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Add a display hang time so quick transmissions aren't missed.
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617a6cbfcb
commit
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20 changed files with 313 additions and 124 deletions
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@ -33,7 +33,7 @@ std::vector<unsigned int> CDMRSlot::m_prefixes;
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std::vector<unsigned int> CDMRSlot::m_blackList;
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CModem* CDMRSlot::m_modem = NULL;
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CDMRIPSC* CDMRSlot::m_network = NULL;
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IDisplay* CDMRSlot::m_display = NULL;
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CDisplay* CDMRSlot::m_display = NULL;
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bool CDMRSlot::m_duplex = true;
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CDMRLookup* CDMRSlot::m_lookup = NULL;
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@ -1263,7 +1263,7 @@ void CDMRSlot::writeQueueNet(const unsigned char *data)
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m_queue.addData(data, len);
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}
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void CDMRSlot::init(unsigned int id, unsigned int colorCode, bool selfOnly, const std::vector<unsigned int>& prefixes, const std::vector<unsigned int>& blackList, CModem* modem, CDMRIPSC* network, IDisplay* display, bool duplex, CDMRLookup* lookup)
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void CDMRSlot::init(unsigned int id, unsigned int colorCode, bool selfOnly, const std::vector<unsigned int>& prefixes, const std::vector<unsigned int>& blackList, CModem* modem, CDMRIPSC* network, CDisplay* display, bool duplex, CDMRLookup* lookup)
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{
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assert(id != 0U);
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assert(modem != NULL);
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