Meshtastic-Android/app/src/main/java/com/geeksville/mesh/model/UIState.kt

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4.4 KiB
Kotlin
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package com.geeksville.mesh.model
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import android.content.Context
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import android.content.SharedPreferences
import android.graphics.Bitmap
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import android.os.RemoteException
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import android.util.Base64
import androidx.compose.mutableStateOf
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import androidx.core.content.edit
import com.geeksville.android.Logging
import com.geeksville.mesh.IMeshService
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import com.geeksville.mesh.MeshProtos
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import com.geeksville.mesh.MeshProtos.ChannelSettings.ModemConfig
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import com.geeksville.mesh.ui.getInitials
import com.google.zxing.BarcodeFormat
import com.google.zxing.MultiFormatWriter
import com.journeyapps.barcodescanner.BarcodeEncoder
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data class Channel(
val name: String,
val num: Int,
val modemConfig: ModemConfig = ModemConfig.Bw125Cr45Sf128
) {
companion object {
// Placeholder when emulating
val emulated = Channel("Default", 7)
}
constructor(c: MeshProtos.ChannelSettings) : this(c.name, c.channelNum, c.modemConfig) {
}
}
/**
* a nice readable description of modem configs
*/
fun ModemConfig.toHumanString(): String = when (this) {
ModemConfig.Bw125Cr45Sf128 -> "Medium range (but fast)"
ModemConfig.Bw500Cr45Sf128 -> "Short range (but fast)"
ModemConfig.Bw31_25Cr48Sf512 -> "Long range (but slower)"
ModemConfig.Bw125Cr48Sf4096 -> "Very long range (but slow)"
else -> this.toString()
}
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/// FIXME - figure out how to merge this staate with the AppStatus Model
object UIState : Logging {
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/// Kinda ugly - created in the activity but used from Compose - figure out if there is a cleaner way GIXME
// lateinit var googleSignInClient: GoogleSignInClient
var meshService: IMeshService? = null
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/// Are we connected to our radio device
val isConnected = mutableStateOf(false)
/// various radio settings (including the channel)
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private val radioConfig = mutableStateOf<MeshProtos.RadioConfig?>(null)
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/// our name in hte radio
/// Note, we generate owner initials automatically for now
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/// our activity will read this from prefs or set it to the empty string
var ownerName: String = "MrInIDE Ownername"
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fun getChannel() = radioConfig.value?.channelSettings?.let { Channel(it) }
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/// Return an URL that represents the current channel values
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fun getChannelUrl(context: Context): String {
// If we have a valid radio config use it, othterwise use whatever we have saved in the prefs
val radio = radioConfig.value
if (radio != null) {
val settings = radio.channelSettings
val channelBytes = settings.toByteArray()
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val enc = Base64.encodeToString(channelBytes, Base64.URL_SAFE + Base64.NO_WRAP)
return "https://www.meshtastic.org/c/$enc"
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} else {
return getPreferences(context).getString(
"owner",
"https://www.meshtastic.org/c/unset"
)!!
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}
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}
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fun getChannelQR(context: Context): Bitmap {
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val multiFormatWriter = MultiFormatWriter()
val bitMatrix =
multiFormatWriter.encode(getChannelUrl(context), BarcodeFormat.QR_CODE, 192, 192);
val barcodeEncoder = BarcodeEncoder()
return barcodeEncoder.createBitmap(bitMatrix)
}
fun getPreferences(context: Context): SharedPreferences =
context.getSharedPreferences("ui-prefs", Context.MODE_PRIVATE)
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/// Set the radio config (also updates our saved copy in preferences)
fun setRadioConfig(context: Context, c: MeshProtos.RadioConfig) {
radioConfig.value = c
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getPreferences(context).edit(commit = true) {
this.putString("channel-url", getChannelUrl(context))
}
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}
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// clean up all this nasty owner state management FIXME
fun setOwner(context: Context, s: String? = null) {
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if (s != null) {
ownerName = s
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// note: we allow an empty userstring to be written to prefs
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getPreferences(context).edit(commit = true) {
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putString("owner", s)
}
}
// Note: we are careful to not set a new unique ID
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if (ownerName.isNotEmpty())
try {
meshService?.setOwner(
null,
ownerName,
getInitials(ownerName)
) // Note: we use ?. here because we might be running in the emulator
} catch (ex: RemoteException) {
errormsg("Can't set username on device, is device offline? ${ex.message}")
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}
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}
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}