package com.geeksville.mesh.service import android.bluetooth.* import android.content.BroadcastReceiver import android.content.Context import android.content.Intent import android.content.IntentFilter import com.geeksville.android.Logging import com.geeksville.concurrent.CallbackContinuation import com.geeksville.concurrent.Continuation import com.geeksville.concurrent.SyncContinuation import com.geeksville.util.exceptionReporter import java.io.Closeable import java.io.IOException import java.util.* /// Return a standard BLE 128 bit UUID from the short 16 bit versions fun longBLEUUID(hexFour: String) = UUID.fromString("0000$hexFour-0000-1000-8000-00805f9b34fb") /** * Uses coroutines to safely access a bluetooth GATT device with a synchronous API * * The BTLE API on android is dumb. You can only have one outstanding operation in flight to * the device. If you try to do something when something is pending, the operation just returns * false. You are expected to chain your operations from the results callbacks. * * This class fixes the API by using coroutines to let you safely do a series of BTLE operations. */ class SafeBluetooth(private val context: Context, private val device: BluetoothDevice) : Logging, Closeable { /// Timeout before we declare a bluetooth operation failed var timeoutMsec = 30 * 1000L /// Users can access the GATT directly as needed var gatt: BluetoothGatt? = null var state = BluetoothProfile.STATE_DISCONNECTED private var currentWork: BluetoothContinuation? = null private val workQueue = mutableListOf() // Called for reconnection attemps private var connectionCallback: ((Result) -> Unit)? = null private var lostConnectCallback: (() -> Unit)? = null /// from characteristic UUIDs to the handler function for notfies private val notifyHandlers = mutableMapOf Unit>() /// When we see the BT stack getting disabled/renabled we handle that as a connect/disconnect event private val btStateReceiver = object : BroadcastReceiver() { override fun onReceive(context: Context, intent: Intent) = exceptionReporter { if (intent.action == BluetoothAdapter.ACTION_STATE_CHANGED) { val newstate = intent.getIntExtra(BluetoothAdapter.EXTRA_STATE, -1) when (newstate) { // Simulate a disconnection if the user disables bluetooth entirely BluetoothAdapter.STATE_OFF -> { if (state == BluetoothProfile.STATE_CONNECTED) gattCallback.onConnectionStateChange( gatt!!, 0, BluetoothProfile.STATE_DISCONNECTED ) else debug("We were not connected, so ignoring bluetooth shutdown") } BluetoothAdapter.STATE_ON -> { warn("FIXME - requeue a connect anytime bluetooth is reenabled?") } } } } } // 0x2902 org.bluetooth.descriptor.gatt.client_characteristic_configuration.xml private val configurationDescriptorUUID = longBLEUUID("2902") init { context.registerReceiver( btStateReceiver, IntentFilter(BluetoothAdapter.ACTION_STATE_CHANGED) ) } /** * a schedulable bit of bluetooth work, includes both the closure to call to start the operation * and the completion (either async or sync) to call when it completes */ private class BluetoothContinuation( val tag: String, val completion: com.geeksville.concurrent.Continuation<*>, val startWorkFn: () -> Boolean ) : Logging { /// Start running a queued bit of work, return true for success or false for fatal bluetooth error fun startWork(): Boolean { debug("Starting work: $tag") return startWorkFn() } } private val gattCallback = object : BluetoothGattCallback() { override fun onConnectionStateChange( g: BluetoothGatt, status: Int, newState: Int ) = exceptionReporter { info("new bluetooth connection state $newState, status $status") when (newState) { BluetoothProfile.STATE_CONNECTED -> { state = newState // we only care about connected/disconnected - not the transitional states //logAssert(workQueue.isNotEmpty()) //val work = workQueue.removeAt(0) completeWork(status, Unit) } BluetoothProfile.STATE_DISCONNECTED -> { // cancel any queued ops if we were already connected val oldstate = state state = newState if (oldstate == BluetoothProfile.STATE_CONNECTED) { info("Lost connection - aborting current work") /* Supposedly this reconnect attempt happens automatically "If the connection was established through an auto connect, Android will automatically try to reconnect to the remote device when it gets disconnected until you manually call disconnect() or close(). Once a connection established through direct connect disconnects, no attempt is made to reconnect to the remote