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Make sendNodeDiscoverReq() public for post-boot discovery
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1 changed files with 1 additions and 2 deletions
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@ -119,7 +119,6 @@ class MyMesh : public mesh::Mesh, public CommonCLICallbacks {
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#endif
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void putNeighbour(const mesh::Identity& id, uint32_t timestamp, float snr);
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void sendNodeDiscoverReq();
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uint8_t handleLoginReq(const mesh::Identity& sender, const uint8_t* secret, uint32_t sender_timestamp, const uint8_t* data, bool is_flood);
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uint8_t handleAnonRegionsReq(const mesh::Identity& sender, uint32_t sender_timestamp, const uint8_t* data);
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uint8_t handleAnonOwnerReq(const mesh::Identity& sender, uint32_t sender_timestamp, const uint8_t* data);
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@ -177,7 +176,7 @@ public:
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MyMesh(mesh::MainBoard& board, mesh::Radio& radio, mesh::MillisecondClock& ms, mesh::RNG& rng, mesh::RTCClock& rtc, mesh::MeshTables& tables);
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void begin(FILESYSTEM* fs);
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void sendNodeDiscoverReq();
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const char* getFirmwareVer() override { return FIRMWARE_VERSION; }
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const char* getBuildDate() override { return FIRMWARE_BUILD_DATE; }
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const char* getRole() override { return FIRMWARE_ROLE; }
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