package com.geeksville.mesh // import kotlinx.android.synthetic.main.tabs.* import android.Manifest import android.annotation.SuppressLint import android.app.Activity import android.bluetooth.BluetoothAdapter import android.bluetooth.BluetoothDevice import android.bluetooth.BluetoothManager import android.companion.CompanionDeviceManager import android.content.BroadcastReceiver import android.content.Context import android.content.Intent import android.content.IntentFilter import android.content.pm.PackageManager import android.net.Uri import android.os.Build import android.os.Bundle import android.view.Menu import android.view.MenuItem import android.view.MotionEvent import android.widget.Toast import androidx.activity.viewModels import androidx.appcompat.app.AppCompatActivity import androidx.core.app.ActivityCompat import androidx.core.content.ContextCompat import androidx.fragment.app.Fragment import androidx.lifecycle.Observer import androidx.viewpager2.adapter.FragmentStateAdapter import com.geeksville.android.GeeksvilleApplication import com.geeksville.android.Logging import com.geeksville.android.ServiceClient import com.geeksville.mesh.model.Channel import com.geeksville.mesh.model.TextMessage import com.geeksville.mesh.model.UIViewModel import com.geeksville.mesh.service.* import com.geeksville.mesh.ui.* import com.geeksville.util.Exceptions import com.geeksville.util.exceptionReporter import com.google.android.gms.auth.api.signin.GoogleSignIn import com.google.android.gms.auth.api.signin.GoogleSignInAccount import com.google.android.gms.common.ConnectionResult import com.google.android.gms.common.GoogleApiAvailability import com.google.android.gms.tasks.Task import com.google.android.material.dialog.MaterialAlertDialogBuilder import com.google.android.material.tabs.TabLayoutMediator import com.vorlonsoft.android.rate.AppRate import com.vorlonsoft.android.rate.StoreType import kotlinx.android.synthetic.main.activity_main.* import java.nio.charset.Charset /* UI design material setup instructions: https://material.io/develop/android/docs/getting-started/ dark theme (or use system eventually) https://material.io/develop/android/theming/dark/ NavDrawer is a standard draw which can be dragged in from the left or the menu icon inside the app title. Fragments: SettingsFragment shows "Settings" username shortname bluetooth pairing list (eventually misc device settings that are not channel related) Channel fragment "Channel" qr code, copy link button ch number misc other settings (eventually a way of choosing between past channels) ChatFragment "Messages" a text box to enter new texts a scrolling list of rows. each row is a text and a sender info layout NodeListFragment "Users" a node info row for every node ViewModels: BTScanModel starts/stops bt scan and provides list of devices (manages entire scan lifecycle) MeshModel contains: (manages entire service relationship) current received texts current radio macaddr current node infos (updated dynamically) eventually use bottom navigation bar to switch between, Members, Chat, Channel, Settings. https://material.io/develop/android/components/bottom-navigation-view/ use numbers of # chat messages and # of members in the badges. (per this recommendation to not use top tabs: https://ux.stackexchange.com/questions/102439/android-ux-when-to-use-bottom-navigation-and-when-to-use-tabs ) eventually: make a custom theme: https://github.com/material-components/material-components-android/tree/master/material-theme-builder */ val utf8 = Charset.forName("UTF-8") class MainActivity : AppCompatActivity(), Logging, ActivityCompat.OnRequestPermissionsResultCallback { companion object { const val REQUEST_ENABLE_BT = 10 const val DID_REQUEST_PERM = 11 const val RC_SIGN_IN = 12 // google signin completed const val RC_SELECT_DEVICE = 65549 // seems to be hardwired in CompanionDeviceManager } private val bluetoothAdapter: BluetoothAdapter? by lazy(LazyThreadSafetyMode.NONE) { val bluetoothManager = getSystemService(Context.BLUETOOTH_SERVICE) as BluetoothManager bluetoothManager.adapter } private val model: UIViewModel by viewModels() data class TabInfo(val text: String, val icon: Int, val content: Fragment) // private val tabIndexes = generateSequence(0) { it + 1 } FIXME, instead do withIndex or zip? to get the ids below, also stop duplicating strings private val tabInfos = arrayOf( TabInfo( "Messages", R.drawable.ic_twotone_message_24, MessagesFragment() ), TabInfo( "Users", R.drawable.ic_twotone_people_24, UsersFragment() ), TabInfo( "Map", R.drawable.ic_twotone_map_24, MapFragment() ), TabInfo( "Channel", R.drawable.ic_twotone_contactless_24, ChannelFragment() ), TabInfo( "Settings", R.drawable.ic_twotone_settings_applications_24, SettingsFragment() ) ) private