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refactor: Remove unused connection transport state (#3933)
Signed-off-by: James Rich <2199651+jamesarich@users.noreply.github.com>
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2 changed files with 0 additions and 9 deletions
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@ -1459,7 +1459,6 @@ class MeshService : Service() {
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private fun onConnectionChanged(c: ConnectionState) {
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if (connectionStateHolder.connectionState.value == c && c !is ConnectionState.Connected) return
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Timber.d("onConnectionChanged: ${connectionStateHolder.connectionState.value} -> $c")
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serviceRepository.setConnectionTransport(currentTransport())
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// Cancel any existing timeouts
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sleepTimeout?.cancel()
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