Meshtastic-Apple/Meshtastic/Views/Nodes/PositionLog.swift

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//
// LocationHistory.swift
// Meshtastic
//
// Copyright(c) Garth Vander Houwen 7/5/22.
//
import SwiftUI
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import OSLog
struct PositionLog: View {
@Environment(\.managedObjectContext) var context
Transports Interface to Support TCP for all Platforms and Serial on Mac (#1341) * Initial implementation of transports * Initial LogRadio implementation * Fixes for Settings view (caused by debug commenting) * Refinement of the object and actor model * Connect view text and tab updates * Fix mac catalyst and tests * Warning and logging clean-up * In progress commit * Serial Transport and Reconnect draft work * Serial transport and reconnection draft work * Quick fix for BLE - still more work to do * interim commit * More in progress changes * Minor improvements * Pretty good initial implementation * Bump version beyond the app store * Fix for disconnection swipeAction * Tweaks to TCPConnection implementation * Retry for NONCE_ONLY_DB * Revert json string change * Simplified some of the API + "Anti-discovery" * Tweaks for devices leaving the discovery process * Bump version * iOS26 Tweaks * Tweaks and bug fixes * Add link with slash sf symbol * update symbol image on connect view * BLE disconnect handling * Log privacy attributes * Onboarding and minor fixes. * change database to nodes, add emoji to tcp logs * Error handling improvements * More logging emojis * Suppressed unnecessary errors on disconnect * Heartbeat emoji * Add bluetooth symbol * add privacy attributes to [TCP] logs, add custom bluetooth logo * Improve routing logs * Emoji for connect logs * Heartbeat emoji * Add CBCentralManagerScanOptionAllowDuplicatesKey options to central for bluetooth * fix nav errors by switching from observableobject to state * Update connection indicator icon * fix for BLE disconnects * Connection process fixes * More fixes/tweaks to connection process * Strict concurrency * Fix some warnings, remove wifi warning * delete stale keys * interim commit * Update privacy for log, fix wrong space * fix a couple of linting items * Switch to targeted * interim commit * BLE Signal strenth on connect view * Remove BLE RSSI from long press menu * Modem lights * minor spacing tweak * Additional BLE logging and a scanning fix. * Discovery and BLE RSSI improvements * Background suspension * Update isConnected to enable UI during db load * update protobufs * Replace config if statements with switches, Fix unknown module config logging, make dark mode modem circle stroke color white so they are visible * Additional logging cleanup * hast * Set unmessagable to true if the longname has the unmessagable emoji * Connect error handling improvements * Admin popup list icon and activity lights updates * Revert use of .toolbar back to .navigationBarItems * More public logging * Better BLE error handling * Node DB progress meter * minor tweak to activity light interaction timing * Fix comment linting, remove stale keys * Remove stale keys * Easy linting fixes * Two more simple linting fixes * clean up meshtasticapp * More public logging * Replay config * Logging * Fix for unselected node on Settings * Tweak to progress meter based on device idiom * Update protos * Session replay redaction of messages * Serial fix for old devices, and a let statement * Mask text too * Fix typo * BLE poweredOff is now an auto-reconnectable error * Update logging * Fix for peerRemovedPairingInformation * Logging for BLE peripheral:didUpdateValueFor errors. * Fix for inconsistent swipe disconnect behavior * periperal:didUpdateValueFor error handling * Fix for BLEConnection continuation guarding * BLEConnection actor deadlock on disconnect * Heartbeat nonce * Fix for swipe disconnect and task cancellation * Fix for swipe actions not honoring .disabled() * Tell BLETransport when BLEConnection is cancelled * Update navigation logging * Logging updates * Bump version to 2.7.0 * Organize into folders and heartbeat stuff * Minor improvements to manual TCP connection * Auto-connect toggle * Possible BLE bug, still waiting to see in logs * Concurrency tweaks * Concurrency improvements * requestDeviceMetadata fix. fixes remote admin * Minor typo fixes * "All" button for log filters: category and level * More robust continuation handling for BLE * @FetchRequest based ChannelMessageList * Update info.plist and device hardware file * Move auto connect toggle to app settings and debug mode, tint properly with the accent color * Add label to auto connect toggle * Update log for node info received from ourselves over the mesh * Remove unused scrollViewProxy * Update Meshtastic/Views/Onboarding/DeviceOnboarding.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update target for connect view * Properly Set datadog environment * Comment out ble manager * Adjust cyclomatic complexity thresholds in .swiftlint.yml * Linting fixes, delete ble manager * Make session replay debug only --------- Co-authored-by: jake-b <jake-b@users.noreply.github.com> Co-authored-by: jake <jake@jakes-Mac-mini.local> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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@EnvironmentObject var accessoryManager: AccessoryManager
@Environment(\.verticalSizeClass) var verticalSizeClass: UserInterfaceSizeClass?
