b4a0f749d2e83946f2c1297e5c97c9fdf46e (ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear) * Revert "ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification" This reverts commit ee1a7c44157eb6970ec2111fc1ac4d67a44a8238. --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> * Explicitly set unmessagable, seems unnessary * Add back missing mesh map features * Fix: "Retrieving nodes" significantly slower after reconnect extracted from #1424 (#1477) * Fix: "Retrieving nodes" significantly slower after reconnect (#1424) The node database retrieval was calling context.save() for every single NodeInfo packet received (250 saves for 250 nodes). This caused severe performance degradation on reconnect when CoreData had accumulated state. Root Cause: - nodeInfoPacket() called context.save() immediately for each node - With 250 nodes, this meant 250 individual CoreData save operations - On first connection, CoreData is fresh and fast - On reconnect, CoreData has accumulated change tracking, undo management, and memory pressure, making each save progressively slower - This resulted in 10+ second retrieval times vs 1-2 seconds initially Solution: - Added deferSave parameter to nodeInfoPacket() function - During database retrieval (.retrievingDatabase state), defer all saves - Perform a single batch save when database retrieval completes (when NONCE_ONLY_DB configCompleteID is received) - This reduces 250 saves to 1 save Performance Impact: - Eliminates N individual saves during node database sync - Reduces database retrieval time back to 1-2 seconds on reconnect - Matches first-connection performance consistently Fixes #1424 * Revert *MessageListUnified files --------- Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Hide route lines filter from mesh map * Mesh Map: fuzz imprecise locations so they're distinguishable and clickable at the highest zoom levels (#1478) Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> * Fix bad merge * Update Meshtastic/Extensions/CoreData/UserEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Nodes/Helpers/Map/MapContent/MeshMapContent.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/MyInfoEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Keep list of previous manual connections (#1484) * Keep list of previous manual connections * More descriptive manual connection rows * Merge fixes and new way to show IP on Connect view --------- Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Show who relayed messages (#1486) * Add identification for node that relayed text messages and add count for ammount of relayers of your message * Ack Relays * upsertPositionPacket: don't use future timestamps to set node's lastHeard (#1488) * R1 NEO * Neo * Update Meshtastic/Views/Settings/AppSettings.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove bad if * Git rid of extra environment variable * Update Meshtastic/Accessory/Transports/TCP/TCPTransport.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * MeshMap performance: quick wins (#1490) * MeshMap: change onMapCameraChange frequency to .onEnd so that zooming doesn't cause continuous SwiftUI reevaluation on every frame * MeshMapContent: factor out reducedPrecisionMapCircles into a separate function * MeshMapContent: when multiple reducedPrecisionCircles have the same (lat,lon,radius), just draw one (big perf boost in dense areas) * NodeMap performance improvements for high # positions history (#1480) * NodeMapContent: move Route Lines out of ForEach * NodeMapContent: move Convex Hull out of ForEach * NodeMapContent: Replace `position.nodePosition?` with `node` * NodeMapContent: drop unnecessary LazyVStack in showNodeHistory * NodeMapContent: hoist out nodeColorSwift * Move lineCoords, loraCoords calculations within showRouteLines, showConvexHull respectively * Hoist out repeated node.metadata?.positionFlags lookups / PositionFlags creation * NodeMapContent: remove unused @State * NodeMapSwiftUI: add NodeMapContentEquatableWrapper and NodeMapContentSignature to prevent frequent NodeMapContent recomputation and infinite render loops * NodeMapSwiftUI: disable animation during SwiftUI transactions * NodeMapContent: hoist nodeBorderColor and set allowsHitTesting(false) on history point views * NodeMapContent: prerenderHistoryPointCircle and prerenderHistoryPointArrow to avoid thousands of vector draw operations * NodeMapContent: Shared coordinate list for Route Lines and Convex Hull * NodeMapContent.prerenderHistoryPointArrow: add .frame(width: 16, height: 16) * Fix wantRangeTestPackets to correctly follow rangeTestConfig.enabled (#1489) * Fix interval drop down formatter * Clean up channel qr code functionality. * perferredPeripheralId fix * Set opt in * Retry once 5 second timer. dont throw the error * Queue for peripherals * Fix: hoplimit of dms would always fallback to hops away of the node even when configured hops was higher (#1495) * fix hops setting in dms * Fix hops for exchange position * Final fix * Don't favorite client base * Update device hardware * Prevent nil environment metrics * Bump datadog sdk * fix setting device telemetry enabled (#1515) * Update Muzi R1 Neo to actively supported * fix setting device telemetry enabled --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Don't subscribe to mqtt topic if downlink is not on (#1501) * Dont sub if no downlink * moved reload mqtt connect config * Preview enabled in connected devices (#1509) * Update Muzi R1 Neo to actively supported * Preview enabled in connected devices * Fixing indentation * Fixing indentation --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * UpdateCoreData.updateAnyPacketFrom: mirror firmware's lastHeard/snr/rssi/hopsAway update logic from NodeDB::updateFrom (#1492) * `CLIENT_BASE` add-favorite/role-change confirmation dialog (#1493) * FavoriteNodeButton: refactor task out * AccessoryManager.connectedDeviceRole helper * FavoriteNodeButton: show confirmation dialog when a CLIENT_BASE is trying to add a favorite * addContactFromURL: add comment referencing upcoming change in https://github.com/meshtastic/firmware/pull/8495 * DeviceConfig: role picker: show a warning when selecting CLIENT_BASE, similar to warning shown for ROUTER * Adjust device configuration Client Base warning text * Compass view (#1521) * Added compass view * Added Compass View * Node colors in compass * Update Muzi R1 Neo to actively supported * Update PositionPopover.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove discovery queue * revert problematic retry functionalliy * format file * Update & improve zh-Hans translation (#1523) * Update Muzi R1 Neo to actively supported * update & improve zh-Hans translation rt --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Update protobufs to 2.7.1 * Add long-turbo preset * Disable Range Test module when primary channel is public/unsecured (#1512) * Update Muzi R1 Neo to actively supported * Disable Range Test module when primary channel is public/unsecured Updated RangeTestConfig.swift to determine whether the primary channel (index 0) is operating without encryption or with a 1-byte minimal PSK. Disabled Range Test UI controls when on a public/default channel to prevent user interaction. Added safety enforcement in the save operation: Range Test enabled flag is automatically forced to false before sending updates to the device. Introduced a computed property isPrimaryChannelPublic following existing code patterns and security indicators (e.g., hexDescription PSK length). Matches the behavior implemented in the Android client for consistent policy across platforms. --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Add new device images * Remove print statement, get rid of cut and paste error --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com> Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Charles Pinesky <25388414+Vaidios@users.noreply.github.com> Co-authored-by: Radio <35003866+radiolee@users.noreply.github.com> Co-authored-by: Jason Houk <dubsectordevelopment@gmail.com>
2025-12-21 12:15:01 -08:00
var body: some View {
NavigationStack {
ZStack {
VStack(spacing: 0) {
2026-04-05 16:34:38 -07:00
if waypointLongName != nil || waypointLocation != nil {
Spacer()
VStack(spacing: 4) {
Text(waypointLongName ?? "Waypoint")
.font(.largeTitle)
if let bearing = bearingToWaypoint() {
HStack(spacing: 4) {
Image(systemName: "location.north.fill")
.font(.title2)
.rotationEffect(.degrees(bearing))
Text("\(String(format: "%.0f°", bearing))")
.font(.title2)
}
.foregroundColor(.secondary)
}
}
.padding(.bottom, 8)
}
Spacer()
// Top fixed heading indicator triangle
Image(systemName: "triangle.fill")
.font(.system(size: 14, weight: .bold))
2026-04-05 10:14:25 -07:00
.foregroundColor(.primary)
.rotationEffect(.degrees(180))
.padding(.bottom, 4)
2026-04-05 16:34:38 -07:00
// Rotating compass dial
ZStack {
// Outer bezel ring
Circle()
2026-04-05 10:14:25 -07:00
.stroke(Color.primary.opacity(0.2), lineWidth: 1.5)
.frame(width: dialRadius * 2 + 20, height: dialRadius * 2 + 20)
// Tick marks
ForEach(0..<360, id: \.self) { degree in
CompassTickMark(degree: Double(degree), radius: dialRadius)
}
// Cardinal and intercardinal labels
ForEach(CompassLabel.allLabels, id: \.degrees) { label in
2026-04-05 14:57:16 -07:00
CompassLabelView(label: label, radius: dialRadius - 28, heading: locationsHandler.heading)
2.7.6 Working Changes (#1479) * Bump version * Message list performance fixes into 2.7.6 (#1475) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text * Use mDNS text records for node name * TCP IP and port on the connection screen * Hide app icon chooser on mac * Infinite loop hang bugfixes and performance improvements for both `UserMessageList` and `ChannelMessageList` (#1465) * 2.7.5 Working Changes (#1460) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * UserEntity: add mostRecentMessage and unreadMessages with early exit when lastMessage is nil, and fetch 1 row (not N) otherwise * UserList: replace 5 slow calls to user.messageList with new fast calls * NodeList: always put the connected node at the top of list (if it matches the node filters) * ChannelEntity: add faster mostRecentPrivateMessage and unreadMessages which fetch 1 row (not N) * ChannelList: replace 5 calls to channel.allPrivateMessage with new fast calls * Fix incorrect appState.unreadDirectMessages calculations * MyInfoEntity: also fix unreadMessages count here to be fast, and use it for appState.unreadChannelMessages * UserMessageList: use @FetchRequest to prevent the N^2 behavior that was happening in calls to allPrivateMessages * Refactor ChannelEntityExtension and MyInfoEntityExtension to be more similar to UserEntityExtension * Remove SwiftUI-infinite-loop-causing `.id(redrawTapbacksTrigger)` in ChannelMessageList and UserMessageList (duplicate row ids) * MyInfoEntityExtension: exclude emoji tapbacks (which never get marked as read anyway) from unread message count * Add SaveChannelLinkData so MessageText and MeshtasticApp can use .sheet(item: ...) and avoid infinite loop hang due to Binding rebuild * ChannelMessageList and UserMessageList: switch to stable messageId for ForEach SwiftUI row identity * ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification * ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear * ChannelMessageList and UserMessageList: block spurious markMessagesAsRead when this View is not active --------- Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * message-list-performance: revert scrolling changes (#1472) * Revert e0f0b4a0f749d2e83946f2c1297e5c97c9fdf46e (ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear) * Revert "ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification" This reverts commit ee1a7c44157eb6970ec2111fc1ac4d67a44a8238. --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> * Explicitly set unmessagable, seems unnessary * Add back missing mesh map features * Fix: "Retrieving nodes" significantly slower after reconnect extracted from #1424 (#1477) * Fix: "Retrieving nodes" significantly slower after reconnect (#1424) The node database retrieval was calling context.save() for every single NodeInfo packet received (250 saves for 250 nodes). This caused severe performance degradation on reconnect when CoreData had accumulated state. Root Cause: - nodeInfoPacket() called context.save() immediately for each node - With 250 nodes, this meant 250 individual CoreData save operations - On first connection, CoreData is fresh and fast - On reconnect, CoreData has accumulated change tracking, undo management, and memory pressure, making each save progressively slower - This resulted in 10+ second retrieval times vs 1-2 seconds initially Solution: - Added deferSave parameter to nodeInfoPacket() function - During database retrieval (.retrievingDatabase state), defer all saves - Perform a single batch save when database retrieval completes (when NONCE_ONLY_DB configCompleteID is received) - This reduces 250 saves to 1 save Performance Impact: - Eliminates N individual saves during node database sync - Reduces database retrieval time back to 1-2 seconds on reconnect - Matches first-connection performance consistently Fixes #1424 * Revert *MessageListUnified files --------- Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Hide route lines filter from mesh map * Mesh Map: fuzz imprecise locations so they're distinguishable and clickable at the highest zoom levels (#1478) Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> * Fix bad merge * Update Meshtastic/Extensions/CoreData/UserEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Nodes/Helpers/Map/MapContent/MeshMapContent.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/MyInfoEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Keep list of previous manual connections (#1484) * Keep list of previous manual connections * More descriptive manual connection rows * Merge fixes and new way to show IP on Connect view --------- Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Show who relayed messages (#1486) * Add identification for node that relayed text messages and add count for ammount of relayers of your message * Ack Relays * upsertPositionPacket: don't use future timestamps to set node's lastHeard (#1488) * R1 NEO * Neo * Update Meshtastic/Views/Settings/AppSettings.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove bad if * Git rid of extra environment variable * Update Meshtastic/Accessory/Transports/TCP/TCPTransport.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * MeshMap performance: quick wins (#1490) * MeshMap: change onMapCameraChange frequency to .onEnd so that zooming doesn't cause continuous SwiftUI reevaluation on every frame * MeshMapContent: factor out reducedPrecisionMapCircles into a separate function * MeshMapContent: when multiple reducedPrecisionCircles have the same (lat,lon,radius), just draw one (big perf boost in dense areas) * NodeMap performance improvements for high # positions history (#1480) * NodeMapContent: move Route Lines out of ForEach * NodeMapContent: move Convex Hull out of ForEach * NodeMapContent: Replace `position.nodePosition?