fix isESP32 logic

This commit is contained in:
andrekir 2022-06-10 20:22:06 -03:00
parent 4784e8d14b
commit d939f9784b
2 changed files with 8 additions and 5 deletions

View file

@ -43,8 +43,8 @@ class AdvancedSettingsFragment : ScreenFragment("Advanced Settings"), Logging {
binding.lsSleepEditText.setText(model.lsSleepSecs.toString())
binding.positionBroadcastPeriodView.isEnabled = !model.gpsDisabled
binding.positionBroadcastSwitch.isChecked = !model.gpsDisabled
binding.lsSleepView.isEnabled = model.isPowerSaving ?: false && model.isESP32
binding.lsSleepSwitch.isChecked = model.isPowerSaving ?: false && model.isESP32
binding.lsSleepView.isEnabled = model.isPowerSaving ?: false && model.isESP32()
binding.lsSleepSwitch.isChecked = model.isPowerSaving ?: false && model.isESP32()
}
model.connectionState.observe(viewLifecycleOwner) { connectionState ->
@ -52,7 +52,7 @@ class AdvancedSettingsFragment : ScreenFragment("Advanced Settings"), Logging {
binding.positionBroadcastPeriodView.isEnabled = connected && !model.gpsDisabled
binding.lsSleepView.isEnabled = connected && model.isPowerSaving ?: false
binding.positionBroadcastSwitch.isEnabled = connected
binding.lsSleepSwitch.isEnabled = connected && model.isESP32
binding.lsSleepSwitch.isEnabled = connected && model.isESP32()
binding.shutdownButton.isEnabled = connected
binding.rebootButton.isEnabled = connected
}