@Environment(\.horizontalSizeClass) var horizontalSizeClass: UserInterfaceSizeClass?
var useGrid: Bool {
let result = (verticalSizeClass == .regular || verticalSizeClass == .compact) && horizontalSizeClass == .compact
return result
}
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@State var isExporting = false
@State var exportString = ""
@ObservedObject var node: NodeInfoEntity
@State private var isPresentingClearLogConfirm = false
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@State private var sortOrder = [KeyPathComparator(\PositionEntity.time)]
var body: some View {
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VStack {
if node.hasPositions {
let localeDateFormat = DateFormatter.dateFormat(fromTemplate: "yyMMddjmma", options: 0, locale: Locale.current)
let dateFormatString = (localeDateFormat ?? "MM/dd/YY j:mma").replacingOccurrences(of: ",", with: "")
if UIDevice.current.userInterfaceIdiom == .pad && !useGrid || UIDevice.current.userInterfaceIdiom == .mac {
// Add a table for mac and ipad
let positions = node.positions?.reversed() as? [PositionEntity] ?? []
Table(positions, sortOrder: $sortOrder) {
TableColumn("Latitude") { position in
Text(String(format: "%.5f", position.latitude ?? 0))
}
.width(min: 120)
TableColumn("Longitude") { position in
Text(String(format: "%.5f", position.longitude ?? 0))
}
.width(min: 120)
TableColumn("Altitude") { position in
let altitude = Measurement(value: Double(position.altitude), unit: UnitLength.meters)
Text(String(altitude.formatted()))
}
TableColumn("Sats") { position in
Text(String(position.satsInView))
}
TableColumn("Speed") { position in
let speed = Measurement(value: Double(position.speed), unit: UnitSpeed.kilometersPerHour)
Text(speed.formatted(.measurement(width: .abbreviated, numberFormatStyle: .number.precision(.fractionLength(0)))))
}
TableColumn("Heading") { position in
let degrees = Angle.degrees(Double(position.heading))
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let heading = Measurement(value: degrees.degrees, unit: UnitAngle.degrees)
Text(heading.formatted(.measurement(width: .narrow, numberFormatStyle: .number.precision(.fractionLength(0)))))
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.textSelection(.enabled)
}
TableColumn("SNR") { position in
Text("\(String(format: "%.2f", position.snr)) dB")
}
TableColumn("Time Stamp") { position in
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Text(position.time?.formattedDate(format: dateFormatString) ?? "Unknown Age".localized)
}
.width(min: 180)
}
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.textSelection(.enabled)
} else {
ScrollView {
// Use a grid on iOS as a table only shows a single column
let columns = [
GridItem(spacing: 0.1),
GridItem(spacing: 0.1),
GridItem(.flexible(minimum: 35, maximum: 40), spacing: 0.1),
GridItem(.flexible(minimum: 45, maximum: 50), spacing: 0.1),
GridItem(spacing: 0)
]
LazyVGrid(columns: columns, alignment: .leading, spacing: 1) {
GridRow {
Text("Latitude")
.font(.caption2)
.fontWeight(.bold)
Text("Longitude")
.font(.caption2)
.fontWeight(.bold)
Text("Sats")
.font(.caption2)
.fontWeight(.bold)
Text("Alt")
.font(.caption2)
.fontWeight(.bold)
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Text("Timestamp")
.font(.caption2)
.fontWeight(.bold)
}
if let positions = node.positions?.reversed() as? [PositionEntity] {
ForEach(positions, id: \.self) { (mappin: PositionEntity) in
let altitude = Measurement(value: Double(mappin.altitude), unit: UnitLength.meters)
GridRow {
Text(String(format: "%.5f", mappin.latitude ?? 0))
.font(.caption2)
Text(String(format: "%.5f", mappin.longitude ?? 0))
.font(.caption2)
Text(String(mappin.satsInView))
.font(.caption2)
Text(altitude.formatted())
.font(.caption2)
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Text(mappin.time?.formattedDate(format: dateFormatString) ?? "Unknown Age".localized)
.font(.caption2)
}
}
}
}
}
.padding(.leading)
}
HStack {
Button(role: .destructive) {
isPresentingClearLogConfirm = true
} label: {
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Label("Clear Log", systemImage: "trash.fill")
}
.buttonStyle(.bordered)
.buttonBorderShape(.capsule)
.controlSize(.large)
.padding(.bottom)
.padding(.leading)
.confirmationDialog(
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"Are you sure?",
isPresented: $isPresentingClearLogConfirm,
titleVisibility: .visible
) {
Button("Delete all positions?", role: .destructive) {
if clearPositions(destNum: node.num, context: context) {
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Logger.services.info("Successfully Cleared Position Log")
} else {
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Logger.services.error("Clear Position Log Failed")
}
}
}
Button {
exportString = positionToCsvFile(positions: node.positions!.array as? [PositionEntity] ?? [])
isExporting = true
} label: {
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Label("Save", systemImage: "square.and.arrow.down")
}
.buttonStyle(.bordered)
.buttonBorderShape(.capsule)
.controlSize(.large)
.padding(.bottom)
.padding(.trailing)
}
.fileExporter(
isPresented: $isExporting,
document: CsvDocument(emptyCsv: exportString),
contentType: .commaSeparatedText,
defaultFilename: String("\(node.user?.longName ?? "Node") Position Log"),
onCompletion: { result in
switch result {
case .success:
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Logger.services.info("Position log download succeeded.")