val tabsAdapter = object : FragmentStateAdapter(this) { override fun getItemCount(): Int = tabInfos.size override fun createFragment(position: Int): Fragment { // Return a NEW fragment instance in createFragment(int) /* fragment.arguments = Bundle().apply { // Our object is just an integer :-P putInt(ARG_OBJECT, position + 1) } */ return tabInfos[position].content } } private fun requestPermission() { debug("Checking permissions") val perms = mutableListOf( Manifest.permission.ACCESS_COARSE_LOCATION, Manifest.permission.ACCESS_FINE_LOCATION, Manifest.permission.BLUETOOTH, Manifest.permission.BLUETOOTH_ADMIN, Manifest.permission.WAKE_LOCK, Manifest.permission.REQUEST_COMPANION_RUN_IN_BACKGROUND, Manifest.permission.REQUEST_COMPANION_USE_DATA_IN_BACKGROUND // We only need this for logging to capture files for the simulator - turn off for most users // Manifest.permission.WRITE_EXTERNAL_STORAGE ) if (Build.VERSION.SDK_INT >= 29) // only added later perms.add(Manifest.permission.ACCESS_BACKGROUND_LOCATION) val missingPerms = perms.filter { ContextCompat.checkSelfPermission( this, it ) != PackageManager.PERMISSION_GRANTED } if (missingPerms.isNotEmpty()) { missingPerms.forEach { // Permission is not granted // Should we show an explanation? if (ActivityCompat.shouldShowRequestPermissionRationale(this, it)) { // FIXME // Show an explanation to the user *asynchronously* -- don't block // this thread waiting for the user's response! After the user // sees the explanation, try again to request the permission. } } // Ask for all the missing perms ActivityCompat.requestPermissions( this, missingPerms.toTypedArray(), DID_REQUEST_PERM ) // DID_REQUEST_PERM is an // app-defined int constant. The callback method gets the // result of the request. } else { // Permission has already been granted } } override fun onRequestPermissionsResult( requestCode: Int, permissions: Array, grantResults: IntArray ) { super.onRequestPermissionsResult(requestCode, permissions, grantResults) if (grantResults.contains(PackageManager.PERMISSION_DENIED)) { Toast.makeText( this, getString(R.string.permission_missing), Toast.LENGTH_LONG ).show() } } private fun sendTestPackets() { exceptionReporter { val m = model.meshService!! // Do some test operations val testPayload = "hello world".toByteArray() m.sendData( "+16508675310", testPayload, MeshProtos.Data.Type.SIGNAL_OPAQUE_VALUE ) m.sendData( "+16508675310", testPayload, MeshProtos.Data.Type.CLEAR_TEXT_VALUE ) } } /// Ask user to rate in play store private fun askToRate() { AppRate.with(this) .setInstallDays(10.toByte()) // default is 10, 0 means install day, 10 means app is launched 10 or more days later than installation .setLaunchTimes(10.toByte()) // default is 10, 3 means app is launched 3 or more times .setRemindInterval(1.toByte()) // default is 1, 1 means app is launched 1 or more days after neutral button clicked .setRemindLaunchesNumber(1.toByte()) // default is 0, 1 means app is launched 1 or more times after neutral button clicked .monitor() // Monitors the app launch times // Only ask to rate if the user has a suitable store if (AppRate.with(this).storeType == StoreType.GOOGLEPLAY) { // Checks that current app store type from library options is StoreType.GOOGLEPLAY if (GoogleApiAvailability.getInstance() .isGooglePlayServicesAvailable(this) != ConnectionResult.SERVICE_MISSING ) { // Checks that Google Play is available AppRate.showRateDialogIfMeetsConditions(this) // Shows the Rate Dialog when conditions are met // Force the dialog - for testing // AppRate.with(this).showRateDialog(this) } } else { AppRate.showRateDialogIfMeetsConditions(this); // Shows the Rate Dialog when conditions are met } } override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) val prefs = UIViewModel.getPreferences(this) model.ownerName.value = prefs.getString("owner", "")!! val isInTestLab = (application as GeeksvilleApplication).isInTestLab // Ensures Bluetooth is available on the device and it is enabled. If not, // displays a dialog requesting user permission to enable Bluetooth. if (bluetoothAdapter != null && !isInTestLab) { bluetoothAdapter!!.takeIf { !it.isEnabled }?.apply { val enableBtIntent = Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE) startActivityForResult(enableBtIntent, REQUEST_ENABLE_BT) } } else { Toast.makeText( this, R.string.error_bluetooth, Toast.LENGTH_LONG ) .show() } // if (!isInTestLab) - very important - even in test lab we must request permissions because we need location perms for some of our tests to pass requestPermission() /* not yet working // Configure sign-in to request the user's ID, email address, and basic // profile. ID and basic profile are