diff --git a/1-welcome/README.md b/1-welcome/README.md
index bf95465..55f0499 100644
--- a/1-welcome/README.md
+++ b/1-welcome/README.md
@@ -4,6 +4,9 @@ In this Welcome, we’ll introduce ourselves, give you the lesson rundown, take

## Prerequisite tools
+In this series, you can use your editor of choice or GitHub Codespaces. Here are some options we suggest:
+- [GitHub Codespaces](https://code.visualstudio.com/docs/remote/codespaces) for an in-browser coding environment
+- [Visual Studio Code](https://code.visualstudio.com/), with the [C# Dev Kit Extension](https://marketplace.visualstudio.com/items?itemName=ms-dotnettools.csdevkit)
- [Visual Studio](https://aka.ms/WebLearningSeries-git-vsDownload) or [Visual Studio for Mac](https://aka.ms/WebLearningSeries-git-vsmacDownload) - check out our [more detailed instructions](/1-welcome/how-to-install-vs.md) for extra help
- [.NET 6 SDK](https://aka.ms/WebLearningSeries-git-dotnetDownload)
diff --git a/2-csharp/README.md b/2-csharp/README.md
index c3ee4a0..20a60cd 100644
--- a/2-csharp/README.md
+++ b/2-csharp/README.md
@@ -2,6 +2,19 @@
In this C# Crash Course, we'll go over the basics of C# so that you'll be ready to build out exciting web apps! We'll start by going through the key attributes of C#, syntax basics, and introduce you to OOP. In each section, we'll link you to some quick in-browser C# challenges so you can apply these concepts.
+## Curriculum
+
+If you're completely new to C# and want a more comprehensive learning path, check out our [C# Curriculum](https://aka.ms/selfguidedcsharp). The projects included in that curriculum are listed below. You can open this repository as a Codespace to complete those projects.
+
+| | Lesson | Guided Project | Challenge Project |
+| :-: | :------------------------------------------------------: | ----------------------------------------------------------------------------------------------------------------------------------- | :----------------------------------------------------------------------------------------------------------------------------: |
+| 01 | [Write your first code using C#](https://learn.microsoft.com/training/paths/get-started-c-sharp-part-1/) | [Calculate and print student grades](https://learn.microsoft.com/en-us/training/modules/guided-project-calculate-print-student-grades/) | [Calculate final GPA](https://learn.microsoft.com/en-us/training/modules/guided-project-calculate-final-gpa/)
+| 02 | [Create and run simple C# console applications](https://learn.microsoft.com/training/paths/get-started-c-sharp-part-2/) | [Develop foreach and if-elseif-else structures to process array data in C#](https://learn.microsoft.com/training/modules/guided-project-arrays-iteration-selection/), [Code](lesson-2-projects/guided-project) | [Develop foreach and if-elseif-else structures to process array data in C#](https://learn.microsoft.com/training/modules/challenge-project-arrays-iteration-selection/), [Code](lesson-2-projects/challenge-project)
+| 03 | [Add logic to C# console applications](https://learn.microsoft.com/training/paths/get-started-c-sharp-part-3/) | [Develop conditional branching and looping structures in C#](https://learn.microsoft.com/training/modules/guided-project-develop-conditional-branching-looping/), [Code](lesson-3-projects/guided-project) | [Develop branching and looping structures in C#](https://learn.microsoft.com/training/modules/challenge-project-develop-branching-looping-structures-c-sharp/), [Code](lesson-3-projects/challenge-project)
+| 04 | [Work with variable data in C# console applications](https://learn.microsoft.com/training/paths/get-started-c-sharp-part-4/) | [Work with variable data in C#](https://learn.microsoft.com/training/modules/guided-project-work-variable-data-c-sharp/), [Code](lesson-4-projects/guided-project) | [Challenge - Work with variable data in C#](https://learn.microsoft.com/training/modules/challenge-project-work-variable-data-c-sharp/), [Code](lesson-4-projects/challenge-project)
+| 05 | [Create methods in C# console applications](https://learn.microsoft.com/training/paths/get-started-c-sharp-part-5/) | [Plan a petting zoo visit](https://learn.microsoft.com/training/modules/guided-project-visit-petting-zoo/), No project files | [Create a mini-game](https://learn.microsoft.com/training/modules/challenge-project-create-mini-game/), [Code](lesson-5-projects/challenge-project)
+| 06 | [Debug C# console applications](https://learn.microsoft.com/training/paths/get-started-c-sharp-part-6/) | [Debug and handle exceptions in a C# console application using Visual Studio Code](https://learn.microsoft.com/training/modules/guided-project-debug-handle-exceptions-c-sharp-console-application/), [Code](lesson-6-projects/guided-project) | [Challenge - Debug a C# console application](https://learn.microsoft.com/training/modules/challenge-project-debug-c-sharp-console-application/), [Code](lesson-6-projects/challenge-project)
+
## Topics you'll learn
* Language attributes
diff --git a/2-csharp/lesson-2-projects/challenge-project/Final/Final.csproj b/2-csharp/lesson-2-projects/challenge-project/Final/Final.csproj
new file mode 100644
index 0000000..f02677b
--- /dev/null
+++ b/2-csharp/lesson-2-projects/challenge-project/Final/Final.csproj
@@ -0,0 +1,10 @@
+
+
+
+ Exe
+ net7.0
+ enable
+ enable
+
+
+
diff --git a/2-csharp/lesson-2-projects/challenge-project/Final/Program.cs b/2-csharp/lesson-2-projects/challenge-project/Final/Program.cs
new file mode 100644
index 0000000..3a26828
--- /dev/null
+++ b/2-csharp/lesson-2-projects/challenge-project/Final/Program.cs
@@ -0,0 +1,144 @@
+/*
+This C# console application is designed to:
+- Use arrays to store student names and assignment scores.
+- Use a `foreach` statement to iterate through the student names as an outer program loop.
+- Use an `if` statement within the outer loop to identify the current student name and access that student's assignment scores.
+- Use a `foreach` statement within the outer loop to iterate though the assignment scores array and sum the values.
+- Use an algorithm within the outer loop to calculate the average exam score for each student.
+- Use an `if-elseif-else` construct within the outer loop to evaluate the average exam score and assign a letter grade automatically.
+- Integrate extra credit scores when calculating the student's final score and letter grade as follows:
+ - detects extra credit assignments based on the number of elements in the student's scores array.
+ - divides the values of extra credit assignments by 10 before adding extra credit scores to the sum of exam scores.
+- use the following report format to report student grades:
+
+Student Exam Score Overall Grade Extra Credit
+
+Sophia 92.2 95.88 A 92 (3.68 pts)
+
+*/
+int examAssignments = 5;
+
+string[] studentNames = new string[] { "Sophia", "Andrew", "Emma", "Logan" };
+
+int[] sophiaScores = new int[] { 90, 86, 87, 98, 100, 94, 90 };
+int[] andrewScores = new int[] { 92, 89, 81, 96, 90, 89 };
+int[] emmaScores = new int[] { 90, 85, 87, 98, 68, 89, 89, 89 };
+int[] loganScores = new int[] { 90, 95, 87, 88, 96, 96 };
+
+int[] studentScores = new int[10];
+
+string currentStudentLetterGrade = "";
+
+// display the header row for scores/grades
+Console.Clear();
+Console.WriteLine("Student\t\tExam Score\tOverall Grade\tExtra Credit\n");
+
+/*
+The outer foreach loop is used to:
+- iterate through student names
+- assign a student's grades to the studentScores array
+- calculate exam and extra credit sums (inner foreach loop)
+- calculate numeric and letter grade
+- write the score report information
+*/
+foreach (string name in studentNames)
+{
+ string currentStudent = name;
+
+ if (currentStudent == "Sophia")
+ studentScores = sophiaScores;
+
+ else if (currentStudent == "Andrew")
+ studentScores = andrewScores;
+
+ else if (currentStudent == "Emma")
+ studentScores = emmaScores;
+
+ else if (currentStudent == "Logan")
+ studentScores = loganScores;
+
+ int gradedAssignments = 0;
+ int gradedExtraCreditAssignments = 0;
+
+ int sumExamScores = 0;
+ int sumExtraCreditScores = 0;
+
+ decimal currentStudentGrade = 0;
+ decimal currentStudentExamScore = 0;
+ decimal currentStudentExtraCreditScore = 0;
+
+ /*
+ the inner foreach loop:
+ - sums the exam and extra credit scores
+ - counts the extra credit assignments
+ */
+ foreach (int score in studentScores)
+ {
+ gradedAssignments += 1;
+
+ if (gradedAssignments <= examAssignments)
+ {
+ sumExamScores = sumExamScores + score;
+ }
+
+ else
+ {
+ gradedExtraCreditAssignments += 1;
+ sumExtraCreditScores += score;
+ }
+ }
+
+ currentStudentExamScore = (decimal)(sumExamScores) / examAssignments;
+ currentStudentExtraCreditScore = (decimal)(sumExtraCreditScores) / gradedExtraCreditAssignments;
+
+ currentStudentGrade = (decimal)((decimal)sumExamScores + ((decimal)sumExtraCreditScores / 10)) / examAssignments;
+
+ if (currentStudentGrade >= 97)
+ currentStudentLetterGrade = "A+";
+
+ else if (currentStudentGrade >= 93)
+ currentStudentLetterGrade = "A";
+
+ else if (currentStudentGrade >= 90)
+ currentStudentLetterGrade = "A-";
+
+ else if (currentStudentGrade >= 87)
+ currentStudentLetterGrade = "B+";
+
+ else if (currentStudentGrade >= 83)
+ currentStudentLetterGrade = "B";
+
+ else if (currentStudentGrade >= 80)
+ currentStudentLetterGrade = "B-";
+
+ else if (currentStudentGrade >= 77)
+ currentStudentLetterGrade = "C+";
+
+ else if (currentStudentGrade >= 73)
+ currentStudentLetterGrade = "C";
+
+ else if (currentStudentGrade >= 70)
+ currentStudentLetterGrade = "C-";
+
+ else if (currentStudentGrade >= 67)
+ currentStudentLetterGrade = "D+";
+
+ else if (currentStudentGrade >= 63)
+ currentStudentLetterGrade = "D";
+
+ else if (currentStudentGrade >= 60)
+ currentStudentLetterGrade = "D-";
+
+ else
+ currentStudentLetterGrade = "F";
+
+
+ // Student Exam Score Overall Grade Extra Credit
+ // Sophia 92.2 95.88 A 92 (3.68 pts)
+
+ Console.WriteLine($"{currentStudent}\t\t{currentStudentExamScore}\t\t{currentStudentGrade}\t{currentStudentLetterGrade}\t{currentStudentExtraCreditScore} ({(((decimal)sumExtraCreditScores / 10) / examAssignments)} pts)");
+}
+
+// required for running in VS Code (keeps the Output windows open to view results)
+Console.WriteLine("\n\rPress the Enter key to continue");
+Console.ReadLine();
diff --git a/2-csharp/lesson-2-projects/challenge-project/LICENSE b/2-csharp/lesson-2-projects/challenge-project/LICENSE
new file mode 100644
index 0000000..2080d95
--- /dev/null
+++ b/2-csharp/lesson-2-projects/challenge-project/LICENSE
@@ -0,0 +1,21 @@
+MIT License
+
+Copyright (c) 2023 Microsoft Learning
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
diff --git a/2-csharp/lesson-2-projects/challenge-project/README.md b/2-csharp/lesson-2-projects/challenge-project/README.md
new file mode 100644
index 0000000..b555e6f
--- /dev/null
+++ b/2-csharp/lesson-2-projects/challenge-project/README.md
@@ -0,0 +1,2 @@
+# Challenge-project-foreach-if-array-CSharp
+Starter and Solution code for the Challenge project: "Develop foreach and if-elseif-else structures to process array data in C#" from the Microsoft Learn collection "Getting started with C#"
diff --git a/2-csharp/lesson-2-projects/challenge-project/Starter/Program.cs b/2-csharp/lesson-2-projects/challenge-project/Starter/Program.cs
new file mode 100644
index 0000000..49fd056
--- /dev/null
+++ b/2-csharp/lesson-2-projects/challenge-project/Starter/Program.cs
@@ -0,0 +1,132 @@
+/*
+This C# console application is designed to:
+- Use arrays to store student names and assignment scores.
+- Use a `foreach` statement to iterate through the student names as an outer program loop.
+- Use an `if` statement within the outer loop to identify the current student name and access that student's assignment scores.
+- Use a `foreach` statement within the outer loop to iterate though the assignment scores array and sum the values.
+- Use an algorithm within the outer loop to calculate the average exam score for each student.
+- Use an `if-elseif-else` construct within the outer loop to evaluate the average exam score and assign a letter grade automatically.
+- Integrate extra credit scores when calculating the student's final score and letter grade as follows:
+ - detects extra credit assignments based on the number of elements in the student's scores array.
+ - divides the values of extra credit assignments by 10 before adding extra credit scores to the sum of exam scores.
+- use the following report format to report student grades:
+
+ Student Grade
+
+ Sophia: 92.2 A-
+ Andrew: 89.6 B+
+ Emma: 85.6 B
+ Logan: 91.2 A-
+*/
+int examAssignments = 5;
+
+string[] studentNames = new string[] { "Sophia", "Andrew", "Emma", "Logan" };
+
+int[] sophiaScores = new int[] { 90, 86, 87, 98, 100, 94, 90 };
+int[] andrewScores = new int[] { 92, 89, 81, 96, 90, 89 };
+int[] emmaScores = new int[] { 90, 85, 87, 98, 68, 89, 89, 89 };
+int[] loganScores = new int[] { 90, 95, 87, 88, 96, 96 };
+
+int[] studentScores = new int[10];
+
+string currentStudentLetterGrade = "";
+
+// display the header row for scores/grades
+Console.Clear();
+Console.WriteLine("Student\t\tGrade\tLetter Grade\n");
+
+/*
+The outer foreach loop is used to:
+- iterate through student names
+- assign a student's grades to the studentScores array
+- sum assignment scores (inner foreach loop)
+- calculate numeric and letter grade
+- write the score report information
+*/
+foreach (string name in studentNames)
+{
+ string currentStudent = name;
+
+ if (currentStudent == "Sophia")
+ studentScores = sophiaScores;
+
+ else if (currentStudent == "Andrew")
+ studentScores = andrewScores;
+
+ else if (currentStudent == "Emma")
+ studentScores = emmaScores;
+
+ else if (currentStudent == "Logan")
+ studentScores = loganScores;
+
+ int sumAssignmentScores = 0;
+
+ decimal currentStudentGrade = 0;
+
+ int gradedAssignments = 0;
+
+ /*
+ the inner foreach loop sums assignment scores
+ extra credit assignments are worth 10% of an exam score
+ */
+ foreach (int score in studentScores)
+ {
+ gradedAssignments += 1;
+
+ if (gradedAssignments <= examAssignments)
+ sumAssignmentScores += score;
+
+ else
+ sumAssignmentScores += score / 10;
+ }
+
+ currentStudentGrade = (decimal)(sumAssignmentScores) / examAssignments;
+
+ if (currentStudentGrade >= 97)
+ currentStudentLetterGrade = "A+";
+
+ else if (currentStudentGrade >= 93)
+ currentStudentLetterGrade = "A";
+
+ else if (currentStudentGrade >= 90)
+ currentStudentLetterGrade = "A-";
+
+ else if (currentStudentGrade >= 87)
+ currentStudentLetterGrade = "B+";
+
+ else if (currentStudentGrade >= 83)
+ currentStudentLetterGrade = "B";
+
+ else if (currentStudentGrade >= 80)
+ currentStudentLetterGrade = "B-";
+
+ else if (currentStudentGrade >= 77)
+ currentStudentLetterGrade = "C+";
+
+ else if (currentStudentGrade >= 73)
+ currentStudentLetterGrade = "C";
+
+ else if (currentStudentGrade >= 70)
+ currentStudentLetterGrade = "C-";
+
+ else if (currentStudentGrade >= 67)
+ currentStudentLetterGrade = "D+";
+
+ else if (currentStudentGrade >= 63)
+ currentStudentLetterGrade = "D";
+
+ else if (currentStudentGrade >= 60)
+ currentStudentLetterGrade = "D-";
+
+ else
+ currentStudentLetterGrade = "F";
+
+ // Student Grade
+ // Sophia: 92.2 A-
+
+ Console.WriteLine($"{currentStudent}\t\t{currentStudentGrade}\t{currentStudentLetterGrade}");
+}
+
+// required for running in VS Code (keeps the Output windows open to view results)
+Console.WriteLine("\n\rPress the Enter key to continue");
+Console.ReadLine();
diff --git a/2-csharp/lesson-2-projects/challenge-project/Starter/Starter.csproj b/2-csharp/lesson-2-projects/challenge-project/Starter/Starter.csproj
new file mode 100644
index 0000000..f02677b
--- /dev/null
+++ b/2-csharp/lesson-2-projects/challenge-project/Starter/Starter.csproj
@@ -0,0 +1,10 @@
+
+
+
+ Exe
+ net7.0
+ enable
+ enable
+
+
+
diff --git a/2-csharp/lesson-2-projects/guided-project/Final/Final.csproj b/2-csharp/lesson-2-projects/guided-project/Final/Final.csproj
new file mode 100644
index 0000000..f02677b
--- /dev/null
+++ b/2-csharp/lesson-2-projects/guided-project/Final/Final.csproj
@@ -0,0 +1,10 @@
+
+
+
+ Exe
+ net7.0
+ enable
+ enable
+
+
+
diff --git a/2-csharp/lesson-2-projects/guided-project/Final/Program.cs b/2-csharp/lesson-2-projects/guided-project/Final/Program.cs
new file mode 100644
index 0000000..1114aed
--- /dev/null
+++ b/2-csharp/lesson-2-projects/guided-project/Final/Program.cs
@@ -0,0 +1,118 @@
+/*
+This C# console application is designed to:
+- Use arrays to store student names and assignment scores.
