mirror of
https://github.com/meshtastic/Meshtastic-Android.git
synced 2026-04-20 22:23:37 +00:00
757 lines
33 KiB
Kotlin
757 lines
33 KiB
Kotlin
/*
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* Copyright (c) 2025 Meshtastic LLC
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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@file:Suppress("MissingPermission")
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package com.geeksville.mesh.service
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import android.bluetooth.BluetoothDevice
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import android.bluetooth.BluetoothGatt
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import android.bluetooth.BluetoothGattCallback
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import android.bluetooth.BluetoothGattCharacteristic
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import android.bluetooth.BluetoothGattDescriptor
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import android.bluetooth.BluetoothManager
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import android.bluetooth.BluetoothProfile
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import android.content.Context
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import android.os.Build
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import android.os.DeadObjectException
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import android.os.Handler
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import android.os.Looper
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import com.geeksville.mesh.android.GeeksvilleApplication
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import com.geeksville.mesh.android.Logging
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import com.geeksville.mesh.concurrent.CallbackContinuation
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import com.geeksville.mesh.concurrent.Continuation
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import com.geeksville.mesh.concurrent.SyncContinuation
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import com.geeksville.mesh.util.exceptionReporter
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import kotlinx.coroutines.CoroutineScope
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import kotlinx.coroutines.Dispatchers
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import kotlinx.coroutines.Job
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import kotlinx.coroutines.Runnable
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import kotlinx.coroutines.delay
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import kotlinx.coroutines.launch
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import java.io.Closeable
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import java.util.Random
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import java.util.UUID
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private val Context.bluetoothManager
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get() = getSystemService(Context.BLUETOOTH_SERVICE) as BluetoothManager?
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// / Return a standard BLE 128 bit UUID from the short 16 bit versions
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fun longBLEUUID(hexFour: String): UUID = UUID.fromString("0000$hexFour-0000-1000-8000-00805f9b34fb")
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/**
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* Uses coroutines to safely access a bluetooth GATT device with a synchronous API
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*
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* The BTLE API on android is dumb. You can only have one outstanding operation in flight to the device. If you try to
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* do something when something is pending, the operation just returns false. You are expected to chain your operations
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* from the results callbacks.
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*
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* This class fixes the API by using coroutines to let you safely do a series of BTLE operations.
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*/
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class SafeBluetooth(private val context: Context, private val device: BluetoothDevice) :
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Logging,
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Closeable {
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// / Timeout before we declare a bluetooth operation failed (used for synchronous API operations only)
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var timeoutMsec = 20 * 1000L
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// / Users can access the GATT directly as needed
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@Volatile var gatt: BluetoothGatt? = null
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@Volatile var state = BluetoothProfile.STATE_DISCONNECTED
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@Volatile private var currentWork: BluetoothContinuation? = null
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private val workQueue = mutableListOf<BluetoothContinuation>()
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// Called for reconnection attemps
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@Volatile private var connectionCallback: ((Result<Unit>) -> Unit)? = null
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@Volatile private var lostConnectCallback: (() -> Unit)? = null
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// / from characteristic UUIDs to the handler function for notfies
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private val notifyHandlers = mutableMapOf<UUID, (BluetoothGattCharacteristic) -> Unit>()
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private val serviceScope = CoroutineScope(Dispatchers.IO)
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/** A BLE status code based error */
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class BLEStatusException(val status: Int, msg: String) : BLEException(msg)
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// 0x2902 org.bluetooth.descriptor.gatt.client_characteristic_configuration.xml
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private val configurationDescriptorUUID = longBLEUUID("2902")
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/**
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* a schedulable bit of bluetooth work, includes both the closure to call to start the operation and the completion
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* (either async or sync) to call when it completes
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*/
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private class BluetoothContinuation(
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val tag: String,
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val completion: com.geeksville.mesh.concurrent.Continuation<*>,
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val timeoutMillis: Long = 0, // If we want to timeout this operation at a certain time, use a non zero value
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private val startWorkFn: () -> Boolean,
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) : Logging {
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// / Start running a queued bit of work, return true for success or false for fatal bluetooth error
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fun startWork(): Boolean {
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debug("Starting work: $tag")
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return startWorkFn()
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}
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override fun toString(): String = "Work:$tag"
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// / Connection work items are treated specially
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fun isConnect() = tag == "connect" || tag == "reconnect"
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}