device." https://stackoverflow.com/questions/37965337/what-exactly-does-androids-bluetooth-autoconnect-parameter-do?rq=1 closeConnection() */ failAllWork(IOException("Lost connection")) // Cancel any notifications - because when the device comes back it might have forgotten about us notifyHandlers.clear() debug("calling lostConnect handler") lostConnectCallback?.invoke() // Queue a new connection attempt val cb = connectionCallback if (cb != null) { debug("queuing a reconnection callback") assert(currentWork == null) // note - we don't need an init fn (because that would normally redo the connectGatt call - which we don't need queueWork("reconnect", CallbackContinuation(cb)) { -> true } } else { debug("No connectionCallback registered") } } } } } override fun onServicesDiscovered(gatt: BluetoothGatt, status: Int) { completeWork(status, Unit) } override fun onCharacteristicRead( gatt: BluetoothGatt, characteristic: BluetoothGattCharacteristic, status: Int ) { completeWork(status, characteristic) } override fun onCharacteristicWrite( gatt: BluetoothGatt, characteristic: BluetoothGattCharacteristic, status: Int ) { completeWork(status, characteristic) } override fun onMtuChanged(gatt: BluetoothGatt, mtu: Int, status: Int) { completeWork(status, mtu) } /** * Callback triggered as a result of a remote characteristic notification. * * @param gatt GATT client the characteristic is associated with * @param characteristic Characteristic that has been updated as a result of a remote * notification event. */ override fun onCharacteristicChanged( gatt: BluetoothGatt, characteristic: BluetoothGattCharacteristic ) { val handler = notifyHandlers.get(characteristic.uuid) if (handler == null) warn("Received notification from $characteristic, but no handler registered") else { exceptionReporter { handler(characteristic) } } } /** * Callback indicating the result of a descriptor write operation. * * @param gatt GATT client invoked [BluetoothGatt.writeDescriptor] * @param descriptor Descriptor that was writte to the associated remote device. * @param status The result of the write operation [BluetoothGatt.GATT_SUCCESS] if the * operation succeeds. */ override fun onDescriptorWrite( gatt: BluetoothGatt, descriptor: BluetoothGattDescriptor, status: Int ) { completeWork(status, descriptor) } /** * Callback reporting the result of a descriptor read operation. * * @param gatt GATT client invoked [BluetoothGatt.readDescriptor] * @param descriptor Descriptor that was read from the associated remote device. * @param status [BluetoothGatt.GATT_SUCCESS] if the read operation was completed * successfully */ override fun onDescriptorRead( gatt: BluetoothGatt, descriptor: BluetoothGattDescriptor, status: Int ) { completeWork(status, descriptor) } } /// If we have work we can do, start doing it. private fun startNewWork() { logAssert(currentWork == null) if (workQueue.isNotEmpty()) { val newWork = workQueue.removeAt(0) currentWork = newWork logAssert(newWork.startWork()) } } private fun queueWork(tag: String, cont: Continuation, initFn: () -> Boolean) { val btCont = BluetoothContinuation( tag, cont, initFn ) synchronized(workQueue) { debug("Enqueuing work: ${btCont.tag}") workQueue.add(btCont) // if we don't have any outstanding operations, run first item in queue if (currentWork == null) startNewWork() } } /** * Called from our big GATT callback, completes the current job and then schedules a new one */ private fun completeWork(status: Int, res: T) { exceptionReporter { // We might unexpectedly fail inside here, but we don't want to pass that exception back up to the bluetooth GATT layer // startup next job in queue before calling the completion handler val work = synchronized(workQueue) { val w = currentWork!! // will throw if null, which is helpful currentWork = null // We are now no longer working on anything startNewWork() w } debug("work ${work.tag} is completed, resuming status=$status, res=$res") if (status != 0) work.completion.resumeWithException(IOException("Bluetooth status=$status while doing ${work.tag}")) else work.completion.resume(Result.success(res) as Result) } } /** * Something went wrong, abort all queued */ private fun failAllWork(ex: Exception) { synchronized(workQueue) { workQueue.forEach { it.completion.resumeWithException(ex) } workQueue.clear() currentWork = null } } /// helper glue to make sync continuations and then wait for the result private fun makeSync(wrappedFn: (SyncContinuation) -> Unit): T { val cont = SyncContinuation() wrappedFn(cont) return