+- Use a `foreach` statement to iterate through the student names as an outer program loop.
+- Use an `if` statement within the outer loop to identify the current student name and access that student's assignment scores.
+- Use a `foreach` statement within the outer loop to iterate though the assignment scores array and sum the values.
+- Use an algorithm within the outer loop to calculate the average exam score for each student.
+- Use an `if-elseif-else` construct within the outer loop to evaluate the average exam score and assign a letter grade automatically.
+- Integrate extra credit scores when calculating the student's final score and letter grade as follows:
+ - detects extra credit assignments based on the number of elements in the student's scores array.
+ - divides the values of extra credit assignments by 10 before adding extra credit scores to the sum of exam scores.
+- use the following report format to report student grades:
+
+ Student Grade
+
+ Sophia: 92.2 A-
+ Andrew: 89.6 B+
+ Emma: 85.6 B
+ Logan: 91.2 A-
+*/
+
+int examAssignments = 5;
+
+string[] studentNames = new string[] { "Sophia", "Andrew", "Emma", "Logan" };
+
+int[] sophiaScores = new int[] { 90, 86, 87, 98, 100, 94, 90 };
+int[] andrewScores = new int[] { 92, 89, 81, 96, 90, 89 };
+int[] emmaScores = new int[] { 90, 85, 87, 98, 68, 89, 89, 89 };
+int[] loganScores = new int[] { 90, 95, 87, 88, 96, 96 };
+
+int[] studentScores = new int[10];
+
+string currentStudentLetterGrade = "";
+
+// display the header row for scores/grades
+Console.Clear();
+Console.WriteLine("Student\t\tGrade\n");
+
+/*
+The outer foreach loop is used to:
+- iterate through student names
+- assign a student's grades to the studentScores array
+- sum assignment scores (inner foreach loop)
+- calculate numeric and letter grade
+- write the score report information
+*/
+foreach (string name in studentNames)
+{
+ string currentStudent = name;
+
+ if (currentStudent == "Sophia")
+ studentScores = sophiaScores;
+
+ else if (currentStudent == "Andrew")
+ studentScores = andrewScores;
+
+ else if (currentStudent == "Emma")
+ studentScores = emmaScores;
+
+ else if (currentStudent == "Logan")
+ studentScores = loganScores;
+
+ int sumAssignmentScores = 0;
+ decimal currentStudentGrade = 0;
+ int gradedAssignments = 0;
+
+ /*
+ the inner foreach loop sums assignment scores
+ extra credit assignments are worth 10% of an exam score
+ */
+ foreach (int score in studentScores)
+ {
+ gradedAssignments += 1;
+
+ if (gradedAssignments <= examAssignments)
+ sumAssignmentScores += score;
+ else
+ sumAssignmentScores += score / 10;
+ }
+
+ currentStudentGrade = (decimal)(sumAssignmentScores) / examAssignments;
+
+ if (currentStudentGrade >= 97)
+ currentStudentLetterGrade = "A+";
+ else if (currentStudentGrade >= 93)
+ currentStudentLetterGrade = "A";
+ else if (currentStudentGrade >= 90)
+ currentStudentLetterGrade = "A-";
+ else if (currentStudentGrade >= 87)
+ currentStudentLetterGrade = "B+";
+ else if (currentStudentGrade >= 83)
+ currentStudentLetterGrade = "B";
+ else if (currentStudentGrade >= 80)
+ currentStudentLetterGrade = "B-";
+ else if (currentStudentGrade >= 77)
+ currentStudentLetterGrade = "C+";
+ else if (currentStudentGrade >= 73)
+ currentStudentLetterGrade = "C";
+ else if (currentStudentGrade >= 70)
+ currentStudentLetterGrade = "C-";
+ else if (currentStudentGrade >= 67)
+ currentStudentLetterGrade = "D+";
+ else if (currentStudentGrade >= 63)
+ currentStudentLetterGrade = "D";
+ else if (currentStudentGrade >= 60)
+ currentStudentLetterGrade = "D-";
+ else
+ currentStudentLetterGrade = "F";
+
+ // Student Grade
+ // Sophia: 92.2 A-
+
+ Console.WriteLine($"{currentStudent}\t\t{currentStudentGrade}\t{currentStudentLetterGrade}");
+}
+
+// required for running in VS Code (keeps the Output windows open to view results)
+Console.WriteLine("\n\rPress the Enter key to continue");
+Console.ReadLine();
diff --git a/2-csharp/lesson-2-projects/guided-project/LICENSE b/2-csharp/lesson-2-projects/guided-project/LICENSE
new file mode 100644
index 0000000..2080d95
--- /dev/null
+++ b/2-csharp/lesson-2-projects/guided-project/LICENSE
@@ -0,0 +1,21 @@
+MIT License
+
+Copyright (c) 2023 Microsoft Learning
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
diff --git a/2-csharp/lesson-2-projects/guided-project/README.md b/2-csharp/lesson-2-projects/guided-project/README.md
new file mode 100644
index 0000000..ee76a63
--- /dev/null
+++ b/2-csharp/lesson-2-projects/guided-project/README.md
@@ -0,0 +1,2 @@
+# Guided-project-foreach-if-array-CSharp
+Starter and Solution code for the Guided project: "Develop foreach and if-elseif-else structures to process array data in C#" from the Microsoft Learn collection "Getting started with C#"
diff --git a/2-csharp/lesson-2-projects/guided-project/Starter/Program.cs b/2-csharp/lesson-2-projects/guided-project/Starter/Program.cs
new file mode 100644
index 0000000..d852a12
--- /dev/null
+++ b/2-csharp/lesson-2-projects/guided-project/Starter/Program.cs
@@ -0,0 +1,57 @@
+using System;
+
+// initialize variables - graded assignments
+int currentAssignments = 5;
+
+int sophia1 = 90;
+int sophia2 = 86;
+int sophia3 = 87;
+int sophia4 = 98;
+int sophia5 = 100;
+
+int andrew1 = 92;
+int andrew2 = 89;
+int andrew3 = 81;
+int andrew4 = 96;
+int andrew5 = 90;
+
+int emma1 = 90;
+int emma2 = 85;
+int emma3 = 87;
+int emma4 = 98;
+int emma5 = 68;
+
+int logan1 = 90;
+int logan2 = 95;
+int logan3 = 87;
+int logan4 = 88;
+int logan5 = 96;
+
+int sophiaSum = 0;
+int andrewSum = 0;
+int emmaSum = 0;
+int loganSum = 0;
+
+decimal sophiaScore;
+decimal andrewScore;
+decimal emmaScore;
+decimal loganScore;
+
+sophiaSum = sophia1 + sophia2 + sophia3 + sophia4 + sophia5;
+andrewSum = andrew1 + andrew2 + andrew3 + andrew4 + andrew5;
+emmaSum = emma1 + emma2 + emma3 + emma4 + emma5;
+loganSum = logan1 + logan2 + logan3 + logan4 + logan5;
+
+sophiaScore = (decimal)sophiaSum / currentAssignments;
+andrewScore = (decimal)andrewSum / currentAssignments;
+emmaScore = (decimal)emmaSum / currentAssignments;
+loganScore = (decimal)loganSum / currentAssignments;
+
+Console.WriteLine("Student\t\tGrade\n");
+Console.WriteLine("Sophia:\t\t" + sophiaScore + "\tA-");
+Console.WriteLine("Andrew:\t\t" + andrewScore + "\tB+");
+Console.WriteLine("Emma:\t\t" + emmaScore + "\tB");
+Console.WriteLine("Logan:\t\t" + loganScore + "\tA-");
+
+Console.WriteLine("Press the Enter key to continue");
+Console.ReadLine();
diff --git a/2-csharp/lesson-2-projects/guided-project/Starter/Starter.csproj b/2-csharp/lesson-2-projects/guided-project/Starter/Starter.csproj
new file mode 100644
index 0000000..f02677b
--- /dev/null
+++ b/2-csharp/lesson-2-projects/guided-project/Starter/Starter.csproj
@@ -0,0 +1,10 @@
+
+
+
+ Exe
+ net7.0
+ enable
+ enable
+
+
+
diff --git a/2-csharp/lesson-3-projects/challenge-project/Final/Final.csproj b/2-csharp/lesson-3-projects/challenge-project/Final/Final.csproj
new file mode 100644
index 0000000..f02677b
--- /dev/null
+++ b/2-csharp/lesson-3-projects/challenge-project/Final/Final.csproj
@@ -0,0 +1,10 @@
+
+
+
+ Exe
+ net7.0
+ enable
+ enable
+
+
+
diff --git a/2-csharp/lesson-3-projects/challenge-project/Final/Program.cs b/2-csharp/lesson-3-projects/challenge-project/Final/Program.cs
new file mode 100644
index 0000000..c4cb287
--- /dev/null
+++ b/2-csharp/lesson-3-projects/challenge-project/Final/Program.cs
@@ -0,0 +1,430 @@
+using System;
+using System.IO;
+
+// the ourAnimals array will store the following:
+string animalSpecies = "";
+string animalID = "";
+string animalAge = "";
+string animalPhysicalDescription = "";
+string animalPersonalityDescription = "";
+string animalNickname = "";
+
+// variables that support data entry
+int maxPets = 8;
+string? readResult;
+string menuSelection = "";
+int petCount = 0;
+string anotherPet = "y";
+bool validEntry = false;
+int petAge = 0;
+
+// array used to store runtime data, there is no persisted data
+string[,] ourAnimals = new string[maxPets, 6];
+
+// create some initial ourAnimals array entries
+for (int i = 0; i < maxPets; i++)
+{
+ switch (i)
+ {
+ case 0:
+ animalSpecies = "dog";
+ animalID = "d1";
+ animalAge = "2";
+ animalPhysicalDescription = "medium sized cream colored female golden retriever weighing about 65 pounds. housebroken.";
+ animalPersonalityDescription = "loves to have her belly rubbed and likes to chase her tail. gives lots of kisses.";
+ animalNickname = "lola";
+ break;
+
+ case 1:
+ animalSpecies = "dog";
+ animalID = "d2";
+ animalAge = "9";
+ animalPhysicalDescription = "large reddish-brown male golden retriever weighing about 85 pounds. housebroken.";
+ animalPersonalityDescription = "loves to have his ears rubbed when he greets you at the door, or at any time! loves to lean-in and give doggy hugs.";
+ animalNickname = "loki";
+ break;
+
+ case 2:
+ animalSpecies = "cat";
+ animalID = "c3";
+ animalAge = "1";
+ animalPhysicalDescription = "small white female weighing about 8 pounds. litter box trained.";
+ animalPersonalityDescription = "friendly";
+ animalNickname = "Puss";
+ break;
+
+ case 3:
+ animalSpecies = "cat";
+ animalID = "c4";
+ animalAge = "?";
+ animalPhysicalDescription = "";
+ animalPersonalityDescription = "";
+ animalNickname = "";
+
+ break;
+
+ default:
+ animalSpecies = "";
+ animalID = "";
+ animalAge = "";
+ animalPhysicalDescription = "";
+ animalPersonalityDescription = "";
+ animalNickname = "";
+ break;
+
+ }
+
+ ourAnimals[i, 0] = "ID #: " + animalID;
+ ourAnimals[i, 1] = "Species: " + animalSpecies;
+ ourAnimals[i, 2] = "Age: " + animalAge;
+ ourAnimals[i, 3] = "Nickname: " + animalNickname;
+ ourAnimals[i, 4] = "Physical description: " + animalPhysicalDescription;
+ ourAnimals[i, 5] = "Personality: " + animalPersonalityDescription;
+}
+
+// display the top-level menu options
+do
+{
+ Console.Clear();
+
+ Console.WriteLine("Welcome to the Contoso PetFriends app. Your main menu options are:");
+ Console.WriteLine(" 1. List all of our current pet information");
+ Console.WriteLine(" 2. Add a new animal friend to the ourAnimals array");
+ Console.WriteLine(" 3. Ensure animal ages and physical descriptions are complete");
+ Console.WriteLine(" 4. Ensure animal nicknames and personality descriptions are complete");
+ Console.WriteLine(" 5. Edit an animal’s age");
+ Console.WriteLine(" 6. Edit an animal’s personality description");
+ Console.WriteLine(" 7. Display all cats with a specified characteristic");
+ Console.WriteLine(" 8. Display all dogs with a specified characteristic");
+ Console.WriteLine();
+ Console.WriteLine("Enter your selection number (or type Exit to exit the program)");
+
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ menuSelection = readResult.ToLower();
+ // NOTE: We could put a do statement around the menuSelection entry to ensure a valid entry, but we
+ // use a conditional statement below that only processes the valid entry values, so the do statement
+ // is not required here.
+ }
+
+ // use switch-case to process the selected menu option
+ switch (menuSelection)
+ {
+ case "1":
+ // List all of our current pet information
+ for (int i = 0; i < maxPets; i++)
+ {
+ if (ourAnimals[i, 0] != "ID #: ")
+ {
+ Console.WriteLine();
+ for (int j = 0; j < 6; j++)
+ {
+ Console.WriteLine(ourAnimals[i, j].ToString());
+ }
+ }
+ }
+ Console.WriteLine("\n\rPress the Enter key to continue");
+ readResult = Console.ReadLine();
+
+ break;
+
+ case "2":
+ // Add a new animal friend to the ourAnimals array
+ //
+ // The ourAnimals array contains
+ // 1. the species (cat or dog). a required field
+ // 2. the ID number - for example C17
+ // 3. the pet's age. can be blank at initial entry.
+ // 4. the pet's nickname. can be blank.
+ // 5. a description of the pet's physical appearance. can be blank.
+ // 6. a description of the pet's personality. can be blank.
+
+ anotherPet = "y";
+ petCount = 0;
+ for (int i = 0; i < maxPets; i++)
+ {
+ if (ourAnimals[i, 0] != "ID #: ")
+ {
+ petCount += 1;
+ }
+ }
+
+ if (petCount < maxPets)
+ {
+ Console.WriteLine($"We currently have {petCount} pets that need homes. We can manage {(maxPets - petCount)} more.");
+ }
+
+ while (anotherPet == "y" && petCount < maxPets)
+ {
+ // get species (cat or dog) - string animalSpecies is a required field
+ do
+ {
+ Console.WriteLine("\n\rEnter 'dog' or 'cat' to begin a new entry");
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ animalSpecies = readResult.ToLower();
+ if (animalSpecies != "dog" && animalSpecies != "cat")
+ {
+ //Console.WriteLine($"You entered: {animalSpecies}.");
+ validEntry = false;
+ }
+ else
+ {
+ validEntry = true;
+ }
+ }
+ } while (validEntry == false);
+
+ // build the animal the ID number - for example C1, C2, D3 (for Cat 1, Cat 2, Dog 3)
+ animalID = animalSpecies.Substring(0, 1) + (petCount + 1).ToString();
+
+ // get the pet's age. can be ? at initial entry.
+ do
+ {
+ Console.WriteLine("Enter the pet's age or enter ? if unknown");
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ animalAge = readResult;
+ if (animalAge != "?")
+ {
+ validEntry = int.TryParse(animalAge, out petAge);
+ }
+ }
+ } while (validEntry == false);
+
+
+ // get a description of the pet's physical appearance - animalPhysicalDescription can be blank.
+ do
+ {
+ Console.WriteLine("Enter a physical description of the pet (size, color, gender, weight, housebroken)");
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ animalPhysicalDescription = readResult.ToLower();
+ if (animalPhysicalDescription == "")
+ {
+ animalPhysicalDescription = "tbd";
+ }
+ }
+ } while (validEntry == false);
+
+
+ // get a description of the pet's personality - animalPersonalityDescription can be blank.
+ do
+ {
+ Console.WriteLine("Enter a description of the pet's personality (likes or dislikes, tricks, energy level)");
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ animalPersonalityDescription = readResult.ToLower();
+ if (animalPersonalityDescription == "")
+ {
+ animalPersonalityDescription = "tbd";
+ }
+ }
+ } while (validEntry == false);
+
+
+ // get the pet's nickname. animalNickname can be blank.
+ do
+ {
+ Console.WriteLine("Enter a nickname for the pet");
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ animalNickname = readResult.ToLower();
+ if (animalNickname == "")
+ {
+ animalNickname = "tbd";
+ }
+ }
+ } while (validEntry == false);
+
+ // store the pet information in the ourAnimals array (zero based)
+ ourAnimals[petCount, 0] = "ID #: " + animalID;
+ ourAnimals[petCount, 1] = "Species: " + animalSpecies;
+ ourAnimals[petCount, 2] = "Age: " + animalAge;
+ ourAnimals[petCount, 3] = "Nickname: " + animalNickname;
+ ourAnimals[petCount, 4] = "Physical description: " + animalPhysicalDescription;
+ ourAnimals[petCount, 5] = "Personality: " + animalPersonalityDescription;
+
+ // increment petCount (the array is zero-based, so we increment the counter after adding to the array)
+ petCount = petCount + 1;
+
+ // check maxPet limit
+ if (petCount < maxPets)
+ {
+ // another pet?