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/**
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* skanky hack to restart BLE if it says it is hosed
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* https://stackoverflow.com/questions/35103701/ble-android-onconnectionstatechange-not-being-called
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*/
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private val mHandler: Handler = Handler(Looper.getMainLooper())
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fun restartBle() {
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GeeksvilleApplication.analytics.track("ble_restart") // record # of times we needed to use this nasty hack
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errormsg("Doing emergency BLE restart")
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context.bluetoothManager?.adapter?.let { adp ->
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if (adp.isEnabled) {
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adp.disable()
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// TODO: display some kind of UI about restarting BLE
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mHandler.postDelayed(
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object : Runnable {
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override fun run() {
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if (!adp.isEnabled) {
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adp.enable()
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} else {
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mHandler.postDelayed(this, 2500)
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}
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}
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},
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2500,
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)
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}
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}
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}
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companion object {
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// Our own custom BLE status codes
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private const val STATUS_RELIABLE_WRITE_FAILED = 4403
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private const val STATUS_TIMEOUT = 4404
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private const val STATUS_NOSTART = 4405
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private const val STATUS_SIMFAILURE = 4406
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}
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/**
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* Should we automatically try to reconnect when we lose our connection?
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*
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* Originally this was true, but over time (now that clients are smarter and need to build up more state) I see this
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* was a mistake. Now if the connection drops we just call the lostConnection callback and the client of this API is
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* responsible for reconnecting. This also prevents nasty races when sometimes both the upperlayer and this layer
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* decide to reconnect simultaneously.
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*/
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private val autoReconnect = false
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private val gattCallback =
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object : BluetoothGattCallback() {
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override fun onConnectionStateChange(g: BluetoothGatt, status: Int, newState: Int) = exceptionReporter {
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info("new bluetooth connection state $newState, status $status")
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when (newState) {
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BluetoothProfile.STATE_CONNECTED -> {
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state = newState // we only care about connected/disconnected - not the transitional states
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// If autoconnect is on and this connect attempt failed, hopefully some future attempt will
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// succeed
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if (status != BluetoothGatt.GATT_SUCCESS && autoConnect) {
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errormsg("Connect attempt failed $status, not calling connect completion handler...")
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} else {
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completeWork(status, Unit)
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}
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}
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BluetoothProfile.STATE_DISCONNECTED -> {
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if (gatt == null) {
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errormsg("No gatt: ignoring connection state $newState, status $status")
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} else if (isClosing) {
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info("Got disconnect because we are shutting down, closing gatt")
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gatt = null
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g.close() // Finish closing our gatt here
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} else {
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// cancel any queued ops if we were already connected
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val oldstate = state
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state = newState
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if (oldstate == BluetoothProfile.STATE_CONNECTED) {
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info("Lost connection - aborting current work: $currentWork")
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// If we get a disconnect, just try again otherwise fail all current operations
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// Note: if no work is pending (likely) we also just totally teardown and restart the
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// connection, because we won't be
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// throwing a lost connection exception to any worker.
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if (autoReconnect && (currentWork == null || currentWork?.isConnect() == true)) {
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dropAndReconnect()
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} else {
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lostConnection("lost connection")
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}
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} else if (status == 133) {
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// We were not previously connected and we just failed with our non-auto connection
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// attempt. Therefore we now need
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// to do an autoconnection attempt. When that attempt succeeds/fails the normal
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// callbacks will be called
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// Note: To workaround https://issuetracker.google.com/issues/36995652
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// Always call BluetoothDevice#connectGatt() with autoConnect=false
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// (the race condition does not affect that case). If that connection times out
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// you will get a callback with status=133. Then call BluetoothGatt#connect()
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// to initiate a background connection.