` with `node` * NodeMapContent: drop unnecessary LazyVStack in showNodeHistory * NodeMapContent: hoist out nodeColorSwift * Move lineCoords, loraCoords calculations within showRouteLines, showConvexHull respectively * Hoist out repeated node.metadata?.positionFlags lookups / PositionFlags creation * NodeMapContent: remove unused @State * NodeMapSwiftUI: add NodeMapContentEquatableWrapper and NodeMapContentSignature to prevent frequent NodeMapContent recomputation and infinite render loops * NodeMapSwiftUI: disable animation during SwiftUI transactions * NodeMapContent: hoist nodeBorderColor and set allowsHitTesting(false) on history point views * NodeMapContent: prerenderHistoryPointCircle and prerenderHistoryPointArrow to avoid thousands of vector draw operations * NodeMapContent: Shared coordinate list for Route Lines and Convex Hull * NodeMapContent.prerenderHistoryPointArrow: add .frame(width: 16, height: 16) * Fix wantRangeTestPackets to correctly follow rangeTestConfig.enabled (#1489) * Fix interval drop down formatter * Clean up channel qr code functionality. * perferredPeripheralId fix * Set opt in * Retry once 5 second timer. dont throw the error * Queue for peripherals * Fix: hoplimit of dms would always fallback to hops away of the node even when configured hops was higher (#1495) * fix hops setting in dms * Fix hops for exchange position * Final fix * Don't favorite client base * Update device hardware * Prevent nil environment metrics * Bump datadog sdk * fix setting device telemetry enabled (#1515) * Update Muzi R1 Neo to actively supported * fix setting device telemetry enabled --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Don't subscribe to mqtt topic if downlink is not on (#1501) * Dont sub if no downlink * moved reload mqtt connect config * Preview enabled in connected devices (#1509) * Update Muzi R1 Neo to actively supported * Preview enabled in connected devices * Fixing indentation * Fixing indentation --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * UpdateCoreData.updateAnyPacketFrom: mirror firmware's lastHeard/snr/rssi/hopsAway update logic from NodeDB::updateFrom (#1492) * `CLIENT_BASE` add-favorite/role-change confirmation dialog (#1493) * FavoriteNodeButton: refactor task out * AccessoryManager.connectedDeviceRole helper * FavoriteNodeButton: show confirmation dialog when a CLIENT_BASE is trying to add a favorite * addContactFromURL: add comment referencing upcoming change in https://github.com/meshtastic/firmware/pull/8495 * DeviceConfig: role picker: show a warning when selecting CLIENT_BASE, similar to warning shown for ROUTER * Adjust device configuration Client Base warning text * Compass view (#1521) * Added compass view * Added Compass View * Node colors in compass * Update Muzi R1 Neo to actively supported * Update PositionPopover.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove discovery queue * revert problematic retry functionalliy * format file * Update & improve zh-Hans translation (#1523) * Update Muzi R1 Neo to actively supported * update & improve zh-Hans translation rt --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Update protobufs to 2.7.1 * Add long-turbo preset * Disable Range Test module when primary channel is public/unsecured (#1512) * Update Muzi R1 Neo to actively supported * Disable Range Test module when primary channel is public/unsecured Updated RangeTestConfig.swift to determine whether the primary channel (index 0) is operating without encryption or with a 1-byte minimal PSK. Disabled Range Test UI controls when on a public/default channel to prevent user interaction. Added safety enforcement in the save operation: Range Test enabled flag is automatically forced to false before sending updates to the device. Introduced a computed property isPrimaryChannelPublic following existing code patterns and security indicators (e.g., hexDescription PSK length). Matches the behavior implemented in the Android client for consistent policy across platforms. --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Add new device images * Remove print statement, get rid of cut and paste error --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com> Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Charles Pinesky <25388414+Vaidios@users.noreply.github.com> Co-authored-by: Radio <35003866+radiolee@users.noreply.github.com> Co-authored-by: Jason Houk <dubsectordevelopment@gmail.com>
2025-12-21 12:15:01 -08:00
}
// North triangle indicator at 0°
CompassNorthIndicator(radius: dialRadius + 2)
2026-04-05 10:14:25 -07:00
// Degree readout at center (counter-rotate to stay fixed)
2026-04-05 16:34:38 -07:00
ZStack {
let textColor = color.isLight() ? Color.black : Color.white
Circle()
.fill(color)
.overlay(
Circle().stroke(textColor.opacity(0.75), lineWidth: 4)
)
.frame(width: 172, height: 172)
VStack(spacing: 4) {
Text(headingText())
.font(.system(size: 42, weight: .light, design: .rounded))
.foregroundColor(textColor)
.monospacedDigit()
if let distance = distanceToWaypoint() {
Text(formatDistance(distance))
.font(.system(size: 18, weight: .semibold, design: .rounded))
.foregroundColor(textColor.opacity(0.9))
}
if waypointShortName != nil || waypointLocation != nil {
Text(waypointShortName ?? "WP")
.font(.title3)
.foregroundColor(textColor.opacity(0.75))
}
2.7.6 Working Changes (#1479) * Bump version * Message list performance fixes into 2.7.6 (#1475) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text * Use mDNS text records for node name * TCP IP and port on the connection screen * Hide app icon chooser on mac * Infinite loop hang bugfixes and performance improvements for both `UserMessageList` and `ChannelMessageList` (#1465) * 2.7.5 Working Changes (#1460) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * UserEntity: add mostRecentMessage and unreadMessages with early exit when lastMessage is nil, and fetch 1 row (not N) otherwise * UserList: replace 5 slow calls to user.messageList with new fast calls * NodeList: always put the connected node at the top of list (if it matches the node filters) * ChannelEntity: add faster mostRecentPrivateMessage and unreadMessages which fetch 1 row (not N) * ChannelList: replace 5 calls to channel.allPrivateMessage with new fast calls * Fix incorrect appState.unreadDirectMessages calculations * MyInfoEntity: also fix unreadMessages count here to be fast, and use it for appState.unreadChannelMessages * UserMessageList: use @FetchRequest to prevent the N^2 behavior that was happening in calls to allPrivateMessages * Refactor ChannelEntityExtension and MyInfoEntityExtension to be more similar to UserEntityExtension * Remove SwiftUI-infinite-loop-causing `.id(redrawTapbacksTrigger)` in ChannelMessageList and UserMessageList (duplicate row ids) * MyInfoEntityExtension: exclude emoji tapbacks (which never get marked as read anyway) from unread message count * Add SaveChannelLinkData so MessageText and MeshtasticApp can use .sheet(item: ...) and avoid infinite loop hang due to Binding rebuild * ChannelMessageList and UserMessageList: switch to stable messageId for ForEach SwiftUI row identity * ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification * ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear * ChannelMessageList and UserMessageList: block spurious markMessagesAsRead when this View is not active --------- Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * message-list-performance: revert scrolling changes (#1472) * Revert e0f0b4a0f749d2e83946f2c1297e5c97c9fdf46e (ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear) * Revert "ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification" This reverts commit ee1a7c44157eb6970ec2111fc1ac4d67a44a8238. --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> * Explicitly set unmessagable, seems unnessary * Add back missing mesh map features * Fix: "Retrieving nodes" significantly slower after reconnect extracted from #1424 (#1477) * Fix: "Retrieving nodes" significantly slower after reconnect (#1424) The node database retrieval was calling context.save() for every single NodeInfo packet received (250 saves for 250 nodes). This caused severe performance degradation on reconnect when CoreData had accumulated state. Root Cause: - nodeInfoPacket() called context.save() immediately for each node - With 250 nodes, this meant 250 individual CoreData save operations - On first connection, CoreData is fresh and fast - On reconnect, CoreData has accumulated change tracking, undo management, and memory pressure, making each save progressively slower - This resulted in 10+ second retrieval times vs 1-2 seconds initially Solution: - Added deferSave parameter to nodeInfoPacket() function - During database retrieval (.retrievingDatabase state), defer all saves - Perform a single batch save when database retrieval completes (when NONCE_ONLY_DB configCompleteID is received) - This reduces 250 saves to 1 save Performance Impact: - Eliminates N individual saves during node database sync - Reduces database retrieval time back to 1-2 seconds on reconnect - Matches first-connection performance consistently Fixes #1424 * Revert *MessageListUnified files --------- Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Hide route lines filter from mesh map * Mesh Map: fuzz imprecise locations so they're distinguishable and clickable at the highest zoom levels (#1478) Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> * Fix bad merge * Update Meshtastic/Extensions/CoreData/UserEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Nodes/Helpers/Map/MapContent/MeshMapContent.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/MyInfoEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Keep list of previous manual connections (#1484) * Keep list of previous manual connections * More descriptive manual connection rows * Merge fixes and new way to show IP on Connect view --------- Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Show who relayed messages (#1486) * Add identification for node that relayed text messages and add count for ammount of relayers of your message * Ack Relays * upsertPositionPacket: don't use future timestamps to set node's lastHeard (#1488) * R1 NEO * Neo * Update Meshtastic/Views/Settings/AppSettings.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove bad if * Git rid of extra environment variable * Update Meshtastic/Accessory/Transports/TCP/TCPTransport.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * MeshMap performance: quick wins (#1490) * MeshMap: change onMapCameraChange frequency to .onEnd so that zooming doesn't cause continuous SwiftUI reevaluation on every frame * MeshMapContent: factor out reducedPrecisionMapCircles into a separate function * MeshMapContent: when multiple reducedPrecisionCircles have the same (lat,lon,radius), just draw one (big perf boost in dense areas) * NodeMap performance improvements for high # positions history (#1480) * NodeMapContent: move Route Lines out of ForEach * NodeMapContent: move Convex Hull out of ForEach * NodeMapContent: Replace `position.nodePosition?` with `node` * NodeMapContent: drop unnecessary LazyVStack in showNodeHistory * NodeMapContent: hoist out nodeColorSwift * Move lineCoords, loraCoords calculations within showRouteLines, showConvexHull respectively * Hoist out repeated node.metadata?.positionFlags lookups / PositionFlags creation * NodeMapContent: remove unused @State * NodeMapSwiftUI: add NodeMapContentEquatableWrapper and NodeMapContentSignature to prevent frequent NodeMapContent recomputation and infinite render loops * NodeMapSwiftUI: disable animation during SwiftUI transactions * NodeMapContent: hoist nodeBorderColor and set allowsHitTesting(false) on history point views * NodeMapContent: prerenderHistoryPointCircle and prerenderHistoryPointArrow to avoid thousands of vector draw operations * NodeMapContent: Shared coordinate list for Route Lines and Convex Hull * NodeMapContent.prerenderHistoryPointArrow: add .frame(width: 16, height: 16) * Fix wantRangeTestPackets to correctly follow rangeTestConfig.enabled (#1489) * Fix interval drop down formatter * Clean up channel qr code functionality. * perferredPeripheralId fix * Set opt in * Retry once 5 second timer. dont throw the error * Queue for peripherals * Fix: hoplimit of dms would always fallback to hops away of the node even when configured hops was higher (#1495) * fix hops setting in dms * Fix hops for exchange position * Final fix * Don't favorite client base * Update device hardware * Prevent nil environment metrics * Bump datadog sdk * fix setting device telemetry enabled (#1515) * Update Muzi R1 Neo to actively supported * fix setting device telemetry enabled --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Don't subscribe to mqtt topic if downlink is not on (#1501) * Dont sub if no downlink * moved reload mqtt connect config * Preview enabled in connected devices (#1509) * Update Muzi R1 Neo to actively supported * Preview enabled in connected devices * Fixing indentation * Fixing indentation --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * UpdateCoreData.updateAnyPacketFrom: mirror firmware's lastHeard/snr/rssi/hopsAway update logic from NodeDB::updateFrom (#1492) * `CLIENT_BASE` add-favorite/role-change confirmation dialog (#1493) * FavoriteNodeButton: refactor task out * AccessoryManager.connectedDeviceRole helper * FavoriteNodeButton: show confirmation dialog when a CLIENT_BASE is trying to add a favorite * addContactFromURL: add comment referencing upcoming change in https://github.com/meshtastic/firmware/pull/8495 * DeviceConfig: role picker: show a warning when selecting CLIENT_BASE, similar to warning shown for ROUTER * Adjust device configuration Client Base warning text * Compass view (#1521) * Added compass view * Added Compass View * Node colors in compass * Update Muzi R1 Neo to actively supported * Update PositionPopover.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove discovery queue * revert problematic retry functionalliy * format file * Update & improve zh-Hans translation (#1523) * Update Muzi R1 Neo to actively supported * update & improve zh-Hans translation rt --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Update protobufs to 2.7.1 * Add long-turbo preset * Disable Range Test module when primary channel is public/unsecured (#1512) * Update Muzi R1 Neo to actively supported * Disable Range Test module when primary channel is public/unsecured Updated RangeTestConfig.swift to determine whether the primary channel (index 0) is operating without encryption or with a 1-byte minimal PSK. Disabled Range Test UI controls when on a public/default channel to prevent user interaction. Added safety enforcement in the save operation: Range Test enabled flag is automatically forced to false before sending updates to the device. Introduced a computed property isPrimaryChannelPublic following existing code patterns and security indicators (e.g., hexDescription PSK length). Matches the behavior implemented in the Android client for consistent policy across platforms. --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Add new device images * Remove print statement, get rid of cut and paste error --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com> Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Charles Pinesky <25388414+Vaidios@users.noreply.github.com> Co-authored-by: Radio <35003866+radiolee@users.noreply.github.com> Co-authored-by: Jason Houk <dubsectordevelopment@gmail.com>
2025-12-21 12:15:01 -08:00
}
}
2026-04-05 10:14:25 -07:00
.rotationEffect(Angle(degrees: locationsHandler.heading))
// Waypoint bearing indicator
if let bearing = bearingToWaypoint() {
WaypointMarkerView(
bearing: bearing,
radius: dialRadius + 14,
color: color
)
.onChange(of: locationsHandler.heading) { _, _ in
checkAlignment(bearing: bearing, heading: locationsHandler.heading)