cont.await(timeoutMsec) } // FIXME, pass in true for autoconnect - so we will autoconnect whenever the radio // comes in range (even if we made this connect call long ago when we got powered on) // see https://stackoverflow.com/questions/40156699/which-correct-flag-of-autoconnect-in-connectgatt-of-ble for // more info. // Otherwise if you pass in false, it will try to connect now and will timeout and fail in 30 seconds. private fun queueConnect(autoConnect: Boolean = false, cont: Continuation) { assert(gatt == null); queueWork("connect", cont) { val g = device.connectGatt(context, autoConnect, gattCallback) if (g != null) gatt = g g != null } } /** * start a connection attempt. * * Note: if autoConnect is true, the callback you provide will be kept around _even after the connection is complete. * If we ever lose the connection, this class will immediately requque the attempt (after canceling * any outstanding queued operations). * * So you should expect your callback might be called multiple times, each time to reestablish a new connection. */ fun asyncConnect( autoConnect: Boolean = false, cb: (Result) -> Unit, lostConnectCb: () -> Unit ) { logAssert(workQueue.isEmpty() && currentWork == null) // I don't think anything should be able to sneak in front lostConnectCallback = lostConnectCb connectionCallback = if (autoConnect) cb else null queueConnect(autoConnect, CallbackContinuation(cb)) } fun connect(autoConnect: Boolean = false) = makeSync { queueConnect(autoConnect, it) } private fun queueReadCharacteristic( c: BluetoothGattCharacteristic, cont: Continuation ) = queueWork("readC ${c.uuid}", cont) { gatt!!.readCharacteristic(c) } fun asyncReadCharacteristic( c: BluetoothGattCharacteristic, cb: (Result) -> Unit ) = queueReadCharacteristic(c, CallbackContinuation(cb)) fun readCharacteristic(c: BluetoothGattCharacteristic): BluetoothGattCharacteristic = makeSync { queueReadCharacteristic(c, it) } private fun queueDiscoverServices(cont: Continuation) { queueWork("discover", cont) { gatt!!.discoverServices() } } fun asyncDiscoverServices(cb: (Result) -> Unit) { logAssert(workQueue.isEmpty() && currentWork == null) // I don't think anything should be able to sneak in front queueDiscoverServices(CallbackContinuation(cb)) } fun discoverServices() = makeSync { queueDiscoverServices(it) } private fun queueRequestMtu( len: Int, cont: Continuation ) = queueWork("reqMtu", cont) { gatt!!.requestMtu(len) } fun asyncRequestMtu( len: Int, cb: (Result) -> Unit ) { logAssert(workQueue.isEmpty() && currentWork == null) // I don't think anything should be able to sneak in front queueRequestMtu(len, CallbackContinuation(cb)) } fun requestMtu(len: Int): Int = makeSync { queueRequestMtu(len, it) } private fun queueWriteCharacteristic( c: BluetoothGattCharacteristic, cont: Continuation ) = queueWork("writeC ${c.uuid}", cont) { gatt!!.writeCharacteristic(c) } fun asyncWriteCharacteristic( c: BluetoothGattCharacteristic, cb: (Result) -> Unit ) = queueWriteCharacteristic(c, CallbackContinuation(cb)) fun writeCharacteristic(c: BluetoothGattCharacteristic): BluetoothGattCharacteristic = makeSync { queueWriteCharacteristic(c, it) } private fun queueWriteDescriptor( c: BluetoothGattDescriptor, cont: Continuation ) = queueWork("writeD", cont) { gatt!!.writeDescriptor(c) } fun asyncWriteDescriptor( c: BluetoothGattDescriptor, cb: (Result) -> Unit ) = queueWriteDescriptor(c, CallbackContinuation(cb)) private fun closeConnection() { failAllWork(IOException("Connection closing")) if (gatt != null) { info("Closing our GATT connection") gatt!!.disconnect() gatt!!.close() gatt = null } } override fun close() { closeConnection() context.unregisterReceiver(btStateReceiver) } /// asyncronously turn notification on/off for a characteristic fun setNotify( c: BluetoothGattCharacteristic, enable: Boolean, onChanged: (BluetoothGattCharacteristic) -> Unit ) { debug("starting setNotify(${c.uuid}, $enable)") notifyHandlers[c.uuid] = onChanged // c.writeType = BluetoothGattCharacteristic.WRITE_TYPE_DEFAULT gatt!!.setCharacteristicNotification(c, enable) // per https://stackoverflow.com/questions/27068673/subscribe-to-a-ble-gatt-notification-android val descriptor: BluetoothGattDescriptor = c.getDescriptor(configurationDescriptorUUID)!! descriptor.value = if (enable) BluetoothGattDescriptor.ENABLE_NOTIFICATION_VALUE else BluetoothGattDescriptor.DISABLE_NOTIFICATION_VALUE asyncWriteDescriptor(descriptor) { debug("Notify enable=$enable completed") } } }