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if (autoConnect) {
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warn("Failed on non-auto connect, falling back to auto connect attempt")
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closeGatt() // Close the old non-auto connection
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lowLevelConnect(true)
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}
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} else if (status == 147) {
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info("got 147, calling lostConnection()")
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lostConnection("code 147")
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}
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if (status == 257) { // mystery error code when phone is hung
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// throw Exception("Mystery bluetooth failure - debug me")
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restartBle()
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}
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}
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}
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}
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}
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override fun onServicesDiscovered(gatt: BluetoothGatt, status: Int) {
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// For testing lie and claim failure
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completeWork(status, Unit)
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}
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override fun onCharacteristicRead(
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gatt: BluetoothGatt,
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characteristic: BluetoothGattCharacteristic,
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status: Int,
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) {
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completeWork(status, characteristic)
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}
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override fun onReliableWriteCompleted(gatt: BluetoothGatt, status: Int) {
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completeWork(status, Unit)
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}
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override fun onCharacteristicWrite(
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gatt: BluetoothGatt,
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characteristic: BluetoothGattCharacteristic,
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status: Int,
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) {
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val reliable = currentReliableWrite
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if (reliable != null) {
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if (!characteristic.value.contentEquals(reliable)) {
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errormsg("A reliable write failed!")
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gatt.abortReliableWrite()
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completeWork(STATUS_RELIABLE_WRITE_FAILED, characteristic) // skanky code to indicate failure
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} else {
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logAssert(gatt.executeReliableWrite())
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// After this execute reliable completes - we can continue with normal operations (see
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// onReliableWriteCompleted)
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}
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} else {
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// Just a standard write - do the normal flow
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completeWork(status, characteristic)
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}
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}
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override fun onMtuChanged(gatt: BluetoothGatt, mtu: Int, status: Int) {
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// Alas, passing back an Int mtu isn't working and since I don't really care what MTU
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// the device was willing to let us have I'm just punting and returning Unit
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if (isSettingMtu) completeWork(status, Unit) else errormsg("Ignoring bogus onMtuChanged")
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}
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/**
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* Callback triggered as a result of a remote characteristic notification.
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*
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* @param gatt GATT client the characteristic is associated with
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* @param characteristic Characteristic that has been updated as a result of a remote notification event.
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*/
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override fun onCharacteristicChanged(gatt: BluetoothGatt, characteristic: BluetoothGattCharacteristic) {
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val handler = notifyHandlers.get(characteristic.uuid)
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if (handler == null) {
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warn("Received notification from $characteristic, but no handler registered")
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} else {
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exceptionReporter { handler(characteristic) }
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}
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}
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/**
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* Callback indicating the result of a descriptor write operation.
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*
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* @param gatt GATT client invoked [BluetoothGatt.writeDescriptor]
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* @param descriptor Descriptor that was writte to the associated remote device.
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* @param status The result of the write operation [BluetoothGatt.GATT_SUCCESS] if the operation succeeds.
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*/
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override fun onDescriptorWrite(gatt: BluetoothGatt, descriptor: BluetoothGattDescriptor, status: Int) {
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completeWork(status, descriptor)
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}
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/**
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* Callback reporting the result of a descriptor read operation.
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*
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* @param gatt GATT client invoked [BluetoothGatt.readDescriptor]
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* @param descriptor Descriptor that was read from the associated remote device.
