* SERVER_RESPONSE_DELAY now applied to: login responses, companion telemetry responses

This commit is contained in:
Scott Powell 2025-06-04 18:10:47 +10:00
parent 0535919d63
commit 5d15a68d0d
3 changed files with 13 additions and 9 deletions

View file

@ -383,14 +383,14 @@ protected:
// let this sender know path TO here, so they can use sendDirect(), and ALSO encode the response
mesh::Packet* path = createPathReturn(sender, client->secret, packet->path, packet->path_len,
PAYLOAD_TYPE_RESPONSE, reply_data, 12);
if (path) sendFlood(path);
if (path) sendFlood(path, SERVER_RESPONSE_DELAY);
} else {
mesh::Packet* reply = createDatagram(PAYLOAD_TYPE_RESPONSE, sender, client->secret, reply_data, 12);
if (reply) {
if (client->out_path_len >= 0) { // we have an out_path, so send DIRECT
sendDirect(reply, client->out_path, client->out_path_len);
sendDirect(reply, client->out_path, client->out_path_len, SERVER_RESPONSE_DELAY);
} else {
sendFlood(reply);
sendFlood(reply, SERVER_RESPONSE_DELAY);
}
}
}