Merge remote-tracking branch 'upstream/FM' into bugfix/STM32F1_POG

This commit is contained in:
Geoffrey Merck 2020-05-05 11:02:27 +02:00
commit a4ddc2a060
3 changed files with 37 additions and 18 deletions

43
FM.cpp
View file

@ -29,6 +29,7 @@ m_timeoutTone(),
m_state(FS_LISTENING),
m_callsignAtStart(false),
m_callsignAtEnd(false),
m_callsignAtLatch(false),
m_callsignTimer(),
m_timeoutTimer(),
m_holdoffTimer(),
@ -53,6 +54,8 @@ void CFM::samples(bool cos, q15_t* samples, uint8_t length)
if (!m_useCOS)
cos = true;
clock(length);
uint8_t i = 0U;
for (; i < length; i++) {
q15_t currentSample = samples[i];//save to a local variable to avoid indirection on every access
@ -65,20 +68,20 @@ void CFM::samples(bool cos, q15_t* samples, uint8_t length)
} else if (CTCSS_READY(ctcssState) && m_modemState != STATE_FM) {
//we had enough samples for CTCSS and we are in some other mode than FM
bool validCTCSS = CTCSS_VALID(ctcssState);
stateMachine(validCTCSS && cos, i + 1U);
stateMachine(validCTCSS && cos);
if (m_modemState != STATE_FM)
continue;
} else if (CTCSS_READY(ctcssState) && m_modemState == STATE_FM) {
//We had enough samples for CTCSS and we are in FM mode, trigger the state machine
bool validCTCSS = CTCSS_VALID(ctcssState);
stateMachine(validCTCSS && cos, i + 1U);
stateMachine(validCTCSS && cos);
if (m_modemState != STATE_FM)
break;
} else if (CTCSS_NOT_READY(ctcssState) && m_modemState == STATE_FM && i == length - 1) {
//Not enough samples for CTCSS but we already are in FM, trigger the state machine
//but do not trigger the state machine on every single sample, save CPU!
bool validCTCSS = CTCSS_VALID(ctcssState);
stateMachine(validCTCSS && cos, i + 1U);
stateMachine(validCTCSS && cos);
}
// Only let audio through when relaying audio
@ -138,10 +141,11 @@ void CFM::reset()
m_timeoutTone.stop();
}
uint8_t CFM::setCallsign(const char* callsign, uint8_t speed, uint16_t frequency, uint8_t time, uint8_t holdoff, uint8_t highLevel, uint8_t lowLevel, bool callsignAtStart, bool callsignAtEnd)
uint8_t CFM::setCallsign(const char* callsign, uint8_t speed, uint16_t frequency, uint8_t time, uint8_t holdoff, uint8_t highLevel, uint8_t lowLevel, bool callsignAtStart, bool callsignAtEnd, bool callsignAtLatch)
{
m_callsignAtStart = callsignAtStart;
m_callsignAtEnd = callsignAtEnd;
m_callsignAtLatch = callsignAtLatch;
uint16_t holdoffTime = holdoff * 60U;
uint16_t callsignTime = time * 60U;
@ -158,7 +162,9 @@ uint8_t CFM::setCallsign(const char* callsign, uint8_t speed, uint16_t frequency
uint8_t CFM::setAck(const char* rfAck, uint8_t speed, uint16_t frequency, uint8_t minTime, uint16_t delay, uint8_t level)
{
m_ackDelayTimer.setTimeout(0U, delay);
m_ackMinTimer.setTimeout(minTime, 0U);
if (minTime > 0U)
m_ackMinTimer.setTimeout(minTime, delay);
return m_rfAck.setParams(rfAck, speed, frequency, level, level);
}
@ -182,16 +188,8 @@ uint8_t CFM::setMisc(uint16_t timeout, uint8_t timeoutLevel, uint8_t ctcssFreque
return m_ctcssTX.setParams(ctcssFrequency, ctcssLevel);
}
void CFM::stateMachine(bool validSignal, uint8_t length)
void CFM::stateMachine(bool validSignal)
{
m_callsignTimer.clock(length);
m_timeoutTimer.clock(length);
m_holdoffTimer.clock(length);
m_kerchunkTimer.clock(length);
m_ackMinTimer.clock(length);
m_ackDelayTimer.clock(length);
m_hangTimer.clock(length);
switch (m_state) {
case FS_LISTENING:
listeningState(validSignal);
@ -232,6 +230,17 @@ void CFM::stateMachine(bool validSignal, uint8_t length)
}
}
void CFM::clock(uint8_t length)
{
m_callsignTimer.clock(length);
m_timeoutTimer.clock(length);
m_holdoffTimer.clock(length);
m_kerchunkTimer.clock(length);
m_ackMinTimer.clock(length);
m_ackDelayTimer.clock(length);
m_hangTimer.clock(length);
}
void CFM::listeningState(bool validSignal)
{
if (validSignal) {
@ -239,6 +248,8 @@ void CFM::listeningState(bool validSignal)
DEBUG1("State to KERCHUNK");
m_state = FS_KERCHUNK;
m_kerchunkTimer.start();
if (m_callsignAtStart && !m_callsignAtLatch)
sendCallsign();
} else {
DEBUG1("State to RELAYING");
m_state = FS_RELAYING;
@ -262,6 +273,10 @@ void CFM::kerchunkState(bool validSignal)
DEBUG1("State to RELAYING");
m_state = FS_RELAYING;
m_kerchunkTimer.stop();
if (m_callsignAtStart && m_callsignAtLatch) {
sendCallsign();
m_callsignTimer.start();
}
}
} else {
DEBUG1("State to LISTENING");