Merge branch 'dev' into rep-room-acl

This commit is contained in:
Scott Powell 2025-09-16 13:07:14 +10:00
commit 98b524bfcf
13 changed files with 146 additions and 165 deletions

View file

@ -158,6 +158,7 @@ void BaseChatMesh::onPeerDataRecv(mesh::Packet* packet, uint8_t type, int sender
data[len] = 0; // need to make a C string again, with null terminator
if (flags == TXT_TYPE_PLAIN) {
from.lastmod = getRTCClock()->getCurrentTime(); // update last heard time
onMessageRecv(from, packet, timestamp, (const char *) &data[5]); // let UI know
uint32_t ack_hash; // calc truncated hash of the message timestamp + text + sender pub_key, to prove to sender that we got it
@ -184,6 +185,7 @@ void BaseChatMesh::onPeerDataRecv(mesh::Packet* packet, uint8_t type, int sender
if (timestamp > from.sync_since) { // make sure 'sync_since' is up-to-date
from.sync_since = timestamp;
}
from.lastmod = getRTCClock()->getCurrentTime(); // update last heard time
onSignedMessageRecv(from, packet, timestamp, &data[5], (const char *) &data[9]); // let UI know
uint32_t ack_hash; // calc truncated hash of the message timestamp + text + OUR pub_key, to prove to sender that we got it
@ -223,6 +225,10 @@ void BaseChatMesh::onPeerDataRecv(mesh::Packet* packet, uint8_t type, int sender
}
} else if (type == PAYLOAD_TYPE_RESPONSE && len > 0) {
onContactResponse(from, data, len);
if (packet->isRouteFlood() && from.out_path_len >= 0) {
// we have direct path, but other node is still sending flood response, so maybe they didn't receive reciprocal path properly(?)
handleReturnPathRetry(from, packet->path, packet->path_len);
}
}
}
@ -248,7 +254,7 @@ bool BaseChatMesh::onContactPathRecv(ContactInfo& from, uint8_t* in_path, uint8_
if (extra_type == PAYLOAD_TYPE_ACK && extra_len >= 4) {
// also got an encoded ACK!
if (processAck(extra)) {
if (processAck(extra) != NULL) {
txt_send_timeout = 0; // matched one we're waiting for, cancel timeout timer
}
} else if (extra_type == PAYLOAD_TYPE_RESPONSE && extra_len > 0) {
@ -258,12 +264,25 @@ bool BaseChatMesh::onContactPathRecv(ContactInfo& from, uint8_t* in_path, uint8_
}
void BaseChatMesh::onAckRecv(mesh::Packet* packet, uint32_t ack_crc) {
if (processAck((uint8_t *)&ack_crc)) {
ContactInfo* from;
if ((from = processAck((uint8_t *)&ack_crc)) != NULL) {
txt_send_timeout = 0; // matched one we're waiting for, cancel timeout timer
packet->markDoNotRetransmit(); // ACK was for this node, so don't retransmit
if (packet->isRouteFlood() && from->out_path_len >= 0) {
// we have direct path, but other node is still sending flood, so maybe they didn't receive reciprocal path properly(?)
handleReturnPathRetry(*from, packet->path, packet->path_len);
}
}
}
void BaseChatMesh::handleReturnPathRetry(const ContactInfo& contact, const uint8_t* path, uint8_t path_len) {
// NOTE: simplest impl is just to re-send a reciprocal return path to sender (DIRECTLY)
// override this method in various firmwares, if there's a better strategy
mesh::Packet* rpath = createPathReturn(contact.id, contact.shared_secret, path, path_len, 0, NULL, 0);
if (rpath) sendDirect(rpath, contact.out_path, contact.out_path_len, 3000); // 3 second delay
}
#ifdef MAX_GROUP_CHANNELS
int BaseChatMesh::searchChannelsByHash(const uint8_t* hash, mesh::GroupChannel dest[], int max_matches) {
int n = 0;
@ -550,7 +569,7 @@ void BaseChatMesh::markConnectionActive(const ContactInfo& contact) {
}
}
bool BaseChatMesh::checkConnectionsAck(const uint8_t* data) {
ContactInfo* BaseChatMesh::checkConnectionsAck(const uint8_t* data) {
for (int i = 0; i < MAX_CONNECTIONS; i++) {
if (connections[i].keep_alive_millis > 0 && memcmp(&connections[i].expected_ack, data, 4) == 0) {
// yes, got an ack for our keep_alive request!
@ -559,10 +578,12 @@ bool BaseChatMesh::checkConnectionsAck(const uint8_t* data) {
// re-schedule next KEEP_ALIVE, now that we have heard from server
connections[i].next_ping = futureMillis(connections[i].keep_alive_millis);
return true; // yes, a match
auto id = &connections[i].server_id;
return lookupContactByPubKey(id->pub_key, PUB_KEY_SIZE); // yes, a match
}
}
return false; /// no match
return NULL; /// no match
}
void BaseChatMesh::checkConnections() {