2.7.6 Working Changes (#1479) * Bump version * Message list performance fixes into 2.7.6 (#1475) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text * Use mDNS text records for node name * TCP IP and port on the connection screen * Hide app icon chooser on mac * Infinite loop hang bugfixes and performance improvements for both `UserMessageList` and `ChannelMessageList` (#1465) * 2.7.5 Working Changes (#1460) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * UserEntity: add mostRecentMessage and unreadMessages with early exit when lastMessage is nil, and fetch 1 row (not N) otherwise * UserList: replace 5 slow calls to user.messageList with new fast calls * NodeList: always put the connected node at the top of list (if it matches the node filters) * ChannelEntity: add faster mostRecentPrivateMessage and unreadMessages which fetch 1 row (not N) * ChannelList: replace 5 calls to channel.allPrivateMessage with new fast calls * Fix incorrect appState.unreadDirectMessages calculations * MyInfoEntity: also fix unreadMessages count here to be fast, and use it for appState.unreadChannelMessages * UserMessageList: use @FetchRequest to prevent the N^2 behavior that was happening in calls to allPrivateMessages * Refactor ChannelEntityExtension and MyInfoEntityExtension to be more similar to UserEntityExtension * Remove SwiftUI-infinite-loop-causing `.id(redrawTapbacksTrigger)` in ChannelMessageList and UserMessageList (duplicate row ids) * MyInfoEntityExtension: exclude emoji tapbacks (which never get marked as read anyway) from unread message count * Add SaveChannelLinkData so MessageText and MeshtasticApp can use .sheet(item: ...) and avoid infinite loop hang due to Binding rebuild * ChannelMessageList and UserMessageList: switch to stable messageId for ForEach SwiftUI row identity * ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification * ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear * ChannelMessageList and UserMessageList: block spurious markMessagesAsRead when this View is not active --------- Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * message-list-performance: revert scrolling changes (#1472) * Revert e0f0b4a0f749d2e83946f2c1297e5c97c9fdf46e (ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear) * Revert "ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification" This reverts commit ee1a7c44157eb6970ec2111fc1ac4d67a44a8238. --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> * Explicitly set unmessagable, seems unnessary * Add back missing mesh map features * Fix: "Retrieving nodes" significantly slower after reconnect extracted from #1424 (#1477) * Fix: "Retrieving nodes" significantly slower after reconnect (#1424) The node database retrieval was calling context.save() for every single NodeInfo packet received (250 saves for 250 nodes). This caused severe performance degradation on reconnect when CoreData had accumulated state. Root Cause: - nodeInfoPacket() called context.save() immediately for each node - With 250 nodes, this meant 250 individual CoreData save operations - On first connection, CoreData is fresh and fast - On reconnect, CoreData has accumulated change tracking, undo management, and memory pressure, making each save progressively slower - This resulted in 10+ second retrieval times vs 1-2 seconds initially Solution: - Added deferSave parameter to nodeInfoPacket() function - During database retrieval (.retrievingDatabase state), defer all saves - Perform a single batch save when database retrieval completes (when NONCE_ONLY_DB configCompleteID is received) - This reduces 250 saves to 1 save Performance Impact: - Eliminates N individual saves during node database sync - Reduces database retrieval time back to 1-2 seconds on reconnect - Matches first-connection performance consistently Fixes #1424 * Revert *MessageListUnified files --------- Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Hide route lines filter from mesh map * Mesh Map: fuzz imprecise locations so they're distinguishable and clickable at the highest zoom levels (#1478) Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> * Fix bad merge * Update Meshtastic/Extensions/CoreData/UserEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Nodes/Helpers/Map/MapContent/MeshMapContent.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/MyInfoEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Keep list of previous manual connections (#1484) * Keep list of previous manual connections * More descriptive manual connection rows * Merge fixes and new way to show IP on Connect view --------- Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Show who relayed messages (#1486) * Add identification for node that relayed text messages and add count for ammount of relayers of your message * Ack Relays * upsertPositionPacket: don't use future timestamps to set node's lastHeard (#1488) * R1 NEO * Neo * Update Meshtastic/Views/Settings/AppSettings.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove bad if * Git rid of extra environment variable * Update Meshtastic/Accessory/Transports/TCP/TCPTransport.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * MeshMap performance: quick wins (#1490) * MeshMap: change onMapCameraChange frequency to .onEnd so that zooming doesn't cause continuous SwiftUI reevaluation on every frame * MeshMapContent: factor out reducedPrecisionMapCircles into a separate function * MeshMapContent: when multiple reducedPrecisionCircles have the same (lat,lon,radius), just draw one (big perf boost in dense areas) * NodeMap performance improvements for high # positions history (#1480) * NodeMapContent: move Route Lines out of ForEach * NodeMapContent: move Convex Hull out of ForEach * NodeMapContent: Replace `position.nodePosition?` with `node` * NodeMapContent: drop unnecessary LazyVStack in showNodeHistory * NodeMapContent: hoist out nodeColorSwift * Move lineCoords, loraCoords calculations within showRouteLines, showConvexHull respectively * Hoist out repeated node.metadata?.positionFlags lookups / PositionFlags creation * NodeMapContent: remove unused @State * NodeMapSwiftUI: add NodeMapContentEquatableWrapper and NodeMapContentSignature to prevent frequent NodeMapContent recomputation and infinite render loops * NodeMapSwiftUI: disable animation during SwiftUI transactions * NodeMapContent: hoist nodeBorderColor and set allowsHitTesting(false) on history point views * NodeMapContent: prerenderHistoryPointCircle and prerenderHistoryPointArrow to avoid thousands of vector draw operations * NodeMapContent: Shared coordinate list for Route Lines and Convex Hull * NodeMapContent.prerenderHistoryPointArrow: add .frame(width: 16, height: 16) * Fix wantRangeTestPackets to correctly follow rangeTestConfig.enabled (#1489) * Fix interval drop down formatter * Clean up channel qr code functionality. * perferredPeripheralId fix * Set opt in * Retry once 5 second timer. dont throw the error * Queue for peripherals * Fix: hoplimit of dms would always fallback to hops away of the node even when configured hops was higher (#1495) * fix hops setting in dms * Fix hops for exchange position * Final fix * Don't favorite client base * Update device hardware * Prevent nil environment metrics * Bump datadog sdk * fix setting device telemetry enabled (#1515) * Update Muzi R1 Neo to actively supported * fix setting device telemetry enabled --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Don't subscribe to mqtt topic if downlink is not on (#1501) * Dont sub if no downlink * moved reload mqtt connect config * Preview enabled in connected devices (#1509) * Update Muzi R1 Neo to actively supported * Preview enabled in connected devices * Fixing indentation * Fixing indentation --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * UpdateCoreData.updateAnyPacketFrom: mirror firmware's lastHeard/snr/rssi/hopsAway update logic from NodeDB::updateFrom (#1492) * `CLIENT_BASE` add-favorite/role-change confirmation dialog (#1493) * FavoriteNodeButton: refactor task out * AccessoryManager.connectedDeviceRole helper * FavoriteNodeButton: show confirmation dialog when a CLIENT_BASE is trying to add a favorite * addContactFromURL: add comment referencing upcoming change in https://github.com/meshtastic/firmware/pull/8495 * DeviceConfig: role picker: show a warning when selecting CLIENT_BASE, similar to warning shown for ROUTER * Adjust device configuration Client Base warning text * Compass view (#1521) * Added compass view * Added Compass View * Node colors in compass * Update Muzi R1 Neo to actively supported * Update PositionPopover.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove discovery queue * revert problematic retry functionalliy * format file * Update & improve zh-Hans translation (#1523) * Update Muzi R1 Neo to actively supported * update & improve zh-Hans translation rt --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Update protobufs to 2.7.1 * Add long-turbo preset * Disable Range Test module when primary channel is public/unsecured (#1512) * Update Muzi R1 Neo to actively supported * Disable Range Test module when primary channel is public/unsecured Updated RangeTestConfig.swift to determine whether the primary channel (index 0) is operating without encryption or with a 1-byte minimal PSK. Disabled Range Test UI controls when on a public/default channel to prevent user interaction. Added safety enforcement in the save operation: Range Test enabled flag is automatically forced to false before sending updates to the device. Introduced a computed property isPrimaryChannelPublic following existing code patterns and security indicators (e.g., hexDescription PSK length). Matches the behavior implemented in the Android client for consistent policy across platforms. --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Add new device images * Remove print statement, get rid of cut and paste error --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com> Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Charles Pinesky <25388414+Vaidios@users.noreply.github.com> Co-authored-by: Radio <35003866+radiolee@users.noreply.github.com> Co-authored-by: Jason Houk <dubsectordevelopment@gmail.com>
2025-12-21 12:15:01 -08:00
}
}
}
.frame(width: dialRadius * 2 + 40, height: dialRadius * 2 + 40)
.rotationEffect(Angle(degrees: -locationsHandler.heading))
2026-04-05 16:34:38 -07:00
Spacer()
// Bottom info
if let wp = waypointLocation {
VStack(spacing: 6) {
HStack(spacing: 4) {
Image(systemName: "mappin")
2026-04-05 16:34:38 -07:00
.font(.title2)
Text("\(String(format: "%.4f", wp.latitude)) \(String(format: "%.4f", wp.longitude))")
.font(.title3)
}
2026-04-05 10:14:25 -07:00
.foregroundColor(.secondary)
2.7.6 Working Changes (#1479) * Bump version * Message list performance fixes into 2.7.6 (#1475) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text * Use mDNS text records for node name * TCP IP and port on the connection screen * Hide app icon chooser on mac * Infinite loop hang bugfixes and performance improvements for both `UserMessageList` and `ChannelMessageList` (#1465) * 2.7.5 Working Changes (#1460) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * UserEntity: add mostRecentMessage and unreadMessages with early exit when lastMessage is nil, and fetch 1 row (not N) otherwise * UserList: replace 5 slow calls to user.messageList with new fast calls * NodeList: always put the connected node at the top of list (if it matches the node filters) * ChannelEntity: add faster mostRecentPrivateMessage and unreadMessages which fetch 1 row (not N) * ChannelList: replace 5 calls to channel.allPrivateMessage with new fast calls * Fix incorrect appState.unreadDirectMessages calculations * MyInfoEntity: also fix unreadMessages count here to be fast, and use it for appState.unreadChannelMessages * UserMessageList: use @FetchRequest to prevent the N^2 behavior that was happening in calls to allPrivateMessages * Refactor ChannelEntityExtension and MyInfoEntityExtension to be more similar to UserEntityExtension * Remove SwiftUI-infinite-loop-causing `.id(redrawTapbacksTrigger)` in ChannelMessageList and UserMessageList (duplicate row ids) * MyInfoEntityExtension: exclude emoji tapbacks (which never get marked as read anyway) from unread message count * Add SaveChannelLinkData so MessageText and MeshtasticApp can use .sheet(item: ...) and avoid infinite loop hang due to Binding rebuild * ChannelMessageList and UserMessageList: switch to stable messageId for ForEach SwiftUI row identity * ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification * ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear * ChannelMessageList and UserMessageList: block spurious markMessagesAsRead when this View is not active --------- Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * message-list-performance: revert scrolling changes (#1472) * Revert e0f0b4a0f749d2e83946f2c1297e5c97c9fdf46e (ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear) * Revert "ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification" This reverts commit ee1a7c44157eb6970ec2111fc1ac4d67a44a8238. --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> * Explicitly set unmessagable, seems unnessary * Add back missing mesh map features * Fix: "Retrieving nodes" significantly slower after reconnect extracted from #1424 (#1477) * Fix: "Retrieving nodes" significantly slower after reconnect (#1424) The node database retrieval was calling context.save() for every single NodeInfo packet received (250 saves for 250 nodes). This caused severe performance degradation on reconnect when CoreData had accumulated state. Root Cause: - nodeInfoPacket() called context.save() immediately for each node - With 250 nodes, this meant 250 individual CoreData save operations - On first connection, CoreData is fresh and fast - On reconnect, CoreData has accumulated change tracking, undo management, and memory pressure, making each save progressively slower - This resulted in 10+ second retrieval times vs 1-2 seconds initially Solution: - Added deferSave parameter to nodeInfoPacket() function - During database retrieval (.retrievingDatabase state), defer all saves - Perform a single batch save when database retrieval completes (when NONCE_ONLY_DB configCompleteID is received) - This reduces 250 saves to 1 save Performance Impact: - Eliminates N individual saves during node database sync - Reduces database retrieval time back to 1-2 seconds on reconnect - Matches first-connection performance consistently Fixes #1424 * Revert *MessageListUnified files --------- Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Hide route lines filter from mesh map * Mesh Map: fuzz imprecise locations so they're distinguishable and clickable at the highest zoom levels (#1478) Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> * Fix bad merge * Update Meshtastic/Extensions/CoreData/UserEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Nodes/Helpers/Map/MapContent/MeshMapContent.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/MyInfoEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Keep list of previous manual connections (#1484) * Keep list of previous manual connections * More descriptive manual connection rows * Merge fixes and new way to show IP on Connect view --------- Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Show who relayed messages (#1486) * Add identification for node that relayed text messages and add count for ammount of relayers of your message * Ack Relays * upsertPositionPacket: don't use future timestamps to set node's lastHeard (#1488) * R1 NEO * Neo * Update Meshtastic/Views/Settings/AppSettings.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove bad if * Git rid of extra environment variable * Update Meshtastic/Accessory/Transports/TCP/TCPTransport.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * MeshMap performance: quick wins (#1490) * MeshMap: change onMapCameraChange frequency to .onEnd so that zooming doesn't cause continuous SwiftUI reevaluation on every frame * MeshMapContent: factor out reducedPrecisionMapCircles into a separate function * MeshMapContent: when multiple reducedPrecisionCircles have the same (lat,lon,radius), just draw one (big perf boost in dense areas) * NodeMap performance improvements for high # positions history (#1480) * NodeMapContent: move Route Lines out of ForEach * NodeMapContent: move Convex Hull out of ForEach * NodeMapContent: Replace `position.nodePosition?