Update logic in Dispatcher to ensure refill is only applied when greater than zero.

This commit is contained in:
ViezeVingertjes 2026-02-07 18:26:39 +01:00
parent eb4fa032ff
commit 30d6588792

View file

@ -39,15 +39,15 @@ void Dispatcher::updateTxBudget() {
float duty_cycle = 1.0f / (1.0f + getAirtimeBudgetFactor());
unsigned long max_budget = (unsigned long)(getDutyCycleWindowMs() * duty_cycle);
unsigned long refill = (unsigned long)(elapsed * duty_cycle);
tx_budget_ms += refill;
if (tx_budget_ms > max_budget) {
tx_budget_ms = max_budget;
if (refill > 0) {
tx_budget_ms += refill;
if (tx_budget_ms > max_budget) {
tx_budget_ms = max_budget;
}
last_budget_update = now;
}
last_budget_update = now;
}
int Dispatcher::calcRxDelay(float score, uint32_t air_time) const {