self.isExporting = false
case .failure(let error):
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Logger.services.error("Position log download failed: \(error.localizedDescription, privacy: .public)")
}
}
)
} else {
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ContentUnavailableView("No Positions", systemImage: "mappin.slash")
}
}
.navigationTitle("Position Log \(node.positions?.count ?? 0) Points")
.navigationBarItems(
trailing:
ZStack {
Transports Interface to Support TCP for all Platforms and Serial on Mac (#1341) * Initial implementation of transports * Initial LogRadio implementation * Fixes for Settings view (caused by debug commenting) * Refinement of the object and actor model * Connect view text and tab updates * Fix mac catalyst and tests * Warning and logging clean-up * In progress commit * Serial Transport and Reconnect draft work * Serial transport and reconnection draft work * Quick fix for BLE - still more work to do * interim commit * More in progress changes * Minor improvements * Pretty good initial implementation * Bump version beyond the app store * Fix for disconnection swipeAction * Tweaks to TCPConnection implementation * Retry for NONCE_ONLY_DB * Revert json string change * Simplified some of the API + "Anti-discovery" * Tweaks for devices leaving the discovery process * Bump version * iOS26 Tweaks * Tweaks and bug fixes * Add link with slash sf symbol * update symbol image on connect view * BLE disconnect handling * Log privacy attributes * Onboarding and minor fixes. * change database to nodes, add emoji to tcp logs * Error handling improvements * More logging emojis * Suppressed unnecessary errors on disconnect * Heartbeat emoji * Add bluetooth symbol * add privacy attributes to [TCP] logs, add custom bluetooth logo * Improve routing logs * Emoji for connect logs * Heartbeat emoji * Add CBCentralManagerScanOptionAllowDuplicatesKey options to central for bluetooth * fix nav errors by switching from observableobject to state * Update connection indicator icon * fix for BLE disconnects * Connection process fixes * More fixes/tweaks to connection process * Strict concurrency * Fix some warnings, remove wifi warning * delete stale keys * interim commit * Update privacy for log, fix wrong space * fix a couple of linting items * Switch to targeted * interim commit * BLE Signal strenth on connect view * Remove BLE RSSI from long press menu * Modem lights * minor spacing tweak * Additional BLE logging and a scanning fix. * Discovery and BLE RSSI improvements * Background suspension * Update isConnected to enable UI during db load * update protobufs * Replace config if statements with switches, Fix unknown module config logging, make dark mode modem circle stroke color white so they are visible * Additional logging cleanup * hast * Set unmessagable to true if the longname has the unmessagable emoji * Connect error handling improvements * Admin popup list icon and activity lights updates * Revert use of .toolbar back to .navigationBarItems * More public logging * Better BLE error handling * Node DB progress meter * minor tweak to activity light interaction timing * Fix comment linting, remove stale keys * Remove stale keys * Easy linting fixes * Two more simple linting fixes * clean up meshtasticapp * More public logging * Replay config * Logging * Fix for unselected node on Settings * Tweak to progress meter based on device idiom * Update protos * Session replay redaction of messages * Serial fix for old devices, and a let statement * Mask text too * Fix typo * BLE poweredOff is now an auto-reconnectable error * Update logging * Fix for peerRemovedPairingInformation * Logging for BLE peripheral:didUpdateValueFor errors. * Fix for inconsistent swipe disconnect behavior * periperal:didUpdateValueFor error handling * Fix for BLEConnection continuation guarding * BLEConnection actor deadlock on disconnect * Heartbeat nonce * Fix for swipe disconnect and task cancellation * Fix for swipe actions not honoring .disabled() * Tell BLETransport when BLEConnection is cancelled * Update navigation logging * Logging updates * Bump version to 2.7.0 * Organize into folders and heartbeat stuff * Minor improvements to manual TCP connection * Auto-connect toggle * Possible BLE bug, still waiting to see in logs * Concurrency tweaks * Concurrency improvements * requestDeviceMetadata fix. fixes remote admin * Minor typo fixes * "All" button for log filters: category and level * More robust continuation handling for BLE * @FetchRequest based ChannelMessageList * Update info.plist and device hardware file * Move auto connect toggle to app settings and debug mode, tint properly with the accent color * Add label to auto connect toggle * Update log for node info received from ourselves over the mesh * Remove unused scrollViewProxy * Update Meshtastic/Views/Onboarding/DeviceOnboarding.swift Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update target for connect view * Properly Set datadog environment * Comment out ble manager * Adjust cyclomatic complexity thresholds in .swiftlint.yml * Linting fixes, delete ble manager * Make session replay debug only --------- Co-authored-by: jake-b <jake-b@users.noreply.github.com> Co-authored-by: jake <jake@jakes-Mac-mini.local> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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ConnectedDevice(deviceConnected: accessoryManager.isConnected, name: accessoryManager.activeConnection?.device.shortName ?? "?")
})
}
}