View file

@ -93,7 +93,7 @@ protected:
// 'UI' concepts, for sub-classes to implement
virtual bool isAutoAddEnabled() const { return true; }
virtual void onDiscoveredContact(ContactInfo& contact, bool is_new, uint8_t path_len, const uint8_t* path) = 0;
virtual bool processAck(const uint8_t *data) = 0;
virtual ContactInfo* processAck(const uint8_t *data) = 0;
virtual void onContactPathUpdated(const ContactInfo& contact) = 0;
virtual bool onContactPathRecv(ContactInfo& from, uint8_t* in_path, uint8_t in_path_len, uint8_t* out_path, uint8_t out_path_len, uint8_t extra_type, uint8_t* extra, uint8_t extra_len);
virtual void onMessageRecv(const ContactInfo& contact, mesh::Packet* pkt, uint32_t sender_timestamp, const char *text) = 0;
@ -105,6 +105,7 @@ protected:
virtual void onChannelMessageRecv(const mesh::GroupChannel& channel, mesh::Packet* pkt, uint32_t timestamp, const char *text) = 0;
virtual uint8_t onContactRequest(const ContactInfo& contact, uint32_t sender_timestamp, const uint8_t* data, uint8_t len, uint8_t* reply) = 0;
virtual void onContactResponse(const ContactInfo& contact, const uint8_t* data, uint8_t len) = 0;
virtual void handleReturnPathRetry(const ContactInfo& contact, const uint8_t* path, uint8_t path_len);
// storage concepts, for sub-classes to override/implement
virtual int getBlobByKey(const uint8_t key[], int key_len, uint8_t dest_buf[]) { return 0; } // not implemented
@ -127,7 +128,7 @@ protected:
void stopConnection(const uint8_t* pub_key);
bool hasConnectionTo(const uint8_t* pub_key);
void markConnectionActive(const ContactInfo& contact);
bool checkConnectionsAck(const uint8_t* data);
ContactInfo* checkConnectionsAck(const uint8_t* data);
void checkConnections();
public:

View file

@ -4,10 +4,7 @@ static SerialBLEInterface* instance;
void SerialBLEInterface::onConnect(uint16_t connection_handle) {
BLE_DEBUG_PRINTLN("SerialBLEInterface: connected");
if(instance){
instance->_isDeviceConnected = true;
// no need to stop advertising on connect, as the ble stack does this automatically
}
// we now set _isDeviceConnected=true in onSecured callback instead
}
void SerialBLEInterface::onDisconnect(uint16_t connection_handle, uint8_t reason) {
@ -18,6 +15,14 @@ void SerialBLEInterface::onDisconnect(uint16_t connection_handle, uint8_t reason
}
}
void SerialBLEInterface::onSecured(uint16_t connection_handle) {
BLE_DEBUG_PRINTLN("SerialBLEInterface: onSecured");
if(instance){
instance->_isDeviceConnected = true;
// no need to stop advertising on connect, as the ble stack does this automatically
}
}
void SerialBLEInterface::begin(const char* device_name, uint32_t pin_code) {
instance = this;
@ -36,6 +41,7 @@ void SerialBLEInterface::begin(const char* device_name, uint32_t pin_code) {
Bluefruit.Periph.setConnectCallback(onConnect);
Bluefruit.Periph.setDisconnectCallback(onDisconnect);
Bluefruit.Security.setSecuredCallback(onSecured);
// To be consistent OTA DFU should be added first if it exists
//bledfu.begin();
@ -80,7 +86,7 @@ void SerialBLEInterface::startAdv() {
* https://developer.apple.com/library/content/qa/qa1931/_index.html
*/
Bluefruit.Advertising.restartOnDisconnect(false); // don't restart automatically as we handle it in onDisconnect
Bluefruit.Advertising.setInterval(32, 1600);
Bluefruit.Advertising.setInterval(32, 244);
Bluefruit.Advertising.setFastTimeout(30); // number of seconds in fast mode
Bluefruit.Advertising.start(0); // 0 = Don't stop advertising after n seconds

View file

@ -25,6 +25,7 @@ class SerialBLEInterface : public BaseSerialInterface {
void clearBuffers() { send_queue_len = 0; }
static void onConnect(uint16_t connection_handle);
static void onDisconnect(uint16_t connection_handle, uint8_t reason);
static void onSecured(uint16_t connection_handle);
public:
SerialBLEInterface() {