MeshCore/examples/companion_radio/ui-new/UITask.h
ripplebiz 5782c2e799
Merge pull request #720 from oltaco/newui-multiclick-toggles
new-ui: add double/triple clicks, buzzer and gps toggle functions
2025-09-04 13:41:54 +10:00

77 lines
1.9 KiB
C++

#pragma once
#include <MeshCore.h>
#include <helpers/ui/DisplayDriver.h>
#include <helpers/ui/UIScreen.h>
#include <helpers/SensorManager.h>
#include <helpers/BaseSerialInterface.h>
#include <Arduino.h>
#ifdef PIN_BUZZER
#include <helpers/ui/buzzer.h>
#endif
#include "../AbstractUITask.h"
#include "../NodePrefs.h"
class UITask : public AbstractUITask {
DisplayDriver* _display;
SensorManager* _sensors;
#ifdef PIN_BUZZER
genericBuzzer buzzer;
#endif
unsigned long _next_refresh, _auto_off;
NodePrefs* _node_prefs;
char _alert[80];
unsigned long _alert_expiry;
int _msgcount;
unsigned long ui_started_at, next_batt_chck;
int next_backlight_btn_check = 0;
#ifdef PIN_STATUS_LED
int led_state = 0;
int next_led_change = 0;
int last_led_increment = 0;
#endif
UIScreen* splash;
UIScreen* home;
UIScreen* msg_preview;
UIScreen* curr;
void userLedHandler();
// Button action handlers
char checkDisplayOn(char c);
char handleLongPress(char c);
char handleDoubleClick(char c);
char handleTripleClick(char c);
void setCurrScreen(UIScreen* c);
public:
UITask(mesh::MainBoard* board, BaseSerialInterface* serial) : AbstractUITask(board, serial), _display(NULL), _sensors(NULL) {
next_batt_chck = _next_refresh = 0;
ui_started_at = 0;
curr = NULL;
}
void begin(DisplayDriver* display, SensorManager* sensors, NodePrefs* node_prefs);
void gotoHomeScreen() { setCurrScreen(home); }
void showAlert(const char* text, int duration_millis);
int getMsgCount() const { return _msgcount; }
bool hasDisplay() const { return _display != NULL; }
bool isButtonPressed() const;
void toggleBuzzer();
void toggleGPS();
// from AbstractUITask
void msgRead(int msgcount) override;
void newMsg(uint8_t path_len, const char* from_name, const char* text, int msgcount) override;
void soundBuzzer(UIEventType bet = UIEventType::none) override;
void loop() override;
void shutdown(bool restart = false);
};