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* ID hash 0x00 and 0xFF now reserved for future.
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4 changed files with 16 additions and 0 deletions
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@ -300,6 +300,10 @@ public:
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((StdRNG *)getRNG())->begin(millis());
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self_id = mesh::LocalIdentity(getRNG()); // create new random identity
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int count = 0;
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while (count < 10 && (self_id.pub_key[0] == 0x00 || self_id.pub_key[0] == 0xFF)) { // reserved id hashes
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self_id = mesh::LocalIdentity(getRNG()); count++;
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}
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store.save("_main", self_id);
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}
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