Meshtastic-Apple/Widgets/WidgetsLiveActivity.swift

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//
// WidgetsLiveActivity.swift
// Widgets
//
// Created by Garth Vander Houwen on 2/28/23.
//
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#if canImport(ActivityKit)
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import ActivityKit
import WidgetKit
import SwiftUI
struct WidgetsLiveActivity: Widget {
var body: some WidgetConfiguration {
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ActivityConfiguration(for: MeshActivityAttributes.self) { context in
LiveActivityView(nodeName: context.attributes.name,
uptimeSeconds: 0, // context.attributes.uptimeSeconds,
channelUtilization: context.state.channelUtilization,
airtime: context.state.airtime,
sentPackets: context.state.sentPackets,
receivedPackets: context.state.receivedPackets,
badReceivedPackets: context.state.badReceivedPackets,
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dupeReceivedPackets: context.state.dupeReceivedPackets,
packetsSentRelay: context.state.packetsSentRelay,
packetsCanceledRelay: context.state.packetsCanceledRelay,
nodesOnline: context.state.nodesOnline,
totalNodes: context.state.totalNodes,
timerRange: context.state.timerRange)
Transports Interface to Support TCP for all Platforms and Serial on Mac (#1341) * Initial implementation of transports * Initial LogRadio implementation * Fixes for Settings view (caused by debug commenting) * Refinement of the object and actor model * Connect view text and tab updates * Fix mac catalyst and tests * Warning and logging clean-up * In progress commit * Serial Transport and Reconnect draft work * Serial transport and reconnection draft work * Quick fix for BLE - still more work to do * interim commit * More in progress changes * Minor improvements * Pretty good initial implementation * Bump version beyond the app store * Fix for disconnection swipeAction * Tweaks to TCPConnection implementation * Retry for NONCE_ONLY_DB * Revert json string change * Simplified some of the API + "Anti-discovery" * Tweaks for devices leaving the discovery process * Bump version * iOS26 Tweaks * Tweaks and bug fixes * Add link with slash sf symbol * update symbol image on connect view * BLE disconnect handling * Log privacy attributes * Onboarding and minor fixes. * change database to nodes, add emoji to tcp logs * Error handling improvements * More logging emojis * Suppressed unnecessary errors on disconnect * Heartbeat emoji * Add bluetooth symbol * add privacy attributes to [TCP] logs, add custom bluetooth logo * Improve routing logs * Emoji for connect logs * Heartbeat emoji * Add CBCentralManagerScanOptionAllowDuplicatesKey options to central for bluetooth * fix nav errors by switching from observableobject to state * Update connection indicator icon * fix for BLE disconnects * Connection process fixes * More fixes/tweaks to connection process * Strict concurrency * Fix some warnings, remove wifi warning * delete stale keys * interim commit * Update privacy for log, fix wrong space * fix a couple of linting items * Switch to targeted * interim commit * BLE Signal strenth on connect view * Remove BLE RSSI from long press menu * Modem lights * minor spacing tweak * Additional BLE logging and a scanning fix. * Discovery and BLE RSSI improvements * Background suspension * Update isConnected to enable UI during db load * update protobufs * Replace config if statements with switches, Fix unknown module config logging, make dark mode modem circle stroke color white so they are visible * Additional logging cleanup * hast * Set unmessagable to true if the longname has the unmessagable emoji * Connect error handling improvements * Admin popup list icon and activity lights updates * Revert use of .toolbar back to .navigationBarItems * More public logging * Better BLE error handling * Node DB progress meter * minor tweak to activity light interaction timing * Fix comment linting, remove stale keys * Remove stale keys * Easy linting fixes * Two more simple linting fixes * clean up meshtasticapp * More public logging * Replay config * Logging * Fix for unselected node on Settings * Tweak to progress meter based on device idiom * Update protos * Session replay redaction of messages * Serial fix for old devices, and a let statement * Mask text too * Fix typo * BLE poweredOff is now an auto-reconnectable error * Update logging * Fix for peerRemovedPairingInformation * Logging for BLE peripheral:didUpdateValueFor errors. * Fix for inconsistent swipe disconnect behavior * periperal:didUpdateValueFor error handling * Fix for BLEConnection continuation guarding * BLEConnection actor deadlock on disconnect * Heartbeat nonce * Fix for swipe disconnect and task cancellation * Fix for swipe actions not honoring .disabled() * Tell BLETransport when BLEConnection is cancelled * Update navigation logging * Logging updates * Bump version to 2.7.0 * Organize into folders and heartbeat stuff * Minor improvements to manual TCP connection * Auto-connect toggle * Possible BLE bug, still waiting to see in logs * Concurrency tweaks * Concurrency improvements * requestDeviceMetadata fix. fixes remote admin * Minor typo fixes * "All" button for log filters: category and level * More robust continuation handling for BLE * @FetchRequest based ChannelMessageList * Update info.plist and device hardware file * Move auto connect toggle to app settings and debug mode, tint properly with the accent color * Add label to auto connect toggle * Update log for node info received from ourselves over the mesh * Remove unused scrollViewProxy * Update Meshtastic/Views/Onboarding/DeviceOnboarding.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update target for connect view * Properly Set datadog environment * Comment out ble manager * Adjust cyclomatic complexity thresholds in .swiftlint.yml * Linting fixes, delete ble manager * Make session replay debug only --------- Co-authored-by: jake-b <jake-b@users.noreply.github.com> Co-authored-by: jake <jake@jakes-Mac-mini.local> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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.widgetURL(URL(string: "meshtastic:///connect"))
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} dynamicIsland: { context in
DynamicIsland {
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DynamicIslandExpandedRegion(.leading) {
if context.state.totalNodes > 0 {
Text(" \(context.state.nodesOnline) online")
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.font(.callout)
.foregroundStyle(.secondary)
.fixedSize()
} else {
Text(" ")
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.font(.callout)
.foregroundStyle(.secondary)
.fixedSize()
}
Text("Ch. Util: \(context.state.channelUtilization?.formatted(.number.precision(.fractionLength(2))) ?? Constants.nilValueIndicator)%")
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.font(.caption2)
.foregroundStyle(.secondary)
.fixedSize()
Text("Airtime: \(context.state.airtime?.formatted(.number.precision(.fractionLength(2))) ?? Constants.nilValueIndicator)%")
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.font(.caption2)
.foregroundStyle(.secondary)
.fixedSize()
Text("Sent: \(context.state.sentPackets)")
.font(.caption2)
.foregroundStyle(.secondary)
.fixedSize()
Text("Received: \(context.state.receivedPackets)")
.font(.caption2)
.foregroundStyle(.secondary)
.fixedSize()
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}
DynamicIslandExpandedRegion(.center) {
TimerView(timerRange: context.state.timerRange)
.tint(Color("LightIndigo"))
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}
DynamicIslandExpandedRegion(.trailing, priority: 1) {
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Spacer()
Text("Bad: \(context.state.badReceivedPackets)")
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.font(.caption)
.foregroundStyle(.secondary)
.fixedSize()
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Text("Dupe: \(context.state.dupeReceivedPackets)")
.font(.caption)
.foregroundStyle(.secondary)
.fixedSize()
Text("Relayed: \(context.state.packetsSentRelay)")
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.font(.caption)
.foregroundStyle(.secondary)
.fixedSize()
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Text("Relay Cancel: \(context.state.packetsCanceledRelay)")
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.font(.caption)
.foregroundStyle(.secondary)
.fixedSize()
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}
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DynamicIslandExpandedRegion(.bottom) {
Text("Last Heard: \(Date().formatted())")
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.font(.caption2)
.fontWeight(.medium)
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.foregroundStyle(.tint)
.fixedSize()
}
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} compactLeading: {
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Image("m-logo-black")
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.resizable()
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.frame(width: 25)
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.padding(4)
.background(.green.gradient, in: ContainerRelativeShape())
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} compactTrailing: {