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* @param status [BluetoothGatt.GATT_SUCCESS] if the read operation was completed successfully
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*/
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override fun onDescriptorRead(gatt: BluetoothGatt, descriptor: BluetoothGattDescriptor, status: Int) {
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completeWork(status, descriptor)
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}
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}
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// To test loss of BLE faults we can randomly fail a certain % of all work items. We
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// skip this for "connect" items because the handling for connection failure is special
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var simFailures = false
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var failPercent =
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10 // 15% failure is unusably high because of constant reconnects, 7% somewhat usable, 10% pretty bad
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private val failRandom = Random()
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private var activeTimeout: Job? = null
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// / If we have work we can do, start doing it.
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private fun startNewWork() {
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logAssert(currentWork == null)
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if (workQueue.isNotEmpty()) {
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val newWork = workQueue.removeAt(0)
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currentWork = newWork
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if (newWork.timeoutMillis != 0L) {
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activeTimeout =
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serviceScope.launch {
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// debug("Starting failsafe timer ${newWork.timeoutMillis}")
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delay(newWork.timeoutMillis)
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errormsg("Failsafe BLE timer expired!")
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completeWork(STATUS_TIMEOUT, Unit) // Throw an exception in that work
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}
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}
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isSettingMtu = false // Most work is not doing MTU stuff, the work that is will re set this flag
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val failThis = simFailures && !newWork.isConnect() && failRandom.nextInt(100) < failPercent
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if (failThis) {
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errormsg("Simulating random work failure!")
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completeWork(STATUS_SIMFAILURE, Unit)
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} else {
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val started = newWork.startWork()
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if (!started) {
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errormsg("Failed to start work, returned error status")
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completeWork(STATUS_NOSTART, Unit) // abandon the current attempt and try for another
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}
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}
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}
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}
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private fun <T> queueWork(tag: String, cont: Continuation<T>, timeout: Long, initFn: () -> Boolean) {
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val btCont = BluetoothContinuation(tag, cont, timeout, initFn)
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synchronized(workQueue) {
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debug("Enqueuing work: ${btCont.tag}")
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workQueue.add(btCont)
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// if we don't have any outstanding operations, run first item in queue
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if (currentWork == null) startNewWork()
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}
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}
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/** Stop any current work */
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private fun stopCurrentWork() {
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activeTimeout?.let {
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it.cancel()
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activeTimeout = null
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}
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currentWork = null
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}
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/** Called from our big GATT callback, completes the current job and then schedules a new one */
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private fun <T : Any> completeWork(status: Int, res: T) {
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exceptionReporter {
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// We might unexpectedly fail inside here, but we don't want to pass that exception back up to the bluetooth
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// GATT layer
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// startup next job in queue before calling the completion handler
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val work =
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synchronized(workQueue) {
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val w = currentWork
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if (w != null) {
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stopCurrentWork() // We are now no longer working on anything
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startNewWork()
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}
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w
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}
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if (work == null) {
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warn("wor completed, but we already killed it via failsafetimer? status=$status, res=$res")
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} else {
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// debug("work ${work.tag} is completed, resuming status=$status, res=$res")
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if (status != 0) {
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work.completion.resumeWithException(
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BLEStatusException(status, "Bluetooth status=$status while doing ${work.tag}"),
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)
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} else {
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work.completion.resume(Result.success(res) as Result<Nothing>)
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}
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}
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}
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}
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/** Something went wrong, abort all queued */
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private fun failAllWork(ex: Exception) {
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synchronized(workQueue) {
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warn("Failing ${workQueue.size} works, because ${ex.message}")
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workQueue.forEach {
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try {
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it.completion.resumeWithException(ex)
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} catch (ex: Exception) {
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errormsg("Mystery exception, why were we informed about our own exceptions?", ex)
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}
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}
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workQueue.clear()
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stopCurrentWork()
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}
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}
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// / helper glue to make sync continuations and then wait for the result
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private fun <T> makeSync(wrappedFn: (SyncContinuation<T>) -> Unit): T {
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val cont = SyncContinuation<T>()
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wrappedFn(cont)
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return cont.await() // was timeoutMsec but we now do the timeout at the lower BLE level
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}
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// Is the gatt trying to repeatedly connect as needed?
