Meshtastic-Android/app/src/main/java/com/geeksville/mesh/service/MeshServiceLocationCallback.kt
2021-03-29 20:33:06 +08:00

72 lines
3 KiB
Kotlin

package com.geeksville.mesh.service
import android.location.Location
import android.os.RemoteException
import com.geeksville.mesh.DataPacket
import com.google.android.gms.location.LocationCallback
import com.google.android.gms.location.LocationResult
val Location.isAccurateForMesh: Boolean get() = !this.hasAccuracy() || this.accuracy < 200
private fun List<Location>.filterAccurateForMesh() = filter { it.isAccurateForMesh }
private fun LocationResult.lastLocationOrBestEffort(): Location? {
return lastLocation ?: locations.filterAccurateForMesh().lastOrNull()
}
typealias SendPosition = (Double, Double, Int, Int, Boolean) -> Unit // Lat, Lon, alt, destNum, wantResponse
typealias OnSendFailure = () -> Unit
typealias GetNodeNum = () -> Int
class MeshServiceLocationCallback(
private val onSendPosition: SendPosition,
private val onSendPositionFailed: OnSendFailure,
private val getNodeNum: GetNodeNum
) : LocationCallback() {
companion object {
const val DEFAULT_SEND_RATE_LIMIT = 30
}
private var lastSendTimeMs: Long = 0L
override fun onLocationResult(locationResult: LocationResult) {
super.onLocationResult(locationResult)
locationResult.lastLocationOrBestEffort()?.let { location ->
MeshService.info("got phone location")
if (location.isAccurateForMesh) { // if within 200 meters, or accuracy is unknown
try {
// Do we want to broadcast this position globally, or are we just telling the local node what its current position is (
val shouldBroadcast =
true // no need to rate limit, because we are just sending at the interval requested by the preferences
val destinationNumber =
if (shouldBroadcast) DataPacket.NODENUM_BROADCAST else getNodeNum()
// Note: we never want this message sent as a reliable message, because it is low value and we'll be sending one again later anyways
sendPosition(location, destinationNumber, wantResponse = false)
} catch (ex: RemoteException) { // Really a RadioNotConnected exception, but it has changed into this type via remoting
MeshService.warn("Lost connection to radio, stopping location requests")
onSendPositionFailed()
} catch (ex: BLEException) { // Really a RadioNotConnected exception, but it has changed into this type via remoting
MeshService.warn("BLE exception, stopping location requests $ex")
onSendPositionFailed()
}
} else {
MeshService.warn("accuracy ${location.accuracy} is too poor to use")
}
}
}
private fun sendPosition(location: Location, destinationNumber: Int, wantResponse: Boolean) {
onSendPosition(
location.latitude,
location.longitude,
location.altitude.toInt(),
destinationNumber,
wantResponse // wantResponse?
)
}
}