+ Console.WriteLine("Do you want to enter info for another pet (y/n)");
+ do
+ {
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ anotherPet = readResult.ToLower();
+ }
+
+ } while (anotherPet != "y" && anotherPet != "n");
+ }
+ //NOTE: The value of anotherPet (either "y" or "n") is evaluated in the while statement expression - at the top of the while loop
+ }
+
+ if (petCount >= maxPets)
+ {
+ Console.WriteLine("We have reached our limit on the number of pets that we can manage.");
+ Console.WriteLine("Press the Enter key to continue.");
+ readResult = Console.ReadLine();
+ }
+
+ break;
+
+ case "3":
+ // Ensure animal ages and physical descriptions are complete
+ //
+ // ourAnimals[i, 2] = "Age: " + animalAge;
+ // ourAnimals[i, 4] = "Physical description: " + animalPhysicalDescription;
+
+ for (int i = 0; i < maxPets; i++)
+ {
+ if (ourAnimals[i, 2] == "Age: ?" && ourAnimals[i, 0] != "ID #: ")
+ {
+ do
+ {
+ Console.WriteLine($"Enter an age for {ourAnimals[i, 0]}");
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ animalAge = readResult;
+ validEntry = int.TryParse(animalAge, out petAge);
+ }
+ } while (validEntry == false);
+ ourAnimals[i, 2] = "Age: " + animalAge.ToString();
+ }
+
+ if (ourAnimals[i, 4] == "Physical description: " && ourAnimals[i, 0] != "ID #: ")
+ {
+ do
+ {
+ Console.WriteLine($"Enter a physical description for {ourAnimals[i, 0]} (size, color, gender, weight, housebroken)");
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ animalPhysicalDescription = readResult.ToLower();
+ if (animalPhysicalDescription == "")
+ {
+ validEntry = false;
+ }
+ else
+ {
+ validEntry = true;
+ }
+
+ }
+ } while (validEntry == false);
+
+ ourAnimals[i, 4] = "Physical description: " + animalPhysicalDescription;
+ }
+ }
+ Console.WriteLine("\n\rAge and physical description fields are complete for all of our friends. \n\rPress the Enter key to continue");
+ readResult = Console.ReadLine();
+
+ break;
+
+ case "4":
+ // Ensure animal nickname and personality descriptions are complete
+ //
+ // ourAnimals[i, 3] = "Nickname: " + animalNickname;
+ // ourAnimals[i, 5] = "Personality: " + animalPersonalityDescription;
+
+ for (int i = 0; i < maxPets; i++)
+ {
+ if (ourAnimals[i, 3] == "Nickname: " && ourAnimals[i, 0] != "ID #: ")
+ {
+ do
+ {
+ Console.WriteLine($"Enter a nickname for {ourAnimals[i, 0]}");
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ animalNickname = readResult;
+ if (animalNickname == "")
+ {
+ validEntry = false;
+ }
+ else
+ {
+ validEntry = true;
+ }
+
+ }
+
+ } while (validEntry == false);
+
+ ourAnimals[i, 3] = "Nickname: " + animalNickname;
+ }
+
+ if (ourAnimals[i, 5] == "Personality: " && ourAnimals[i, 0] != "ID #: ")
+ {
+ do
+ {
+ //"Enter a description of the pet's personality (likes or dislikes, tricks, energy level"
+ Console.WriteLine($"Enter a personality description for {ourAnimals[i, 0]} (likes or dislikes, tricks, energy level)");
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ animalPersonalityDescription = readResult.ToLower();
+ if (animalPersonalityDescription == "")
+ {
+ validEntry = false;
+ }
+ else
+ {
+ validEntry = true;
+ }
+ }
+ } while (validEntry == false);
+
+ ourAnimals[i, 5] = "Personality: " + animalPersonalityDescription;
+ }
+ }
+ Console.WriteLine("\n\rAge and physical description fields are complete for all of our friends. \n\rPress the Enter key to continue");
+ readResult = Console.ReadLine();
+
+ break;
+
+ case "5":
+ // Edit an animal’s age");
+ Console.WriteLine("UNDER CONSTRUCTION - please check back next month to see progress.");
+ Console.WriteLine("Press the Enter key to continue.");
+ readResult = Console.ReadLine();
+ break;
+
+ case "6":
+ // Edit an animal’s personality description");
+ Console.WriteLine("UNDER CONSTRUCTION - please check back next month to see progress.");
+ Console.WriteLine("Press the Enter key to continue.");
+ readResult = Console.ReadLine();
+ break;
+
+ case "7":
+ // Display all cats with a specified characteristic
+ Console.WriteLine("UNDER CONSTRUCTION - please check back next month to see progress.");
+ Console.WriteLine("Press the Enter key to continue.");
+ readResult = Console.ReadLine();
+ break;
+
+ case "8":
+ // Display all dogs with a specified characteristic
+ Console.WriteLine("UNDER CONSTRUCTION - please check back next month to see progress.");
+ Console.WriteLine("Press the Enter key to continue.");
+ readResult = Console.ReadLine();
+ break;
+
+ default:
+ break;
+ }
+
+} while (menuSelection != "exit");
diff --git a/2-csharp/lesson-3-projects/challenge-project/LICENSE b/2-csharp/lesson-3-projects/challenge-project/LICENSE
new file mode 100644
index 0000000..2080d95
--- /dev/null
+++ b/2-csharp/lesson-3-projects/challenge-project/LICENSE
@@ -0,0 +1,21 @@
+MIT License
+
+Copyright (c) 2023 Microsoft Learning
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
diff --git a/2-csharp/lesson-3-projects/challenge-project/README.md b/2-csharp/lesson-3-projects/challenge-project/README.md
new file mode 100644
index 0000000..7eb830d
--- /dev/null
+++ b/2-csharp/lesson-3-projects/challenge-project/README.md
@@ -0,0 +1,2 @@
+# Challenge-project-branching-looping-CSharp
+Starter and Solution code for the Challenge project: "Develop conditional branching and looping structures in C#" from the Microsoft Learn collection "Getting started with C#"
diff --git a/2-csharp/lesson-3-projects/challenge-project/Starter/Program.cs b/2-csharp/lesson-3-projects/challenge-project/Starter/Program.cs
new file mode 100644
index 0000000..647bf8a
--- /dev/null
+++ b/2-csharp/lesson-3-projects/challenge-project/Starter/Program.cs
@@ -0,0 +1,330 @@
+using System;
+using System.IO;
+
+// the ourAnimals array will store the following:
+string animalSpecies = "";
+string animalID = "";
+string animalAge = "";
+string animalPhysicalDescription = "";
+string animalPersonalityDescription = "";
+string animalNickname = "";
+
+// variables that support data entry
+int maxPets = 8;
+string? readResult;
+string menuSelection = "";
+int petCount = 0;
+string anotherPet = "y";
+bool validEntry = false;
+int petAge = 0;
+
+// array used to store runtime data, there is no persisted data
+string[,] ourAnimals = new string[maxPets, 6];
+
+// create some initial ourAnimals array entries
+for (int i = 0; i < maxPets; i++)
+{
+ switch (i)
+ {
+ case 0:
+ animalSpecies = "dog";
+ animalID = "d1";
+ animalAge = "2";
+ animalPhysicalDescription = "medium sized cream colored female golden retriever weighing about 65 pounds. housebroken.";
+ animalPersonalityDescription = "loves to have her belly rubbed and likes to chase her tail. gives lots of kisses.";
+ animalNickname = "lola";
+ break;
+
+ case 1:
+ animalSpecies = "dog";
+ animalID = "d2";
+ animalAge = "9";
+ animalPhysicalDescription = "large reddish-brown male golden retriever weighing about 85 pounds. housebroken.";
+ animalPersonalityDescription = "loves to have his ears rubbed when he greets you at the door, or at any time! loves to lean-in and give doggy hugs.";
+ animalNickname = "loki";
+ break;
+
+ case 2:
+ animalSpecies = "cat";
+ animalID = "c3";
+ animalAge = "1";
+ animalPhysicalDescription = "small white female weighing about 8 pounds. litter box trained.";
+ animalPersonalityDescription = "friendly";
+ animalNickname = "Puss";
+ break;
+
+ case 3:
+ animalSpecies = "cat";
+ animalID = "c4";
+ animalAge = "?";
+ animalPhysicalDescription = "";
+ animalPersonalityDescription = "";
+ animalNickname = "";
+
+ break;
+
+ default:
+ animalSpecies = "";
+ animalID = "";
+ animalAge = "";
+ animalPhysicalDescription = "";
+ animalPersonalityDescription = "";
+ animalNickname = "";
+ break;
+
+ }
+
+ ourAnimals[i, 0] = "ID #: " + animalID;
+ ourAnimals[i, 1] = "Species: " + animalSpecies;
+ ourAnimals[i, 2] = "Age: " + animalAge;
+ ourAnimals[i, 3] = "Nickname: " + animalNickname;
+ ourAnimals[i, 4] = "Physical description: " + animalPhysicalDescription;
+ ourAnimals[i, 5] = "Personality: " + animalPersonalityDescription;
+}
+
+// display the top-level menu options
+do
+{
+ Console.Clear();
+
+ Console.WriteLine("Welcome to the Contoso PetFriends app. Your main menu options are:");
+ Console.WriteLine(" 1. List all of our current pet information");
+ Console.WriteLine(" 2. Add a new animal friend to the ourAnimals array");
+ Console.WriteLine(" 3. Ensure animal ages and physical descriptions are complete");
+ Console.WriteLine(" 4. Ensure animal nicknames and personality descriptions are complete");
+ Console.WriteLine(" 5. Edit an animal’s age");
+ Console.WriteLine(" 6. Edit an animal’s personality description");
+ Console.WriteLine(" 7. Display all cats with a specified characteristic");
+ Console.WriteLine(" 8. Display all dogs with a specified characteristic");
+ Console.WriteLine();
+ Console.WriteLine("Enter your selection number (or type Exit to exit the program)");
+
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ menuSelection = readResult.ToLower();
+ // NOTE: We could put a do statement around the menuSelection entry to ensure a valid entry, but we
+ // use a conditional statement below that only processes the valid entry values, so the do statement
+ // is not required here.
+ }
+
+ // use switch-case to process the selected menu option
+ switch (menuSelection)
+ {
+ case "1":
+ // List all of our current pet information
+ for (int i = 0; i < maxPets; i++)
+ {
+ if (ourAnimals[i, 0] != "ID #: ")
+ {
+ Console.WriteLine();
+ for (int j = 0; j < 6; j++)
+ {
+ Console.WriteLine(ourAnimals[i, j].ToString());
+ }
+ }
+ }
+ Console.WriteLine("\n\rPress the Enter key to continue");
+ readResult = Console.ReadLine();
+
+ break;
+
+ case "2":
+ // Add a new animal friend to the ourAnimals array
+ //
+ // The ourAnimals array contains
+ // 1. the species (cat or dog). a required field
+ // 2. the ID number - for example C17
+ // 3. the pet's age. can be blank at initial entry.
+ // 4. the pet's nickname. can be blank.
+ // 5. a description of the pet's physical appearance. can be blank.
+ // 6. a description of the pet's personality. can be blank.
+
+ anotherPet = "y";
+ petCount = 0;
+ for (int i = 0; i < maxPets; i++)
+ {
+ if (ourAnimals[i, 0] != "ID #: ")
+ {
+ petCount += 1;
+ }
+ }
+
+ if (petCount < maxPets)
+ {
+ Console.WriteLine($"We currently have {petCount} pets that need homes. We can manage {(maxPets - petCount)} more.");
+ }
+
+ while (anotherPet == "y" && petCount < maxPets)
+ {
+ // get species (cat or dog) - string animalSpecies is a required field
+ do
+ {
+ Console.WriteLine("\n\rEnter 'dog' or 'cat' to begin a new entry");
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ animalSpecies = readResult.ToLower();
+ if (animalSpecies != "dog" && animalSpecies != "cat")
+ {
+ //Console.WriteLine($"You entered: {animalSpecies}.");
+ validEntry = false;
+ }
+ else
+ {
+ validEntry = true;
+ }
+ }
+ } while (validEntry == false);
+
+ // build the animal the ID number - for example C1, C2, D3 (for Cat 1, Cat 2, Dog 3)
+ animalID = animalSpecies.Substring(0, 1) + (petCount + 1).ToString();
+
+ // get the pet's age. can be ? at initial entry.
+ do
+ {
+ Console.WriteLine("Enter the pet's age or enter ? if unknown");
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ animalAge = readResult;
+ if (animalAge != "?")
+ {
+ validEntry = int.TryParse(animalAge, out petAge);
+ }
+ }
+ } while (validEntry == false);
+
+
+ // get a description of the pet's physical appearance - animalPhysicalDescription can be blank.
+ do
+ {
+ Console.WriteLine("Enter a physical description of the pet (size, color, gender, weight, housebroken)");
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ animalPhysicalDescription = readResult.ToLower();
+ if (animalPhysicalDescription == "")
+ {
+ animalPhysicalDescription = "tbd";
+ }
+ }
+ } while (validEntry == false);
+
+
+ // get a description of the pet's personality - animalPersonalityDescription can be blank.
+ do
+ {
+ Console.WriteLine("Enter a description of the pet's personality (likes or dislikes, tricks, energy level)");
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ animalPersonalityDescription = readResult.ToLower();
+ if (animalPersonalityDescription == "")
+ {
+ animalPersonalityDescription = "tbd";
+ }
+ }
+ } while (validEntry == false);
+
+
+ // get the pet's nickname. animalNickname can be blank.
+ do
+ {
+ Console.WriteLine("Enter a nickname for the pet");
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ animalNickname = readResult.ToLower();
+ if (animalNickname == "")
+ {
+ animalNickname = "tbd";
+ }
+ }
+ } while (validEntry == false);
+
+ // store the pet information in the ourAnimals array (zero based)
+ ourAnimals[petCount, 0] = "ID #: " + animalID;
+ ourAnimals[petCount, 1] = "Species: " + animalSpecies;
+ ourAnimals[petCount, 2] = "Age: " + animalAge;
+ ourAnimals[petCount, 3] = "Nickname: " + animalNickname;
+ ourAnimals[petCount, 4] = "Physical description: " + animalPhysicalDescription;
+ ourAnimals[petCount, 5] = "Personality: " + animalPersonalityDescription;
+
+ // increment petCount (the array is zero-based, so we increment the counter after adding to the array)
+ petCount = petCount + 1;
+
+ // check maxPet limit
+ if (petCount < maxPets)
+ {
+ // another pet?
