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Add BRIDGE_DELAY as a buffer to prevent immediate processing conflicts in the mesh network
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3 changed files with 15 additions and 5 deletions
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@ -23,7 +23,7 @@ public:
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/**
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* @brief Common magic number used by all bridge implementations for packet identification
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*
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*
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* This magic number is placed at the beginning of bridge packets to identify
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* them as mesh bridge packets and provide frame synchronization.
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*/
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@ -31,7 +31,7 @@ public:
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/**
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* @brief Common field sizes used by bridge implementations
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*
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*
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* These constants define the size of common packet fields used across bridges.
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* BRIDGE_MAGIC_SIZE is used by all bridges for packet identification.
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* BRIDGE_LENGTH_SIZE is used by bridges that need explicit length fields (like RS232).
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@ -41,6 +41,14 @@ public:
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static constexpr uint16_t BRIDGE_LENGTH_SIZE = sizeof(uint16_t);
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static constexpr uint16_t BRIDGE_CHECKSUM_SIZE = sizeof(uint16_t);
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/**
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* @brief Default delay in milliseconds for scheduling inbound packet processing
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*
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* It provides a buffer to prevent immediate processing conflicts in the mesh network.
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* Used in handleReceivedPacket() as: millis() + BRIDGE_DELAY
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*/
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static constexpr uint16_t BRIDGE_DELAY = 500; // TODO: maybe too high ?
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protected:
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/** Packet manager for allocating and queuing mesh packets */
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mesh::PacketManager *_mgr;
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