/* * Copyright (c) 2024 Meshtastic LLC * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.geeksville.mesh.model import androidx.lifecycle.Lifecycle import androidx.lifecycle.coroutineScope import com.geeksville.mesh.DataPacket import com.geeksville.mesh.MeshProtos import com.geeksville.mesh.database.dao.NodeInfoDao import com.geeksville.mesh.database.entity.MyNodeEntity import com.geeksville.mesh.database.entity.NodeEntity import kotlinx.coroutines.Dispatchers import kotlinx.coroutines.flow.MutableStateFlow import kotlinx.coroutines.flow.StateFlow import kotlinx.coroutines.flow.launchIn import kotlinx.coroutines.flow.onEach import kotlinx.coroutines.withContext import javax.inject.Inject import javax.inject.Singleton @Singleton class NodeDB @Inject constructor( processLifecycle: Lifecycle, private val nodeInfoDao: NodeInfoDao, ) { // hardware info about our local device (can be null) private val _myNodeInfo = MutableStateFlow(null) val myNodeInfo: StateFlow get() = _myNodeInfo // our node info private val _ourNodeInfo = MutableStateFlow(null) val ourNodeInfo: StateFlow get() = _ourNodeInfo // The unique userId of our node private val _myId = MutableStateFlow(null) val myId: StateFlow get() = _myId // A map from nodeNum to NodeEntity private val _nodeDBbyNum = MutableStateFlow>(mapOf()) val nodeDBbyNum: StateFlow> get() = _nodeDBbyNum fun getUser(nodeNum: Int): MeshProtos.User = getUser(DataPacket.nodeNumToDefaultId(nodeNum)) fun getUser(userId: String): MeshProtos.User = nodeDBbyNum.value.values.find { it.user.id == userId }?.user ?: MeshProtos.User.newBuilder() .setId(userId) .setLongName("Meshtastic ${userId.takeLast(n = 4)}") .setShortName(userId.takeLast(n = 4)) .setHwModel(MeshProtos.HardwareModel.UNSET) .build() init { nodeInfoDao.getMyNodeInfo().onEach { _myNodeInfo.value = it } .launchIn(processLifecycle.coroutineScope) nodeInfoDao.nodeDBbyNum().onEach { _nodeDBbyNum.value = it val ourNodeInfo = it.values.firstOrNull() _ourNodeInfo.value = ourNodeInfo _myId.value = ourNodeInfo?.user?.id }.launchIn(processLifecycle.coroutineScope) } fun getNodes( sort: NodeSortOption = NodeSortOption.LAST_HEARD, filter: String = "", includeUnknown: Boolean = true, ) = nodeInfoDao.getNodes( sort = sort.sqlValue, filter = filter, includeUnknown = includeUnknown, ) suspend fun upsert(node: NodeEntity) = withContext(Dispatchers.IO) { nodeInfoDao.upsert(node) } suspend fun installNodeDB(mi: MyNodeEntity, nodes: List) = withContext(Dispatchers.IO) { nodeInfoDao.clearMyNodeInfo() nodeInfoDao.setMyNodeInfo(mi) // set MyNodeEntity first nodeInfoDao.clearNodeInfo() nodeInfoDao.putAll(nodes) } suspend fun deleteNode(num: Int) = withContext(Dispatchers.IO) { nodeInfoDao.deleteNode(num) } }