+ Console.WriteLine("Do you want to enter info for another pet (y/n)");
+ do
+ {
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ anotherPet = readResult.ToLower();
+ }
+
+ } while (anotherPet != "y" && anotherPet != "n");
+ }
+ //NOTE: The value of anotherPet (either "y" or "n") is evaluated in the while statement expression - at the top of the while loop
+ }
+
+ if (petCount >= maxPets)
+ {
+ Console.WriteLine("We have reached our limit on the number of pets that we can manage.");
+ Console.WriteLine("Press the Enter key to continue.");
+ readResult = Console.ReadLine();
+ }
+
+ break;
+
+ case "3":
+ // Ensure animal ages and physical descriptions are complete
+ Console.WriteLine("Challenge Project - please check back soon to see progress.");
+ Console.WriteLine("Press the Enter key to continue.");
+ readResult = Console.ReadLine();
+ break;
+
+ case "4":
+ // Ensure animal nicknames and personality descriptions are complete
+ Console.WriteLine("Challenge Project - please check back soon to see progress.");
+ Console.WriteLine("Press the Enter key to continue.");
+ readResult = Console.ReadLine();
+ break;
+
+ case "5":
+ // Edit an animal’s age");
+ Console.WriteLine("UNDER CONSTRUCTION - please check back next month to see progress.");
+ Console.WriteLine("Press the Enter key to continue.");
+ readResult = Console.ReadLine();
+ break;
+
+ case "6":
+ // Edit an animal’s personality description");
+ Console.WriteLine("UNDER CONSTRUCTION - please check back next month to see progress.");
+ Console.WriteLine("Press the Enter key to continue.");
+ readResult = Console.ReadLine();
+ break;
+
+ case "7":
+ // Display all cats with a specified characteristic
+ Console.WriteLine("UNDER CONSTRUCTION - please check back next month to see progress.");
+ Console.WriteLine("Press the Enter key to continue.");
+ readResult = Console.ReadLine();
+ break;
+
+ case "8":
+ // Display all dogs with a specified characteristic
+ Console.WriteLine("UNDER CONSTRUCTION - please check back next month to see progress.");
+ Console.WriteLine("Press the Enter key to continue.");
+ readResult = Console.ReadLine();
+ break;
+
+ default:
+ break;
+ }
+
+} while (menuSelection != "exit");
diff --git a/2-csharp/lesson-3-projects/challenge-project/Starter/Starter.csproj b/2-csharp/lesson-3-projects/challenge-project/Starter/Starter.csproj
new file mode 100644
index 0000000..f02677b
--- /dev/null
+++ b/2-csharp/lesson-3-projects/challenge-project/Starter/Starter.csproj
@@ -0,0 +1,10 @@
+
+
+
+ Exe
+ net7.0
+ enable
+ enable
+
+
+
diff --git a/2-csharp/lesson-3-projects/guided-project/Final/Final.csproj b/2-csharp/lesson-3-projects/guided-project/Final/Final.csproj
new file mode 100644
index 0000000..f02677b
--- /dev/null
+++ b/2-csharp/lesson-3-projects/guided-project/Final/Final.csproj
@@ -0,0 +1,10 @@
+
+
+
+ Exe
+ net7.0
+ enable
+ enable
+
+
+
diff --git a/2-csharp/lesson-3-projects/guided-project/Final/Program.cs b/2-csharp/lesson-3-projects/guided-project/Final/Program.cs
new file mode 100644
index 0000000..e592066
--- /dev/null
+++ b/2-csharp/lesson-3-projects/guided-project/Final/Program.cs
@@ -0,0 +1,319 @@
+using System;
+
+// the ourAnimals array will store the following:
+string animalSpecies = "";
+string animalID = "";
+string animalAge = "";
+string animalPhysicalDescription = "";
+string animalPersonalityDescription = "";
+string animalNickname = "";
+
+// variables that support data entry
+int maxPets = 8;
+string? readResult;
+string menuSelection = "";
+
+// array used to store runtime data, there is no persisted data
+string[,] ourAnimals = new string[maxPets, 6];
+
+// create some initial ourAnimals array entries
+for (int i = 0; i < maxPets; i++)
+{
+ switch (i)
+ {
+ case 0:
+ animalSpecies = "dog";
+ animalID = "d1";
+ animalAge = "2";
+ animalPhysicalDescription = "medium sized cream colored female golden retriever weighing about 65 pounds. housebroken.";
+ animalPersonalityDescription = "loves to have her belly rubbed and likes to chase her tail. gives lots of kisses.";
+ animalNickname = "lola";
+ break;
+
+ case 1:
+ animalSpecies = "dog";
+ animalID = "d2";
+ animalAge = "9";
+ animalPhysicalDescription = "large reddish-brown male golden retriever weighing about 85 pounds. housebroken.";
+ animalPersonalityDescription = "loves to have his ears rubbed when he greets you at the door, or at any time! loves to lean-in and give doggy hugs.";
+ animalNickname = "loki";
+ break;
+
+ case 2:
+ animalSpecies = "cat";
+ animalID = "c3";
+ animalAge = "1";
+ animalPhysicalDescription = "small white female weighing about 8 pounds. litter box trained.";
+ animalPersonalityDescription = "friendly";
+ animalNickname = "Puss";
+ break;
+
+ case 3:
+ animalSpecies = "cat";
+ animalID = "c4";
+ animalAge = "?";
+ animalPhysicalDescription = "";
+ animalPersonalityDescription = "";
+ animalNickname = "";
+ break;
+
+ default:
+ animalSpecies = "";
+ animalID = "";
+ animalAge = "";
+ animalPhysicalDescription = "";
+ animalPersonalityDescription = "";
+ animalNickname = "";
+ break;
+
+ }
+
+ ourAnimals[i, 0] = "ID #: " + animalID;
+ ourAnimals[i, 1] = "Species: " + animalSpecies;
+ ourAnimals[i, 2] = "Age: " + animalAge;
+ ourAnimals[i, 3] = "Nickname: " + animalNickname;
+ ourAnimals[i, 4] = "Physical description: " + animalPhysicalDescription;
+ ourAnimals[i, 5] = "Personality: " + animalPersonalityDescription;
+}
+
+do
+{
+ // display the top-level menu options
+
+ Console.Clear();
+
+ Console.WriteLine("Welcome to the Contoso PetFriends app. Your main menu options are:");
+ Console.WriteLine(" 1. List all of our current pet information");
+ Console.WriteLine(" 2. Add a new animal friend to the ourAnimals array");
+ Console.WriteLine(" 3. Ensure animal ages and physical descriptions are complete");
+ Console.WriteLine(" 4. Ensure animal nicknames and personality descriptions are complete");
+ Console.WriteLine(" 5. Edit an animal’s age");
+ Console.WriteLine(" 6. Edit an animal’s personality description");
+ Console.WriteLine(" 7. Display all cats with a specified characteristic");
+ Console.WriteLine(" 8. Display all dogs with a specified characteristic");
+ Console.WriteLine();
+ Console.WriteLine("Enter your selection number (or type Exit to exit the program)");
+
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ menuSelection = readResult.ToLower();
+ // NOTE: We could put a do statement around the menuSelection entry to ensure a valid entry, but we
+ // use a conditional statement below that only processes the valid entry values, so the do statement
+ // is not required here.
+ }
+
+ // use switch-case to process the selected menu option
+ switch (menuSelection)
+ {
+ case "1":
+ // List all of our current pet information
+ for (int i = 0; i < maxPets; i++)
+ {
+ if (ourAnimals[i, 0] != "ID #: ")
+ {
+ Console.WriteLine();
+ for (int j = 0; j < 6; j++)
+ {
+ Console.WriteLine(ourAnimals[i, j]);
+ }
+ }
+ }
+ Console.WriteLine("\n\rPress the Enter key to continue");
+ readResult = Console.ReadLine();
+
+ break;
+
+ case "2":
+ // Add a new animal friend to the ourAnimals array
+ string anotherPet = "y";
+ int petCount = 0;
+ for (int i = 0; i < maxPets; i++)
+ {
+ if (ourAnimals[i, 0] != "ID #: ")
+ {
+ petCount += 1;
+ }
+ }
+
+ if (petCount < maxPets)
+ {
+ Console.WriteLine($"We currently have {petCount} pets that need homes. We can manage {(maxPets - petCount)} more.");
+ }
+
+ while (anotherPet == "y" && petCount < maxPets)
+ {
+ bool validEntry = false;
+
+ // get species (cat or dog) - string animalSpecies is a required field
+ do
+ {
+ Console.WriteLine("\n\rEnter 'dog' or 'cat' to begin a new entry");
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ animalSpecies = readResult.ToLower();
+ if (animalSpecies != "dog" && animalSpecies != "cat")
+ {
+ //Console.WriteLine($"You entered: {animalSpecies}.");
+ validEntry = false;
+ }
+ else
+ {
+ validEntry = true;
+ }
+ }
+ } while (validEntry == false);
+
+ // build the animal the ID number - for example C1, C2, D3 (for Cat 1, Cat 2, Dog 3)
+ animalID = animalSpecies.Substring(0, 1) + (petCount + 1).ToString();
+
+ // get the pet's age. can be ? at initial entry.
+ do
+ {
+ int petAge;
+ Console.WriteLine("Enter the pet's age or enter ? if unknown");
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ animalAge = readResult;
+ if (animalAge != "?")
+ {
+ validEntry = int.TryParse(animalAge, out petAge);
+ }
+ else
+ {
+ validEntry = true;
+ }
+ }
+ } while (validEntry == false);
+
+ // get a description of the pet's physical appearance/condition - animalPhysicalDescription can be blank.
+ do
+ {
+ Console.WriteLine("Enter a physical description of the pet (size, color, gender, weight, housebroken)");
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ animalPhysicalDescription = readResult.ToLower();
+ if (animalPhysicalDescription == "")
+ {
+ animalPhysicalDescription = "tbd";
+ }
+ }
+ } while (animalPhysicalDescription == "");
+
+ // get a description of the pet's personality - animalPersonalityDescription can be blank.
+ do
+ {
+ Console.WriteLine("Enter a description of the pet's personality (likes or dislikes, tricks, energy level)");
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ animalPersonalityDescription = readResult.ToLower();
+ if (animalPersonalityDescription == "")
+ {
+ animalPersonalityDescription = "tbd";
+ }
+ }
+ } while (animalPersonalityDescription == "");
+
+ // get the pet's nickname. animalNickname can be blank.
+ do
+ {
+ Console.WriteLine("Enter a nickname for the pet");
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ animalNickname = readResult.ToLower();
+ if (animalNickname == "")
+ {
+ animalNickname = "tbd";
+ }
+ }
+ } while (animalNickname == "");
+
+ // store the pet information in the ourAnimals array (zero based)
+ ourAnimals[petCount, 0] = "ID #: " + animalID;
+ ourAnimals[petCount, 1] = "Species: " + animalSpecies;
+ ourAnimals[petCount, 2] = "Age: " + animalAge;
+ ourAnimals[petCount, 3] = "Nickname: " + animalNickname;
+ ourAnimals[petCount, 4] = "Physical description: " + animalPhysicalDescription;
+ ourAnimals[petCount, 5] = "Personality: " + animalPersonalityDescription;
+
+ // increment petCount (the array is zero-based, so we increment the counter after adding to the array)
+ petCount = petCount + 1;
+
+ // check maxPet limit
+ if (petCount < maxPets)
+ {
+ // another pet?
+ Console.WriteLine("Do you want to enter info for another pet (y/n)");
+ do
+ {
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ anotherPet = readResult.ToLower();
+ }
+
+ } while (anotherPet != "y" && anotherPet != "n");
+ }
+ }
+
+ if (petCount >= maxPets)
+ {
+ Console.WriteLine("We have reached our limit on the number of pets that we can manage.");
+ Console.WriteLine("Press the Enter key to continue.");
+ readResult = Console.ReadLine();
+ }
+
+ break;
+
+ case "3":
+ // Ensure animal ages and physical descriptions are complete
+ Console.WriteLine("Challenge Project - please check back soon to see progress.");
+ Console.WriteLine("Press the Enter key to continue.");
+ readResult = Console.ReadLine();
+ break;
+
+ case "4":
+ // Ensure animal nicknames and personality descriptions are complete
+ Console.WriteLine("Challenge Project - please check back soon to see progress.");
+ Console.WriteLine("Press the Enter key to continue.");
+ readResult = Console.ReadLine();
+ break;
+
+ case "5":
+ // Edit an animal’s age");
+ Console.WriteLine("UNDER CONSTRUCTION - please check back next month to see progress.");
+ Console.WriteLine("Press the Enter key to continue.");
+ readResult = Console.ReadLine();
+ break;
+
+ case "6":
+ // Edit an animal’s personality description");
+ Console.WriteLine("UNDER CONSTRUCTION - please check back next month to see progress.");
+ Console.WriteLine("Press the Enter key to continue.");
+ readResult = Console.ReadLine();
+ break;
+
+ case "7":
+ // Display all cats with a specified characteristic
+ Console.WriteLine("UNDER CONSTRUCTION - please check back next month to see progress.");
+ Console.WriteLine("Press the Enter key to continue.");
+ readResult = Console.ReadLine();
+ break;
+
+ case "8":
+ // Display all dogs with a specified characteristic
+ Console.WriteLine("UNDER CONSTRUCTION - please check back next month to see progress.");
+ Console.WriteLine("Press the Enter key to continue.");
+ readResult = Console.ReadLine();
+ break;
+
+ default:
+ break;
+ }
+
+} while (menuSelection != "exit");
diff --git a/2-csharp/lesson-3-projects/guided-project/LICENSE b/2-csharp/lesson-3-projects/guided-project/LICENSE
new file mode 100644
index 0000000..2080d95
--- /dev/null
+++ b/2-csharp/lesson-3-projects/guided-project/LICENSE
@@ -0,0 +1,21 @@
+MIT License
+
+Copyright (c) 2023 Microsoft Learning
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
diff --git a/2-csharp/lesson-3-projects/guided-project/README.md b/2-csharp/lesson-3-projects/guided-project/README.md
new file mode 100644
index 0000000..139866e
--- /dev/null
+++ b/2-csharp/lesson-3-projects/guided-project/README.md
@@ -0,0 +1,2 @@
+# Guided-project-branching-looping-CSharp
+Starter and Solution code for the Guided project: "Develop conditional branching and looping structures in C#" from the Microsoft Learn collection "Getting started with C#"
diff --git a/2-csharp/lesson-3-projects/guided-project/Starter/Program.cs b/2-csharp/lesson-3-projects/guided-project/Starter/Program.cs
new file mode 100644
index 0000000..6652111
--- /dev/null
+++ b/2-csharp/lesson-3-projects/guided-project/Starter/Program.cs
@@ -0,0 +1,102 @@
+// the ourAnimals array will store the following:
+string animalSpecies = "";
+string animalID = "";
+string animalAge = "";
+string animalPhysicalDescription = "";
+string animalPersonalityDescription = "";
+string animalNickname = "";
+
+// variables that support data entry
+int maxPets = 8;
+string? readResult;
+string menuSelection = "";
+
+// array used to store runtime data, there is no persisted data
+string[,] ourAnimals = new string[maxPets, 6];
+
+// TODO: Convert the if-elseif-else construct to a switch statement
+
+// create some initial ourAnimals array entries
+for (int i = 0; i < maxPets; i++)
+{
+ if (i == 0)
+ {
+ animalSpecies = "dog";
+ animalID = "d1";
+ animalAge = "2";
+ animalPhysicalDescription = "medium sized cream colored female golden retriever weighing about 65 pounds. housebroken.";
+ animalPersonalityDescription = "loves to have her belly rubbed and likes to chase her tail. gives lots of kisses.";
+ animalNickname = "lola";
+ }
+ else if (i == 1)
+ {
+ animalSpecies = "dog";
+ animalID = "d2";
+ animalAge = "9";
+ animalPhysicalDescription = "large reddish-brown male golden retriever weighing about 85 pounds. housebroken.";
+ animalPersonalityDescription = "loves to have his ears rubbed when he greets you at the door, or at any time! loves to lean-in and give doggy hugs.";
+ animalNickname = "loki";
+ }
+ else if (i == 2)
+ {
+ animalSpecies = "cat";
+ animalID = "c3";
+ animalAge = "1";
+ animalPhysicalDescription = "small white female weighing about 8 pounds. litter box trained.";
+ animalPersonalityDescription = "friendly";
+ animalNickname = "Puss";
+ }
+ else if (i == 3)
+ {
+ animalSpecies = "cat";
+ animalID = "c4";
+ animalAge = "?";
+ animalPhysicalDescription = "";
+ animalPersonalityDescription = "";
+ animalNickname = "";
+ }
+ else
+ {
+ animalSpecies = "";
+ animalID = "";
+ animalAge = "";
+ animalPhysicalDescription = "";
+ animalPersonalityDescription = "";
+ animalNickname = "";
+ }
+
+ ourAnimals[i, 0] = "ID #: " + animalID;
+ ourAnimals[i, 1] = "Species: " + animalSpecies;
+ ourAnimals[i, 2] = "Age: " + animalAge;
+ ourAnimals[i, 3] = "Nickname: " + animalNickname;
+ ourAnimals[i, 4] = "Physical description: " + animalPhysicalDescription;
+ ourAnimals[i, 5] = "Personality: " + animalPersonalityDescription;
+}
+
+// display the top-level menu options
+
+Console.Clear();
+
+Console.WriteLine("Welcome to the Contoso PetFriends app. Your main menu options are:");
+Console.WriteLine(" 1. List all of our current pet information");
+Console.WriteLine(" 2. Add a new animal friend to the ourAnimals array");
+Console.WriteLine(" 3. Ensure animal ages and physical descriptions are complete");
+Console.WriteLine(" 4. Ensure animal nicknames and personality descriptions are complete");
+Console.WriteLine(" 5. Edit an animal’s age");
+Console.WriteLine(" 6. Edit an animal’s personality description");
+Console.WriteLine(" 7. Display all cats with a specified characteristic");
+Console.WriteLine(" 8. Display all dogs with a specified characteristic");
+Console.WriteLine();
+Console.WriteLine("Enter your selection number (or type Exit to exit the program)");
+
+readResult = Console.ReadLine();
+if (readResult != null)
+{
+ menuSelection = readResult.ToLower();
+}
+
+Console.WriteLine($"You selected menu option {menuSelection}.");
+Console.WriteLine("Press the Enter key to continue");
+
+// pause code execution
+readResult = Console.ReadLine();
diff --git a/2-csharp/lesson-3-projects/guided-project/Starter/Starter.csproj b/2-csharp/lesson-3-projects/guided-project/Starter/Starter.csproj