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Text(timerInterval: context.state.timerRange, countsDown: true)
.monospacedDigit()
.foregroundColor(Color("LightIndigo"))
.frame(width: 40)
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} minimal: {
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Image("m-logo-black")
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.resizable()
.frame(width: 24.0)
.padding(4)
.background(.green.gradient, in: ContainerRelativeShape())
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}
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.contentMargins(.trailing, 32, for: .expanded)
.contentMargins([.leading, .top, .bottom], 6, for: .compactLeading)
.contentMargins(.all, 6, for: .minimal)
Transports Interface to Support TCP for all Platforms and Serial on Mac (#1341) * Initial implementation of transports * Initial LogRadio implementation * Fixes for Settings view (caused by debug commenting) * Refinement of the object and actor model * Connect view text and tab updates * Fix mac catalyst and tests * Warning and logging clean-up * In progress commit * Serial Transport and Reconnect draft work * Serial transport and reconnection draft work * Quick fix for BLE - still more work to do * interim commit * More in progress changes * Minor improvements * Pretty good initial implementation * Bump version beyond the app store * Fix for disconnection swipeAction * Tweaks to TCPConnection implementation * Retry for NONCE_ONLY_DB * Revert json string change * Simplified some of the API + "Anti-discovery" * Tweaks for devices leaving the discovery process * Bump version * iOS26 Tweaks * Tweaks and bug fixes * Add link with slash sf symbol * update symbol image on connect view * BLE disconnect handling * Log privacy attributes * Onboarding and minor fixes. * change database to nodes, add emoji to tcp logs * Error handling improvements * More logging emojis * Suppressed unnecessary errors on disconnect * Heartbeat emoji * Add bluetooth symbol * add privacy attributes to [TCP] logs, add custom bluetooth logo * Improve routing logs * Emoji for connect logs * Heartbeat emoji * Add CBCentralManagerScanOptionAllowDuplicatesKey options to central for bluetooth * fix nav errors by switching from observableobject to state * Update connection indicator icon * fix for BLE disconnects * Connection process fixes * More fixes/tweaks to connection process * Strict concurrency * Fix some warnings, remove wifi warning * delete stale keys * interim commit * Update privacy for log, fix wrong space * fix a couple of linting items * Switch to targeted * interim commit * BLE Signal strenth on connect view * Remove BLE RSSI from long press menu * Modem lights * minor spacing tweak * Additional BLE logging and a scanning fix. * Discovery and BLE RSSI improvements * Background suspension * Update isConnected to enable UI during db load * update protobufs * Replace config if statements with switches, Fix unknown module config logging, make dark mode modem circle stroke color white so they are visible * Additional logging cleanup * hast * Set unmessagable to true if the longname has the unmessagable emoji * Connect error handling improvements * Admin popup list icon and activity lights updates * Revert use of .toolbar back to .navigationBarItems * More public logging * Better BLE error handling * Node DB progress meter * minor tweak to activity light interaction timing * Fix comment linting, remove stale keys * Remove stale keys * Easy linting fixes * Two more simple linting fixes * clean up meshtasticapp * More public logging * Replay config * Logging * Fix for unselected node on Settings * Tweak to progress meter based on device idiom * Update protos * Session replay redaction of messages * Serial fix for old devices, and a let statement * Mask text too * Fix typo * BLE poweredOff is now an auto-reconnectable error * Update logging * Fix for peerRemovedPairingInformation * Logging for BLE peripheral:didUpdateValueFor errors. * Fix for inconsistent swipe disconnect behavior * periperal:didUpdateValueFor error handling * Fix for BLEConnection continuation guarding * BLEConnection actor deadlock on disconnect * Heartbeat nonce * Fix for swipe disconnect and task cancellation * Fix for swipe actions not honoring .disabled() * Tell BLETransport when BLEConnection is cancelled * Update navigation logging * Logging updates * Bump version to 2.7.0 * Organize into folders and heartbeat stuff * Minor improvements to manual TCP connection * Auto-connect toggle * Possible BLE bug, still waiting to see in logs * Concurrency tweaks * Concurrency improvements * requestDeviceMetadata fix. fixes remote admin * Minor typo fixes * "All" button for log filters: category and level * More robust continuation handling for BLE * @FetchRequest based ChannelMessageList * Update info.plist and device hardware file * Move auto connect toggle to app settings and debug mode, tint properly with the accent color * Add label to auto connect toggle * Update log for node info received from ourselves over the mesh * Remove unused scrollViewProxy * Update Meshtastic/Views/Onboarding/DeviceOnboarding.