mirror of
https://github.com/meshcore-dev/MeshCore.git
synced 2026-04-20 22:13:47 +00:00
Merge branch 'dev' into rep-room-acl
This commit is contained in:
commit
98b524bfcf
13 changed files with 146 additions and 165 deletions
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@ -158,6 +158,7 @@ void BaseChatMesh::onPeerDataRecv(mesh::Packet* packet, uint8_t type, int sender
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data[len] = 0; // need to make a C string again, with null terminator
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if (flags == TXT_TYPE_PLAIN) {
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from.lastmod = getRTCClock()->getCurrentTime(); // update last heard time
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onMessageRecv(from, packet, timestamp, (const char *) &data[5]); // let UI know
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uint32_t ack_hash; // calc truncated hash of the message timestamp + text + sender pub_key, to prove to sender that we got it
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@ -184,6 +185,7 @@ void BaseChatMesh::onPeerDataRecv(mesh::Packet* packet, uint8_t type, int sender
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if (timestamp > from.sync_since) { // make sure 'sync_since' is up-to-date
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from.sync_since = timestamp;
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}
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from.lastmod = getRTCClock()->getCurrentTime(); // update last heard time
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onSignedMessageRecv(from, packet, timestamp, &data[5], (const char *) &data[9]); // let UI know
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uint32_t ack_hash; // calc truncated hash of the message timestamp + text + OUR pub_key, to prove to sender that we got it
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@ -223,6 +225,10 @@ void BaseChatMesh::onPeerDataRecv(mesh::Packet* packet, uint8_t type, int sender
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}
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} else if (type == PAYLOAD_TYPE_RESPONSE && len > 0) {
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onContactResponse(from, data, len);
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if (packet->isRouteFlood() && from.out_path_len >= 0) {
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// we have direct path, but other node is still sending flood response, so maybe they didn't receive reciprocal path properly(?)
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handleReturnPathRetry(from, packet->path, packet->path_len);
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}
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}
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}
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@ -248,7 +254,7 @@ bool BaseChatMesh::onContactPathRecv(ContactInfo& from, uint8_t* in_path, uint8_
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if (extra_type == PAYLOAD_TYPE_ACK && extra_len >= 4) {
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// also got an encoded ACK!
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if (processAck(extra)) {
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if (processAck(extra) != NULL) {
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txt_send_timeout = 0; // matched one we're waiting for, cancel timeout timer
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}
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} else if (extra_type == PAYLOAD_TYPE_RESPONSE && extra_len > 0) {
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@ -258,12 +264,25 @@ bool BaseChatMesh::onContactPathRecv(ContactInfo& from, uint8_t* in_path, uint8_
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}
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void BaseChatMesh::onAckRecv(mesh::Packet* packet, uint32_t ack_crc) {
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if (processAck((uint8_t *)&ack_crc)) {
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ContactInfo* from;
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if ((from = processAck((uint8_t *)&ack_crc)) != NULL) {
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txt_send_timeout = 0; // matched one we're waiting for, cancel timeout timer
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packet->markDoNotRetransmit(); // ACK was for this node, so don't retransmit
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if (packet->isRouteFlood() && from->out_path_len >= 0) {
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// we have direct path, but other node is still sending flood, so maybe they didn't receive reciprocal path properly(?)
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handleReturnPathRetry(*from, packet->path, packet->path_len);
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}
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}
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}
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void BaseChatMesh::handleReturnPathRetry(const ContactInfo& contact, const uint8_t* path, uint8_t path_len) {
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// NOTE: simplest impl is just to re-send a reciprocal return path to sender (DIRECTLY)
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// override this method in various firmwares, if there's a better strategy
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mesh::Packet* rpath = createPathReturn(contact.id, contact.shared_secret, path, path_len, 0, NULL, 0);
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if (rpath) sendDirect(rpath, contact.out_path, contact.out_path_len, 3000); // 3 second delay
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}
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#ifdef MAX_GROUP_CHANNELS
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int BaseChatMesh::searchChannelsByHash(const uint8_t* hash, mesh::GroupChannel dest[], int max_matches) {
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int n = 0;
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@ -550,7 +569,7 @@ void BaseChatMesh::markConnectionActive(const ContactInfo& contact) {
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}
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}
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bool BaseChatMesh::checkConnectionsAck(const uint8_t* data) {
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ContactInfo* BaseChatMesh::checkConnectionsAck(const uint8_t* data) {
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for (int i = 0; i < MAX_CONNECTIONS; i++) {
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if (connections[i].keep_alive_millis > 0 && memcmp(&connections[i].expected_ack, data, 4) == 0) {
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// yes, got an ack for our keep_alive request!