new file mode 100644
index 0000000..f02677b
--- /dev/null
+++ b/2-csharp/lesson-3-projects/guided-project/Starter/Starter.csproj
@@ -0,0 +1,10 @@
+
+
+
+ Exe
+ net7.0
+ enable
+ enable
+
+
+
diff --git a/2-csharp/lesson-4-projects/challenge-project/Final/Final.csproj b/2-csharp/lesson-4-projects/challenge-project/Final/Final.csproj
new file mode 100644
index 0000000..f02677b
--- /dev/null
+++ b/2-csharp/lesson-4-projects/challenge-project/Final/Final.csproj
@@ -0,0 +1,10 @@
+
+
+
+ Exe
+ net7.0
+ enable
+ enable
+
+
+
diff --git a/2-csharp/lesson-4-projects/challenge-project/Final/Program.cs b/2-csharp/lesson-4-projects/challenge-project/Final/Program.cs
new file mode 100644
index 0000000..bd2262e
--- /dev/null
+++ b/2-csharp/lesson-4-projects/challenge-project/Final/Program.cs
@@ -0,0 +1,228 @@
+// Final
+
+// ourAnimals array will store the following:
+string animalSpecies = "";
+string animalID = "";
+string animalAge = "";
+string animalPhysicalDescription = "";
+string animalPersonalityDescription = "";
+string animalNickname = "";
+string suggestedDonation = "";
+
+// variables that support data entry
+int maxPets = 8;
+string? readResult;
+string menuSelection = "";
+decimal decimalDonation = 0.00m;
+
+// array used to store runtime data
+string[,] ourAnimals = new string[maxPets, 7];
+
+// sample data ourAnimals array entries
+for (int i = 0; i < maxPets; i++)
+{
+ switch (i)
+ {
+ case 0:
+ animalSpecies = "dog";
+ animalID = "d1";
+ animalAge = "2";
+ animalPhysicalDescription = "medium sized cream colored female golden retriever weighing about 45 pounds. housebroken.";
+ animalPersonalityDescription = "loves to have her belly rubbed and likes to chase her tail. gives lots of kisses.";
+ animalNickname = "lola";
+ suggestedDonation = "85.00";
+ break;
+
+ case 1:
+ animalSpecies = "dog";
+ animalID = "d2";
+ animalAge = "9";
+ animalPhysicalDescription = "large reddish-brown male golden retriever weighing about 85 pounds. housebroken.";
+ animalPersonalityDescription = "loves to have his ears rubbed when he greets you at the door, or at any time! loves to lean-in and give doggy hugs.";
+ animalNickname = "gus";
+ suggestedDonation = "49.99";
+ break;
+
+ case 2:
+ animalSpecies = "cat";
+ animalID = "c3";
+ animalAge = "1";
+ animalPhysicalDescription = "small white female weighing about 8 pounds. litter box trained.";
+ animalPersonalityDescription = "friendly";
+ animalNickname = "snow";
+ suggestedDonation = "40.00";
+ break;
+
+ case 3:
+ animalSpecies = "cat";
+ animalID = "c4";
+ animalAge = "";
+ animalPhysicalDescription = "";
+ animalPersonalityDescription = "";
+ animalNickname = "lion";
+ suggestedDonation = "";
+
+ break;
+
+ default:
+ animalSpecies = "";
+ animalID = "";
+ animalAge = "";
+ animalPhysicalDescription = "";
+ animalPersonalityDescription = "";
+ animalNickname = "";
+ suggestedDonation = "";
+ break;
+ }
+
+ ourAnimals[i, 0] = "ID #: " + animalID;
+ ourAnimals[i, 1] = "Species: " + animalSpecies;
+ ourAnimals[i, 2] = "Age: " + animalAge;
+ ourAnimals[i, 3] = "Nickname: " + animalNickname;
+ ourAnimals[i, 4] = "Physical description: " + animalPhysicalDescription;
+ ourAnimals[i, 5] = "Personality: " + animalPersonalityDescription;
+
+ if (!decimal.TryParse(suggestedDonation, out decimalDonation))
+ {
+ decimalDonation = 45.00m; // if suggestedDonation NOT a number, default to 45.00
+ }
+ ourAnimals[i, 6] = $"Suggested Donation: {decimalDonation:C2}";
+}
+
+// top-level menu options
+do
+{
+ // NOTE: the Console.Clear method is throwing an exception in debug sessions
+ Console.Clear();
+
+ Console.WriteLine("Welcome to the Contoso PetFriends app. Your main menu options are:");
+ Console.WriteLine(" 1. List all of our current pet information");
+ Console.WriteLine(" 2. Display all dogs with a specified characteristic");
+ Console.WriteLine();
+ Console.WriteLine("Enter your selection number (or type Exit to exit the program)");
+
+ readResult = Console.ReadLine();
+
+ if (readResult != null)
+ {
+ menuSelection = readResult.ToLower();
+ }
+
+ // switch-case to process the selected menu option
+ switch (menuSelection)
+ {
+ case "1":
+ // list all pet info
+ for (int i = 0; i < maxPets; i++)
+ {
+ if (ourAnimals[i, 0] != "ID #: ")
+ {
+ Console.WriteLine();
+
+ for (int j = 0; j < 7; j++)
+ {
+ Console.WriteLine(ourAnimals[i, j].ToString());
+ }
+ }
+ }
+
+ Console.WriteLine("\r\nPress the Enter key to continue");
+ readResult = Console.ReadLine();
+
+ break;
+
+ case "2":
+ // #1 Display all dogs with a multiple search characteristics
+
+ string dogCharacteristics = "";
+
+ while (dogCharacteristics == "")
+ {
+ // #2 have user enter multiple comma separated characteristics to search for
+ Console.WriteLine($"\nEnter dog characteristics to search for separated by commas");
+ readResult = Console.ReadLine();
+
+ if (readResult != null)
+ {
+ dogCharacteristics = readResult.ToLower();
+ Console.WriteLine();
+ }
+ }
+
+ string[] dogSearches = dogCharacteristics.Split(",");
+ // trim leading and trailing spaces from each search term
+ for (int i = 0; i < dogSearches.Length; i++)
+ {
+ dogSearches[i] = dogSearches[i].Trim();
+ }
+
+ Array.Sort(dogSearches);
+ // #4 update to "rotating" animation with countdown
+ string[] searchingIcons = {" |", " /", "--", " \\", " *"};
+
+ bool matchesAnyDog = false;
+ string dogDescription = "";
+
+ // loops through the ourAnimals array to search for matching animals
+ for (int i = 0; i < maxPets; i++)
+ {
+ if (ourAnimals[i, 1].Contains("dog"))
+ {
+
+ // Search combined descriptions and report results
+ dogDescription = ourAnimals[i, 4] + "\n" + ourAnimals[i, 5];
+ bool matchesCurrentDog = false;
+
+ foreach (string term in dogSearches)
+ {
+ // only search if there is a term to search for
+ if (term != null && term.Trim() != "")
+ {
+ for (int j = 2; j > -1 ; j--)
+ {
+ // #5 update "searching" message to show countdown
+ foreach (string icon in searchingIcons)
+ {
+ Console.Write($"\rsearching our dog {ourAnimals[i, 3]} for {term.Trim()} {icon} {j.ToString()}");
+ Thread.Sleep(100);
+ }
+
+ Console.Write($"\r{new String(' ', Console.BufferWidth)}");
+ }
+
+ // #3a iterate submitted characteristic terms and search description for each term
+ if (dogDescription.Contains(" " + term.Trim() + " "))
+ {
+ // #3b update message to reflect current search term match
+
+ Console.WriteLine($"\rOur dog {ourAnimals[i, 3]} matches your search for {term.Trim()}");
+
+ matchesCurrentDog = true;
+ matchesAnyDog = true;
+ }
+ }
+ }
+
+ // #3d if the current dog is match, display the dog's info
+ if (matchesCurrentDog)
+ {
+ Console.WriteLine($"\r{ourAnimals[i, 3]} ({ourAnimals[i, 0]})\n{dogDescription}\n");
+ }
+ }
+ }
+
+ if (!matchesAnyDog)
+ {
+ Console.WriteLine("None of our dogs are a match found for: " + dogCharacteristics);
+ }
+
+ Console.WriteLine("\n\rPress the Enter key to continue");
+ readResult = Console.ReadLine();
+
+ break;
+
+ default:
+ break;
+ }
+}
+while (menuSelection != "exit");
diff --git a/2-csharp/lesson-4-projects/challenge-project/LICENSE b/2-csharp/lesson-4-projects/challenge-project/LICENSE
new file mode 100644
index 0000000..2080d95
--- /dev/null
+++ b/2-csharp/lesson-4-projects/challenge-project/LICENSE
@@ -0,0 +1,21 @@
+MIT License
+
+Copyright (c) 2023 Microsoft Learning
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
diff --git a/2-csharp/lesson-4-projects/challenge-project/README.md b/2-csharp/lesson-4-projects/challenge-project/README.md
new file mode 100644
index 0000000..92a1d69
--- /dev/null
+++ b/2-csharp/lesson-4-projects/challenge-project/README.md
@@ -0,0 +1,2 @@
+# Challenge-project-Work-with-variable-data-in-CSharp
+Starter and Solution code for the **Challenge project**: "Work with variable data in C# console applications" from the Microsoft Learn collection "Getting started with C#"
diff --git a/2-csharp/lesson-4-projects/challenge-project/Starter/Program.cs b/2-csharp/lesson-4-projects/challenge-project/Starter/Program.cs
new file mode 100644
index 0000000..42d45bc
--- /dev/null
+++ b/2-csharp/lesson-4-projects/challenge-project/Starter/Program.cs
@@ -0,0 +1,206 @@
+using System;
+
+// ourAnimals array will store the following:
+string animalSpecies = "";
+string animalID = "";
+string animalAge = "";
+string animalPhysicalDescription = "";
+string animalPersonalityDescription = "";
+string animalNickname = "";
+string suggestedDonation = "";
+
+// variables that support data entry
+int maxPets = 8;
+string? readResult;
+string menuSelection = "";
+decimal decimalDonation = 0.00m;
+
+// array used to store runtime data
+string[,] ourAnimals = new string[maxPets, 7];
+
+// sample data ourAnimals array entries
+for (int i = 0; i < maxPets; i++)
+{
+ switch (i)
+ {
+ case 0:
+ animalSpecies = "dog";
+ animalID = "d1";
+ animalAge = "2";
+ animalPhysicalDescription = "medium sized cream colored female golden retriever weighing about 45 pounds. housebroken.";
+ animalPersonalityDescription = "loves to have her belly rubbed and likes to chase her tail. gives lots of kisses.";
+ animalNickname = "lola";
+ suggestedDonation = "85.00";
+ break;
+
+ case 1:
+ animalSpecies = "dog";
+ animalID = "d2";
+ animalAge = "9";
+ animalPhysicalDescription = "large reddish-brown male golden retriever weighing about 85 pounds. housebroken.";
+ animalPersonalityDescription = "loves to have his ears rubbed when he greets you at the door, or at any time! loves to lean-in and give doggy hugs.";
+ animalNickname = "gus";
+ suggestedDonation = "49.99";
+ break;
+
+ case 2:
+ animalSpecies = "cat";
+ animalID = "c3";
+ animalAge = "1";
+ animalPhysicalDescription = "small white female weighing about 8 pounds. litter box trained.";
+ animalPersonalityDescription = "friendly";
+ animalNickname = "snow";
+ suggestedDonation = "40.00";
+ break;
+
+ case 3:
+ animalSpecies = "cat";
+ animalID = "c4";
+ animalAge = "";
+ animalPhysicalDescription = "";
+ animalPersonalityDescription = "";
+ animalNickname = "lion";
+ suggestedDonation = "";
+
+ break;
+
+ default:
+ animalSpecies = "";
+ animalID = "";
+ animalAge = "";
+ animalPhysicalDescription = "";
+ animalPersonalityDescription = "";
+ animalNickname = "";
+ suggestedDonation = "";
+ break;
+
+ }
+
+ ourAnimals[i, 0] = "ID #: " + animalID;
+ ourAnimals[i, 1] = "Species: " + animalSpecies;
+ ourAnimals[i, 2] = "Age: " + animalAge;
+ ourAnimals[i, 3] = "Nickname: " + animalNickname;
+ ourAnimals[i, 4] = "Physical description: " + animalPhysicalDescription;
+ ourAnimals[i, 5] = "Personality: " + animalPersonalityDescription;
+
+ if (!decimal.TryParse(suggestedDonation, out decimalDonation)){
+ decimalDonation = 45.00m; // if suggestedDonation NOT a number, default to 45.00
+ }
+ ourAnimals[i, 6] = $"Suggested Donation: {decimalDonation:C2}";
+}
+
+// top-level menu options
+do
+{
+ // NOTE: the Console.Clear method is throwing an exception in debug sessions
+ Console.Clear();
+
+ Console.WriteLine("Welcome to the Contoso PetFriends app. Your main menu options are:");
+ Console.WriteLine(" 1. List all of our current pet information");
+ Console.WriteLine(" 2. Display all dogs with a specified characteristic");
+ Console.WriteLine();
+ Console.WriteLine("Enter your selection number (or type Exit to exit the program)");
+
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ menuSelection = readResult.ToLower();
+ }
+
+ // switch-case to process the selected menu option
+ switch (menuSelection)
+ {
+ case "1":
+ // list all pet info
+ for (int i = 0; i < maxPets; i++)
+ {
+ if (ourAnimals[i, 0] != "ID #: ")
+ {
+ Console.WriteLine();
+ for (int j = 0; j < 7; j++)
+ {
+ Console.WriteLine(ourAnimals[i, j].ToString());
+ }
+ }
+ }
+
+ Console.WriteLine("\r\nPress the Enter key to continue");
+ readResult = Console.ReadLine();
+
+ break;
+
+ case "2":
+ // #1 Display all dogs with a multiple search characteristics
+
+ string dogCharacteristic = "";
+
+ while (dogCharacteristic == "")
+ {
+ // #2 have user enter multiple comma separated characteristics to search for
+ Console.WriteLine($"\r\nEnter one desired dog characteristic to search for");
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ dogCharacteristic = readResult.ToLower().Trim();
+ Console.WriteLine();
+ }
+ }
+
+ bool noMatchesDog = true;
+ string dogDescription = "";
+
+ // #4 update to "rotating" animation with countdown
+ string[] searchingIcons = {". ", ".. ", "..."};
+
+ // loop ourAnimals array to search for matching animals
+ for (int i = 0; i < maxPets; i++)
+ {
+
+ if (ourAnimals[i, 1].Contains("dog"))
+ {
+
+ // Search combined descriptions and report results
+ dogDescription = ourAnimals[i, 4] + "\r\n" + ourAnimals[i, 5];
+
+ for (int j = 5; j > -1 ; j--)
+ {
+ // #5 update "searching" message to show countdown
+ foreach (string icon in searchingIcons)
+ {
+ Console.Write($"\rsearching our dog {ourAnimals[i, 3]} for {dogCharacteristic} {icon}");
+ Thread.Sleep(250);
+ }
+
+ Console.Write($"\r{new String(' ', Console.BufferWidth)}");
+ }
+
+ // #3a iterate submitted characteristic terms and search description for each term
+
+ if (dogDescription.Contains(dogCharacteristic))
+ {
+ // #3b update message to reflect term
+ // #3c set a flag "this dog" is a match
+ Console.WriteLine($"\nOur dog {ourAnimals[i, 3]} is a match!");
+
+ noMatchesDog = false;
+ }
+
+ // #3d if "this dog" is match write match message + dog description
+ }
+ }
+
+ if (noMatchesDog)
+ {
+ Console.WriteLine("None of our dogs are a match found for: " + dogCharacteristic);
+ }
+
+ Console.WriteLine("\n\rPress the Enter key to continue");
+ readResult = Console.ReadLine();
+
+ break;
+
+ default:
+ break;
+ }
+
+} while (menuSelection != "exit");
diff --git a/2-csharp/lesson-4-projects/challenge-project/Starter/Starter.csproj b/2-csharp/lesson-4-projects/challenge-project/Starter/Starter.csproj
new file mode 100644
index 0000000..f02677b
--- /dev/null
+++ b/2-csharp/lesson-4-projects/challenge-project/Starter/Starter.csproj
@@ -0,0 +1,10 @@
+
+
+
+ Exe
+ net7.0
+ enable
+ enable
+
+
+
diff --git a/2-csharp/lesson-4-projects/guided-project/Final/Final.csproj b/2-csharp/lesson-4-projects/guided-project/Final/Final.csproj
new file mode 100644
index 0000000..f02677b
--- /dev/null
+++ b/2-csharp/lesson-4-projects/guided-project/Final/Final.csproj
@@ -0,0 +1,10 @@
+
+
+
+ Exe
+ net7.0
+ enable
+ enable
+
+
+
diff --git a/2-csharp/lesson-4-projects/guided-project/Final/Program.cs b/2-csharp/lesson-4-projects/guided-project/Final/Program.cs
new file mode 100644
index 0000000..49dbc35
--- /dev/null
+++ b/2-csharp/lesson-4-projects/guided-project/Final/Program.cs
@@ -0,0 +1,189 @@
+// using System;
+
+// #1 the ourAnimals array will store the following:
+string animalSpecies = "";
+string animalID = "";
+string animalAge = "";
+string animalPhysicalDescription = "";
+string animalPersonalityDescription = "";
+string animalNickname = "";
+string suggestedDonation = "";
+
+// #2 variables that support data entry
+int maxPets = 8;
+string? readResult;
+string menuSelection = "";
+decimal decimalDonation = 0.00m;
+
+// #3 array used to store runtime data, there is no persisted data
+string[,] ourAnimals = new string[maxPets, 7];
+
+// #4 create sample data ourAnimals array entries
+for (int i = 0; i < maxPets; i++)
+{
+ switch (i)
+ {
+ case 0:
+ animalSpecies = "dog";
+ animalID = "d1";
+ animalAge = "2";
+ animalPhysicalDescription = "medium sized cream colored female golden retriever weighing about 45 pounds. housebroken.";
+ animalPersonalityDescription = "loves to have her belly rubbed and likes to chase her tail. gives lots of kisses.";
+ animalNickname = "lola";
+ suggestedDonation = "85.00";
+ break;
+
+ case 1:
+ animalSpecies = "dog";
+ animalID = "d2";
+ animalAge = "9";
+ animalPhysicalDescription = "large reddish-brown male golden retriever weighing about 85 pounds. housebroken.";
+ animalPersonalityDescription = "loves to have his ears rubbed when he greets you at the door, or at any time! loves to lean-in and give doggy hugs.";
+ animalNickname = "gus";
+ suggestedDonation = "49.99";
+ break;
+
+ case 2:
+ animalSpecies = "cat";
+ animalID = "c3";
+ animalAge = "1";
+ animalPhysicalDescription = "small white female weighing about 8 pounds. litter box trained.";
+ animalPersonalityDescription = "friendly";
+ animalNickname = "snow";
+ suggestedDonation = "40.00";
+ break;
+
+ case 3:
+ animalSpecies = "cat";
+ animalID = "c4";
+ animalAge = "";
+ animalPhysicalDescription = "";
+ animalPersonalityDescription = "";
+ animalNickname = "lion";
+ suggestedDonation = "";
+
+ break;
+
+ default:
+ animalSpecies = "";
+ animalID = "";
+ animalAge = "";
+ animalPhysicalDescription = "";
+ animalPersonalityDescription = "";
+ animalNickname = "";
+ suggestedDonation = "";
+ break;
+
+ }
+
+ ourAnimals[i, 0] = "ID #: " + animalID;
+ ourAnimals[i, 1] = "Species: " + animalSpecies;
+ ourAnimals[i, 2] = "Age: " + animalAge;
+ ourAnimals[i, 3] = "Nickname: " + animalNickname;
+ ourAnimals[i, 4] = "Physical description: " + animalPhysicalDescription;
+ ourAnimals[i, 5] = "Personality: " + animalPersonalityDescription;
