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* room server: new posts now delayed by 6 seconds before syncing to clients
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commit
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1 changed files with 8 additions and 4 deletions
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@ -123,6 +123,8 @@ struct PostInfo {
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#define PUSH_TIMEOUT_BASE 4000
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#define PUSH_ACK_TIMEOUT_FACTOR 2000
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#define POST_SYNC_DELAY_SECS 6
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#define CLIENT_KEEP_ALIVE_SECS 0 // Now Disabled (was 128)
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#define REQ_TYPE_GET_STATUS 0x01 // same as _GET_STATS
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@ -861,13 +863,15 @@ public:
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bool did_push = false;
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if (client->pending_ack == 0 && client->last_activity != 0 && client->push_failures < 3) { // not already waiting for ACK, AND not evicted, AND retries not max
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MESH_DEBUG_PRINTLN("loop - checking for client %02X", (uint32_t) client->id.pub_key[0]);
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uint32_t now = getRTCClock()->getCurrentTime();
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for (int k = 0, idx = next_post_idx; k < MAX_UNSYNCED_POSTS; k++) {
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if (posts[idx].post_timestamp > client->sync_since // is new post for this Client?
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&& !posts[idx].author.matches(client->id)) { // don't push posts to the author
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auto p = &posts[idx];
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if (now >= p->post_timestamp + POST_SYNC_DELAY_SECS && p->post_timestamp > client->sync_since // is new post for this Client?
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&& !p->author.matches(client->id)) { // don't push posts to the author
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// push this post to Client, then wait for ACK
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pushPostToClient(client, posts[idx]);
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pushPostToClient(client, *p);
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did_push = true;
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MESH_DEBUG_PRINTLN("loop - pushed to client %02X: %s", (uint32_t) client->id.pub_key[0], posts[idx].text);
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MESH_DEBUG_PRINTLN("loop - pushed to client %02X: %s", (uint32_t) client->id.pub_key[0], p->text);
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break;
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}
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idx = (idx + 1) % MAX_UNSYNCED_POSTS; // wrap to start of cyclic queue
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