Challenge Overlay, working on wordlist finish bug

This commit is contained in:
Gene Mecija 2020-02-03 19:12:50 -08:00
parent e63271a386
commit c4f66724f8
9 changed files with 231 additions and 37 deletions

View file

@ -2,7 +2,6 @@ import React, {useContext} from 'react';
import './css/App.css';
import { GameModeContext } from "./contexts/gameModeContext"
import { KeyTypeContext } from "./contexts/keyTypeContext"
import { MorseBufferContextProvider } from "./contexts/morseBufferContext"
import { WordFeederContextProvider } from './contexts/wordFeederContext';
import { WordListPickerContextProvider } from './contexts/wordListPickerContext';
@ -21,15 +20,14 @@ import Legend from './components/Legend';
import WordsPerMinute from "./components/WordsPerMinute"
import MorseButtons from './components/MorseButtons'
import Footer from './components/Footer';
import StraightKey from './components/StraightKey';
import ElectronicKey from './components/ElectronicKey';
import Info from './components/Info';
import { GameClockContextProvider } from './contexts/gameClockContext';
import ChallengeOverlay from './components/ChallengeOverlay';
export default React.memo(function App() {
console.log('App.js rendered')
const {keyType} = useContext(KeyTypeContext)
const {gameMode} = useContext(GameModeContext)
return (
@ -43,9 +41,6 @@ export default React.memo(function App() {
<Info />
</div>
<div id="main-interface">
{keyType === "straight" ?
<StraightKey /> : <ElectronicKey />
}
{gameMode === 'practice' &&
<PracticeMode />
@ -62,7 +57,10 @@ export default React.memo(function App() {
} */}
{gameMode === 'challenge' &&
<ChallengeMode />
<GameClockContextProvider>
<ChallengeOverlay />
<ChallengeMode />
</GameClockContextProvider>
}
<MorseButtons />

View file

@ -1,4 +1,4 @@
import React, {useContext, useEffect} from 'react';
import React, {useContext, useEffect, useState} from 'react';
import '../css/App.css';
import morseCode from '../data/morse-reverse.json'
import ChallengeWord from '../components/ChallengeWord'
@ -6,16 +6,24 @@ import ChallengeBufferDisplay from '../components/ChallengeBufferDisplay';
import { MorseBufferContext } from '../contexts/morseBufferContext';
import { WordFeederContext } from '../contexts/wordFeederContext';
import { WordListPickerContext } from '../contexts/wordListPickerContext';
import GameClock from '../components/GameClock';
import { GameClockContext } from '../contexts/gameClockContext';
import { KeyTypeContext } from '../contexts/keyTypeContext';
import StraightKey from '../components/StraightKey';
import ElectronicKey from '../components/ElectronicKey';
export default React.memo(function ChallengeMode(props) {
const {startGameClock, stopGameClock, gameClockTime, cleanup} = useContext(GameClockContext)
const {word, getNextWord} = useContext(WordFeederContext)
const {morseCharBuffer, setMorseCharBuffer} = useContext(MorseBufferContext)
const {keyType} = useContext(KeyTypeContext)
const [challengeStarted, setChallengeStarted] = useState(false)
let morseArray = morseCharBuffer.split('_').filter(l => l !== '')
let challengeWordClass = ''
const {morseCharBuffer, setMorseCharBuffer} = useContext(MorseBufferContext)
let morseArray = morseCharBuffer.split('_').filter(l => l !== '')
let correctCharIndexes = [] // Indexes of correct letters in Challenge Word
// let incorrectCharIndex = null
@ -26,18 +34,21 @@ export default React.memo(function ChallengeMode(props) {
if (!word) {
console.log('FINISHED ALL WORDS!')
alert('Show completion time.')
stopGameClock()
cleanup()
//BREAKS HERE AFTER WORDLIST IS COMPLETED
alert(`Time: ${document.getElementById('gameClock').innerText}`)
return
}
if (!challengeStarted) {
// SHOW "CLICK HERE TO START" OVERLAY
}
let challengeLetters = word.split('')
// console.log('word', word);
// console.log('morseArray', morseArray);
// console.log('morseArray.length', morseArray.length);
// if (morseArray.length === 0) {
// document.getElementById('challengeWord').childNodes.forEach(node => node.classList = ('cLetter'))
// }
// Iterate through the morse character buffer and compare with each letter of challenge word
morseArray.forEach((item, index) => {
@ -100,9 +111,13 @@ export default React.memo(function ChallengeMode(props) {
return (
<>
{keyType === "straight" ?
<StraightKey /> : <ElectronicKey />
}
<GameClock />
<ChallengeWord className={challengeWordClass} word={word} />
<ChallengeBufferDisplay morseArray={morseArray} incorrectMorseIndexes={incorrectMorseIndexes} />
{/* <button onClick={() => console.log(morseCharBuffer)}>morseCharBuffer</button> */}
<button onClick={startGameClock}>start clock</button>
</>
)
});