+
+ if (!decimal.TryParse(suggestedDonation, out decimalDonation)){
+ decimalDonation = 45.00m; // if suggestedDonation NOT a number, default to 45.00
+ }
+ ourAnimals[i, 6] = $"Suggested Donation: {decimalDonation:C2}";
+}
+
+// #5 display the top-level menu options
+do
+{
+ // NOTE: the Console.Clear method is throwing an exception in debug sessions
+ Console.Clear();
+
+ Console.WriteLine("Welcome to the Contoso PetFriends app. Your main menu options are:");
+ Console.WriteLine(" 1. List all of our current pet information");
+ Console.WriteLine(" 2. Display all dogs with a specified characteristic");
+ Console.WriteLine();
+ Console.WriteLine("Enter your selection number (or type Exit to exit the program)");
+
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ menuSelection = readResult.ToLower();
+ }
+
+ // use switch-case to process the selected menu option
+ switch (menuSelection)
+ {
+ case "1":
+ // list all pet info
+ for (int i = 0; i < maxPets; i++)
+ {
+ if (ourAnimals[i, 0] != "ID #: ")
+ {
+ Console.WriteLine();
+ for (int j = 0; j < 7; j++)
+ {
+ Console.WriteLine(ourAnimals[i, j].ToString());
+ }
+ }
+ }
+ Console.WriteLine("\n\rPress the Enter key to continue");
+ readResult = Console.ReadLine();
+
+ break;
+
+ case "2":
+ // Display all dogs with a specified characteristic");
+
+ string dogCharacteristic = "";
+
+ while (dogCharacteristic == "")
+ {
+ // have the user enter physical characteristics to search for
+ Console.WriteLine($"\nEnter one desired dog characteristics to search for");
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ dogCharacteristic = readResult.ToLower().Trim();
+ }
+ }
+
+ bool noMatchesDog = true;
+ string dogDescription = "";
+
+ // #6 loop through the ourAnimals array to search for matching animals
+ for (int i = 0; i < maxPets; i++)
+ {
+ bool dogMatch = true;
+
+ if (ourAnimals[i, 1].Contains("dog"))
+ {
+
+ if (dogMatch == true)
+ {
+ // #7 Search combined descriptions and report results
+ dogDescription = ourAnimals[i, 4] + "\n" + ourAnimals[i, 5];
+
+
+ if (dogDescription.Contains(dogCharacteristic))
+ {
+ Console.WriteLine($"\nOur dog {ourAnimals[i, 3]} is a match!");
+ Console.WriteLine(dogDescription);
+
+ noMatchesDog = false;
+ }
+ }
+ }
+ }
+
+ if (noMatchesDog)
+ {
+ Console.WriteLine("None of our dogs are a match found for: " + dogCharacteristic);
+ }
+
+ Console.WriteLine("\n\rPress the Enter key to continue");
+ readResult = Console.ReadLine();
+
+ break;
+
+ default:
+ break;
+ }
+
+} while (menuSelection != "exit");
diff --git a/2-csharp/lesson-4-projects/guided-project/LICENSE b/2-csharp/lesson-4-projects/guided-project/LICENSE
new file mode 100644
index 0000000..2080d95
--- /dev/null
+++ b/2-csharp/lesson-4-projects/guided-project/LICENSE
@@ -0,0 +1,21 @@
+MIT License
+
+Copyright (c) 2023 Microsoft Learning
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
diff --git a/2-csharp/lesson-4-projects/guided-project/README.md b/2-csharp/lesson-4-projects/guided-project/README.md
new file mode 100644
index 0000000..24dcae1
--- /dev/null
+++ b/2-csharp/lesson-4-projects/guided-project/README.md
@@ -0,0 +1,3 @@
+# Guided-project-Work-with-variable-data-in-CSharp
+
+Starter and Solution code for the **Guided project**: "Work with variable data in C# console applications" from the Microsoft Learn collection "Getting started with C#"
diff --git a/2-csharp/lesson-4-projects/guided-project/Starter/Program.cs b/2-csharp/lesson-4-projects/guided-project/Starter/Program.cs
new file mode 100644
index 0000000..ebdf12b
--- /dev/null
+++ b/2-csharp/lesson-4-projects/guided-project/Starter/Program.cs
@@ -0,0 +1,128 @@
+// #1 the ourAnimals array will store the following:
+string animalSpecies = "";
+string animalID = "";
+string animalAge = "";
+string animalPhysicalDescription = "";
+string animalPersonalityDescription = "";
+string animalNickname = "";
+
+// #2 variables that support data entry
+int maxPets = 8;
+string? readResult;
+string menuSelection = "";
+
+// #3 array used to store runtime data, there is no persisted data
+string[,] ourAnimals = new string[maxPets, 6];
+
+// #4 create sample data ourAnimals array entries
+for (int i = 0; i < maxPets; i++)
+{
+ switch (i)
+ {
+ case 0:
+ animalSpecies = "dog";
+ animalID = "d1";
+ animalAge = "2";
+ animalPhysicalDescription = "medium sized cream colored female golden retriever weighing about 45 pounds. housebroken.";
+ animalPersonalityDescription = "loves to have her belly rubbed and likes to chase her tail. gives lots of kisses.";
+ animalNickname = "lola";
+ break;
+
+ case 1:
+ animalSpecies = "dog";
+ animalID = "d2";
+ animalAge = "9";
+ animalPhysicalDescription = "large reddish-brown male golden retriever weighing about 85 pounds. housebroken.";
+ animalPersonalityDescription = "loves to have his ears rubbed when he greets you at the door, or at any time! loves to lean-in and give doggy hugs.";
+ animalNickname = "gus";
+ break;
+
+ case 2:
+ animalSpecies = "cat";
+ animalID = "c3";
+ animalAge = "1";
+ animalPhysicalDescription = "small white female weighing about 8 pounds. litter box trained.";
+ animalPersonalityDescription = "friendly";
+ animalNickname = "snow";
+ break;
+
+ case 3:
+ animalSpecies = "cat";
+ animalID = "c4";
+ animalAge = "3";
+ animalPhysicalDescription = "Medium sized, long hair, yellow, female, about 10 pounds. Uses litter box.";
+ animalPersonalityDescription = "A people loving cat that likes to sit on your lap.";
+ animalNickname = "Lion";
+ break;
+
+ default:
+ animalSpecies = "";
+ animalID = "";
+ animalAge = "";
+ animalPhysicalDescription = "";
+ animalPersonalityDescription = "";
+ animalNickname = "";
+ break;
+
+ }
+
+ ourAnimals[i, 0] = "ID #: " + animalID;
+ ourAnimals[i, 1] = "Species: " + animalSpecies;
+ ourAnimals[i, 2] = "Age: " + animalAge;
+ ourAnimals[i, 3] = "Nickname: " + animalNickname;
+ ourAnimals[i, 4] = "Physical description: " + animalPhysicalDescription;
+ ourAnimals[i, 5] = "Personality: " + animalPersonalityDescription;
+
+}
+
+// #5 display the top-level menu options
+do
+{
+ // NOTE: the Console.Clear method is throwing an exception in debug sessions
+ Console.Clear();
+
+ Console.WriteLine("Welcome to the Contoso PetFriends app. Your main menu options are:");
+ Console.WriteLine(" 1. List all of our current pet information");
+ Console.WriteLine(" 2. Display all dogs with a specified characteristic");
+ Console.WriteLine();
+ Console.WriteLine("Enter your selection number (or type Exit to exit the program)");
+
+ readResult = Console.ReadLine();
+ if (readResult != null)
+ {
+ menuSelection = readResult.ToLower();
+ }
+
+ // use switch-case to process the selected menu option
+ switch (menuSelection)
+ {
+ case "1":
+ // list all pet info
+ for (int i = 0; i < maxPets; i++)
+ {
+ if (ourAnimals[i, 0] != "ID #: ")
+ {
+ Console.WriteLine();
+ for (int j = 0; j < 6; j++)
+ {
+ Console.WriteLine(ourAnimals[i, j]);
+ }
+ }
+ }
+ Console.WriteLine("\n\rPress the Enter key to continue");
+ readResult = Console.ReadLine();
+
+ break;
+
+ case "2":
+ // Display all dogs with a specified characteristic
+ Console.WriteLine("\nUNDER CONSTRUCTION - please check back next month to see progress.");
+ Console.WriteLine("Press the Enter key to continue.");
+ readResult = Console.ReadLine();
+ break;
+
+ default:
+ break;
+ }
+
+} while (menuSelection != "exit");
diff --git a/2-csharp/lesson-4-projects/guided-project/Starter/Starter.csproj b/2-csharp/lesson-4-projects/guided-project/Starter/Starter.csproj
new file mode 100644
index 0000000..f02677b
--- /dev/null
+++ b/2-csharp/lesson-4-projects/guided-project/Starter/Starter.csproj
@@ -0,0 +1,10 @@
+
+
+
+ Exe
+ net7.0
+ enable
+ enable
+
+
+
diff --git a/2-csharp/lesson-5-projects/challenge-project/Final/Final.csproj b/2-csharp/lesson-5-projects/challenge-project/Final/Final.csproj
new file mode 100644
index 0000000..74abf5c
--- /dev/null
+++ b/2-csharp/lesson-5-projects/challenge-project/Final/Final.csproj
@@ -0,0 +1,10 @@
+
+
+
+ Exe
+ net6.0
+ enable
+ enable
+
+
+
diff --git a/2-csharp/lesson-5-projects/challenge-project/Final/Program.cs b/2-csharp/lesson-5-projects/challenge-project/Final/Program.cs
new file mode 100644
index 0000000..b4c9e74
--- /dev/null
+++ b/2-csharp/lesson-5-projects/challenge-project/Final/Program.cs
@@ -0,0 +1,162 @@
+using System;
+
+Random random = new Random();
+Console.CursorVisible = false;
+int height = Console.WindowHeight - 1;
+int width = Console.WindowWidth - 5;
+bool shouldExit = false;
+
+// Console position of the player
+int playerX = 0;
+int playerY = 0;
+
+// Console position of the food
+int foodX = 0;
+int foodY = 0;
+
+// Available player and food strings
+string[] states = {"('-')", "(^-^)", "(X_X)"};
+string[] foods = {"@@@@@", "$$$$$", "#####"};
+
+// Current player string displayed in the Console
+string player = states[0];
+
+// Index of the current food
+int food = 0;
+
+InitializeGame();
+while (!shouldExit)
+{
+ if (TerminalResized())
+ {
+ Console.Clear();
+ Console.Write("Console was resized. Program exiting.");
+ shouldExit = true;
+ }
+ else
+ {
+ if (PlayerIsFaster())
+ {
+ Move(1, false);
+ }
+ else if (PlayerIsSick())
+ {
+ FreezePlayer();
+ } else
+ {
+ Move(otherKeysExit: false);
+ }
+ if (GotFood())
+ {
+ ChangePlayer();
+ ShowFood();
+ }
+ }
+}
+
+// Returns true if the Terminal was resized
+bool TerminalResized()
+{
+ return height != Console.WindowHeight - 1 || width != Console.WindowWidth - 5;
+}
+
+// Displays random food at a random location
+void ShowFood()
+{
+ // Update food to a random index
+ food = random.Next(0, foods.Length);
+
+ // Update food position to a random location
+ foodX = random.Next(0, width - player.Length);
+ foodY = random.Next(0, height - 1);
+
+ // Display the food at the location
+ Console.SetCursorPosition(foodX, foodY);
+ Console.Write(foods[food]);
+}
+
+// Returns true if the player location matches the food location
+bool GotFood()
+{
+ return playerY == foodY && playerX == foodX;
+}
+
+// Returns true if the player appearance represents a sick state
+bool PlayerIsSick()
+{
+ return player.Equals(states[2]);
+}
+
+// Returns true if the player appearance represents a fast state
+bool PlayerIsFaster()
+{
+ return player.Equals(states[1]);
+}
+
+// Changes the player to match the food consumed
+void ChangePlayer()
+{
+ player = states[food];
+ Console.SetCursorPosition(playerX, playerY);
+ Console.Write(player);
+}
+
+// Temporarily stops the player from moving
+void FreezePlayer()
+{
+ System.Threading.Thread.Sleep(1000);
+ player = states[0];
+}
+
+// Reads directional input from the Console and moves the player
+void Move(int speed = 1, bool otherKeysExit = false)
+{
+ int lastX = playerX;
+ int lastY = playerY;
+
+ switch (Console.ReadKey(true).Key) {
+ case ConsoleKey.UpArrow:
+ playerY--;
+ break;
+ case ConsoleKey.DownArrow:
+ playerY++;
+ break;
+ case ConsoleKey.LeftArrow:
+ playerX -= speed;
+ break;
+ case ConsoleKey.RightArrow:
+ playerX += speed;
+ break;
+ case ConsoleKey.Escape:
+ shouldExit = true;
+ break;
+ default:
+ // Exit if any other keys are pressed
+ shouldExit = otherKeysExit;
+ break;
+ }
+
+ // Clear the characters at the previous position
+ Console.SetCursorPosition(lastX, lastY);
+ for (int i = 0; i < player.Length; i++)
+ {
+ Console.Write(" ");
+ }
+
+ // Keep player position within the bounds of the Terminal window
+ playerX = (playerX < 0) ? 0 : (playerX >= width ? width : playerX);
+ playerY = (playerY < 0) ? 0 : (playerY >= height ? height : playerY);
+
+ // Draw the player at the new location
+ Console.SetCursorPosition(playerX, playerY);
+ Console.Write(player);
+}
+
+// Clears the console, displays the food and player
+void InitializeGame()
+{
+ Console.Clear();
+ ShowFood();
+ Console.SetCursorPosition(0, 0);
+ Console.Write(player);
+}
\ No newline at end of file
diff --git a/2-csharp/lesson-5-projects/challenge-project/LICENSE b/2-csharp/lesson-5-projects/challenge-project/LICENSE
new file mode 100644
index 0000000..2080d95
--- /dev/null
+++ b/2-csharp/lesson-5-projects/challenge-project/LICENSE
@@ -0,0 +1,21 @@
+MIT License
+
+Copyright (c) 2023 Microsoft Learning
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
diff --git a/2-csharp/lesson-5-projects/challenge-project/README.md b/2-csharp/lesson-5-projects/challenge-project/README.md
new file mode 100644
index 0000000..cc55ae7
--- /dev/null
+++ b/2-csharp/lesson-5-projects/challenge-project/README.md
@@ -0,0 +1,3 @@
+# Challenge-project-Create-methods-in-CSharp
+
+Starter and Final code for the Challenge project: "Create methods C# console applications" from the Microsoft Learn collection "Getting started with C#"
diff --git a/2-csharp/lesson-5-projects/challenge-project/Starter/Program.cs b/2-csharp/lesson-5-projects/challenge-project/Starter/Program.cs
new file mode 100644
index 0000000..56bcd32
--- /dev/null
+++ b/2-csharp/lesson-5-projects/challenge-project/Starter/Program.cs
@@ -0,0 +1,117 @@
+using System;
+
+Random random = new Random();
+Console.CursorVisible = false;
+int height = Console.WindowHeight - 1;
+int width = Console.WindowWidth - 5;
+bool shouldExit = false;
+
+// Console position of the player
+int playerX = 0;
+int playerY = 0;
+
+// Console position of the food
+int foodX = 0;
+int foodY = 0;
+
+// Available player and food strings
+string[] states = {"('-')", "(^-^)", "(X_X)"};
+string[] foods = {"@@@@@", "$$$$$", "#####"};
+
+// Current player string displayed in the Console
+string player = states[0];
+
+// Index of the current food
+int food = 0;
+
+InitializeGame();
+while (!shouldExit)
+{
+ Move();
+}
+
+// Returns true if the Terminal was resized
+bool TerminalResized()
+{
+ return height != Console.WindowHeight - 1 || width != Console.WindowWidth - 5;
+}
+
+// Displays random food at a random location
+void ShowFood()
+{
+ // Update food to a random index
+ food = random.Next(0, foods.Length);
+
+ // Update food position to a random location
+ foodX = random.Next(0, width - player.Length);
+ foodY = random.Next(0, height - 1);
+
+ // Display the food at the location
+ Console.SetCursorPosition(foodX, foodY);
+ Console.Write(foods[food]);
+}
+
+// Changes the player to match the food consumed
+void ChangePlayer()
+{
+ player = states[food];
+ Console.SetCursorPosition(playerX, playerY);
+ Console.Write(player);
+}
+
+// Temporarily stops the player from moving
+void FreezePlayer()
+{
+ System.Threading.Thread.Sleep(1000);
+ player = states[0];
+}
+
+// Reads directional input from the Console and moves the player
+void Move()
+{
+ int lastX = playerX;
+ int lastY = playerY;
+
+ switch (Console.ReadKey(true).Key)
+ {
+ case ConsoleKey.UpArrow:
+ playerY--;
+ break;
+ case ConsoleKey.DownArrow:
+ playerY++;
+ break;
+ case ConsoleKey.LeftArrow:
+ playerX--;
+ break;
+ case ConsoleKey.RightArrow:
+ playerX++;
+ break;
+ case ConsoleKey.Escape:
+ shouldExit = true;
+ break;
+ }
+
+ // Clear the characters at the previous position
+ Console.SetCursorPosition(lastX, lastY);
+ for (int i = 0; i < player.Length; i++)
+ {
+ Console.Write(" ");
+ }
+
+ // Keep player position within the bounds of the Terminal window
+ playerX = (playerX < 0) ? 0 : (playerX >= width ? width : playerX);
+ playerY = (playerY < 0) ? 0 : (playerY >= height ? height : playerY);
+
+ // Draw the player at the new location
+ Console.SetCursorPosition(playerX, playerY);
+ Console.Write(player);
+}
+
+// Clears the console, displays the food and player
+void InitializeGame()
+{
+ Console.Clear();
+ ShowFood();
+ Console.SetCursorPosition(0, 0);
+ Console.Write(player);
+}
\ No newline at end of file
diff --git a/2-csharp/lesson-5-projects/challenge-project/Starter/Starter.csproj b/2-csharp/lesson-5-projects/challenge-project/Starter/Starter.csproj
new file mode 100644
index 0000000..74abf5c
--- /dev/null
+++ b/2-csharp/lesson-5-projects/challenge-project/Starter/Starter.csproj
@@ -0,0 +1,10 @@
+
+
+
+ Exe
+ net6.0
+ enable
+ enable
+
+
+
diff --git a/2-csharp/lesson-6-projects/challenge-project/Final/Final.csproj b/2-csharp/lesson-6-projects/challenge-project/Final/Final.csproj
new file mode 100644
index 0000000..f02677b
--- /dev/null
+++ b/2-csharp/lesson-6-projects/challenge-project/Final/Final.csproj
@@ -0,0 +1,10 @@
+
+
+
+ Exe
+ net7.0
+ enable
+ enable
+
+
+
diff --git a/2-csharp/lesson-6-projects/challenge-project/Final/Program.cs b/2-csharp/lesson-6-projects/challenge-project/Final/Program.cs
new file mode 100644
index 0000000..4db1da6
--- /dev/null
+++ b/2-csharp/lesson-6-projects/challenge-project/Final/Program.cs
@@ -0,0 +1,182 @@
+/*
+This application manages transactions at a store check-out line. The
+check-out line has a cash register, and the register has a cash till
+that is prepared with a number of bills each morning. The till includes
+bills of four denominations: $1, $5, $10, and $20. The till is used
+to provide the customer with change during the transaction. The item
+cost is a randomly generated number between 2 and 49. The customer
+offers payment based on an algorithm that determines a number of bills
+in each denomination.