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private var autoConnect = false
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// / True if the current active connection is auto (possible for this to be false but autoConnect to be true
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// / if we are in the first non-automated lowLevel connect.
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private var currentConnectIsAuto = false
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private fun lowLevelConnect(autoNow: Boolean): BluetoothGatt? {
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currentConnectIsAuto = autoNow
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logAssert(gatt == null)
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val g =
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
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device.connectGatt(context, autoNow, gattCallback, BluetoothDevice.TRANSPORT_LE)
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} else {
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device.connectGatt(context, autoNow, gattCallback)
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}
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gatt = g
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return g
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}
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// FIXME, pass in true for autoconnect - so we will autoconnect whenever the radio
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// comes in range (even if we made this connect call long ago when we got powered on)
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// see https://stackoverflow.com/questions/40156699/which-correct-flag-of-autoconnect-in-connectgatt-of-ble for
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// more info.
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// Otherwise if you pass in false, it will try to connect now and will timeout and fail in 30 seconds.
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private fun queueConnect(autoConnect: Boolean = false, cont: Continuation<Unit>, timeout: Long = 0) {
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this.autoConnect = autoConnect
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// assert(gatt == null) this now might be !null with our new reconnect support
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queueWork("connect", cont, timeout) {
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// Note: To workaround https://issuetracker.google.com/issues/36995652
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// Always call BluetoothDevice#connectGatt() with autoConnect=false
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// (the race condition does not affect that case). If that connection times out
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// you will get a callback with status=133. Then call BluetoothGatt#connect()
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// to initiate a background connection.
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val g = lowLevelConnect(false)
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g != null
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}
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}
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/**
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* start a connection attempt.
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*
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* Note: if autoConnect is true, the callback you provide will be kept around _even after the connection is
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* complete. If we ever lose the connection, this class will immediately requque the attempt (after canceling any
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* outstanding queued operations).
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*
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* So you should expect your callback might be called multiple times, each time to reestablish a new connection.
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*/
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fun asyncConnect(autoConnect: Boolean = false, cb: (Result<Unit>) -> Unit, lostConnectCb: () -> Unit) {
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logAssert(workQueue.isEmpty())
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if (currentWork != null) throw AssertionError("currentWork was not null: $currentWork")
|
|
|
|
lostConnectCallback = lostConnectCb
|
|
connectionCallback = if (autoConnect) cb else null
|
|
queueConnect(autoConnect, CallbackContinuation(cb))
|
|
}
|
|
|
|
// / Restart any previous connect attempts
|
|
@Suppress("unused")
|
|
private fun reconnect() {
|
|
// closeGatt() // Get rid of any old gatt
|
|
|
|
connectionCallback?.let { cb -> queueConnect(true, CallbackContinuation(cb)) }
|
|
}
|
|
|
|
private fun lostConnection(reason: String) {
|
|
/*
|
|
Supposedly this reconnect attempt happens automatically
|
|
"If the connection was established through an auto connect, Android will
|
|
automatically try to reconnect to the remote device when it gets disconnected
|
|
until you manually call disconnect() or close(). Once a connection established
|
|
through direct connect disconnects, no attempt is made to reconnect to the remote device."
