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Allow the start callsign to occur when the kerchunk timer has latched.
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parent
915be8c279
commit
aa7a484c7a
3 changed files with 13 additions and 3 deletions
3
FM.h
3
FM.h
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@ -53,7 +53,7 @@ public:
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void reset();
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uint8_t setCallsign(const char* callsign, uint8_t speed, uint16_t frequency, uint8_t time, uint8_t holdoff, uint8_t highLevel, uint8_t lowLevel, bool callsignAtStart, bool callsignAtEnd);
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uint8_t setCallsign(const char* callsign, uint8_t speed, uint16_t frequency, uint8_t time, uint8_t holdoff, uint8_t highLevel, uint8_t lowLevel, bool callsignAtStart, bool callsignAtEnd, bool callsignAtLatch);
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uint8_t setAck(const char* rfAck, uint8_t speed, uint16_t frequency, uint8_t minTime, uint16_t delay, uint8_t level);
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uint8_t setMisc(uint16_t timeout, uint8_t timeoutLevel, uint8_t ctcssFrequency, uint8_t ctcssThreshold, uint8_t ctcssLevel, uint8_t kerchunkTime, uint8_t hangTime, bool useCOS, uint8_t rfAudioBoost, uint8_t maxDev, uint8_t rxLevel);
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@ -66,6 +66,7 @@ private:
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FM_STATE m_state;
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bool m_callsignAtStart;
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bool m_callsignAtEnd;
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bool m_callsignAtLatch;
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CFMTimer m_callsignTimer;
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CFMTimer m_timeoutTimer;
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CFMTimer m_holdoffTimer;
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