included in DEFAULT_SIGN_IN. // Configure sign-in to request the user's ID, email address, and basic // profile. ID and basic profile are included in DEFAULT_SIGN_IN. val gso = GoogleSignInOptions.Builder(GoogleSignInOptions.DEFAULT_SIGN_IN) .requestEmail() .build() // Build a GoogleSignInClient with the options specified by gso. UIState.googleSignInClient = GoogleSignIn.getClient(this, gso); */ // Handle any intent handleIntent(intent) /* setContent { MeshApp() } */ setContentView(R.layout.activity_main) pager.adapter = tabsAdapter pager.isUserInputEnabled = false // Gestures for screen switching doesn't work so good with the map view // pager.offscreenPageLimit = 0 // Don't keep any offscreen pages around, because we want to make sure our bluetooth scanning stops TabLayoutMediator(tab_layout, pager) { tab, position -> // tab.text = tabInfos[position].text // I think it looks better with icons only tab.icon = getDrawable(tabInfos[position].icon) }.attach() model.isConnected.observe(this, Observer { connected -> val image = when (connected) { MeshService.ConnectionState.CONNECTED -> R.drawable.cloud_on MeshService.ConnectionState.DEVICE_SLEEP -> R.drawable.ic_twotone_cloud_upload_24 MeshService.ConnectionState.DISCONNECTED -> R.drawable.cloud_off } connectStatusImage.setImageDrawable(getDrawable(image)) }) askToRate() } override fun onNewIntent(intent: Intent) { super.onNewIntent(intent) handleIntent(intent) } private var requestedChannelUrl: Uri? = null /// Handle any itents that were passed into us private fun handleIntent(intent: Intent) { val appLinkAction = intent.action val appLinkData: Uri? = intent.data // Were we asked to open one our channel URLs? if (Intent.ACTION_VIEW == appLinkAction) { debug("Asked to open a channel URL - ask user if they want to switch to that channel. If so send the config to the radio") requestedChannelUrl = appLinkData // if the device is connected already, process it now if (model.isConnected == MeshService.ConnectionState.CONNECTED) perhapsChangeChannel() // We now wait for the device to connect, once connected, we ask the user if they want to switch to the new channel } } override fun onDestroy() { unregisterMeshReceiver() super.onDestroy() } /** * Dispatch incoming result to the correct fragment. */ @SuppressLint("InlinedApi") override fun onActivityResult( requestCode: Int, resultCode: Int, data: Intent? ) { super.onActivityResult(requestCode, resultCode, data) // Result returned from launching the Intent from GoogleSignInClient.getSignInIntent(...); // Result returned from launching the Intent from GoogleSignInClient.getSignInIntent(...); when (requestCode) { RC_SIGN_IN -> { // The Task returned from this call is always completed, no need to attach // a listener. val task: Task = GoogleSignIn.getSignedInAccountFromIntent(data) handleSignInResult(task) } RC_SELECT_DEVICE -> when (resultCode) { Activity.RESULT_OK -> { // User has chosen to pair with the Bluetooth device. val device: BluetoothDevice = data!!.getParcelableExtra(CompanionDeviceManager.EXTRA_DEVICE) debug("Received BLE pairing ${device.address}") device.createBond() // ... Continue interacting with the paired device. } else -> warn("BLE device select intent failed") } } } private fun handleSignInResult(completedTask: Task) { /* try { val account = completedTask.getResult(ApiException::class.java) // Signed in successfully, show authenticated UI. //updateUI(account) } catch (e: ApiException) { // The ApiException status code indicates the detailed failure reason. // Please refer to the GoogleSignInStatusCodes class reference for more information. warn("signInResult:failed code=" + e.statusCode) //updateUI(null) } */ } private var receiverRegistered = false private fun registerMeshReceiver() { unregisterMeshReceiver() val filter = IntentFilter() filter.addAction(MeshService.ACTION_MESH_CONNECTED) filter.addAction(MeshService.ACTION_NODE_CHANGE) filter.addAction(MeshService.ACTION_RECEIVED_DATA) registerReceiver(meshServiceReceiver, filter) receiverRegistered = true; } private fun unregisterMeshReceiver() { if (receiverRegistered) { receiverRegistered = false unregisterReceiver(meshServiceReceiver) } } /// Called when we gain/lose a connection to our mesh radio private fun onMeshConnectionChanged(connected: MeshService.ConnectionState) { model.isConnected.value = connected debug("connchange ${model.isConnected.value}") if (connected == MeshService.ConnectionState.CONNECTED) { // everytime the radio reconnects, we slam in our current owner data, the radio is smart enough to only broadcast if needed model.setOwner() model.meshService?.let { service -> debug("Getting latest radioconfig from service") model.radioConfig.value = MeshProtos.RadioConfig.parseFrom(model.meshService!!.radioConfig) // Update our nodeinfos based on data from the device val nodes = service.nodes.map { it.user?.id!! to it }.toMap() model.nodeDB.nodes.value = nodes // Pull down our real node ID - This must be done AFTER reading the nodedb because we need the DB to find our nodeinof object model.nodeDB.myId.value = service.myId // we have a connection to our device now, do the channel change perhapsChangeChannel() } } } private fun perhapsChangeChannel() { // If the is opening a channel URL, handle it now requestedChannelUrl?.let { url -> val channel = Channel(url) requestedChannelUrl = null MaterialAlertDialogBuilder(this) .setTitle(R.string.new_channel_rcvd) .setMessage(getString(R.string.do_you_want_switch).format(channel.name)) .setNeutralButton(R.string.cancel) { _, _ -> // Do nothing } .setPositiveButton(R.string.accept) { _, _ -> debug("Setting channel from URL") model.setChannel(channel.settings) } .show() } } override fun dispatchTouchEvent(ev: MotionEvent?): Boolean { return try { super.dispatchTouchEvent(ev) } catch (ex: Throwable) { Exceptions.report( ex, "dispatchTouchEvent" ) // hide this Compose error from the user but report to the mothership false } } private val meshServiceReceiver = object : BroadcastReceiver() { override fun onReceive(context: Context, intent: Intent) = exceptionReporter { debug("Received from mesh service $intent") when (intent.action) { MeshService.ACTION_NODE_CHANGE -> { val info: NodeInfo = intent.getParcelableExtra(EXTRA_NODEINFO)!! debug("UI nodechange $info") // We only care about nodes that have user info info.user?.id?.let { val newnodes = model.nodeDB.nodes.value!! + Pair(it, info) model.nodeDB.nodes.value = newnodes } } MeshService.ACTION_RECEIVED_DATA -> { debug("TODO rxdata") val sender = intent.getStringExtra(EXTRA_SENDER)!! val payload = intent.getByteArrayExtra(EXTRA_PAYLOAD)!! val typ = intent.getIntExtra(EXTRA_TYP, -1) when (typ) { MeshProtos.Data.Type.CLEAR_TEXT_VALUE -> { // FIXME - use the real time from the packet // FIXME - don't just slam in a new list each time, it probably causes extra drawing. Figure out how to be Compose smarter... val msg = TextMessage( sender, payload.toString(utf8) ) model.messagesState.addMessage(msg) } else -> TODO() } } MeshService.ACTION_MESH_CONNECTED -> { val connected = MeshService.ConnectionState.valueOf( intent.getStringExtra( EXTRA_CONNECTED )!! ) onMeshConnectionChanged(connected) } else -> TODO() } } } private val mesh = object : ServiceClient({ com.geeksville.mesh.IMeshService.Stub.asInterface(it) }) { override fun onConnected(service: com.geeksville.mesh.IMeshService) = exceptionReporter { model.meshService = service // We don't start listening for packets until after we are connected to the service registerMeshReceiver() // We won't receive a notify for the initial state of connection, so we force an update here val connectionState = MeshService.ConnectionState.valueOf(service.connectionState()) onMeshConnectionChanged(connectionState) debug("connected to mesh service, isConnected=${model.isConnected.value}") } override fun onDisconnected() { unregisterMeshReceiver() model.meshService = null } } fun bindMeshService() { debug("Binding to mesh service!") // we bind using the well known name, to make sure 3rd party apps could also if (model.meshService != null) Exceptions.reportError("meshService was supposed to be null, ignoring (but reporting a bug)") MeshService.startService(this)?.let { intent -> // ALSO bind so we can use the api mesh.connect(this, intent, Context.BIND_AUTO_CREATE) } } fun unbindMeshService() { // If we have received the service, and hence registered with // it, then now is the time to unregister. // if we never connected, do nothing mesh?.let { debug("Unbinding from mesh service!") it.close() model.meshService = null } } override fun onStop() { unregisterMeshReceiver() // No point in receiving updates while the GUI is gone, we'll get them when the user launches the activity unbindMeshService() super.onStop() } override fun onStart() { super.onStart() bindMeshService() val bonded = RadioInterfaceService.getBondedDeviceAddress(this) != null if (!bonded) pager.currentItem = 5 } override fun onCreateOptionsMenu(menu: Menu): Boolean { // Inflate the menu; this adds items to the action bar if it is present. menuInflater.inflate(R.menu.menu_main, menu) return true } override fun onOptionsItemSelected(item: MenuItem): Boolean { // Handle action bar item clicks here. The action bar will // automatically handle clicks on the Home/Up button, so long // as you specify a parent activity in AndroidManifest.xml. return when (item.itemId) { R.id.action_settings -> true else -> super.onOptionsItemSelected(item) } } }