|
|
https://stackoverflow.com/questions/37965337/what-exactly-does-androids-bluetooth-autoconnect-parameter-do?rq=1
|
|
|
|
closeConnection()
|
|
*/
|
|
failAllWork(BLEException(reason))
|
|
|
|
// Cancel any notifications - because when the device comes back it might have forgotten about us
|
|
notifyHandlers.clear()
|
|
|
|
lostConnectCallback?.let {
|
|
debug("calling lostConnect handler")
|
|
it.invoke()
|
|
}
|
|
}
|
|
|
|
// / Drop our current connection and then requeue a connect as needed
|
|
private fun dropAndReconnect() {
|
|
lostConnection("lost connection, reconnecting")
|
|
|
|
// Queue a new connection attempt
|
|
val cb = connectionCallback
|
|
if (cb != null) {
|
|
debug("queuing a reconnection callback")
|
|
assert(currentWork == null)
|
|
|
|
if (
|
|
!currentConnectIsAuto
|
|
) { // we must have been running during that 1-time manual connect, switch to auto-mode from now on
|
|
closeGatt() // Close the old non-auto connection
|
|
lowLevelConnect(true)
|
|
}
|
|
|
|
// note - we don't need an init fn (because that would normally redo the connectGatt call - which we don't
|
|
// need)
|
|
queueWork("reconnect", CallbackContinuation(cb), 0) { true }
|
|
} else {
|
|
debug("No connectionCallback registered")
|
|
}
|
|
}
|
|
|
|
fun connect(autoConnect: Boolean = false) = makeSync<Unit> { queueConnect(autoConnect, it) }
|
|
|
|
private fun queueReadCharacteristic(
|
|
c: BluetoothGattCharacteristic,
|
|
cont: Continuation<BluetoothGattCharacteristic>,
|
|
timeout: Long = 0,
|
|
) = queueWork("readC ${c.uuid}", cont, timeout) { gatt!!.readCharacteristic(c) }
|
|
|
|
fun asyncReadCharacteristic(c: BluetoothGattCharacteristic, cb: (Result<BluetoothGattCharacteristic>) -> Unit) =
|
|
queueReadCharacteristic(c, CallbackContinuation(cb))
|
|
|
|
fun readCharacteristic(c: BluetoothGattCharacteristic, timeout: Long = timeoutMsec): BluetoothGattCharacteristic =
|
|
makeSync {
|
|
queueReadCharacteristic(c, it, timeout)
|
|
}
|
|
|
|
private fun queueDiscoverServices(cont: Continuation<Unit>, timeout: Long = 0) {
|
|
queueWork("discover", cont, timeout) {
|
|
gatt?.discoverServices()
|
|
?: false // throw BLEException("GATT is null") - if we return false here it is probably because the
|
|
// device is being torn down
|
|
}
|
|
}
|
|
|
|
fun asyncDiscoverServices(cb: (Result<Unit>) -> Unit) {
|
|
queueDiscoverServices(CallbackContinuation(cb))
|
|
}
|
|
|
|
fun discoverServices() = makeSync<Unit> { queueDiscoverServices(it) }
|
|
|
|
/** On some phones we receive bogus mtu gatt callbacks, we need to ignore them if we weren't setting the mtu */
|
|
private var isSettingMtu = false
|
|
|
|
/**
|
|
* mtu operations seem to hang sometimes. To cope with this we have a 5 second timeout before throwing an exception
|
|
* and cancelling the work
|
|
*/
|
|
private fun queueRequestMtu(len: Int, cont: Continuation<Unit>) = queueWork("reqMtu", cont, 10 * 1000) {
|
|
isSettingMtu = true
|
|
gatt?.requestMtu(len) ?: false
|
|
}
|
|
|
|
fun asyncRequestMtu(len: Int, cb: (Result<Unit>) -> Unit) {
|
|
queueRequestMtu(len, CallbackContinuation(cb))
|
|
}
|
|
|
|
fun requestMtu(len: Int): Unit = makeSync { queueRequestMtu(len, it) }
|
|
|
|
private var currentReliableWrite: ByteArray? = null
|
|
|
|
