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* setting up framework for Regions, TransportKeys, etc
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parent
5b4544b9fe
commit
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6 changed files with 166 additions and 2 deletions
39
src/helpers/RegionMap.h
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39
src/helpers/RegionMap.h
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#pragma once
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#include <Arduino.h> // needed for PlatformIO
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#include <Packet.h>
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#include "TransportKeyStore.h"
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#ifndef MAX_REGION_ENTRIES
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#define MAX_REGION_ENTRIES 32
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#endif
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#define REGION_ALLOW_FLOOD 0x01
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struct RegionEntry {
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uint16_t id;
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uint16_t parent;
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uint8_t flags;
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char name[31];
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};
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class RegionMap {
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TransportKeyStore* _store;
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uint16_t next_id;
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uint16_t num_regions;
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RegionEntry regions[MAX_REGION_ENTRIES];
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RegionEntry wildcard;
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public:
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RegionMap(TransportKeyStore& store) : _store(&store) {
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next_id = 1; num_regions = 0;
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wildcard.id = wildcard.parent = 0;
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wildcard.flags = REGION_ALLOW_FLOOD; // default behaviour, allow flood
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}
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void load(FILESYSTEM* _fs);
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void save(FILESYSTEM* _fs);
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RegionEntry* findMatch(mesh::Packet* packet, uint8_t mask);
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const RegionEntry& getWildcard() const { return wildcard; }
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const RegionEntry* findName(const char* name) const;
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};
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