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update target for connect view * Properly Set datadog environment * Comment out ble manager * Adjust cyclomatic complexity thresholds in .swiftlint.yml * Linting fixes, delete ble manager * Make session replay debug only --------- Co-authored-by: jake-b <jake-b@users.noreply.github.com> Co-authored-by: jake <jake@jakes-Mac-mini.local> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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.widgetURL(URL(string: "meshtastic:///connect"))
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}
}
}
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struct WidgetsLiveActivity_Previews: PreviewProvider {
static let attributes = MeshActivityAttributes(nodeNum: 123456789, name: "RAK Compact Rotary Handset Gray 8E6G")
static let state = MeshActivityAttributes.ContentState(uptimeSeconds: 600, channelUtilization: 1.2, airtime: 3.5, sentPackets: 12587, receivedPackets: 12555, badReceivedPackets: 800, dupeReceivedPackets: 100, packetsSentRelay: 250, packetsCanceledRelay: 372, nodesOnline: 99, totalNodes: 100, timerRange: Date.now...Date(timeIntervalSinceNow: 300))
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static var previews: some View {
attributes
.previewContext(state, viewKind: .dynamicIsland(.compact))
.previewDisplayName("Compact")
attributes
.previewContext(state, viewKind: .dynamicIsland(.minimal))
.previewDisplayName("Minimal")
attributes
.previewContext(state, viewKind: .dynamicIsland(.expanded))
.previewDisplayName("Expanded")
attributes
.previewContext(state, viewKind: .content)
.previewDisplayName("Notification")
}
}
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struct LiveActivityView: View {
@Environment(\.colorScheme) private var colorScheme
@Environment(\.isLuminanceReduced) var isLuminanceReduced
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var nodeName: String
var uptimeSeconds: UInt32?
var channelUtilization: Float?
var airtime: Float?
var sentPackets: UInt32
var receivedPackets: UInt32
var badReceivedPackets: UInt32
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var dupeReceivedPackets: UInt32
var packetsSentRelay: UInt32
var packetsCanceledRelay: UInt32
var nodesOnline: UInt32
var totalNodes: UInt32
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var timerRange: ClosedRange<Date>
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var body: some View {
HStack {
Spacer()
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Image(colorScheme == .light ? "m-logo-black" : "m-logo-white")
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.resizable()
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.clipShape(ContainerRelativeShape())
.opacity(isLuminanceReduced ? 0.5 : 1.0)
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.aspectRatio(contentMode: .fit)
.frame(minWidth: 25, idealWidth: 45, maxWidth: 55)
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Spacer()
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NodeInfoView(isLuminanceReduced: _isLuminanceReduced, nodeName: nodeName, uptimeSeconds: uptimeSeconds, channelUtilization: channelUtilization, airtime: airtime, sentPackets: sentPackets, receivedPackets: receivedPackets, badReceivedPackets: badReceivedPackets,
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dupeReceivedPackets: dupeReceivedPackets, packetsSentRelay: packetsSentRelay, packetsCanceledRelay: packetsCanceledRelay, nodesOnline: nodesOnline, timerRange: timerRange)
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Spacer()
}
.tint(.primary)
.padding([.leading, .top, .bottom])
.padding(.trailing, 25)
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.activityBackgroundTint(colorScheme == .light ? Color("LiveActivityBackground") : Color("AccentColorDimmed"))
.activitySystemActionForegroundColor(.primary)
}
}
struct NodeInfoView: View {
@Environment(\.isLuminanceReduced) var isLuminanceReduced
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var nodeName: String
var uptimeSeconds: UInt32?
var channelUtilization: Float?
var airtime: Float?