` with `node` * NodeMapContent: drop unnecessary LazyVStack in showNodeHistory * NodeMapContent: hoist out nodeColorSwift * Move lineCoords, loraCoords calculations within showRouteLines, showConvexHull respectively * Hoist out repeated node.metadata?.positionFlags lookups / PositionFlags creation * NodeMapContent: remove unused @State * NodeMapSwiftUI: add NodeMapContentEquatableWrapper and NodeMapContentSignature to prevent frequent NodeMapContent recomputation and infinite render loops * NodeMapSwiftUI: disable animation during SwiftUI transactions * NodeMapContent: hoist nodeBorderColor and set allowsHitTesting(false) on history point views * NodeMapContent: prerenderHistoryPointCircle and prerenderHistoryPointArrow to avoid thousands of vector draw operations * NodeMapContent: Shared coordinate list for Route Lines and Convex Hull * NodeMapContent.prerenderHistoryPointArrow: add .frame(width: 16, height: 16) * Fix wantRangeTestPackets to correctly follow rangeTestConfig.enabled (#1489) * Fix interval drop down formatter * Clean up channel qr code functionality. * perferredPeripheralId fix * Set opt in * Retry once 5 second timer. dont throw the error * Queue for peripherals * Fix: hoplimit of dms would always fallback to hops away of the node even when configured hops was higher (#1495) * fix hops setting in dms * Fix hops for exchange position * Final fix * Don't favorite client base * Update device hardware * Prevent nil environment metrics * Bump datadog sdk * fix setting device telemetry enabled (#1515) * Update Muzi R1 Neo to actively supported * fix setting device telemetry enabled --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Don't subscribe to mqtt topic if downlink is not on (#1501) * Dont sub if no downlink * moved reload mqtt connect config * Preview enabled in connected devices (#1509) * Update Muzi R1 Neo to actively supported * Preview enabled in connected devices * Fixing indentation * Fixing indentation --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * UpdateCoreData.updateAnyPacketFrom: mirror firmware's lastHeard/snr/rssi/hopsAway update logic from NodeDB::updateFrom (#1492) * `CLIENT_BASE` add-favorite/role-change confirmation dialog (#1493) * FavoriteNodeButton: refactor task out * AccessoryManager.connectedDeviceRole helper * FavoriteNodeButton: show confirmation dialog when a CLIENT_BASE is trying to add a favorite * addContactFromURL: add comment referencing upcoming change in https://github.com/meshtastic/firmware/pull/8495 * DeviceConfig: role picker: show a warning when selecting CLIENT_BASE, similar to warning shown for ROUTER * Adjust device configuration Client Base warning text * Compass view (#1521) * Added compass view * Added Compass View * Node colors in compass * Update Muzi R1 Neo to actively supported * Update PositionPopover.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove discovery queue * revert problematic retry functionalliy * format file * Update & improve zh-Hans translation (#1523) * Update Muzi R1 Neo to actively supported * update & improve zh-Hans translation rt --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Update protobufs to 2.7.1 * Add long-turbo preset * Disable Range Test module when primary channel is public/unsecured (#1512) * Update Muzi R1 Neo to actively supported * Disable Range Test module when primary channel is public/unsecured Updated RangeTestConfig.swift to determine whether the primary channel (index 0) is operating without encryption or with a 1-byte minimal PSK. Disabled Range Test UI controls when on a public/default channel to prevent user interaction. Added safety enforcement in the save operation: Range Test enabled flag is automatically forced to false before sending updates to the device. Introduced a computed property isPrimaryChannelPublic following existing code patterns and security indicators (e.g., hexDescription PSK length). Matches the behavior implemented in the Android client for consistent policy across platforms. --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Add new device images * Remove print statement, get rid of cut and paste error --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com> Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Charles Pinesky <25388414+Vaidios@users.noreply.github.com> Co-authored-by: Radio <35003866+radiolee@users.noreply.github.com> Co-authored-by: Jason Houk <dubsectordevelopment@gmail.com>
2025-12-21 12:15:01 -08:00
}
2026-04-05 16:34:38 -07:00
Spacer()
2.7.6 Working Changes (#1479) * Bump version * Message list performance fixes into 2.7.6 (#1475) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text * Use mDNS text records for node name * TCP IP and port on the connection screen * Hide app icon chooser on mac * Infinite loop hang bugfixes and performance improvements for both `UserMessageList` and `ChannelMessageList` (#1465) * 2.7.5 Working Changes (#1460) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * UserEntity: add mostRecentMessage and unreadMessages with early exit when lastMessage is nil, and fetch 1 row (not N) otherwise * UserList: replace 5 slow calls to user.messageList with new fast calls * NodeList: always put the connected node at the top of list (if it matches the node filters) * ChannelEntity: add faster mostRecentPrivateMessage and unreadMessages which fetch 1 row (not N) * ChannelList: replace 5 calls to channel.allPrivateMessage with new fast calls * Fix incorrect appState.unreadDirectMessages calculations * MyInfoEntity: also fix unreadMessages count here to be fast, and use it for appState.unreadChannelMessages * UserMessageList: use @FetchRequest to prevent the N^2 behavior that was happening in calls to allPrivateMessages * Refactor ChannelEntityExtension and MyInfoEntityExtension to be more similar to UserEntityExtension * Remove SwiftUI-infinite-loop-causing `.id(redrawTapbacksTrigger)` in ChannelMessageList and UserMessageList (duplicate row ids) * MyInfoEntityExtension: exclude emoji tapbacks (which never get marked as read anyway) from unread message count * Add SaveChannelLinkData so MessageText and MeshtasticApp can use .sheet(item: ...) and avoid infinite loop hang due to Binding rebuild * ChannelMessageList and UserMessageList: switch to stable messageId for ForEach SwiftUI row identity * ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification * ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear * ChannelMessageList and UserMessageList: block spurious markMessagesAsRead when this View is not active --------- Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * message-list-performance: revert scrolling changes (#1472) * Revert e0f0b4a0f749d2e83946f2c1297e5c97c9fdf46e (ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear) * Revert "ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification" This reverts commit ee1a7c44157eb6970ec2111fc1ac4d67a44a8238. --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> * Explicitly set unmessagable, seems unnessary * Add back missing mesh map features * Fix: "Retrieving nodes" significantly slower after reconnect extracted from #1424 (#1477) * Fix: "Retrieving nodes" significantly slower after reconnect (#1424) The node database retrieval was calling context.save() for every single NodeInfo packet received (250 saves for 250 nodes). This caused severe performance degradation on reconnect when CoreData had accumulated state. Root Cause: - nodeInfoPacket() called context.save() immediately for each node - With 250 nodes, this meant 250 individual CoreData save operations - On first connection, CoreData is fresh and fast - On reconnect, CoreData has accumulated change tracking, undo management, and memory pressure, making each save progressively slower - This resulted in 10+ second retrieval times vs 1-2 seconds initially Solution: - Added deferSave parameter to nodeInfoPacket() function - During database retrieval (.retrievingDatabase state), defer all saves - Perform a single batch save when database retrieval completes (when NONCE_ONLY_DB configCompleteID is received) - This reduces 250 saves to 1 save Performance Impact: - Eliminates N individual saves during node database sync - Reduces database retrieval time back to 1-2 seconds on reconnect - Matches first-connection performance consistently Fixes #1424 * Revert *MessageListUnified files --------- Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Hide route lines filter from mesh map * Mesh Map: fuzz imprecise locations so they're distinguishable and clickable at the highest zoom levels (#1478) Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> * Fix bad merge * Update Meshtastic/Extensions/CoreData/UserEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Nodes/Helpers/Map/MapContent/MeshMapContent.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/MyInfoEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Keep list of previous manual connections (#1484) * Keep list of previous manual connections * More descriptive manual connection rows * Merge fixes and new way to show IP on Connect view --------- Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Show who relayed messages (#1486) * Add identification for node that relayed text messages and add count for ammount of relayers of your message * Ack Relays * upsertPositionPacket: don't use future timestamps to set node's lastHeard (#1488) * R1 NEO * Neo * Update Meshtastic/Views/Settings/AppSettings.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove bad if * Git rid of extra environment variable * Update Meshtastic/Accessory/Transports/TCP/TCPTransport.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * MeshMap performance: quick wins (#1490) * MeshMap: change onMapCameraChange frequency to .onEnd so that zooming doesn't cause continuous SwiftUI reevaluation on every frame * MeshMapContent: factor out reducedPrecisionMapCircles into a separate function * MeshMapContent: when multiple reducedPrecisionCircles have the same (lat,lon,radius), just draw one (big perf boost in dense areas) * NodeMap performance improvements for high # positions history (#1480) * NodeMapContent: move Route Lines out of ForEach * NodeMapContent: move Convex Hull out of ForEach * NodeMapContent: Replace `position.nodePosition?` with `node` * NodeMapContent: drop unnecessary LazyVStack in showNodeHistory * NodeMapContent: hoist out nodeColorSwift * Move lineCoords, loraCoords calculations within showRouteLines, showConvexHull respectively * Hoist out repeated node.metadata?.positionFlags lookups / PositionFlags creation * NodeMapContent: remove unused @State * NodeMapSwiftUI: add NodeMapContentEquatableWrapper and NodeMapContentSignature to prevent frequent NodeMapContent recomputation and infinite render loops * NodeMapSwiftUI: disable animation during SwiftUI transactions * NodeMapContent: hoist nodeBorderColor and set allowsHitTesting(false) on history point views * NodeMapContent: prerenderHistoryPointCircle and prerenderHistoryPointArrow to avoid thousands of vector draw operations * NodeMapContent: Shared coordinate list for Route Lines and Convex Hull * NodeMapContent.prerenderHistoryPointArrow: add .frame(width: 16, height: 16) * Fix wantRangeTestPackets to correctly follow rangeTestConfig.enabled (#1489) * Fix interval drop down formatter * Clean up channel qr code functionality. * perferredPeripheralId fix * Set opt in * Retry once 5 second timer. dont throw the error * Queue for peripherals * Fix: hoplimit of dms would always fallback to hops away of the node even when configured hops was higher (#1495) * fix hops setting in dms * Fix hops for exchange position * Final fix * Don't favorite client base * Update device hardware * Prevent nil environment metrics * Bump datadog sdk * fix setting device telemetry enabled (#1515) * Update Muzi R1 Neo to actively supported * fix setting device telemetry enabled --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Don't subscribe to mqtt topic if downlink is not on (#1501) * Dont sub if no downlink * moved reload mqtt connect config * Preview enabled in connected devices (#1509) * Update Muzi R1 Neo to actively supported * Preview enabled in connected devices * Fixing indentation * Fixing indentation --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * UpdateCoreData.updateAnyPacketFrom: mirror firmware's lastHeard/snr/rssi/hopsAway update logic from NodeDB::updateFrom (#1492) * `CLIENT_BASE` add-favorite/role-change confirmation dialog (#1493) * FavoriteNodeButton: refactor task out * AccessoryManager.connectedDeviceRole helper * FavoriteNodeButton: show confirmation dialog when a CLIENT_BASE is trying to add a favorite * addContactFromURL: add comment referencing upcoming change in https://github.com/meshtastic/firmware/pull/8495 * DeviceConfig: role picker: show a warning when selecting CLIENT_BASE, similar to warning shown for ROUTER * Adjust device configuration Client Base warning text * Compass view (#1521) * Added compass view * Added Compass View * Node colors in compass * Update Muzi R1 Neo to actively supported * Update PositionPopover.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove discovery queue * revert problematic retry functionalliy * format file * Update & improve zh-Hans translation (#1523) * Update Muzi R1 Neo to actively supported * update & improve zh-Hans translation rt --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Update protobufs to 2.7.1 * Add long-turbo preset * Disable Range Test module when primary channel is public/unsecured (#1512) * Update Muzi R1 Neo to actively supported * Disable Range Test module when primary channel is public/unsecured Updated RangeTestConfig.swift to determine whether the primary channel (index 0) is operating without encryption or with a 1-byte minimal PSK. Disabled Range Test UI controls when on a public/default channel to prevent user interaction. Added safety enforcement in the save operation: Range Test enabled flag is automatically forced to false before sending updates to the device. Introduced a computed property isPrimaryChannelPublic following existing code patterns and security indicators (e.g., hexDescription PSK length). Matches the behavior implemented in the Android client for consistent policy across platforms. --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Add new device images * Remove print statement, get rid of cut and paste error --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com> Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Charles Pinesky <25388414+Vaidios@users.noreply.github.com> Co-authored-by: Radio <35003866+radiolee@users.noreply.github.com> Co-authored-by: Jason Houk <dubsectordevelopment@gmail.com>
2025-12-21 12:15:01 -08:00
}
}
}
.statusBar(hidden: true)
.onAppear {
locationsHandler.startHeadingUpdates()
locationsHandler.startLocationUpdates()
}
.onDisappear {
locationsHandler.stopHeadingUpdates()
locationsHandler.stopLocationUpdates()
}
.navigationTitle("Compass")
