ui : manage colors and ensure fw using ssd1306 still compile

This commit is contained in:
Florent 2025-04-11 22:23:47 +02:00
parent 7534c5143f
commit cf3d55201f
12 changed files with 77 additions and 34 deletions

View file

@ -89,22 +89,29 @@ void UITask::renderCurrScreen() {
// render message preview
_display->setCursor(0, 0);
_display->setTextSize(1);
_display->setColor(DisplayDriver::GREEN);
_display->print(_node_name);
_display->setCursor(0, 12);
_display->setColor(DisplayDriver::YELLOW);
_display->print(_origin);
_display->setCursor(0, 24);
_display->setColor(DisplayDriver::LIGHT);
_display->print(_msg);
_display->setCursor(100, 9);
_display->setTextSize(2);
_display->setColor(DisplayDriver::ORANGE);
sprintf(tmp, "%d", _msgcount);
_display->print(tmp);
} else {
// render 'home' screen
_display->setColor(DisplayDriver::BLUE);
_display->drawXbm(0, 0, meshcore_logo, 128, 13);
_display->setCursor(0, 20);
_display->setTextSize(1);
_display->setColor(DisplayDriver::LIGHT);
_display->print(_node_name);
_display->setCursor(0, 32);
@ -114,6 +121,7 @@ void UITask::renderCurrScreen() {
//_display->printf("freq : %03.2f sf %d\n", _prefs.freq, _prefs.sf);
//_display->printf("bw : %03.2f cr %d\n", _prefs.bw, _prefs.cr);
} else if (_pin_code != 0) {
_display->setColor(DisplayDriver::RED);
_display->setTextSize(2);
_display->setCursor(0, 43);
sprintf(tmp, "Pin:%d", _pin_code);