var sentPackets: UInt32
var receivedPackets: UInt32
var badReceivedPackets: UInt32
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var dupeReceivedPackets: UInt32
var packetsSentRelay: UInt32
var packetsCanceledRelay: UInt32
var nodesOnline: UInt32
var timerRange: ClosedRange<Date>
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var body: some View {
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let errorRate = (Double(badReceivedPackets) / Double(receivedPackets)) * 100
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VStack(alignment: .leading, spacing: 0) {
Text(nodeName)
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.font(nodeName.count > 14 ? .callout : .title3)
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.fontWeight(.semibold)
.foregroundStyle(.tint)
// Text("\(channelUtilization.map { String(format: "Ch. Util: %.2f", $0 ) } ?? "--")% \(airtime.map { String(format: "Airtime: %.2f", $0) } ?? "--")%")
Text("Ch. Util: \(channelUtilization?.formatted(.number.precision(.fractionLength(2))) ?? Constants.nilValueIndicator)%")
.font(.caption)
.fontWeight(.medium)
.foregroundStyle(.secondary)
.opacity(isLuminanceReduced ? 0.8 : 1.0)
.fixedSize()
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Text("Packets: Sent \(sentPackets) Rec. \(receivedPackets)")
.font(.caption)
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.fontWeight(.medium)
.foregroundStyle(.secondary)
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.opacity(isLuminanceReduced ? 0.8 : 1.0)
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.fixedSize()
Text("Bad: \(badReceivedPackets) Error Rate: \(errorRate.formatted(.number.precision(.fractionLength(2))))%")
.font(.caption)
.fontWeight(.medium)
.foregroundStyle(.secondary)
.opacity(isLuminanceReduced ? 0.8 : 1.0)
.fixedSize()
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Text("Connected: \(nodesOnline) nodes online")
.font(.caption)
.fontWeight(.medium)
.foregroundStyle(.secondary)
.opacity(isLuminanceReduced ? 0.8 : 1.0)
.fixedSize()
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let now = Date()
Text("Last Heard: \(now.formatted())")
.font(.caption)
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.fontWeight(.medium)
.foregroundStyle(.secondary)
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.opacity(isLuminanceReduced ? 0.8 : 1.0)
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.fixedSize()
HStack {
if timerRange.upperBound >= now {
Text("Next Update:")
.font(.caption)
.fontWeight(.medium)
.foregroundStyle(.secondary)
.opacity(isLuminanceReduced ? 0.8 : 1.0)
.fixedSize()
Text(timerInterval: timerRange, countsDown: true)
.monospacedDigit()
.multilineTextAlignment(.leading)
.font(.caption)
.fontWeight(.medium)
.foregroundStyle(.tint)
} else {
Text("Not Connected")
.multilineTextAlignment(.leading)
.font(.caption)
.fontWeight(.semibold)
.foregroundStyle(.tint)
}
}
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}
}
}
struct TimerView: View {
@Environment(\.isLuminanceReduced) var isLuminanceReduced
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var timerRange: ClosedRange<Date>
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var body: some View {
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VStack(alignment: .center) {
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Text("UPDATE IN")
.font(.caption2)
.allowsTightening(/*@START_MENU_TOKEN@*/true/*@END_MENU_TOKEN@*/)
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.fontWeight(.medium)
.foregroundStyle(.secondary)
.opacity(isLuminanceReduced ? 0.5 : 1.0)
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Text(timerInterval: timerRange, countsDown: true)
.monospacedDigit()
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.multilineTextAlignment(.center)
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.frame(width: 80)
.font(.callout)
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.fontWeight(.semibold)
.foregroundStyle(.tint)
Image(systemName: "timer")
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.symbolRenderingMode(.multicolor)
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.resizable()
.foregroundStyle(.secondary)
.frame(width: 30, height: 30)
.opacity(isLuminanceReduced ? 0.5 : 1.0)
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.offset(y: -5)
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}
}
}
struct ExpandedTrailingView: View {
var nodeName: String
var connected: Bool
var channelUtilization: Float
var airtime: Float
var batteryLevel: UInt32
var timerInterval: ClosedRange<Date>
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var body: some View {
HStack(alignment: .lastTextBaseline) {
Spacer()
TimerView(timerRange: timerInterval)
}
.tint(Color("LightIndigo"))
}
}
#endif