Meshtastic-Android/app/src/main/java/com/geeksville/mesh/model/NodeDB.kt

87 lines
2.9 KiB
Kotlin

package com.geeksville.mesh.model
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.coroutineScope
import com.geeksville.mesh.MeshProtos
import com.geeksville.mesh.MyNodeInfo
import com.geeksville.mesh.NodeInfo
import com.geeksville.mesh.database.dao.NodeInfoDao
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.flow.Flow
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
import kotlinx.coroutines.flow.launchIn
import kotlinx.coroutines.flow.onEach
import kotlinx.coroutines.withContext
import javax.inject.Inject
import javax.inject.Singleton
@Singleton
class NodeDB @Inject constructor(
processLifecycle: Lifecycle,
private val nodeInfoDao: NodeInfoDao,
) {
// hardware info about our local device (can be null)
private val _myNodeInfo = MutableStateFlow<MyNodeInfo?>(null)
val myNodeInfo: StateFlow<MyNodeInfo?> get() = _myNodeInfo
// our node info
private val _ourNodeInfo = MutableStateFlow<NodeInfo?>(null)
val ourNodeInfo: StateFlow<NodeInfo?> get() = _ourNodeInfo
// The unique userId of our node
private val _myId = MutableStateFlow<String?>(null)
val myId: StateFlow<String?> get() = _myId
// A map from nodeNum to NodeInfo
private val _nodeDBbyNum = MutableStateFlow<Map<Int, NodeInfo>>(mapOf())
val nodeDBbyNum: StateFlow<Map<Int, NodeInfo>> get() = _nodeDBbyNum
fun getUser(userId: String?) = userId?.let { id ->
nodeDBbyNum.value.values.find { it.user?.id == id }?.user
}
init {
nodeInfoDao.getMyNodeInfo().onEach { _myNodeInfo.value = it }
.launchIn(processLifecycle.coroutineScope)
nodeInfoDao.nodeDBbyNum().onEach {
_nodeDBbyNum.value = it
val ourNodeInfo = it.values.firstOrNull()
_ourNodeInfo.value = ourNodeInfo
_myId.value = ourNodeInfo?.user?.id
}.launchIn(processLifecycle.coroutineScope)
}
fun getNodes(
sort: NodeSortOption = NodeSortOption.LAST_HEARD,
filter: String = "",
includeUnknown: Boolean = true,
) = nodeInfoDao.getNodes(
sort = sort.sqlValue,
filter = filter,
includeUnknown = includeUnknown,
unknownHwModel = MeshProtos.HardwareModel.UNSET
)
fun myNodeInfoFlow(): Flow<MyNodeInfo?> = nodeInfoDao.getMyNodeInfo()
suspend fun upsert(node: NodeInfo) = withContext(Dispatchers.IO) {
nodeInfoDao.upsert(node)
}
suspend fun clearNodeDB() = withContext(Dispatchers.IO) {
nodeInfoDao.clearNodeInfo()
nodeInfoDao.clearMyNodeInfo()
}
suspend fun installNodeDB(mi: MyNodeInfo, nodes: List<NodeInfo>) = withContext(Dispatchers.IO) {
clearNodeDB()
nodeInfoDao.setMyNodeInfo(mi) // set MyNodeInfo first
nodeInfoDao.putAll(nodes)
}
suspend fun deleteNode(num: Int) = withContext(Dispatchers.IO) {
nodeInfoDao.deleteNode(num)
}
}