2.7.6 Working Changes (#1479) * Bump version * Message list performance fixes into 2.7.6 (#1475) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text * Use mDNS text records for node name * TCP IP and port on the connection screen * Hide app icon chooser on mac * Infinite loop hang bugfixes and performance improvements for both `UserMessageList` and `ChannelMessageList` (#1465) * 2.7.5 Working Changes (#1460) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * UserEntity: add mostRecentMessage and unreadMessages with early exit when lastMessage is nil, and fetch 1 row (not N) otherwise * UserList: replace 5 slow calls to user.messageList with new fast calls * NodeList: always put the connected node at the top of list (if it matches the node filters) * ChannelEntity: add faster mostRecentPrivateMessage and unreadMessages which fetch 1 row (not N) * ChannelList: replace 5 calls to channel.allPrivateMessage with new fast calls * Fix incorrect appState.unreadDirectMessages calculations * MyInfoEntity: also fix unreadMessages count here to be fast, and use it for appState.unreadChannelMessages * UserMessageList: use @FetchRequest to prevent the N^2 behavior that was happening in calls to allPrivateMessages * Refactor ChannelEntityExtension and MyInfoEntityExtension to be more similar to UserEntityExtension * Remove SwiftUI-infinite-loop-causing `.id(redrawTapbacksTrigger)` in ChannelMessageList and UserMessageList (duplicate row ids) * MyInfoEntityExtension: exclude emoji tapbacks (which never get marked as read anyway) from unread message count * Add SaveChannelLinkData so MessageText and MeshtasticApp can use .sheet(item: ...) and avoid infinite loop hang due to Binding rebuild * ChannelMessageList and UserMessageList: switch to stable messageId for ForEach SwiftUI row identity * ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification * ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear * ChannelMessageList and UserMessageList: block spurious markMessagesAsRead when this View is not active --------- Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * message-list-performance: revert scrolling changes (#1472) * Revert e0f0b4a0f749d2e83946f2c1297e5c97c9fdf46e (ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear) * Revert "ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification" This reverts commit ee1a7c44157eb6970ec2111fc1ac4d67a44a8238. --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> * Explicitly set unmessagable, seems unnessary * Add back missing mesh map features * Fix: "Retrieving nodes" significantly slower after reconnect extracted from #1424 (#1477) * Fix: "Retrieving nodes" significantly slower after reconnect (#1424) The node database retrieval was calling context.save() for every single NodeInfo packet received (250 saves for 250 nodes). This caused severe performance degradation on reconnect when CoreData had accumulated state. Root Cause: - nodeInfoPacket() called context.save() immediately for each node - With 250 nodes, this meant 250 individual CoreData save operations - On first connection, CoreData is fresh and fast - On reconnect, CoreData has accumulated change tracking, undo management, and memory pressure, making each save progressively slower - This resulted in 10+ second retrieval times vs 1-2 seconds initially Solution: - Added deferSave parameter to nodeInfoPacket() function - During database retrieval (.retrievingDatabase state), defer all saves - Perform a single batch save when database retrieval completes (when NONCE_ONLY_DB configCompleteID is received) - This reduces 250 saves to 1 save Performance Impact: - Eliminates N individual saves during node database sync - Reduces database retrieval time back to 1-2 seconds on reconnect - Matches first-connection performance consistently Fixes #1424 * Revert *MessageListUnified files --------- Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Hide route lines filter from mesh map * Mesh Map: fuzz imprecise locations so they're distinguishable and clickable at the highest zoom levels (#1478) Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> * Fix bad merge * Update Meshtastic/Extensions/CoreData/UserEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Nodes/Helpers/Map/MapContent/MeshMapContent.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/MyInfoEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Keep list of previous manual connections (#1484) * Keep list of previous manual connections * More descriptive manual connection rows * Merge fixes and new way to show IP on Connect view --------- Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Show who relayed messages (#1486) * Add identification for node that relayed text messages and add count for ammount of relayers of your message * Ack Relays * upsertPositionPacket: don't use future timestamps to set node's lastHeard (#1488) * R1 NEO * Neo * Update Meshtastic/Views/Settings/AppSettings.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove bad if * Git rid of extra environment variable * Update Meshtastic/Accessory/Transports/TCP/TCPTransport.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * MeshMap performance: quick wins (#1490) * MeshMap: change onMapCameraChange frequency to .onEnd so that zooming doesn't cause continuous SwiftUI reevaluation on every frame * MeshMapContent: factor out reducedPrecisionMapCircles into a separate function * MeshMapContent: when multiple reducedPrecisionCircles have the same (lat,lon,radius), just draw one (big perf boost in dense areas) * NodeMap performance improvements for high # positions history (#1480) * NodeMapContent: move Route Lines out of ForEach * NodeMapContent: move Convex Hull out of ForEach * NodeMapContent: Replace `position.nodePosition?` with `node` * NodeMapContent: drop unnecessary LazyVStack in showNodeHistory * NodeMapContent: hoist out nodeColorSwift * Move lineCoords, loraCoords calculations within showRouteLines, showConvexHull respectively * Hoist out repeated node.metadata?.positionFlags lookups / PositionFlags creation * NodeMapContent: remove unused @State * NodeMapSwiftUI: add NodeMapContentEquatableWrapper and NodeMapContentSignature to prevent frequent NodeMapContent recomputation and infinite render loops * NodeMapSwiftUI: disable animation during SwiftUI transactions * NodeMapContent: hoist nodeBorderColor and set allowsHitTesting(false) on history point views * NodeMapContent: prerenderHistoryPointCircle and prerenderHistoryPointArrow to avoid thousands of vector draw operations * NodeMapContent: Shared coordinate list for Route Lines and Convex Hull * NodeMapContent.prerenderHistoryPointArrow: add .frame(width: 16, height: 16) * Fix wantRangeTestPackets to correctly follow rangeTestConfig.enabled (#1489) * Fix interval drop down formatter * Clean up channel qr code functionality. * perferredPeripheralId fix * Set opt in * Retry once 5 second timer. dont throw the error * Queue for peripherals * Fix: hoplimit of dms would always fallback to hops away of the node even when configured hops was higher (#1495) * fix hops setting in dms * Fix hops for exchange position * Final fix * Don't favorite client base * Update device hardware * Prevent nil environment metrics * Bump datadog sdk * fix setting device telemetry enabled (#1515) * Update Muzi R1 Neo to actively supported * fix setting device telemetry enabled --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Don't subscribe to mqtt topic if downlink is not on (#1501) * Dont sub if no downlink * moved reload mqtt connect config * Preview enabled in connected devices (#1509) * Update Muzi R1 Neo to actively supported * Preview enabled in connected devices * Fixing indentation * Fixing indentation --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * UpdateCoreData.updateAnyPacketFrom: mirror firmware's lastHeard/snr/rssi/hopsAway update logic from NodeDB::updateFrom (#1492) * `CLIENT_BASE` add-favorite/role-change confirmation dialog (#1493) * FavoriteNodeButton: refactor task out * AccessoryManager.connectedDeviceRole helper * FavoriteNodeButton: show confirmation dialog when a CLIENT_BASE is trying to add a favorite * addContactFromURL: add comment referencing upcoming change in https://github.com/meshtastic/firmware/pull/8495 * DeviceConfig: role picker: show a warning when selecting CLIENT_BASE, similar to warning shown for ROUTER * Adjust device configuration Client Base warning text * Compass view (#1521) * Added compass view * Added Compass View * Node colors in compass * Update Muzi R1 Neo to actively supported * Update PositionPopover.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove discovery queue * revert problematic retry functionalliy * format file * Update & improve zh-Hans translation (#1523) * Update Muzi R1 Neo to actively supported * update & improve zh-Hans translation rt --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Update protobufs to 2.7.1 * Add long-turbo preset * Disable Range Test module when primary channel is public/unsecured (#1512) * Update Muzi R1 Neo to actively supported * Disable Range Test module when primary channel is public/unsecured Updated RangeTestConfig.swift to determine whether the primary channel (index 0) is operating without encryption or with a 1-byte minimal PSK. Disabled Range Test UI controls when on a public/default channel to prevent user interaction. Added safety enforcement in the save operation: Range Test enabled flag is automatically forced to false before sending updates to the device. Introduced a computed property isPrimaryChannelPublic following existing code patterns and security indicators (e.g., hexDescription PSK length). Matches the behavior implemented in the Android client for consistent policy across platforms. --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Add new device images * Remove print statement, get rid of cut and paste error --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com> Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Charles Pinesky <25388414+Vaidios@users.noreply.github.com> Co-authored-by: Radio <35003866+radiolee@users.noreply.github.com> Co-authored-by: Jason Houk <dubsectordevelopment@gmail.com>
2025-12-21 12:15:01 -08:00
}
}
private func headingText() -> String {
let h = Int(locationsHandler.heading.rounded()) % 360
return "\(h)°"
}
}
// MARK: - Compass Tick Mark
struct CompassTickMark: View {
let degree: Double
let radius: CGFloat
var body: some View {
let isCardinal = degree.truncatingRemainder(dividingBy: 90) == 0
let isMajor = degree.truncatingRemainder(dividingBy: 30) == 0
let isMinor = degree.truncatingRemainder(dividingBy: 10) == 0
let length: CGFloat = isCardinal ? 16 : (isMajor ? 12 : (isMinor ? 8 : 4))
let width: CGFloat = isCardinal ? 2.5 : (isMajor ? 1.5 : 1)
2026-04-05 10:14:25 -07:00
let tickColor: Color = isCardinal ? .primary : (isMajor ? .primary.opacity(0.7) : .primary.opacity(0.3))
// Only draw ticks at 2° intervals
if Int(degree) % 2 == 0 {
Capsule()
.fill(tickColor)
.frame(width: width, height: length)
.offset(y: -(radius - length / 2))
.rotationEffect(.degrees(degree))
}
}
}
// MARK: - North Indicator
struct CompassNorthIndicator: View {
let radius: CGFloat
var body: some View {
Triangle()
.fill(Color.orange)
.frame(width: 12, height: 10)
.offset(y: -(radius + 8))
}
}
struct Triangle: Shape {
func path(in rect: CGRect) -> Path {
var path = Path()
path.move(to: CGPoint(x: rect.midX, y: rect.minY))
path.addLine(to: CGPoint(x: rect.maxX, y: rect.maxY))
path.addLine(to: CGPoint(x: rect.minX, y: rect.maxY))
path.closeSubpath()
return path
}
}
// MARK: - Compass Label Model & View
struct CompassLabel {
let degrees: Double
let text: String
let isCardinal: Bool
static let allLabels: [CompassLabel] = [
CompassLabel(degrees: 0, text: "N", isCardinal: true),
CompassLabel(degrees: 45, text: "NE", isCardinal: false),
CompassLabel(degrees: 90, text: "E", isCardinal: true),
CompassLabel(degrees: 135, text: "SE", isCardinal: false),
CompassLabel(degrees: 180, text: "S", isCardinal: true),
CompassLabel(degrees: 225, text: "SW", isCardinal: false),
CompassLabel(degrees: 270, text: "W", isCardinal: true),
CompassLabel(degrees: 315, text: "NW", isCardinal: false)
]
}
struct CompassLabelView: View {
let label: CompassLabel
let radius: CGFloat
2026-04-05 14:57:16 -07:00
let heading: Double
var body: some View {
Text(label.text)
.font(.system(size: label.isCardinal ? 18 : 13,
weight: label.isCardinal ? .bold : .medium))
2026-04-05 10:14:25 -07:00
.foregroundColor(label.degrees == 0 ? .orange : .primary)
2026-04-05 14:57:16 -07:00
.rotationEffect(.degrees(-label.degrees + heading))
.offset(y: -radius)
.rotationEffect(.degrees(label.degrees))
}
2.7.6 Working Changes (#1479) * Bump version * Message list performance fixes into 2.7.6 (#1475) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text * Use mDNS text records for node name * TCP IP and port on the connection screen * Hide app icon chooser on mac * Infinite loop hang bugfixes and performance improvements for both `UserMessageList` and `ChannelMessageList` (#1465) * 2.7.5 Working Changes (#1460) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * UserEntity: add mostRecentMessage and unreadMessages with early exit when lastMessage is nil, and fetch 1 row (not N) otherwise * UserList: replace 5 slow calls to user.messageList with new fast calls * NodeList: always put the connected node at the top of list (if it matches the node filters) * ChannelEntity: add faster mostRecentPrivateMessage and unreadMessages which fetch 1 row (not N) * ChannelList: replace 5 calls to channel.allPrivateMessage with new fast calls * Fix incorrect appState.unreadDirectMessages calculations * MyInfoEntity: also fix unreadMessages count here to be fast, and use it for appState.unreadChannelMessages * UserMessageList: use @FetchRequest to prevent the N^2 behavior that was happening in calls to allPrivateMessages * Refactor ChannelEntityExtension and MyInfoEntityExtension to be more similar to UserEntityExtension * Remove SwiftUI-infinite-loop-causing `.id(redrawTapbacksTrigger)` in ChannelMessageList and UserMessageList (duplicate row ids) * MyInfoEntityExtension: exclude emoji tapbacks (which never get marked as read anyway) from unread message count * Add SaveChannelLinkData so MessageText and MeshtasticApp can use .sheet(item: ...) and avoid infinite loop hang due to Binding rebuild * ChannelMessageList and UserMessageList: switch to stable messageId for ForEach SwiftUI row identity * ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification * ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear * ChannelMessageList and UserMessageList: block spurious markMessagesAsRead when this View is not active --------- Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * message-list-performance: revert scrolling changes (#1472) * Revert e0f0b4a0f749d2e83946f2c1297e5c97c9fdf46e (ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear) * Revert "ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification" This reverts commit ee1a7c44157eb6970ec2111fc1ac4d67a44a8238. --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> * Explicitly set unmessagable, seems unnessary * Add back missing mesh map features * Fix: "Retrieving nodes" significantly slower after reconnect extracted from #1424 (#1477) * Fix: "Retrieving nodes" significantly slower after reconnect (#1424) The node database retrieval was calling context.save() for every single NodeInfo packet received (250 saves for 250 nodes). This caused severe performance degradation on reconnect when CoreData had accumulated state. Root Cause: - nodeInfoPacket() called context.save() immediately for each node - With 250 nodes, this meant 250 individual CoreData save operations - On first connection, CoreData is fresh and fast - On reconnect, CoreData has accumulated change tracking, undo management, and memory pressure, making each save progressively slower - This resulted in 10+ second retrieval times vs 1-2 seconds initially Solution: - Added deferSave parameter to nodeInfoPacket() function - During database retrieval (.retrievingDatabase state), defer all saves - Perform a single batch save when database retrieval completes (when NONCE_ONLY_DB configCompleteID is received) - This reduces 250 saves to 1 save Performance Impact: - Eliminates N individual saves during node database sync - Reduces database retrieval time back to 1-2 seconds on reconnect - Matches first-connection performance consistently Fixes #1424 * Revert *MessageListUnified files --------- Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Hide route lines filter from mesh map * Mesh Map: fuzz imprecise locations so they're distinguishable and clickable at the highest zoom levels (#1478) Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> * Fix bad merge * Update Meshtastic/Extensions/CoreData/UserEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Nodes/Helpers/Map/MapContent/MeshMapContent.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/MyInfoEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Keep list of previous manual connections (#1484) * Keep list of previous manual connections * More descriptive manual connection rows * Merge fixes and new way to show IP on Connect view --------- Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Show who relayed messages (#1486) * Add identification for node that relayed text messages and add count for ammount of relayers of your message * Ack Relays * upsertPositionPacket: don't use future timestamps to set node's lastHeard (#1488) * R1 NEO * Neo * Update Meshtastic/Views/Settings/AppSettings.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove bad if * Git rid of extra environment variable * Update Meshtastic/Accessory/Transports/TCP/TCPTransport.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * MeshMap performance: quick wins (#1490) * MeshMap: change onMapCameraChange frequency to .onEnd so that zooming doesn't cause continuous SwiftUI reevaluation on every frame * MeshMapContent: factor out reducedPrecisionMapCircles into a separate function * MeshMapContent: when multiple reducedPrecisionCircles have the same (lat,lon,radius), just draw one (big perf boost in dense areas) * NodeMap performance improvements for high # positions history (#1480) * NodeMapContent: move Route Lines out of ForEach * NodeMapContent: move Convex Hull out of ForEach * NodeMapContent: Replace `position.nodePosition?