Add the intial state machine.

This commit is contained in:
Jonathan Naylor 2020-04-15 16:31:49 +01:00
parent 74228c506e
commit db6fde90e0
6 changed files with 281 additions and 10 deletions

236
FM.cpp
View file

@ -39,8 +39,38 @@ m_hangTimer()
{
}
void CFM::samples(bool cos, const q15_t* samples, uint8_t length)
void CFM::samples(bool cos, q15_t* samples, uint8_t length)
{
// De-emphasis
bool ctcss = m_goertzel.process(samples, length);
bool validSignal = ctcss && cos;
stateMachine(validSignal);
if (m_modemState != STATE_FM)
return;
// Only let audio through when relaying audio
if (m_state != FS_RELAYING) {
for (uint8_t i = 0U; i < length; i++)
samples[i] = 0;
}
m_rfAck.getAudio(samples, length);
m_callsign.getAudio(samples, length);
m_timeoutTone.getAudio(samples, length);
// Band-pass filter
m_ctcss.getAudio(samples, length);
// Pre-emphasis
io.write(STATE_FM, samples, length);
}
void CFM::process()
@ -79,3 +109,207 @@ void CFM::setMisc(uint16_t timeout, uint8_t timeoutLevel, uint8_t ctcssFrequency
m_kerchunkTimer.setTimeout(kerchunkTime);
m_hangTimer.setTimeout(hangTime);
}
void CFM::stateMachine(bool validSignal)
{
m_callsignTimer.clock();
m_timeoutTimer.clock();
m_holdoffTimer.clock();
m_kerchunkTimer.clock();
m_ackMinTimer.clock();
m_ackDelayTimer.clock();
m_hangTimer.clock();
switch (m_state) {
case FS_LISTENING:
listeningState(validSignal);
break;
case FS_KERCHUNK:
kerchunkState(validSignal);
break;
case FS_RELAYING:
relayingState(validSignal);
break;
case FS_RELAYING_WAIT:
relayingWaitState(validSignal);
break;
case FS_TIMEOUT:
timeoutState(validSignal);
break;
case FS_TIMEOUT_WAIT:
timeoutWaitState(validSignal);
break;
case FS_HANG:
hangState(validSignal);
break;
default:
break;
}
}
void CFM::listeningState(bool validSignal)
{
if (m_kerchunkTimer.getTimeout() > 0U) {
m_state = FS_KERCHUNK;
m_kerchunkTimer.start();
} else {
m_state = FS_RELAYING;
if (m_callsignAtStart)
sendCallsign();
}
beginRelaying();
m_callsignTimer.start();
m_modemState = STATE_FM;
}
void CFM::kerchunkState(bool validSignal)
{
if (validSignal) {
if (m_kerchunkTimer.hasExpired()) {
m_state = FS_RELAYING;
m_kerchunkTimer.stop();
}
} else {
m_state = FS_LISTENING;
m_kerchunkTimer.stop();
m_timeoutTimer.stop();
m_ackMinTimer.stop();
m_callsignTimer.stop();
m_holdoffTimer.stop();
m_modemState = STATE_IDLE;
}
}
void CFM::relayingState(bool validSignal)
{
if (validSignal) {
if (m_timeoutTimer.isRunning() && m_timeoutTimer.hasExpired()) {
m_state = FS_TIMEOUT;
m_ackMinTimer.stop();
m_timeoutTimer.stop();
m_timeoutTone.start();
}
} else {
m_state = FS_RELAYING_WAIT;
m_ackDelayTimer.start();
}
if (m_callsignTimer.isRunning() && m_callsignTimer.hasExpired()) {
sendCallsign();
m_callsignTimer.start();
}
}
void CFM::relayingWaitState(bool validSignal)
{
if (validSignal) {
m_state = FS_RELAYING;
m_ackDelayTimer.stop();
} else {
if (m_ackDelayTimer.isRunning() && m_ackDelayTimer.hasExpired()) {
m_state = FS_HANG;
if (m_ackMinTimer.isRunning()) {
if (m_ackMinTimer.hasExpired()) {
m_rfAck.start();
m_ackMinTimer.stop();
}
} else {
m_rfAck.start();
m_ackMinTimer.stop();
}
m_ackDelayTimer.stop();
m_timeoutTimer.stop();
m_hangTimer.start();
}
}
if (m_callsignTimer.isRunning() && m_callsignTimer.hasExpired()) {
sendCallsign();
m_callsignTimer.start();
}
}
void CFM::hangState(bool validSignal)
{
if (validSignal) {
m_state = FS_RELAYING;
m_rfAck.stop();
beginRelaying();
} else {
if (m_hangTimer.isRunning() && m_hangTimer.hasExpired()) {
m_state = FS_LISTENING;
m_hangTimer.stop();
if (m_callsignAtEnd)
sendCallsign();
m_callsignTimer.stop();
m_holdoffTimer.stop();
m_modemState = STATE_IDLE;
}
}
if (m_callsignTimer.isRunning() && m_callsignTimer.hasExpired()) {
sendCallsign();
m_callsignTimer.start();
}
}
void CFM::timeoutState(bool validSignal)
{
if (!validSignal) {
m_state = FS_TIMEOUT_WAIT;
m_ackDelayTimer.start();
}
if (m_callsignTimer.isRunning() && m_callsignTimer.hasExpired()) {
sendCallsign();
m_callsignTimer.start();
}
}
void CFM::timeoutWaitState(bool validSignal)
{
if (validSignal) {
m_state = FS_TIMEOUT;
m_ackDelayTimer.stop();
} else {
if (m_ackDelayTimer.isRunning() && m_ackDelayTimer.hasExpired()) {
m_state = FS_HANG;
m_timeoutTone.stop();
m_rfAck.start();
m_ackDelayTimer.stop();
m_ackMinTimer.stop();
m_timeoutTimer.stop();
m_hangTimer.start();
}
}
if (m_callsignTimer.isRunning() && m_callsignTimer.hasExpired()) {
sendCallsign();
m_callsignTimer.start();
}
}
void CFM::sendCallsign()
{
if (m_holdoffTimer.isRunning()) {
if (m_holdoffTimer.hasExpired()) {
m_callsign.start();
m_holdoffTimer.start();
}
} else {
m_callsign.start();
}
}
void CFM::beginRelaying()
{
m_timeoutTimer.start();
m_ackMinTimer.start();
}