+
+Each day, the cash till is loaded at the start of the day. As transactions
+occur, the cash till is managed in a method named MakeChange (customer
+payments go in and the change returned to the customer comes out). A
+separate "safety check" calculation that's used to verify the amount of
+money in the till is performed in the "main program". This safety check
+is used to ensure that logic in the MakeChange method is working as
+expected.
+*/
+
+string? readResult = null;
+bool useTestData = false;
+
+Console.Clear();
+
+int[] cashTill = new int[] { 0, 0, 0, 0 };
+int registerCheckTillTotal = 0;
+
+// registerDailyStartingCash: $1 x 50, $5 x 20, $10 x 10, $20 x 5 => ($350 total)
+int[,] registerDailyStartingCash = new int[,] { { 1, 50 }, { 5, 20 }, { 10, 10 }, { 20, 5 } };
+
+int[] testData = new int[] { 6, 10, 17, 20, 31, 36, 40, 41 };
+int testCounter = 0;
+
+LoadTillEachMorning(registerDailyStartingCash, cashTill);
+
+registerCheckTillTotal = registerDailyStartingCash[0, 0] * registerDailyStartingCash[0, 1] + registerDailyStartingCash[1, 0] * registerDailyStartingCash[1, 1] + registerDailyStartingCash[2, 0] * registerDailyStartingCash[2, 1] + registerDailyStartingCash[3, 0] * registerDailyStartingCash[3, 1];
+
+// display the number of bills of each denomination currently in the till
+LogTillStatus(cashTill);
+
+// display a message showing the amount of cash in the till
+Console.WriteLine(TillAmountSummary(cashTill));
+
+// display the expected registerDailyStartingCash total
+Console.WriteLine($"Expected till value: {registerCheckTillTotal}");
+Console.WriteLine();
+
+var valueGenerator = new Random((int)DateTime.Now.Ticks);
+
+int transactions = 100;
+
+if (useTestData)
+{
+ transactions = testData.Length;
+}
+
+while (transactions > 0)
+{
+ transactions -= 1;
+ int itemCost = valueGenerator.Next(2, 50);
+
+ if (useTestData)
+ {
+ itemCost = testData[testCounter];
+ testCounter += 1;
+ }
+
+ int paymentOnes = itemCost % 2; // value is 1 when itemCost is odd, value is 0 when itemCost is even
+ int paymentFives = (itemCost % 10 > 7) ? 1 : 0; // value is 1 when itemCost ends with 8 or 9, otherwise value is 0
+ int paymentTens = (itemCost % 20 > 13) ? 1 : 0; // value is 1 when 13 < itemCost < 20 OR 33 < itemCost < 40, otherwise value is 0
+ int paymentTwenties = (itemCost < 20) ? 1 : 2; // value is 1 when itemCost < 20, otherwise value is 2
+
+ // display messages describing the current transaction
+ Console.WriteLine($"Customer is making a ${itemCost} purchase");
+ Console.WriteLine($"\t Using {paymentTwenties} twenty dollar bills");
+ Console.WriteLine($"\t Using {paymentTens} ten dollar bills");
+ Console.WriteLine($"\t Using {paymentFives} five dollar bills");
+ Console.WriteLine($"\t Using {paymentOnes} one dollar bills");
+
+ try
+ {
+ // MakeChange manages the transaction and updates the till
+ MakeChange(itemCost, cashTill, paymentTwenties, paymentTens, paymentFives, paymentOnes);
+
+ // Backup Calculation - each transaction adds current "itemCost" to the till
+ registerCheckTillTotal += itemCost;
+ }
+ catch (InvalidOperationException e)
+ {
+ Console.WriteLine($"Could not complete transaction: {e.Message}");
+ }
+
+ Console.WriteLine(TillAmountSummary(cashTill));
+ Console.WriteLine($"Expected till value: {registerCheckTillTotal}");
+ Console.WriteLine();
+}
+
+Console.WriteLine("Press the Enter key to exit");
+do
+{
+ readResult = Console.ReadLine();
+
+} while (readResult == null);
+
+
+static void LoadTillEachMorning(int[,] registerDailyStartingCash, int[] cashTill)
+{
+ cashTill[0] = registerDailyStartingCash[0, 1];
+ cashTill[1] = registerDailyStartingCash[1, 1];
+ cashTill[2] = registerDailyStartingCash[2, 1];
+ cashTill[3] = registerDailyStartingCash[3, 1];
+}
+
+
+static void MakeChange(int cost, int[] cashTill, int twenties, int tens = 0, int fives = 0, int ones = 0)
+{
+ int availableTwenties = cashTill[3] + twenties;
+ int availableTens = cashTill[2] + tens;
+ int availableFives = cashTill[1] + fives;
+ int availableOnes = cashTill[0] + ones;
+
+ int amountPaid = twenties * 20 + tens * 10 + fives * 5 + ones;
+ int changeNeeded = amountPaid - cost;
+
+ if (changeNeeded < 0)
+ throw new InvalidOperationException("InvalidOperationException: Not enough money provided to complete the transaction.");
+
+ Console.WriteLine("Cashier prepares the following change:");
+
+ while ((changeNeeded > 19) && (availableTwenties > 0))
+ {
+ availableTwenties--;
+ changeNeeded -= 20;
+ Console.WriteLine("\t A twenty");
+ }
+
+ while ((changeNeeded > 9) && (availableTens > 0))
+ {
+ availableTens--;
+ changeNeeded -= 10;
+ Console.WriteLine("\t A ten");
+ }
+
+ while ((changeNeeded > 4) && (availableFives > 0))
+ {
+ availableFives--;
+ changeNeeded -= 5;
+ Console.WriteLine("\t A five");
+ }
+
+ while ((changeNeeded > 0) && (availableOnes > 0))
+ {
+ availableOnes--;
+ changeNeeded -= 1;
+ Console.WriteLine("\t A one");
+ }
+
+ if (changeNeeded > 0)
+ throw new InvalidOperationException("InvalidOperationException: The till is unable to make change for the cash provided.");
+
+ cashTill[0] = availableOnes;
+ cashTill[1] = availableFives;
+ cashTill[2] = availableTens;
+ cashTill[3] = availableTwenties;
+
+}
+
+static void LogTillStatus(int[] cashTill)
+{
+ Console.WriteLine("The till currently has:");
+ Console.WriteLine($"{cashTill[3] * 20} in twenties");
+ Console.WriteLine($"{cashTill[2] * 10} in tens");
+ Console.WriteLine($"{cashTill[1] * 5} in fives");
+ Console.WriteLine($"{cashTill[0]} in ones");
+ Console.WriteLine();
+}
+
+static string TillAmountSummary(int[] cashTill)
+{
+ return $"The till has {cashTill[3] * 20 + cashTill[2] * 10 + cashTill[1] * 5 + cashTill[0]} dollars";
+
+}
diff --git a/2-csharp/lesson-6-projects/challenge-project/LICENSE b/2-csharp/lesson-6-projects/challenge-project/LICENSE
new file mode 100644
index 0000000..2080d95
--- /dev/null
+++ b/2-csharp/lesson-6-projects/challenge-project/LICENSE
@@ -0,0 +1,21 @@
+MIT License
+
+Copyright (c) 2023 Microsoft Learning
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
diff --git a/2-csharp/lesson-6-projects/challenge-project/README.md b/2-csharp/lesson-6-projects/challenge-project/README.md
new file mode 100644
index 0000000..99a3642
--- /dev/null
+++ b/2-csharp/lesson-6-projects/challenge-project/README.md
@@ -0,0 +1,2 @@
+# Challenge-project-debugging-CSharp
+Starter and Solution code for the Challenge project: "Debug a C# console application using Visual Studio Code" from the Microsoft Learn collection "Getting started with C#"
diff --git a/2-csharp/lesson-6-projects/challenge-project/Starter/Program.cs b/2-csharp/lesson-6-projects/challenge-project/Starter/Program.cs
new file mode 100644
index 0000000..b769206
--- /dev/null
+++ b/2-csharp/lesson-6-projects/challenge-project/Starter/Program.cs
@@ -0,0 +1,178 @@
+/*
+This application manages transactions at a store check-out line. The
+check-out line has a cash register, and the register has a cash till
+that is prepared with a number of bills each morning. The till includes
+bills of four denominations: $1, $5, $10, and $20. The till is used
+to provide the customer with change during the transaction. The item
+cost is a randomly generated number between 2 and 49. The customer
+offers payment based on an algorithm that determines a number of bills
+in each denomination.
+
+Each day, the cash till is loaded at the start of the day. As transactions
+occur, the cash till is managed in a method named MakeChange (customer
+payments go in and the change returned to the customer comes out). A
+separate "safety check" calculation that's used to verify the amount of
+money in the till is performed in the "main program". This safety check
+is used to ensure that logic in the MakeChange method is working as
+expected.
+*/
+
+
+string? readResult = null;
+bool useTestData = false;
+
+Console.Clear();
+
+int[] cashTill = new int[] { 0, 0, 0, 0 };
+int registerCheckTillTotal = 0;
+
+// registerDailyStartingCash: $1 x 50, $5 x 20, $10 x 10, $20 x 5 => ($350 total)
+int[,] registerDailyStartingCash = new int[,] { { 1, 50 }, { 5, 20 }, { 10, 10 }, { 20, 5 } };
+
+int[] testData = new int[] { 6, 10, 17, 20, 31, 36, 40, 41 };
+int testCounter = 0;
+
+LoadTillEachMorning(registerDailyStartingCash, cashTill);
+
+registerCheckTillTotal = registerDailyStartingCash[0, 0] * registerDailyStartingCash[0, 1] + registerDailyStartingCash[1, 0] * registerDailyStartingCash[1, 1] + registerDailyStartingCash[2, 0] * registerDailyStartingCash[2, 1] + registerDailyStartingCash[3, 0] * registerDailyStartingCash[3, 1];
+
+// display the number of bills of each denomination currently in the till
+LogTillStatus(cashTill);
+
+// display a message showing the amount of cash in the till
+Console.WriteLine(TillAmountSummary(cashTill));
+
+// display the expected registerDailyStartingCash total
+Console.WriteLine($"Expected till value: {registerCheckTillTotal}");
+Console.WriteLine();
+
+var valueGenerator = new Random((int)DateTime.Now.Ticks);
+
+int transactions = 100;
+
+if (useTestData)
+{
+ transactions = testData.Length;
+}
+
+while (transactions > 0)
+{
+ transactions -= 1;
+ int itemCost = valueGenerator.Next(2, 50);
+
+ if (useTestData)
+ {
+ itemCost = testData[testCounter];
+ testCounter += 1;
+ }
+
+ int paymentOnes = itemCost % 2; // value is 1 when itemCost is odd, value is 0 when itemCost is even
+ int paymentFives = (itemCost % 10 > 7) ? 1 : 0; // value is 1 when itemCost ends with 8 or 9, otherwise value is 0
+ int paymentTens = (itemCost % 20 > 13) ? 1 : 0; // value is 1 when 13 < itemCost < 20 OR 33 < itemCost < 40, otherwise value is 0
+ int paymentTwenties = (itemCost < 20) ? 1 : 2; // value is 1 when itemCost < 20, otherwise value is 2
+
+ // display messages describing the current transaction
+ Console.WriteLine($"Customer is making a ${itemCost} purchase");
+ Console.WriteLine($"\t Using {paymentTwenties} twenty dollar bills");
+ Console.WriteLine($"\t Using {paymentTens} ten dollar bills");
+ Console.WriteLine($"\t Using {paymentFives} five dollar bills");
+ Console.WriteLine($"\t Using {paymentOnes} one dollar bills");
+
+ try
+ {
+ // MakeChange manages the transaction and updates the till
+ MakeChange(itemCost, cashTill, paymentTwenties, paymentTens, paymentFives, paymentOnes);
+
+ // Backup Calculation - each transaction adds current "itemCost" to the till
+ registerCheckTillTotal += itemCost;
+ }
+ catch (InvalidOperationException e)
+ {
+ Console.WriteLine($"Could not complete transaction: {e.Message}");
+ }
+
+ Console.WriteLine(TillAmountSummary(cashTill));
+ Console.WriteLine($"Expected till value: {registerCheckTillTotal}");
+ Console.WriteLine();
+}
+
+Console.WriteLine("Press the Enter key to exit");
+do
+{
+ readResult = Console.ReadLine();
+
+} while (readResult == null);
+
+
+static void LoadTillEachMorning(int[,] registerDailyStartingCash, int[] cashTill)
+{
+ cashTill[0] = registerDailyStartingCash[0, 1];
+ cashTill[1] = registerDailyStartingCash[1, 1];
+ cashTill[2] = registerDailyStartingCash[2, 1];
+ cashTill[3] = registerDailyStartingCash[3, 1];
+}
+
+
+static void MakeChange(int cost, int[] cashTill, int twenties, int tens = 0, int fives = 0, int ones = 0)
+{
+ cashTill[3] += twenties;
+ cashTill[2] += tens;
+ cashTill[1] += fives;
+ cashTill[0] += ones;
+
+ int amountPaid = twenties * 20 + tens * 10 + fives * 5 + ones;
+ int changeNeeded = amountPaid - cost;
+
+ if (changeNeeded < 0)
+ throw new InvalidOperationException("InvalidOperationException: Not enough money provided to complete the transaction.");
+
+ Console.WriteLine("Cashier prepares the following change:");
+
+ while ((changeNeeded > 19) && (cashTill[3] > 0))
+ {
+ cashTill[3]--;
+ changeNeeded -= 20;
+ Console.WriteLine("\t A twenty");
+ }
+
+ while ((changeNeeded > 9) && (cashTill[2] > 0))
+ {
+ cashTill[2]--;
+ changeNeeded -= 10;
+ Console.WriteLine("\t A ten");
+ }
+
+ while ((changeNeeded > 4) && (cashTill[1] > 0))
+ {
+ cashTill[1]--;
+ changeNeeded -= 5;
+ Console.WriteLine("\t A five");
+ }
+
+ while ((changeNeeded > 0) && (cashTill[0] > 0))
+ {
+ cashTill[0]--;
+ changeNeeded -= 1;
+ Console.WriteLine("\t A one");
+ }
+
+ if (changeNeeded > 0)
+ throw new InvalidOperationException("InvalidOperationException: The till is unable to make change for the cash provided.");
+
+}
+
+static void LogTillStatus(int[] cashTill)
+{
+ Console.WriteLine("The till currently has:");
+ Console.WriteLine($"{cashTill[3] * 20} in twenties");
+ Console.WriteLine($"{cashTill[2] * 10} in tens");
+ Console.WriteLine($"{cashTill[1] * 5} in fives");
+ Console.WriteLine($"{cashTill[0]} in ones");
+ Console.WriteLine();
+}
+
+static string TillAmountSummary(int[] cashTill)
+{
+ return $"The till has {cashTill[3] * 20 + cashTill[2] * 10 + cashTill[1] * 5 + cashTill[0]} dollars";
+
+}
diff --git a/2-csharp/lesson-6-projects/challenge-project/Starter/Starter.csproj b/2-csharp/lesson-6-projects/challenge-project/Starter/Starter.csproj
new file mode 100644
index 0000000..f02677b
--- /dev/null
+++ b/2-csharp/lesson-6-projects/challenge-project/Starter/Starter.csproj
@@ -0,0 +1,10 @@
+
+
+
+ Exe
+ net7.0
+ enable
+ enable
+
+
+
diff --git a/2-csharp/lesson-6-projects/guided-project/Final/Final.csproj b/2-csharp/lesson-6-projects/guided-project/Final/Final.csproj
new file mode 100644
index 0000000..f02677b
--- /dev/null
+++ b/2-csharp/lesson-6-projects/guided-project/Final/Final.csproj
@@ -0,0 +1,10 @@
+
+
+
+ Exe
+ net7.0
+ enable
+ enable
+
+
+
diff --git a/2-csharp/lesson-6-projects/guided-project/Final/Program.cs b/2-csharp/lesson-6-projects/guided-project/Final/Program.cs
new file mode 100644
index 0000000..f50f7bc
--- /dev/null
+++ b/2-csharp/lesson-6-projects/guided-project/Final/Program.cs
@@ -0,0 +1,178 @@
+/*
+This application manages transactions at a store check-out line. The
+check-out line has a cash register, and the register has a cash till
+that is prepared with a number of bills each morning. The till includes
+bills of four denominations: $1, $5, $10, and $20. The till is used
+to provide the customer with change during the transaction. The item
+cost is a randomly generated number between 2 and 49. The customer
+offers payment based on an algorithm that determines a number of bills
+in each denomination.
