Add centralized LEDManager for configurable LED behavior

Adds a LEDManager class (src/helpers/ui/LEDManager.h) that centralizes
all LED control into one component with begin()/loop() lifecycle and
per-pin active-HIGH/LOW polarity support.

LED settings are exposed as custom vars (led.status, led.activity)
accessible via companion radio binary protocol, CLI set/get commands,
and the SensorManager settings interface.

Status LED modes: off, boot-30s, slow blink (200ms/4s), always on.
Activity LED modes: off, BLE only, LoRa TX only, BLE + LoRa TX.

Integrated into 23 board variants, replacing scattered hardcoded
digitalWrite calls in onBeforeTransmit/onAfterTransmit/powerOff.
This commit is contained in:
Ryan Gregg 2026-03-20 18:19:44 -07:00
parent 467959cc3b
commit e2aa33b3a0
60 changed files with 497 additions and 185 deletions

View file

@ -35,6 +35,8 @@
#define BRIDGE_DEBUG_PRINTLN(...) {}
#endif
class LEDManager; // forward declaration
namespace mesh {
#define BD_STARTUP_NORMAL 0 // getStartupReason() codes
@ -42,6 +44,8 @@ namespace mesh {
class MainBoard {
public:
LEDManager* ledManager = nullptr; // set by boards that have LEDs
virtual uint16_t getBattMilliVolts() = 0;
virtual float getMCUTemperature() { return NAN; }
virtual bool setAdcMultiplier(float multiplier) { return false; };