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@ -559,10 +578,12 @@ bool BaseChatMesh::checkConnectionsAck(const uint8_t* data) {
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// re-schedule next KEEP_ALIVE, now that we have heard from server
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connections[i].next_ping = futureMillis(connections[i].keep_alive_millis);
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return true; // yes, a match
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auto id = &connections[i].server_id;
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return lookupContactByPubKey(id->pub_key, PUB_KEY_SIZE); // yes, a match
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}
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}
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return false; /// no match
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return NULL; /// no match
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}
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void BaseChatMesh::checkConnections() {
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@ -93,7 +93,7 @@ protected:
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// 'UI' concepts, for sub-classes to implement
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virtual bool isAutoAddEnabled() const { return true; }
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virtual void onDiscoveredContact(ContactInfo& contact, bool is_new, uint8_t path_len, const uint8_t* path) = 0;
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virtual bool processAck(const uint8_t *data) = 0;
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virtual ContactInfo* processAck(const uint8_t *data) = 0;
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virtual void onContactPathUpdated(const ContactInfo& contact) = 0;
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virtual bool onContactPathRecv(ContactInfo& from, uint8_t* in_path, uint8_t in_path_len, uint8_t* out_path, uint8_t out_path_len, uint8_t extra_type, uint8_t* extra, uint8_t extra_len);
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virtual void onMessageRecv(const ContactInfo& contact, mesh::Packet* pkt, uint32_t sender_timestamp, const char *text) = 0;
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@ -105,6 +105,7 @@ protected:
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virtual void onChannelMessageRecv(const mesh::GroupChannel& channel, mesh::Packet* pkt, uint32_t timestamp, const char *text) = 0;
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virtual uint8_t onContactRequest(const ContactInfo& contact, uint32_t sender_timestamp, const uint8_t* data, uint8_t len, uint8_t* reply) = 0;
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virtual void onContactResponse(const ContactInfo& contact, const uint8_t* data, uint8_t len) = 0;
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virtual void handleReturnPathRetry(const ContactInfo& contact, const uint8_t* path, uint8_t path_len);
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// storage concepts, for sub-classes to override/implement
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virtual int getBlobByKey(const uint8_t key[], int key_len, uint8_t dest_buf[]) { return 0; } // not implemented
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@ -127,7 +128,7 @@ protected:
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void stopConnection(const uint8_t* pub_key);
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bool hasConnectionTo(const uint8_t* pub_key);
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void markConnectionActive(const ContactInfo& contact);
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bool checkConnectionsAck(const uint8_t* data);
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ContactInfo* checkConnectionsAck(const uint8_t* data);
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void checkConnections();
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public:
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@ -4,10 +4,7 @@ static SerialBLEInterface* instance;
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void SerialBLEInterface::onConnect(uint16_t connection_handle) {
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BLE_DEBUG_PRINTLN("SerialBLEInterface: connected");
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if(instance){
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instance->_isDeviceConnected = true;
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// no need to stop advertising on connect, as the ble stack does this automatically
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}
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// we now set _isDeviceConnected=true in onSecured callback instead
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}
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void SerialBLEInterface::onDisconnect(uint16_t connection_handle, uint8_t reason) {
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@ -18,6 +15,14 @@ void SerialBLEInterface::onDisconnect(uint16_t connection_handle, uint8_t reason
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}
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}
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void SerialBLEInterface::onSecured(uint16_t connection_handle) {
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BLE_DEBUG_PRINTLN("SerialBLEInterface: onSecured");
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if(instance){
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instance->_isDeviceConnected = true;
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// no need to stop advertising on connect, as the ble stack does this automatically
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}
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}
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void SerialBLEInterface::begin(const char* device_name, uint32_t pin_code) {
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instance = this;
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@ -36,6 +41,7 @@ void SerialBLEInterface::begin(const char* device_name, uint32_t pin_code) {
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Bluefruit.Periph.setConnectCallback(onConnect);
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Bluefruit.Periph.setDisconnectCallback(onDisconnect);
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Bluefruit.Security.setSecuredCallback(onSecured);
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// To be consistent OTA DFU should be added first if it exists
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//bledfu.begin();
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@ -80,7 +86,7 @@ void SerialBLEInterface::startAdv() {
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* https://developer.apple.com/library/content/qa/qa1931/_index.html
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*/
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Bluefruit.Advertising.restartOnDisconnect(false); // don't restart automatically as we handle it in onDisconnect
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Bluefruit.Advertising.setInterval(32, 1600);
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Bluefruit.Advertising.setInterval(32, 244);
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Bluefruit.Advertising.setFastTimeout(30); // number of seconds in fast mode
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Bluefruit.Advertising.start(0); // 0 = Don't stop advertising after n seconds
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@ -25,6 +25,7 @@ class SerialBLEInterface : public BaseSerialInterface {
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void clearBuffers() { send_queue_len = 0; }
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static void onConnect(uint16_t connection_handle);
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static void onDisconnect(uint16_t connection_handle, uint8_t reason);
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static void onSecured(uint16_t connection_handle);
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public:
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SerialBLEInterface() {
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