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@ -1,14 +1,22 @@
import React from 'react';
import React, { useContext } from 'react';
import '../css/App.css';
import MorseBufferDisplay from '../components/MorseBufferDisplay'
import MorseHistoryTextBox from '../components/MorseHistory_textbox'
import MorseHistory from '../components/MorseHistory'
import { KeyTypeContext } from '../contexts/keyTypeContext';
import StraightKey from '../components/StraightKey';
import ElectronicKey from '../components/ElectronicKey';
export default (function PracticeMode(props) {
const {keyType} = useContext(KeyTypeContext)
return (
<>
{keyType === "straight" ?
<StraightKey /> : <ElectronicKey />
}
<MorseBufferDisplay /><br/>
<MorseHistoryTextBox />
</>

View file

@ -0,0 +1,29 @@
import React, { useContext } from "react"
import { GameClockContext } from "../contexts/gameClockContext"
export default (function ChallengeOverlay() {
const {startGameClock} = useContext(GameClockContext)
function startChallenge(e) {
let countdown
let count = 3
document.getElementById('challengeReady').innerText = `Challenge starting in ${count}`
countdown = setInterval(() => {
count--
document.getElementById('challengeReady').innerText = `Challenge starting in ${count}`
if (count === 0) {
// Do this when countdown hits 0
clearInterval(countdown)
startGameClock()
}
}, 1000)
}
return (
<div id="challenge-overlay">
<div id="challengeReady" className="notify" onClick={startChallenge}>Click to Start Challenge!</div>
</div>
)
})

View file

@ -1,14 +1,35 @@
import React, {useState} from "react"
import React, {useState, useContext, useEffect} from "react"
import { GameClockContext } from "../contexts/gameClockContext";
function GameClock(props) {
console.log('GameClock rendered');
// console.log('props.gameClockTime', props.gameClockTime);
// const [clockTime, setClockTime] = useState(30)
// setClockTime(props.time)
// let gameClock
// let clockRunning = false
// function startClock() {
// if (!clockRunning) {
// clockRunning = true
// gameClock = setInterval(() => {
// document.getElementById('gameClock').innerText = Number(document.getElementById('gameClock').innerText) + 1
// }, 1000)
// }
// }
// function stopClock() {
// if (clockRunning) {
// clearInterval(gameClock)
// clockRunning = false
// }
// }
const {gameClockTime} = useContext(GameClockContext)
return (
<div id="gameclock">{props.time}</div>
<div id="gameClock">{gameClockTime}</div>
)
}

View file

@ -0,0 +1,64 @@
import React, {useState, useEffect, useContext} from "react"
import { KeyTypeContext } from "./keyTypeContext"
const GameClockContext = React.createContext()
function GameClockContextProvider(props) {
const [gameClockTime, setGameClockTime] = useState(0)
const [clockIsRunning, setClockIsRunning] = useState(false)
const {keyType} = useContext(KeyTypeContext)
let gameClock = 0
let intervals = []
function startGameClock() {
if (!clockIsRunning) {
setClockIsRunning(true)
intervals.push(setInterval(() => {
document.getElementById('gameClock').innerText = Number(document.getElementById('gameClock').innerText) + 1
}, 1000))
}
}
function stopGameClock() {
if (clockIsRunning) {
clearInterval(gameClock)
setClockIsRunning(false)
}
}
function cleanup() {
for (let i = 0; i < intervals.length; i++) {
clearInterval(intervals[i]);
}
}
// function startChallenge(event) {
// console.log(event);
// document.removeEventListener('keydown', startChallenge)
// document.removeEventListener('mousedown', startChallenge)
// startGameClock()
// }
useEffect(() => {
console.log('KEYTYPE CHANGE');
return function () {
cleanup()
}
}, [keyType])
return (
<GameClockContext.Provider value={{
gameClockTime: gameClockTime,
setGameClockTime: setGameClockTime,
startGameClock: startGameClock,
stopGameClock: stopGameClock,
cleanup: cleanup
}}>
{props.children}
</GameClockContext.Provider>
)
}
export {GameClockContextProvider, GameClockContext}