private fun queueWriteCharacteristic(
|
|
c: BluetoothGattCharacteristic,
|
|
v: ByteArray,
|
|
cont: Continuation<BluetoothGattCharacteristic>,
|
|
timeout: Long = 0,
|
|
) = queueWork("writeC ${c.uuid}", cont, timeout) {
|
|
currentReliableWrite = null
|
|
c.value = v
|
|
gatt?.writeCharacteristic(c) ?: false
|
|
}
|
|
|
|
fun asyncWriteCharacteristic(
|
|
c: BluetoothGattCharacteristic,
|
|
v: ByteArray,
|
|
cb: (Result<BluetoothGattCharacteristic>) -> Unit,
|
|
) = queueWriteCharacteristic(c, v, CallbackContinuation(cb))
|
|
|
|
fun writeCharacteristic(
|
|
c: BluetoothGattCharacteristic,
|
|
v: ByteArray,
|
|
timeout: Long = timeoutMsec,
|
|
): BluetoothGattCharacteristic = makeSync { queueWriteCharacteristic(c, v, it, timeout) }
|
|
|
|
/**
|
|
* Like write, but we use the extra reliable flow documented here:
|
|
* https://stackoverflow.com/questions/24485536/what-is-reliable-write-in-ble
|
|
*/
|
|
private fun queueWriteReliable(c: BluetoothGattCharacteristic, cont: Continuation<Unit>, timeout: Long = 0) =
|
|
queueWork("rwriteC ${c.uuid}", cont, timeout) {
|
|
logAssert(gatt!!.beginReliableWrite())
|
|
currentReliableWrite = c.value.clone()
|
|
gatt?.writeCharacteristic(c) ?: false
|
|
}
|
|
|
|
fun asyncWriteReliable(c: BluetoothGattCharacteristic, cb: (Result<Unit>) -> Unit) =
|
|
queueWriteReliable(c, CallbackContinuation(cb))
|
|
|
|
fun writeReliable(c: BluetoothGattCharacteristic): Unit = makeSync { queueWriteReliable(c, it) }
|
|
|
|
private fun queueWriteDescriptor(
|
|
c: BluetoothGattDescriptor,
|
|
cont: Continuation<BluetoothGattDescriptor>,
|
|
timeout: Long = 0,
|
|
) = queueWork("writeD", cont, timeout) { gatt?.writeDescriptor(c) ?: false }
|
|
|
|
fun asyncWriteDescriptor(c: BluetoothGattDescriptor, cb: (Result<BluetoothGattDescriptor>) -> Unit) =
|
|
queueWriteDescriptor(c, CallbackContinuation(cb))
|
|
|
|
/**
|
|
* Some old androids have a bug where calling disconnect doesn't guarantee that the onConnectionStateChange callback
|
|
* gets called but the only safe way to call gatt.close is from that callback. So we set a flag once we start
|
|
* closing and then poll until we see the callback has set gatt to null (indicating the CALLBACK has close the
|
|
* gatt). If the timeout expires we assume the bug has occurred, and we manually close the gatt here.
|
|
*
|
|
* Log of typical failure 06-29 08:47:15.035 29788-30155/com.geeksville.mesh D/BluetoothGatt: cancelOpen() - device:
|
|
* 24:62:AB:F8:40:9A 06-29 08:47:15.036 29788-30155/com.geeksville.mesh D/BluetoothGatt: close() 06-29 08:47:15.037
|
|
* 29788-30155/com.geeksville.mesh D/BluetoothGatt: unregisterApp() - mClientIf=5 06-29 08:47:15.037
|
|
* 29788-29813/com.geeksville.mesh D/BluetoothGatt: onClientConnectionState() - status=0 clientIf=5
|
|
* device=24:62:AB:F8:40:9A 06-29 08:47:15.037 29788-29813/com.geeksville.mesh W/BluetoothGatt: Unhandled exception
|
|
* in callback java.lang.NullPointerException: Attempt to invoke virtual method 'void
|
|
* android.bluetooth.BluetoothGattCallback.onConnectionStateChange(android.bluetooth.BluetoothGatt, int, int)' on a
|
|
* null object reference at android.bluetooth.BluetoothGatt$1.onClientConnectionState(BluetoothGatt.java:182) at
|
|