` with `node` * NodeMapContent: drop unnecessary LazyVStack in showNodeHistory * NodeMapContent: hoist out nodeColorSwift * Move lineCoords, loraCoords calculations within showRouteLines, showConvexHull respectively * Hoist out repeated node.metadata?.positionFlags lookups / PositionFlags creation * NodeMapContent: remove unused @State * NodeMapSwiftUI: add NodeMapContentEquatableWrapper and NodeMapContentSignature to prevent frequent NodeMapContent recomputation and infinite render loops * NodeMapSwiftUI: disable animation during SwiftUI transactions * NodeMapContent: hoist nodeBorderColor and set allowsHitTesting(false) on history point views * NodeMapContent: prerenderHistoryPointCircle and prerenderHistoryPointArrow to avoid thousands of vector draw operations * NodeMapContent: Shared coordinate list for Route Lines and Convex Hull * NodeMapContent.prerenderHistoryPointArrow: add .frame(width: 16, height: 16) * Fix wantRangeTestPackets to correctly follow rangeTestConfig.enabled (#1489) * Fix interval drop down formatter * Clean up channel qr code functionality. * perferredPeripheralId fix * Set opt in * Retry once 5 second timer. dont throw the error * Queue for peripherals * Fix: hoplimit of dms would always fallback to hops away of the node even when configured hops was higher (#1495) * fix hops setting in dms * Fix hops for exchange position * Final fix * Don't favorite client base * Update device hardware * Prevent nil environment metrics * Bump datadog sdk * fix setting device telemetry enabled (#1515) * Update Muzi R1 Neo to actively supported * fix setting device telemetry enabled --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Don't subscribe to mqtt topic if downlink is not on (#1501) * Dont sub if no downlink * moved reload mqtt connect config * Preview enabled in connected devices (#1509) * Update Muzi R1 Neo to actively supported * Preview enabled in connected devices * Fixing indentation * Fixing indentation --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * UpdateCoreData.updateAnyPacketFrom: mirror firmware's lastHeard/snr/rssi/hopsAway update logic from NodeDB::updateFrom (#1492) * `CLIENT_BASE` add-favorite/role-change confirmation dialog (#1493) * FavoriteNodeButton: refactor task out * AccessoryManager.connectedDeviceRole helper * FavoriteNodeButton: show confirmation dialog when a CLIENT_BASE is trying to add a favorite * addContactFromURL: add comment referencing upcoming change in https://github.com/meshtastic/firmware/pull/8495 * DeviceConfig: role picker: show a warning when selecting CLIENT_BASE, similar to warning shown for ROUTER * Adjust device configuration Client Base warning text * Compass view (#1521) * Added compass view * Added Compass View * Node colors in compass * Update Muzi R1 Neo to actively supported * Update PositionPopover.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove discovery queue * revert problematic retry functionalliy * format file * Update & improve zh-Hans translation (#1523) * Update Muzi R1 Neo to actively supported * update & improve zh-Hans translation rt --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Update protobufs to 2.7.1 * Add long-turbo preset * Disable Range Test module when primary channel is public/unsecured (#1512) * Update Muzi R1 Neo to actively supported * Disable Range Test module when primary channel is public/unsecured Updated RangeTestConfig.swift to determine whether the primary channel (index 0) is operating without encryption or with a 1-byte minimal PSK. Disabled Range Test UI controls when on a public/default channel to prevent user interaction. Added safety enforcement in the save operation: Range Test enabled flag is automatically forced to false before sending updates to the device. Introduced a computed property isPrimaryChannelPublic following existing code patterns and security indicators (e.g., hexDescription PSK length). Matches the behavior implemented in the Android client for consistent policy across platforms. --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Add new device images * Remove print statement, get rid of cut and paste error --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com> Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Charles Pinesky <25388414+Vaidios@users.noreply.github.com> Co-authored-by: Radio <35003866+radiolee@users.noreply.github.com> Co-authored-by: Jason Houk <dubsectordevelopment@gmail.com>
2025-12-21 12:15:01 -08:00
}
// MARK: - Waypoint Marker View
struct WaypointMarkerView: View {
let bearing: Double
let radius: CGFloat
2.7.6 Working Changes (#1479) * Bump version * Message list performance fixes into 2.7.6 (#1475) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text * Use mDNS text records for node name * TCP IP and port on the connection screen * Hide app icon chooser on mac * Infinite loop hang bugfixes and performance improvements for both `UserMessageList` and `ChannelMessageList` (#1465) * 2.7.5 Working Changes (#1460) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * UserEntity: add mostRecentMessage and unreadMessages with early exit when lastMessage is nil, and fetch 1 row (not N) otherwise * UserList: replace 5 slow calls to user.messageList with new fast calls * NodeList: always put the connected node at the top of list (if it matches the node filters) * ChannelEntity: add faster mostRecentPrivateMessage and unreadMessages which fetch 1 row (not N) * ChannelList: replace 5 calls to channel.allPrivateMessage with new fast calls * Fix incorrect appState.unreadDirectMessages calculations * MyInfoEntity: also fix unreadMessages count here to be fast, and use it for appState.unreadChannelMessages * UserMessageList: use @FetchRequest to prevent the N^2 behavior that was happening in calls to allPrivateMessages * Refactor ChannelEntityExtension and MyInfoEntityExtension to be more similar to UserEntityExtension * Remove SwiftUI-infinite-loop-causing `.id(redrawTapbacksTrigger)` in ChannelMessageList and UserMessageList (duplicate row ids) * MyInfoEntityExtension: exclude emoji tapbacks (which never get marked as read anyway) from unread message count * Add SaveChannelLinkData so MessageText and MeshtasticApp can use .sheet(item: ...) and avoid infinite loop hang due to Binding rebuild * ChannelMessageList and UserMessageList: switch to stable messageId for ForEach SwiftUI row identity * ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification * ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear * ChannelMessageList and UserMessageList: block spurious markMessagesAsRead when this View is not active --------- Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * message-list-performance: revert scrolling changes (#1472) * Revert e0f0b4a0f749d2e83946f2c1297e5c97c9fdf46e (ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear) * Revert "ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification" This reverts commit ee1a7c44157eb6970ec2111fc1ac4d67a44a8238. --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> * Explicitly set unmessagable, seems unnessary * Add back missing mesh map features * Fix: "Retrieving nodes" significantly slower after reconnect extracted from #1424 (#1477) * Fix: "Retrieving nodes" significantly slower after reconnect (#1424) The node database retrieval was calling context.save() for every single NodeInfo packet received (250 saves for 250 nodes). This caused severe performance degradation on reconnect when CoreData had accumulated state. Root Cause: - nodeInfoPacket() called context.save() immediately for each node - With 250 nodes, this meant 250 individual CoreData save operations - On first connection, CoreData is fresh and fast - On reconnect, CoreData has accumulated change tracking, undo management, and memory pressure, making each save progressively slower - This resulted in 10+ second retrieval times vs 1-2 seconds initially Solution: - Added deferSave parameter to nodeInfoPacket() function - During database retrieval (.retrievingDatabase state), defer all saves - Perform a single batch save when database retrieval completes (when NONCE_ONLY_DB configCompleteID is received) - This reduces 250 saves to 1 save Performance Impact: - Eliminates N individual saves during node database sync - Reduces database retrieval time back to 1-2 seconds on reconnect - Matches first-connection performance consistently Fixes #1424 * Revert *MessageListUnified files --------- Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Hide route lines filter from mesh map * Mesh Map: fuzz imprecise locations so they're distinguishable and clickable at the highest zoom levels (#1478) Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> * Fix bad merge * Update Meshtastic/Extensions/CoreData/UserEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Nodes/Helpers/Map/MapContent/MeshMapContent.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/MyInfoEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Keep list of previous manual connections (#1484) * Keep list of previous manual connections * More descriptive manual connection rows * Merge fixes and new way to show IP on Connect view --------- Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Show who relayed messages (#1486) * Add identification for node that relayed text messages and add count for ammount of relayers of your message * Ack Relays * upsertPositionPacket: don't use future timestamps to set node's lastHeard (#1488) * R1 NEO * Neo * Update Meshtastic/Views/Settings/AppSettings.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove bad if * Git rid of extra environment variable * Update Meshtastic/Accessory/Transports/TCP/TCPTransport.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * MeshMap performance: quick wins (#1490) * MeshMap: change onMapCameraChange frequency to .onEnd so that zooming doesn't cause continuous SwiftUI reevaluation on every frame * MeshMapContent: factor out reducedPrecisionMapCircles into a separate function * MeshMapContent: when multiple reducedPrecisionCircles have the same (lat,lon,radius), just draw one (big perf boost in dense areas) * NodeMap performance improvements for high # positions history (#1480) * NodeMapContent: move Route Lines out of ForEach * NodeMapContent: move Convex Hull out of ForEach * NodeMapContent: Replace `position.nodePosition?` with `node` * NodeMapContent: drop unnecessary LazyVStack in showNodeHistory * NodeMapContent: hoist out nodeColorSwift * Move lineCoords, loraCoords calculations within showRouteLines, showConvexHull respectively * Hoist out repeated node.metadata?.positionFlags lookups / PositionFlags creation * NodeMapContent: remove unused @State * NodeMapSwiftUI: add NodeMapContentEquatableWrapper and NodeMapContentSignature to prevent frequent NodeMapContent recomputation and infinite render loops * NodeMapSwiftUI: disable animation during SwiftUI transactions * NodeMapContent: hoist nodeBorderColor and set allowsHitTesting(false) on history point views * NodeMapContent: prerenderHistoryPointCircle and prerenderHistoryPointArrow to avoid thousands of vector draw operations * NodeMapContent: Shared coordinate list for Route Lines and Convex Hull * NodeMapContent.prerenderHistoryPointArrow: add .frame(width: 16, height: 16) * Fix wantRangeTestPackets to correctly follow rangeTestConfig.enabled (#1489) * Fix interval drop down formatter * Clean up channel qr code functionality. * perferredPeripheralId fix * Set opt in * Retry once 5 second timer. dont throw the error * Queue for peripherals * Fix: hoplimit of dms would always fallback to hops away of the node even when configured hops was higher (#1495) * fix hops setting in dms * Fix hops for exchange position * Final fix * Don't favorite client base * Update device hardware * Prevent nil environment metrics * Bump datadog sdk * fix setting device telemetry enabled (#1515) * Update Muzi R1 Neo to actively supported * fix setting device telemetry enabled --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Don't subscribe to mqtt topic if downlink is not on (#1501) * Dont sub if no downlink * moved reload mqtt connect config * Preview enabled in connected devices (#1509) * Update Muzi R1 Neo to actively supported * Preview enabled in connected devices * Fixing indentation * Fixing indentation --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * UpdateCoreData.updateAnyPacketFrom: mirror firmware's lastHeard/snr/rssi/hopsAway update logic from NodeDB::updateFrom (#1492) * `CLIENT_BASE` add-favorite/role-change confirmation dialog (#1493) * FavoriteNodeButton: refactor task out * AccessoryManager.connectedDeviceRole helper * FavoriteNodeButton: show confirmation dialog when a CLIENT_BASE is trying to add a favorite * addContactFromURL: add comment referencing upcoming change in https://github.com/meshtastic/firmware/pull/8495 * DeviceConfig: role picker: show a warning when selecting CLIENT_BASE, similar to warning shown for ROUTER * Adjust device configuration Client Base warning text * Compass view (#1521) * Added compass view * Added Compass View * Node colors in compass * Update Muzi R1 Neo to actively supported * Update PositionPopover.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove discovery queue * revert problematic retry functionalliy * format file * Update & improve zh-Hans translation (#1523) * Update Muzi R1 Neo to actively supported * update & improve zh-Hans translation rt --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Update protobufs to 2.7.1 * Add long-turbo preset * Disable Range Test module when primary channel is public/unsecured (#1512) * Update Muzi R1 Neo to actively supported * Disable Range Test module when primary channel is public/unsecured Updated RangeTestConfig.swift to determine whether the primary channel (index 0) is operating without encryption or with a 1-byte minimal PSK. Disabled Range Test UI controls when on a public/default channel to prevent user interaction. Added safety enforcement in the save operation: Range Test enabled flag is automatically forced to false before sending updates to the device. Introduced a computed property isPrimaryChannelPublic following existing code patterns and security indicators (e.g., hexDescription PSK length). Matches the behavior implemented in the Android client for consistent policy across platforms. --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Add new device images * Remove print statement, get rid of cut and paste error --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com> Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Charles Pinesky <25388414+Vaidios@users.noreply.github.com> Co-authored-by: Radio <35003866+radiolee@users.noreply.github.com> Co-authored-by: Jason Houk <dubsectordevelopment@gmail.com>
2025-12-21 12:15:01 -08:00
let color: Color
var body: some View {
ZStack {
// Outer glow
Image(systemName: "arrowtriangle.up.fill")
.font(.system(size: 20, weight: .bold))
.foregroundColor(color.opacity(0.3))
.offset(y: -(radius + 4))
.rotationEffect(.degrees(bearing))
// Arrow
Image(systemName: "arrowtriangle.up.fill")
.font(.system(size: 16, weight: .bold))
