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https://github.com/meshtastic/Meshtastic-Android.git
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fix #92 - make all node movements instantly show on map
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c217c16d24
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1 changed files with 19 additions and 12 deletions
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@ -6,6 +6,7 @@ import android.view.LayoutInflater
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import android.view.View
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import android.view.ViewGroup
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import androidx.fragment.app.activityViewModels
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import androidx.lifecycle.Observer
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import com.geeksville.android.GeeksvilleApplication
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import com.geeksville.android.Logging
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import com.geeksville.mesh.NodeInfo
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@ -130,7 +131,12 @@ class MapFragment : ScreenFragment("Map"), Logging {
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}
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var mapView: MapView? = null
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var mapboxMap: MapboxMap? = null
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/**
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* Mapbox native code can crash painfully if you ever call a mapbox view function while the view is not actively being show
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*/
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private val isViewVisible: Boolean
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get() = view != null && isResumed
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override fun onViewCreated(viewIn: View, savedInstanceState: Bundle?) {
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super.onViewCreated(viewIn, savedInstanceState)
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@ -145,7 +151,6 @@ class MapFragment : ScreenFragment("Map"), Logging {
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// Each time the pane is shown start fetching new map info (we do this here instead of
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// onCreate because getMapAsync can die in native code if the view goes away)
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v.getMapAsync { map ->
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mapboxMap = map
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if (view != null) { // it might have gone away by now
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// val markerIcon = BitmapFactory.decodeResource(context.resources, R.drawable.ic_twotone_person_pin_24)
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@ -161,7 +166,19 @@ class MapFragment : ScreenFragment("Map"), Logging {
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//map.uiSettings.isScrollGesturesEnabled = true
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//map.uiSettings.isZoomGesturesEnabled = true
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// Provide initial positions
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model.nodeDB.nodes.value?.let { nodes ->
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onNodesChanged(map, nodes.values)
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}
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}
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// Any times nodes change update our map
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model.nodeDB.nodes.observe(viewLifecycleOwner, Observer { nodes ->
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debug("Nodes updated! map visible = $isViewVisible")
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if (isViewVisible)
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onNodesChanged(map, nodes.values)
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})
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}
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}
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}
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@ -185,16 +202,6 @@ class MapFragment : ScreenFragment("Map"), Logging {
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override fun onResume() {
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super.onResume()
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mapView?.onResume()
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// FIXME: for now we just set the node positions when the user pages to the map - because
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// otherwise we try to update in the background which breaks mapbox native code (when view is not shown
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mapboxMap?.let { map ->
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// model.nodeDB.nodes.observe(viewLifecycleOwner, Observer { nodes ->
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model.nodeDB.nodes.value?.values?.let {
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onNodesChanged(map, it)
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}
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//})
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}
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}
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override fun onDestroy() {
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