* android.bluetooth.IBluetoothGattCallback$Stub.onTransact(IBluetoothGattCallback.java:70) at
|
|
* android.os.Binder.execTransact(Binder.java:446)
|
|
*
|
|
* per https://github.com/don/cordova-plugin-ble-central/issues/473#issuecomment-367687575
|
|
*/
|
|
@Volatile private var isClosing = false
|
|
|
|
/** Close just the GATT device but keep our pending callbacks active */
|
|
fun closeGatt() {
|
|
gatt?.let { g ->
|
|
info("Closing our GATT connection")
|
|
isClosing = true
|
|
try {
|
|
g.disconnect()
|
|
|
|
// Wait for our callback to run and handle hte disconnect
|
|
var msecsLeft = 1000
|
|
while (gatt != null && msecsLeft >= 0) {
|
|
Thread.sleep(100)
|
|
msecsLeft -= 100
|
|
}
|
|
|
|
gatt?.let { g2 ->
|
|
warn("Android onConnectionStateChange did not run, manually closing")
|
|
gatt = null // clear gat before calling close, bcause close might throw dead object exception
|
|
g2.close()
|
|
}
|
|
} catch (ex: NullPointerException) {
|
|
// Attempt to invoke virtual method 'com.android.bluetooth.gatt.AdvertiseClient
|
|
// com.android.bluetooth.gatt.AdvertiseManager.getAdvertiseClient(int)' on a null object reference
|
|
// com.geeksville.mesh.service.SafeBluetooth.closeGatt
|
|
warn("Ignoring NPE in close - probably buggy Samsung BLE")
|
|
} catch (ex: DeadObjectException) {
|
|
warn("Ignoring dead object exception, probably bluetooth was just disabled")
|
|
} finally {
|
|
isClosing = false
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Close down any existing connection, any existing calls (including async connects will be cancelled and you'll
|
|
* need to recall connect to use this againt
|
|
*/
|
|
fun closeConnection() {
|
|
// Set these to null _before_ calling gatt.disconnect(), because we don't want the old lostConnectCallback to
|
|
// get called
|
|
lostConnectCallback = null
|
|
connectionCallback = null
|
|
|
|
// Cancel any notifications - because when the device comes back it might have forgotten about us
|
|
notifyHandlers.clear()
|
|
|
|
closeGatt()
|
|
|
|
failAllWork(BLEConnectionClosing())
|
|
}
|
|
|
|
/** Close and destroy this SafeBluetooth instance. You'll need to make a new instance before using it again */
|
|
override fun close() {
|
|
closeConnection()
|
|
|
|
// context.unregisterReceiver(btStateReceiver)
|
|
}
|
|
|
|
// / asyncronously turn notification on/off for a characteristic
|
|
fun setNotify(c: BluetoothGattCharacteristic, enable: Boolean, onChanged: (BluetoothGattCharacteristic) -> Unit) {
|
|
debug("starting setNotify(${c.uuid}, $enable)")
|
|
notifyHandlers[c.uuid] = onChanged
|
|
// c.writeType = BluetoothGattCharacteristic.WRITE_TYPE_DEFAULT
|
|
gatt!!.setCharacteristicNotification(c, enable)
|
|
|
|
// per https://stackoverflow.com/questions/27068673/subscribe-to-a-ble-gatt-notification-android
|
|
val descriptor: BluetoothGattDescriptor =
|
|
c.getDescriptor(configurationDescriptorUUID)
|
|
?: throw BLEException(
|
|
"Notify descriptor not found for ${c.uuid}",
|
|
) // This can happen on buggy BLE implementations
|
|
descriptor.value =
|
|
if (enable) {
|
|
BluetoothGattDescriptor.ENABLE_NOTIFICATION_VALUE
|
|
} else {
|
|
BluetoothGattDescriptor.DISABLE_NOTIFICATION_VALUE
|
|
}
|
|
asyncWriteDescriptor(descriptor) { debug("Notify enable=$enable completed") }
|
|
}
|
|
}
|