2.7.6 Working Changes (#1479) * Bump version * Message list performance fixes into 2.7.6 (#1475) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text * Use mDNS text records for node name * TCP IP and port on the connection screen * Hide app icon chooser on mac * Infinite loop hang bugfixes and performance improvements for both `UserMessageList` and `ChannelMessageList` (#1465) * 2.7.5 Working Changes (#1460) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * UserEntity: add mostRecentMessage and unreadMessages with early exit when lastMessage is nil, and fetch 1 row (not N) otherwise * UserList: replace 5 slow calls to user.messageList with new fast calls * NodeList: always put the connected node at the top of list (if it matches the node filters) * ChannelEntity: add faster mostRecentPrivateMessage and unreadMessages which fetch 1 row (not N) * ChannelList: replace 5 calls to channel.allPrivateMessage with new fast calls * Fix incorrect appState.unreadDirectMessages calculations * MyInfoEntity: also fix unreadMessages count here to be fast, and use it for appState.unreadChannelMessages * UserMessageList: use @FetchRequest to prevent the N^2 behavior that was happening in calls to allPrivateMessages * Refactor ChannelEntityExtension and MyInfoEntityExtension to be more similar to UserEntityExtension * Remove SwiftUI-infinite-loop-causing `.id(redrawTapbacksTrigger)` in ChannelMessageList and UserMessageList (duplicate row ids) * MyInfoEntityExtension: exclude emoji tapbacks (which never get marked as read anyway) from unread message count * Add SaveChannelLinkData so MessageText and MeshtasticApp can use .sheet(item: ...) and avoid infinite loop hang due to Binding rebuild * ChannelMessageList and UserMessageList: switch to stable messageId for ForEach SwiftUI row identity * ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification * ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear * ChannelMessageList and UserMessageList: block spurious markMessagesAsRead when this View is not active --------- Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * message-list-performance: revert scrolling changes (#1472) * Revert e0f0b4a0f749d2e83946f2c1297e5c97c9fdf46e (ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear) * Revert "ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification" This reverts commit ee1a7c44157eb6970ec2111fc1ac4d67a44a8238. --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> * Explicitly set unmessagable, seems unnessary * Add back missing mesh map features * Fix: "Retrieving nodes" significantly slower after reconnect extracted from #1424 (#1477) * Fix: "Retrieving nodes" significantly slower after reconnect (#1424) The node database retrieval was calling context.save() for every single NodeInfo packet received (250 saves for 250 nodes). This caused severe performance degradation on reconnect when CoreData had accumulated state. Root Cause: - nodeInfoPacket() called context.save() immediately for each node - With 250 nodes, this meant 250 individual CoreData save operations - On first connection, CoreData is fresh and fast - On reconnect, CoreData has accumulated change tracking, undo management, and memory pressure, making each save progressively slower - This resulted in 10+ second retrieval times vs 1-2 seconds initially Solution: - Added deferSave parameter to nodeInfoPacket() function - During database retrieval (.retrievingDatabase state), defer all saves - Perform a single batch save when database retrieval completes (when NONCE_ONLY_DB configCompleteID is received) - This reduces 250 saves to 1 save Performance Impact: - Eliminates N individual saves during node database sync - Reduces database retrieval time back to 1-2 seconds on reconnect - Matches first-connection performance consistently Fixes #1424 * Revert *MessageListUnified files --------- Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Hide route lines filter from mesh map * Mesh Map: fuzz imprecise locations so they're distinguishable and clickable at the highest zoom levels (#1478) Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> * Fix bad merge * Update Meshtastic/Extensions/CoreData/UserEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Nodes/Helpers/Map/MapContent/MeshMapContent.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/MyInfoEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Keep list of previous manual connections (#1484) * Keep list of previous manual connections * More descriptive manual connection rows * Merge fixes and new way to show IP on Connect view --------- Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Show who relayed messages (#1486) * Add identification for node that relayed text messages and add count for ammount of relayers of your message * Ack Relays * upsertPositionPacket: don't use future timestamps to set node's lastHeard (#1488) * R1 NEO * Neo * Update Meshtastic/Views/Settings/AppSettings.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove bad if * Git rid of extra environment variable * Update Meshtastic/Accessory/Transports/TCP/TCPTransport.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * MeshMap performance: quick wins (#1490) * MeshMap: change onMapCameraChange frequency to .onEnd so that zooming doesn't cause continuous SwiftUI reevaluation on every frame * MeshMapContent: factor out reducedPrecisionMapCircles into a separate function * MeshMapContent: when multiple reducedPrecisionCircles have the same (lat,lon,radius), just draw one (big perf boost in dense areas) * NodeMap performance improvements for high # positions history (#1480) * NodeMapContent: move Route Lines out of ForEach * NodeMapContent: move Convex Hull out of ForEach * NodeMapContent: Replace `position.nodePosition?` with `node` * NodeMapContent: drop unnecessary LazyVStack in showNodeHistory * NodeMapContent: hoist out nodeColorSwift * Move lineCoords, loraCoords calculations within showRouteLines, showConvexHull respectively * Hoist out repeated node.metadata?.positionFlags lookups / PositionFlags creation * NodeMapContent: remove unused @State * NodeMapSwiftUI: add NodeMapContentEquatableWrapper and NodeMapContentSignature to prevent frequent NodeMapContent recomputation and infinite render loops * NodeMapSwiftUI: disable animation during SwiftUI transactions * NodeMapContent: hoist nodeBorderColor and set allowsHitTesting(false) on history point views * NodeMapContent: prerenderHistoryPointCircle and prerenderHistoryPointArrow to avoid thousands of vector draw operations * NodeMapContent: Shared coordinate list for Route Lines and Convex Hull * NodeMapContent.prerenderHistoryPointArrow: add .frame(width: 16, height: 16) * Fix wantRangeTestPackets to correctly follow rangeTestConfig.enabled (#1489) * Fix interval drop down formatter * Clean up channel qr code functionality. * perferredPeripheralId fix * Set opt in * Retry once 5 second timer. dont throw the error * Queue for peripherals * Fix: hoplimit of dms would always fallback to hops away of the node even when configured hops was higher (#1495) * fix hops setting in dms * Fix hops for exchange position * Final fix * Don't favorite client base * Update device hardware * Prevent nil environment metrics * Bump datadog sdk * fix setting device telemetry enabled (#1515) * Update Muzi R1 Neo to actively supported * fix setting device telemetry enabled --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Don't subscribe to mqtt topic if downlink is not on (#1501) * Dont sub if no downlink * moved reload mqtt connect config * Preview enabled in connected devices (#1509) * Update Muzi R1 Neo to actively supported * Preview enabled in connected devices * Fixing indentation * Fixing indentation --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * UpdateCoreData.updateAnyPacketFrom: mirror firmware's lastHeard/snr/rssi/hopsAway update logic from NodeDB::updateFrom (#1492) * `CLIENT_BASE` add-favorite/role-change confirmation dialog (#1493) * FavoriteNodeButton: refactor task out * AccessoryManager.connectedDeviceRole helper * FavoriteNodeButton: show confirmation dialog when a CLIENT_BASE is trying to add a favorite * addContactFromURL: add comment referencing upcoming change in https://github.com/meshtastic/firmware/pull/8495 * DeviceConfig: role picker: show a warning when selecting CLIENT_BASE, similar to warning shown for ROUTER * Adjust device configuration Client Base warning text * Compass view (#1521) * Added compass view * Added Compass View * Node colors in compass * Update Muzi R1 Neo to actively supported * Update PositionPopover.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove discovery queue * revert problematic retry functionalliy * format file * Update & improve zh-Hans translation (#1523) * Update Muzi R1 Neo to actively supported * update & improve zh-Hans translation rt --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Update protobufs to 2.7.1 * Add long-turbo preset * Disable Range Test module when primary channel is public/unsecured (#1512) * Update Muzi R1 Neo to actively supported * Disable Range Test module when primary channel is public/unsecured Updated RangeTestConfig.swift to determine whether the primary channel (index 0) is operating without encryption or with a 1-byte minimal PSK. Disabled Range Test UI controls when on a public/default channel to prevent user interaction. Added safety enforcement in the save operation: Range Test enabled flag is automatically forced to false before sending updates to the device. Introduced a computed property isPrimaryChannelPublic following existing code patterns and security indicators (e.g., hexDescription PSK length). Matches the behavior implemented in the Android client for consistent policy across platforms. --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Add new device images * Remove print statement, get rid of cut and paste error --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com> Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Charles Pinesky <25388414+Vaidios@users.noreply.github.com> Co-authored-by: Radio <35003866+radiolee@users.noreply.github.com> Co-authored-by: Jason Houk <dubsectordevelopment@gmail.com>
2025-12-21 12:15:01 -08:00
.foregroundColor(color)
.offset(y: -(radius + 5))
.rotationEffect(.degrees(bearing))
}
2.7.6 Working Changes (#1479) * Bump version * Message list performance fixes into 2.7.6 (#1475) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text * Use mDNS text records for node name * TCP IP and port on the connection screen * Hide app icon chooser on mac * Infinite loop hang bugfixes and performance improvements for both `UserMessageList` and `ChannelMessageList` (#1465) * 2.7.5 Working Changes (#1460) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * UserEntity: add mostRecentMessage and unreadMessages with early exit when lastMessage is nil, and fetch 1 row (not N) otherwise * UserList: replace 5 slow calls to user.messageList with new fast calls * NodeList: always put the connected node at the top of list (if it matches the node filters) * ChannelEntity: add faster mostRecentPrivateMessage and unreadMessages which fetch 1 row (not N) * ChannelList: replace 5 calls to channel.allPrivateMessage with new fast calls * Fix incorrect appState.unreadDirectMessages calculations * MyInfoEntity: also fix unreadMessages count here to be fast, and use it for appState.unreadChannelMessages * UserMessageList: use @FetchRequest to prevent the N^2 behavior that was happening in calls to allPrivateMessages * Refactor ChannelEntityExtension and MyInfoEntityExtension to be more similar to UserEntityExtension * Remove SwiftUI-infinite-loop-causing `.id(redrawTapbacksTrigger)` in ChannelMessageList and UserMessageList (duplicate row ids) * MyInfoEntityExtension: exclude emoji tapbacks (which never get marked as read anyway) from unread message count * Add SaveChannelLinkData so MessageText and MeshtasticApp can use .sheet(item: ...) and avoid infinite loop hang due to Binding rebuild * ChannelMessageList and UserMessageList: switch to stable messageId for ForEach SwiftUI row identity * ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification * ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear * ChannelMessageList and UserMessageList: block spurious markMessagesAsRead when this View is not active --------- Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * message-list-performance: revert scrolling changes (#1472) * Revert e0f0b4a0f749d2e83946f2c1297e5c97c9fdf46e (ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear) * Revert "ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification" This reverts commit ee1a7c44157eb6970ec2111fc1ac4d67a44a8238. --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> * Explicitly set unmessagable, seems unnessary * Add back missing mesh map features * Fix: "Retrieving nodes" significantly slower after reconnect extracted from #1424 (#1477) * Fix: "Retrieving nodes" significantly slower after reconnect (#1424) The node database retrieval was calling context.save() for every single NodeInfo packet received (250 saves for 250 nodes). This caused severe performance degradation on reconnect when CoreData had accumulated state. Root Cause: - nodeInfoPacket() called context.save() immediately for each node - With 250 nodes, this meant 250 individual CoreData save operations - On first connection, CoreData is fresh and fast - On reconnect, CoreData has accumulated change tracking, undo management, and memory pressure, making each save progressively slower - This resulted in 10+ second retrieval times vs 1-2 seconds initially Solution: - Added deferSave parameter to nodeInfoPacket() function - During database retrieval (.retrievingDatabase state), defer all saves - Perform a single batch save when database retrieval completes (when NONCE_ONLY_DB configCompleteID is received) - This reduces 250 saves to 1 save Performance Impact: - Eliminates N individual saves during node database sync - Reduces database retrieval time back to 1-2 seconds on reconnect - Matches first-connection performance consistently Fixes #1424 * Revert *MessageListUnified files --------- Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Hide route lines filter from mesh map * Mesh Map: fuzz imprecise locations so they're distinguishable and clickable at the highest zoom levels (#1478) Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> * Fix bad merge * Update Meshtastic/Extensions/CoreData/UserEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Nodes/Helpers/Map/MapContent/MeshMapContent.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/MyInfoEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Keep list of previous manual connections (#1484) * Keep list of previous manual connections * More descriptive manual connection rows * Merge fixes and new way to show IP on Connect view --------- Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Show who relayed messages (#1486) * Add identification for node that relayed text messages and add count for ammount of relayers of your message * Ack Relays * upsertPositionPacket: don't use future timestamps to set node's lastHeard (#1488) * R1 NEO * Neo * Update Meshtastic/Views/Settings/AppSettings.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove bad if * Git rid of extra environment variable * Update Meshtastic/Accessory/Transports/TCP/TCPTransport.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * MeshMap performance: quick wins (#1490) * MeshMap: change onMapCameraChange frequency to .onEnd so that zooming doesn't cause continuous SwiftUI reevaluation on every frame * MeshMapContent: factor out reducedPrecisionMapCircles into a separate function * MeshMapContent: when multiple reducedPrecisionCircles have the same (lat,lon,radius), just draw one (big perf boost in dense areas) * NodeMap performance improvements for high # positions history (#1480) * NodeMapContent: move Route Lines out of ForEach * NodeMapContent: move Convex Hull out of ForEach * NodeMapContent: Replace `position.nodePosition?