feat: add high-contrast theme with accessible message bubbles (#5135)

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This commit is contained in:
James Rich 2026-04-14 20:14:20 -05:00 committed by GitHub
parent f48fc61729
commit fa63a4ac50
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19 changed files with 328 additions and 65 deletions

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@ -0,0 +1,27 @@
/*
* Copyright (c) 2025-2026 Meshtastic LLC
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package org.meshtastic.core.domain.usecase.settings
import org.koin.core.annotation.Single
import org.meshtastic.core.repository.UiPrefs
@Single
open class SetContrastLevelUseCase constructor(private val uiPrefs: UiPrefs) {
operator fun invoke(value: Int) {
uiPrefs.setContrastLevel(value)
}
}

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@ -62,6 +62,13 @@ class UiPrefsImpl(
scope.launch { dataStore.edit { it[KEY_THEME] = value } }
}
override val contrastLevel: StateFlow<Int> =
dataStore.data.map { it[KEY_CONTRAST_LEVEL] ?: 0 }.stateIn(scope, SharingStarted.Lazily, 0)
override fun setContrastLevel(value: Int) {
scope.launch { dataStore.edit { it[KEY_CONTRAST_LEVEL] = value } }
}
override val locale: StateFlow<String> =
dataStore.data.map { it[KEY_LOCALE] ?: "" }.stateIn(scope, SharingStarted.Eagerly, "")
@ -152,6 +159,7 @@ class UiPrefsImpl(
val KEY_APP_INTRO_COMPLETED = booleanPreferencesKey("app_intro_completed")
val KEY_THEME = intPreferencesKey("theme")
val KEY_CONTRAST_LEVEL = intPreferencesKey("contrast-level")
val KEY_LOCALE = stringPreferencesKey("locale")
val KEY_NODE_SORT = intPreferencesKey("node-sort-option")
val KEY_INCLUDE_UNKNOWN = booleanPreferencesKey("include-unknown")

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@ -80,6 +80,10 @@ interface UiPrefs {
fun setTheme(value: Int)
val contrastLevel: StateFlow<Int>
fun setContrastLevel(value: Int)
val locale: StateFlow<String>
fun setLocale(languageTag: String)

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@ -278,10 +278,15 @@
<string name="reset_to_defaults">Reset to defaults</string>
<string name="apply">Apply</string>
<string name="theme">Theme</string>
<string name="contrast">Contrast</string>
<string name="theme_light">Light</string>
<string name="theme_dark">Dark</string>
<string name="theme_system">System default</string>
<string name="choose_theme">Choose theme</string>
<string name="choose_contrast">Contrast level</string>
<string name="contrast_standard">Standard</string>
<string name="contrast_medium">Medium</string>
<string name="contrast_high">High</string>
<string name="provide_location_to_mesh">Provide phone location to mesh</string>
<string name="use_homoglyph_characters_encoding">Compact encoding for Cyrillic</string>
<plurals name="delete_messages">

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@ -84,6 +84,12 @@ class FakeUiPrefs : UiPrefs {
theme.value = value
}
override val contrastLevel = MutableStateFlow(0)
override fun setContrastLevel(value: Int) {
contrastLevel.value = value
}
override val locale = MutableStateFlow("en")
override fun setLocale(languageTag: String) {

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@ -0,0 +1,44 @@
/*
* Copyright (c) 2025-2026 Meshtastic LLC
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package org.meshtastic.core.ui.theme
import androidx.compose.runtime.staticCompositionLocalOf
/**
* Application-wide contrast level for accessibility.
*
* [STANDARD] keeps the default Material 3 color scheme. [MEDIUM] uses Material 3 medium-contrast color tokens and
* increases message bubble opacity. [HIGH] uses Material 3 high-contrast color tokens, forces `onSurface` text in
* message bubbles, and replaces translucent node-color fills with opaque theme surfaces plus accent borders.
*/
enum class ContrastLevel(val value: Int) {
STANDARD(0),
MEDIUM(1),
HIGH(2),
;
companion object {
fun fromValue(value: Int): ContrastLevel = entries.firstOrNull { it.value == value } ?: STANDARD
}
}
/**
* Composition local providing the current [ContrastLevel].
*
* Read by components that need to adapt their rendering for accessibility (e.g. message bubbles, signal indicators).
*/
val LocalContrastLevel = staticCompositionLocalOf { ContrastLevel.STANDARD }

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@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
@file:Suppress("UnusedPrivateProperty")
@file:Suppress("MatchingDeclarationName")
package org.meshtastic.core.ui.theme
@ -25,6 +25,7 @@ import androidx.compose.material3.MotionScheme.Companion.expressive
import androidx.compose.material3.darkColorScheme
import androidx.compose.material3.lightColorScheme
import androidx.compose.runtime.Composable
import androidx.compose.runtime.CompositionLocalProvider
import androidx.compose.runtime.Immutable
import androidx.compose.ui.graphics.Color
@ -272,19 +273,33 @@ val unspecified_scheme = ColorFamily(Color.Unspecified, Color.Unspecified, Color
fun AppTheme(
darkTheme: Boolean = isSystemInDarkTheme(),
dynamicColor: Boolean = true,
contrastLevel: ContrastLevel = ContrastLevel.STANDARD,
content:
@Composable()
() -> Unit,
) {
val dynamicScheme = if (dynamicColor) dynamicColorScheme(darkTheme) else null
val colorScheme = dynamicScheme ?: if (darkTheme) darkScheme else lightScheme
val dynamicScheme =
if (dynamicColor && contrastLevel == ContrastLevel.STANDARD) {
dynamicColorScheme(darkTheme)
} else {
null
}
val colorScheme =
dynamicScheme
?: when (contrastLevel) {
ContrastLevel.MEDIUM -> if (darkTheme) mediumContrastDarkColorScheme else mediumContrastLightColorScheme
ContrastLevel.HIGH -> if (darkTheme) highContrastDarkColorScheme else highContrastLightColorScheme
else -> if (darkTheme) darkScheme else lightScheme
}
MaterialExpressiveTheme(
colorScheme = colorScheme,
typography = AppTypography,
motionScheme = expressive(),
content = content,
)
CompositionLocalProvider(LocalContrastLevel provides contrastLevel) {
MaterialExpressiveTheme(
colorScheme = colorScheme,
typography = AppTypography,
motionScheme = expressive(),
content = content,
)
}
}
const val MODE_DYNAMIC = 6969420

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@ -118,6 +118,7 @@ class UIViewModel(
}
val theme: StateFlow<Int> = uiPrefs.theme
val contrastLevel: StateFlow<Int> = uiPrefs.contrastLevel
val firmwareEdition = meshLogRepository.getMyNodeInfo().map { nodeInfo -> nodeInfo?.firmware_edition }