import React, {useContext} from "react" import {GameModeContext} from "../contexts/gameModeContext" import { MorseBufferContext } from "../contexts/morseBufferContext" import { WordFeederContext } from "../contexts/wordFeederContext" import { GameClockContext } from "../contexts/gameClockContext" function ModePicker() { const {setGameMode} = useContext(GameModeContext) const {setMorseCharBuffer} = useContext(MorseBufferContext) const {resetFeeder} = useContext(WordFeederContext) const {stopGameClock, clockIsRunning} = useContext(GameClockContext) function handleClick(e) { setMorseCharBuffer('') resetFeeder() setGameMode(e.target.id) if (clockIsRunning) { stopGameClock() } let buttons = document.querySelector(".mode-picker#gameMode #buttons").childNodes buttons.forEach(button => { if (button.id === e.target.id) { button.classList.add('selected') } else { button.classList.remove('selected')} }) console.log("Switched to " + e.target.id + " mode."); } return (
Mode
) } export default React.memo(ModePicker)