` with `node` * NodeMapContent: drop unnecessary LazyVStack in showNodeHistory * NodeMapContent: hoist out nodeColorSwift * Move lineCoords, loraCoords calculations within showRouteLines, showConvexHull respectively * Hoist out repeated node.metadata?.positionFlags lookups / PositionFlags creation * NodeMapContent: remove unused @State * NodeMapSwiftUI: add NodeMapContentEquatableWrapper and NodeMapContentSignature to prevent frequent NodeMapContent recomputation and infinite render loops * NodeMapSwiftUI: disable animation during SwiftUI transactions * NodeMapContent: hoist nodeBorderColor and set allowsHitTesting(false) on history point views * NodeMapContent: prerenderHistoryPointCircle and prerenderHistoryPointArrow to avoid thousands of vector draw operations * NodeMapContent: Shared coordinate list for Route Lines and Convex Hull * NodeMapContent.prerenderHistoryPointArrow: add .frame(width: 16, height: 16) * Fix wantRangeTestPackets to correctly follow rangeTestConfig.enabled (#1489) * Fix interval drop down formatter * Clean up channel qr code functionality. * perferredPeripheralId fix * Set opt in * Retry once 5 second timer. dont throw the error * Queue for peripherals * Fix: hoplimit of dms would always fallback to hops away of the node even when configured hops was higher (#1495) * fix hops setting in dms * Fix hops for exchange position * Final fix * Don't favorite client base * Update device hardware * Prevent nil environment metrics * Bump datadog sdk * fix setting device telemetry enabled (#1515) * Update Muzi R1 Neo to actively supported * fix setting device telemetry enabled --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Don't subscribe to mqtt topic if downlink is not on (#1501) * Dont sub if no downlink * moved reload mqtt connect config * Preview enabled in connected devices (#1509) * Update Muzi R1 Neo to actively supported * Preview enabled in connected devices * Fixing indentation * Fixing indentation --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * UpdateCoreData.updateAnyPacketFrom: mirror firmware's lastHeard/snr/rssi/hopsAway update logic from NodeDB::updateFrom (#1492) * `CLIENT_BASE` add-favorite/role-change confirmation dialog (#1493) * FavoriteNodeButton: refactor task out * AccessoryManager.connectedDeviceRole helper * FavoriteNodeButton: show confirmation dialog when a CLIENT_BASE is trying to add a favorite * addContactFromURL: add comment referencing upcoming change in https://github.com/meshtastic/firmware/pull/8495 * DeviceConfig: role picker: show a warning when selecting CLIENT_BASE, similar to warning shown for ROUTER * Adjust device configuration Client Base warning text * Compass view (#1521) * Added compass view * Added Compass View * Node colors in compass * Update Muzi R1 Neo to actively supported * Update PositionPopover.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove discovery queue * revert problematic retry functionalliy * format file * Update & improve zh-Hans translation (#1523) * Update Muzi R1 Neo to actively supported * update & improve zh-Hans translation rt --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Update protobufs to 2.7.1 * Add long-turbo preset * Disable Range Test module when primary channel is public/unsecured (#1512) * Update Muzi R1 Neo to actively supported * Disable Range Test module when primary channel is public/unsecured Updated RangeTestConfig.swift to determine whether the primary channel (index 0) is operating without encryption or with a 1-byte minimal PSK. Disabled Range Test UI controls when on a public/default channel to prevent user interaction. Added safety enforcement in the save operation: Range Test enabled flag is automatically forced to false before sending updates to the device. Introduced a computed property isPrimaryChannelPublic following existing code patterns and security indicators (e.g., hexDescription PSK length). Matches the behavior implemented in the Android client for consistent policy across platforms. --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Add new device images * Remove print statement, get rid of cut and paste error --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com> Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Charles Pinesky <25388414+Vaidios@users.noreply.github.com> Co-authored-by: Radio <35003866+radiolee@users.noreply.github.com> Co-authored-by: Jason Houk <dubsectordevelopment@gmail.com>
2025-12-21 12:15:01 -08:00
}
}
// MARK: - Bearing Calculator
struct BearingCalculator {
static func bearingBetween(
userLocation: CLLocationCoordinate2D,
waypoint: CLLocationCoordinate2D
) -> Double {
let lat1 = userLocation.latitude * .pi / 180
let lon1 = userLocation.longitude * .pi / 180
let lat2 = waypoint.latitude * .pi / 180
let lon2 = waypoint.longitude * .pi / 180
let dLon = lon2 - lon1
let y = sin(dLon) * cos(lat2)
let x = cos(lat1) * sin(lat2)
- sin(lat1) * cos(lat2) * cos(dLon)
var bearing = atan2(y, x) * 180 / .pi
if bearing < 0 { bearing += 360 }
return bearing
}
}
// MARK: - Preview
struct CompassView_Previews: PreviewProvider {
static var previews: some View {
CompassView(
waypointLocation: CLLocationCoordinate2D(latitude: 37.3346, longitude: -122.0090),
2026-04-05 16:34:38 -07:00
waypointLongName: "Apple Park",
waypointShortName: "",
2.7.6 Working Changes (#1479) * Bump version * Message list performance fixes into 2.7.6 (#1475) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text * Use mDNS text records for node name * TCP IP and port on the connection screen * Hide app icon chooser on mac * Infinite loop hang bugfixes and performance improvements for both `UserMessageList` and `ChannelMessageList` (#1465) * 2.7.5 Working Changes (#1460) * Remove extra want config call when adding a contact * App badge and unnecessary notification fixes (#1455) * - Fix for app badge not going to zero if a message arrives while you have that chat open - Fix for push notifications popping up when a message is received while that chat is open * Fix for cancelling notifications, works now. And scroll to bottom of conversation upon new message * Fix: Channels help grammer fix (#1452) * remove outdated TCP not available on Apple devices (#1450) * Update initial onboarding view * remove toggle gating for mac * Update crash reporting opt out in real time * Update onboarding text --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * UserEntity: add mostRecentMessage and unreadMessages with early exit when lastMessage is nil, and fetch 1 row (not N) otherwise * UserList: replace 5 slow calls to user.messageList with new fast calls * NodeList: always put the connected node at the top of list (if it matches the node filters) * ChannelEntity: add faster mostRecentPrivateMessage and unreadMessages which fetch 1 row (not N) * ChannelList: replace 5 calls to channel.allPrivateMessage with new fast calls * Fix incorrect appState.unreadDirectMessages calculations * MyInfoEntity: also fix unreadMessages count here to be fast, and use it for appState.unreadChannelMessages * UserMessageList: use @FetchRequest to prevent the N^2 behavior that was happening in calls to allPrivateMessages * Refactor ChannelEntityExtension and MyInfoEntityExtension to be more similar to UserEntityExtension * Remove SwiftUI-infinite-loop-causing `.id(redrawTapbacksTrigger)` in ChannelMessageList and UserMessageList (duplicate row ids) * MyInfoEntityExtension: exclude emoji tapbacks (which never get marked as read anyway) from unread message count * Add SaveChannelLinkData so MessageText and MeshtasticApp can use .sheet(item: ...) and avoid infinite loop hang due to Binding rebuild * ChannelMessageList and UserMessageList: switch to stable messageId for ForEach SwiftUI row identity * ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification * ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear * ChannelMessageList and UserMessageList: block spurious markMessagesAsRead when this View is not active --------- Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> * message-list-performance: revert scrolling changes (#1472) * Revert e0f0b4a0f749d2e83946f2c1297e5c97c9fdf46e (ChannelMessageList and UserMessageList: scroll to bottom onFirstAppear) * Revert "ChannelMessageList and UserMessageList: debouncedScrollToBottom; keyboardWillShowNotification/keyboardDidShowNotification" This reverts commit ee1a7c44157eb6970ec2111fc1ac4d67a44a8238. --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> * Explicitly set unmessagable, seems unnessary * Add back missing mesh map features * Fix: "Retrieving nodes" significantly slower after reconnect extracted from #1424 (#1477) * Fix: "Retrieving nodes" significantly slower after reconnect (#1424) The node database retrieval was calling context.save() for every single NodeInfo packet received (250 saves for 250 nodes). This caused severe performance degradation on reconnect when CoreData had accumulated state. Root Cause: - nodeInfoPacket() called context.save() immediately for each node - With 250 nodes, this meant 250 individual CoreData save operations - On first connection, CoreData is fresh and fast - On reconnect, CoreData has accumulated change tracking, undo management, and memory pressure, making each save progressively slower - This resulted in 10+ second retrieval times vs 1-2 seconds initially Solution: - Added deferSave parameter to nodeInfoPacket() function - During database retrieval (.retrievingDatabase state), defer all saves - Perform a single batch save when database retrieval completes (when NONCE_ONLY_DB configCompleteID is received) - This reduces 250 saves to 1 save Performance Impact: - Eliminates N individual saves during node database sync - Reduces database retrieval time back to 1-2 seconds on reconnect - Matches first-connection performance consistently Fixes #1424 * Revert *MessageListUnified files --------- Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Hide route lines filter from mesh map * Mesh Map: fuzz imprecise locations so they're distinguishable and clickable at the highest zoom levels (#1478) Co-authored-by: Garth Vander Houwen <garth@meshtastic.com> * Fix bad merge * Update Meshtastic/Extensions/CoreData/UserEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Nodes/Helpers/Map/MapContent/MeshMapContent.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/MyInfoEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Extensions/CoreData/ChannelEntityExtension.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Keep list of previous manual connections (#1484) * Keep list of previous manual connections * More descriptive manual connection rows * Merge fixes and new way to show IP on Connect view --------- Co-authored-by: Jake-B <jake-b@users.noreply.github.com> * Show who relayed messages (#1486) * Add identification for node that relayed text messages and add count for ammount of relayers of your message * Ack Relays * upsertPositionPacket: don't use future timestamps to set node's lastHeard (#1488) * R1 NEO * Neo * Update Meshtastic/Views/Settings/AppSettings.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove bad if * Git rid of extra environment variable * Update Meshtastic/Accessory/Transports/TCP/TCPTransport.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * MeshMap performance: quick wins (#1490) * MeshMap: change onMapCameraChange frequency to .onEnd so that zooming doesn't cause continuous SwiftUI reevaluation on every frame * MeshMapContent: factor out reducedPrecisionMapCircles into a separate function * MeshMapContent: when multiple reducedPrecisionCircles have the same (lat,lon,radius), just draw one (big perf boost in dense areas) * NodeMap performance improvements for high # positions history (#1480) * NodeMapContent: move Route Lines out of ForEach * NodeMapContent: move Convex Hull out of ForEach * NodeMapContent: Replace `position.nodePosition?` with `node` * NodeMapContent: drop unnecessary LazyVStack in showNodeHistory * NodeMapContent: hoist out nodeColorSwift * Move lineCoords, loraCoords calculations within showRouteLines, showConvexHull respectively * Hoist out repeated node.metadata?.positionFlags lookups / PositionFlags creation * NodeMapContent: remove unused @State * NodeMapSwiftUI: add NodeMapContentEquatableWrapper and NodeMapContentSignature to prevent frequent NodeMapContent recomputation and infinite render loops * NodeMapSwiftUI: disable animation during SwiftUI transactions * NodeMapContent: hoist nodeBorderColor and set allowsHitTesting(false) on history point views * NodeMapContent: prerenderHistoryPointCircle and prerenderHistoryPointArrow to avoid thousands of vector draw operations * NodeMapContent: Shared coordinate list for Route Lines and Convex Hull * NodeMapContent.prerenderHistoryPointArrow: add .frame(width: 16, height: 16) * Fix wantRangeTestPackets to correctly follow rangeTestConfig.enabled (#1489) * Fix interval drop down formatter * Clean up channel qr code functionality. * perferredPeripheralId fix * Set opt in * Retry once 5 second timer. dont throw the error * Queue for peripherals * Fix: hoplimit of dms would always fallback to hops away of the node even when configured hops was higher (#1495) * fix hops setting in dms * Fix hops for exchange position * Final fix * Don't favorite client base * Update device hardware * Prevent nil environment metrics * Bump datadog sdk * fix setting device telemetry enabled (#1515) * Update Muzi R1 Neo to actively supported * fix setting device telemetry enabled --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Don't subscribe to mqtt topic if downlink is not on (#1501) * Dont sub if no downlink * moved reload mqtt connect config * Preview enabled in connected devices (#1509) * Update Muzi R1 Neo to actively supported * Preview enabled in connected devices * Fixing indentation * Fixing indentation --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * UpdateCoreData.updateAnyPacketFrom: mirror firmware's lastHeard/snr/rssi/hopsAway update logic from NodeDB::updateFrom (#1492) * `CLIENT_BASE` add-favorite/role-change confirmation dialog (#1493) * FavoriteNodeButton: refactor task out * AccessoryManager.connectedDeviceRole helper * FavoriteNodeButton: show confirmation dialog when a CLIENT_BASE is trying to add a favorite * addContactFromURL: add comment referencing upcoming change in https://github.com/meshtastic/firmware/pull/8495 * DeviceConfig: role picker: show a warning when selecting CLIENT_BASE, similar to warning shown for ROUTER * Adjust device configuration Client Base warning text * Compass view (#1521) * Added compass view * Added Compass View * Node colors in compass * Update Muzi R1 Neo to actively supported * Update PositionPopover.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Meshtastic/Views/Helpers/CompassView.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Remove discovery queue * revert problematic retry functionalliy * format file * Update & improve zh-Hans translation (#1523) * Update Muzi R1 Neo to actively supported * update & improve zh-Hans translation rt --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Update protobufs to 2.7.1 * Add long-turbo preset * Disable Range Test module when primary channel is public/unsecured (#1512) * Update Muzi R1 Neo to actively supported * Disable Range Test module when primary channel is public/unsecured Updated RangeTestConfig.swift to determine whether the primary channel (index 0) is operating without encryption or with a 1-byte minimal PSK. Disabled Range Test UI controls when on a public/default channel to prevent user interaction. Added safety enforcement in the save operation: Range Test enabled flag is automatically forced to false before sending updates to the device. Introduced a computed property isPrimaryChannelPublic following existing code patterns and security indicators (e.g., hexDescription PSK length). Matches the behavior implemented in the Android client for consistent policy across platforms. --------- Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Add new device images * Remove print statement, get rid of cut and paste error --------- Co-authored-by: Gnome Adrift <646322+gnomeadrift@users.noreply.github.com> Co-authored-by: Zain Kergaye <62440012+ZainKergaye@users.noreply.github.com> Co-authored-by: NillRudd <102033730+NillRudd@users.noreply.github.com> Co-authored-by: Jake-B <jake-b@users.noreply.github.com> Co-authored-by: Mike Robbins <mrobbins@alum.mit.edu> Co-authored-by: Martin Bogomolni <martinbogo@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: jake-b <1012393+jake-b@users.noreply.github.com> Co-authored-by: Benjamin Faershtein <119711889+RCGV1@users.noreply.github.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Charles Pinesky <25388414+Vaidios@users.noreply.github.com> Co-authored-by: Radio <35003866+radiolee@users.noreply.github.com> Co-authored-by: Jason Houk <dubsectordevelopment@gmail.com>
2025-12-21 12:15:01 -08:00
color: Color.orange
)
}
}