View file

@ -110,6 +110,7 @@ header {
height: 100%;
min-width: 500px;
width: 500px;
position: relative;
}
h2 {
@ -410,6 +411,36 @@ i[class*="ri-"] {
justify-content: space-around;
}
#challenge-overlay {
position: absolute;
display: inline-block;
top: 0;
left: 0;
width: 100%;
height: 100%;
z-index: 100;
background-color: darkgoldenrod;
display: -webkit-box;
display: -ms-flexbox;
display: flex;
-webkit-box-pack: center;
-ms-flex-pack: center;
justify-content: center;
-webkit-box-align: center;
-ms-flex-align: center;
align-items: center;
}
#challenge-overlay:hover {
background-color: transparent;
}
#challenge-overlay .notify {
width: 300px;
height: 250px;
background: #DDD;
}
#challengeWord {
display: -webkit-box;
display: -ms-flexbox;
@ -438,8 +469,8 @@ i[class*="ri-"] {
font-weight: bold;
background: #fdfdfd;
text-transform: uppercase;
-webkit-transition: all 300ms ease-in-out;
transition: all 300ms ease-in-out;
-webkit-transition: all 100ms ease-in-out;
transition: all 100ms ease-in-out;
}
#challengeWord .cLetter {
@ -455,15 +486,17 @@ i[class*="ri-"] {
display: inline-block;
padding-top: 10px;
background: transparent;
-webkit-transition: background 100ms ease-in-out;
transition: background 100ms ease-in-out;
}
#challengeWord .cLetter.correct {
background: rgba(0, 255, 0, 0.6);
background: #5ae65a;
border-radius: 3px;
}
#challengeWord.correct {
background: rgba(0, 200, 0, 0.6);
background: #5ae65a;
}
#morseBufferDisplay {

File diff suppressed because one or more lines are too long

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@ -6,8 +6,8 @@ $buffer-font: 'Courier Prime', Courier, monospace;
$ditDah-font: 'Courier', monospace;
$main-bg-color-light: #f1f1f1;
$main-font-color-light: #333;
$correct-bg-color: rgba(90,230,90,1);
$morseCard-shadow-light: 0px 3px 3px rgba(0, 0, 0, 0.2);
$main-box-shadow-light: 0px 3px 3px rgba(0, 0, 0, 0.3), 0px -1px 1px rgba(255, 255, 255, 1);
@ -20,6 +20,8 @@ $main-border-radius: 3px;
$border-radius-neumorphic: 0px -6px 10px rgba(255, 255, 255, 1), 0px 4px 15px rgba(0, 0, 0, 0.15);
$border-radius-neumorphic-dark: 0px -10px 20px rgba(255, 255, 255, 0.1), 0px 10px 10px rgba(0, 0, 0, 0.4);
$border-radius-neumorphic-active: 0 15px 20px rgba(0, 0, 0, 0.015), inset 0px -2px 5px rgb(255, 255, 255), inset 0px 2px 5px rgba(0, 0, 0, 0.15);
* {
box-sizing: border-box;
margin: 0px;
@ -56,6 +58,7 @@ header {
justify-content: flex-start;
align-items: center;
.sidebar#left {
border: 1px solid yellowgreen;
display: flex;
@ -87,6 +90,7 @@ header {
height: 100%;
min-width: 500px;
width: 500px;
position: relative;
}
}
footer {
@ -379,7 +383,29 @@ $button-height: 60px;
// }
// }
#challenge-overlay {
position: absolute;
display: inline-block;
top:0;
left:0;
width: 100%;
height: 100%;
z-index: 100;
background-color: darkgoldenrod;
display: flex;
justify-content: center;
align-items: center;
&:hover {
background-color: transparent;
}
.notify {
width: 300px;
height: 250px;
background: #DDD;
}
}
#challengeWord {
display: flex;
justify-content: center;
@ -403,7 +429,7 @@ $button-height: 60px;
background: #fdfdfd;
text-transform: uppercase;
transition: all 300ms ease-in-out;
transition: all 100ms ease-in-out;
.cLetter {
padding: 4px;
@ -414,15 +440,15 @@ $button-height: 60px;
display: inline-block;
padding-top: 10px;
background: transparent;
// transition: background 100ms ease-in-out; //, opacity 100ms ease-in-out;
transition: background 100ms ease-in-out; //, opacity 100ms ease-in-out;
&.correct {
background: rgba(0,255,0,0.6);
background: $correct-bg-color;
border-radius: $main-border-radius;
}
}
&.correct {
background: rgba(0,200,0,0.6);
background: $correct-bg-color;
}
}