+
+Each day, the cash till is loaded at the start of the day. As transactions
+occur, the cash till is managed in a method named MakeChange (customer
+payments go in and the change returned to the customer comes out). A
+separate "safety check" calculation that's used to verify the amount of
+money in the till is performed in the "main program". This safety check
+is used to ensure that logic in the MakeChange method is working as
+expected.
+*/
+
+
+string? readResult = null;
+bool useTestData = false;
+
+Console.Clear();
+
+int[] cashTill = new int[] { 0, 0, 0, 0 };
+int registerCheckTillTotal = 0;
+
+// registerDailyStartingCash: $1 x 50, $5 x 20, $10 x 10, $20 x 5 => ($350 total)
+int[,] registerDailyStartingCash = new int[,] { { 1, 50 }, { 5, 20 }, { 10, 10 }, { 20, 5 } };
+
+int[] testData = new int[] { 6, 10, 17, 20, 31, 36, 40, 41 };
+int testCounter = 0;
+
+LoadTillEachMorning(registerDailyStartingCash, cashTill);
+
+registerCheckTillTotal = registerDailyStartingCash[0, 0] * registerDailyStartingCash[0, 1] + registerDailyStartingCash[1, 0] * registerDailyStartingCash[1, 1] + registerDailyStartingCash[2, 0] * registerDailyStartingCash[2, 1] + registerDailyStartingCash[3, 0] * registerDailyStartingCash[3, 1];
+
+// display the number of bills of each denomination currently in the till
+LogTillStatus(cashTill);
+
+// display a message showing the amount of cash in the till
+Console.WriteLine(TillAmountSummary(cashTill));
+
+// display the expected registerDailyStartingCash total
+Console.WriteLine($"Expected till value: {registerCheckTillTotal}");
+Console.WriteLine();
+
+var valueGenerator = new Random((int)DateTime.Now.Ticks);
+
+int transactions = 10;
+
+if (useTestData)
+{
+ transactions = testData.Length;
+}
+
+while (transactions > 0)
+{
+ transactions -= 1;
+ int itemCost = valueGenerator.Next(2, 50);
+
+ if (useTestData)
+ {
+ itemCost = testData[testCounter];
+ testCounter += 1;
+ }
+
+ int paymentOnes = itemCost % 2; // value is 1 when itemCost is odd, value is 0 when itemCost is even
+ int paymentFives = (itemCost % 10 > 7) ? 1 : 0; // value is 1 when itemCost ends with 8 or 9, otherwise value is 0
+ int paymentTens = (itemCost % 20 > 13) ? 1 : 0; // value is 1 when 13 < itemCost < 20 OR 33 < itemCost < 40, otherwise value is 0
+ int paymentTwenties = (itemCost < 20) ? 1 : 2; // value is 1 when itemCost < 20, otherwise value is 2
+
+ // display messages describing the current transaction
+ Console.WriteLine($"Customer is making a ${itemCost} purchase");
+ Console.WriteLine($"\t Using {paymentTwenties} twenty dollar bills");
+ Console.WriteLine($"\t Using {paymentTens} ten dollar bills");
+ Console.WriteLine($"\t Using {paymentFives} five dollar bills");
+ Console.WriteLine($"\t Using {paymentOnes} one dollar bills");
+
+ try
+ {
+ // MakeChange manages the transaction and updates the till
+ MakeChange(itemCost, cashTill, paymentTwenties, paymentTens, paymentFives, paymentOnes);
+
+ // Backup Calculation - each transaction adds current "itemCost" to the till
+ registerCheckTillTotal += itemCost;
+ }
+ catch (InvalidOperationException e)
+ {
+ Console.WriteLine($"Could not make transaction: {e.Message}");
+ }
+
+ Console.WriteLine(TillAmountSummary(cashTill));
+ Console.WriteLine($"Expected till value: {registerCheckTillTotal}");
+ Console.WriteLine();
+}
+
+Console.WriteLine("Press the Enter key to exit");
+do
+{
+ readResult = Console.ReadLine();
+
+} while (readResult == null);
+
+
+static void LoadTillEachMorning(int[,] registerDailyStartingCash, int[] cashTill)
+{
+ cashTill[0] = registerDailyStartingCash[0, 1];
+ cashTill[1] = registerDailyStartingCash[1, 1];
+ cashTill[2] = registerDailyStartingCash[2, 1];
+ cashTill[3] = registerDailyStartingCash[3, 1];
+}
+
+
+static void MakeChange(int cost, int[] cashTill, int twenties, int tens = 0, int fives = 0, int ones = 0)
+{
+ cashTill[3] += twenties;
+ cashTill[2] += tens;
+ cashTill[1] += fives;
+ cashTill[0] += ones;
+
+ int amountPaid = twenties * 20 + tens * 10 + fives * 5 + ones;
+ int changeNeeded = amountPaid - cost;
+
+ if (changeNeeded < 0)
+ throw new InvalidOperationException("Not enough money provided");
+
+ Console.WriteLine("Cashier Returns:");
+
+ while ((changeNeeded > 19) && (cashTill[3] > 0))
+ {
+ cashTill[3]--;
+ changeNeeded -= 20;
+ Console.WriteLine("\t A twenty");
+ }
+
+ while ((changeNeeded > 9) && (cashTill[2] > 0))
+ {
+ cashTill[2]--;
+ changeNeeded -= 10;
+ Console.WriteLine("\t A ten");
+ }
+
+ while ((changeNeeded > 4) && (cashTill[1] > 0))
+ {
+ cashTill[1]--;
+ changeNeeded -= 5;
+ Console.WriteLine("\t A five");
+ }
+
+ while ((changeNeeded > 0) && (cashTill[0] > 0))
+ {
+ cashTill[0]--;
+ changeNeeded -= 1;
+ Console.WriteLine("\t A one");
+ }
+
+ if (changeNeeded > 0)
+ throw new InvalidOperationException("Can't make change. Do you have anything smaller?");
+
+}
+
+static void LogTillStatus(int[] cashTill)
+{
+ Console.WriteLine("The till currently has:");
+ Console.WriteLine($"{cashTill[3] * 20} in twenties");
+ Console.WriteLine($"{cashTill[2] * 10} in tens");
+ Console.WriteLine($"{cashTill[1] * 5} in fives");
+ Console.WriteLine($"{cashTill[0]} in ones");
+ Console.WriteLine();
+}
+
+static string TillAmountSummary(int[] cashTill)
+{
+ return $"The till has {cashTill[3] * 20 + cashTill[2] * 10 + cashTill[1] * 5 + cashTill[0]} dollars";
+
+}
diff --git a/2-csharp/lesson-6-projects/guided-project/LICENSE b/2-csharp/lesson-6-projects/guided-project/LICENSE
new file mode 100644
index 0000000..2080d95
--- /dev/null
+++ b/2-csharp/lesson-6-projects/guided-project/LICENSE
@@ -0,0 +1,21 @@
+MIT License
+
+Copyright (c) 2023 Microsoft Learning
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
diff --git a/2-csharp/lesson-6-projects/guided-project/README.md b/2-csharp/lesson-6-projects/guided-project/README.md
new file mode 100644
index 0000000..9ac6f1c
--- /dev/null
+++ b/2-csharp/lesson-6-projects/guided-project/README.md
@@ -0,0 +1,2 @@
+# Guided-project-debugging-CSharp
+Starter and Solution code for the Guided project: "Debug and handle exceptions in a C# console application using Visual Studio Code" from the Microsoft Learn collection "Getting started with C#"
diff --git a/2-csharp/lesson-6-projects/guided-project/Starter/Program.cs b/2-csharp/lesson-6-projects/guided-project/Starter/Program.cs
new file mode 100644
index 0000000..9cc76e1
--- /dev/null
+++ b/2-csharp/lesson-6-projects/guided-project/Starter/Program.cs
@@ -0,0 +1,183 @@
+/*
+This application manages transactions at a store check-out line. The
+check-out line has a cash register, and the register has a cash till
+that is prepared with a number of bills each morning. The till includes
+bills of four denominations: $1, $5, $10, and $20. The till is used
+to provide the customer with change during the transaction. The item
+cost is a randomly generated number between 2 and 49. The customer
+offers payment based on an algorithm that determines a number of bills
+in each denomination.
+
+Each day, the cash till is loaded at the start of the day. As transactions
+occur, the cash till is managed in a method named MakeChange (customer
+payments go in and the change returned to the customer comes out). A
+separate "safety check" calculation that's used to verify the amount of
+money in the till is performed in the "main program". This safety check
+is used to ensure that logic in the MakeChange method is working as
+expected.
+*/
+
+string? readResult = null;
+bool useTestData = true;
+
+Console.Clear();
+
+int[] cashTill = new int[] { 0, 0, 0, 0 };
+int registerCheckTillTotal = 0;
+
+// registerDailyStartingCash: $1 x 50, $5 x 20, $10 x 10, $20 x 5 => ($350 total)
+int[,] registerDailyStartingCash = new int[,] { { 1, 50 }, { 5, 20 }, { 10, 10 }, { 20, 5 } };
+
+int[] testData = new int[] { 6, 10, 17, 20, 31, 36, 40, 41 };
+int testCounter = 0;
+
+LoadTillEachMorning(registerDailyStartingCash, cashTill);
+
+registerCheckTillTotal = registerDailyStartingCash[0, 0] * registerDailyStartingCash[0, 1] + registerDailyStartingCash[1, 0] * registerDailyStartingCash[1, 1] + registerDailyStartingCash[2, 0] * registerDailyStartingCash[2, 1] + registerDailyStartingCash[3, 0] * registerDailyStartingCash[3, 1];
+
+// display the number of bills of each denomination currently in the till
+LogTillStatus(cashTill);
+
+// display a message showing the amount of cash in the till
+Console.WriteLine(TillAmountSummary(cashTill));
+
+// display the expected registerDailyStartingCash total
+Console.WriteLine($"Expected till value: {registerCheckTillTotal}\n\r");
+
+var valueGenerator = new Random((int)DateTime.Now.Ticks);
+
+int transactions = 10;
+
+if (useTestData)
+{
+ transactions = testData.Length;
+}
+
+while (transactions > 0)
+{
+ transactions -= 1;
+ int itemCost = valueGenerator.Next(2, 20);
+
+ if (useTestData)
+ {
+ itemCost = testData[testCounter];
+ testCounter += 1;
+ }
+
+ int paymentOnes = itemCost % 2; // value is 1 when itemCost is odd, value is 0 when itemCost is even
+ int paymentFives = (itemCost % 10 > 7) ? 1 : 0; // value is 1 when itemCost ends with 8 or 9, otherwise value is 0
+ int paymentTens = (itemCost % 20 > 13) ? 1 : 0; // value is 1 when 13 < itemCost < 20 OR 33 < itemCost < 40, otherwise value is 0
+ int paymentTwenties = (itemCost < 20) ? 1 : 2; // value is 1 when itemCost < 20, otherwise value is 2
+
+ // display messages describing the current transaction
+ Console.WriteLine($"Customer is making a ${itemCost} purchase");
+ Console.WriteLine($"\t Using {paymentTwenties} twenty dollar bills");
+ Console.WriteLine($"\t Using {paymentTens} ten dollar bills");
+ Console.WriteLine($"\t Using {paymentFives} five dollar bills");
+ Console.WriteLine($"\t Using {paymentOnes} one dollar bills");
+
+ // MakeChange manages the transaction and updates the till
+ string transactionMessage = MakeChange(itemCost, cashTill, paymentTwenties, paymentTens, paymentFives, paymentOnes);
+
+ // Backup Calculation - each transaction adds current "itemCost" to the till
+ if (transactionMessage == "transaction succeeded")
+ {
+ Console.WriteLine($"Transaction successfully completed.");
+ registerCheckTillTotal += itemCost;
+ }
+ else
+ {
+ Console.WriteLine($"Transaction unsuccessful: {transactionMessage}");
+ }
+
+ Console.WriteLine(TillAmountSummary(cashTill));
+ Console.WriteLine($"Expected till value: {registerCheckTillTotal}\n\r");
+ Console.WriteLine();
+}
+
+Console.WriteLine("Press the Enter key to exit");
+do
+{
+ readResult = Console.ReadLine();
+
+} while (readResult == null);
+
+
+static void LoadTillEachMorning(int[,] registerDailyStartingCash, int[] cashTill)
+{
+ cashTill[0] = registerDailyStartingCash[0, 1];
+ cashTill[1] = registerDailyStartingCash[1, 1];
+ cashTill[2] = registerDailyStartingCash[2, 1];
+ cashTill[3] = registerDailyStartingCash[3, 1];
+}
+
+
+static string MakeChange(int cost, int[] cashTill, int twenties, int tens = 0, int fives = 0, int ones = 0)
+{
+ string transactionMessage = "";
+
+ cashTill[3] += twenties;
+ cashTill[2] += tens;
+ cashTill[1] += fives;
+ cashTill[0] += ones;
+
+ int amountPaid = twenties * 20 + tens * 10 + fives * 5 + ones;
+ int changeNeeded = amountPaid - cost;
+
+ if (changeNeeded < 0)
+ transactionMessage = "Not enough money provided.";
+
+ Console.WriteLine("Cashier Returns:");
+
+ while ((changeNeeded > 19) && (cashTill[3] > 0))
+ {
+ cashTill[3]--;
+ changeNeeded -= 20;
+ Console.WriteLine("\t A twenty");
+ }
+
+ while ((changeNeeded > 9) && (cashTill[2] > 0))
+ {
+ cashTill[2]--;
+ changeNeeded -= 10;
+ Console.WriteLine("\t A ten");
+ }
+
+ while ((changeNeeded > 4) && (cashTill[1] > 0))
+ {
+ cashTill[2]--;
+ changeNeeded -= 5;
+ Console.WriteLine("\t A five");
+ }
+
+ while ((changeNeeded > 0) && (cashTill[0] > 0))
+ {
+ cashTill[0]--;
+ changeNeeded--;
+ Console.WriteLine("\t A one");
+ }
+
+ if (changeNeeded > 0)
+ transactionMessage = "Can't make change. Do you have anything smaller?";
+
+ if (transactionMessage == "")
+ transactionMessage = "transaction succeeded";
+
+ return transactionMessage;
+}
+
+static void LogTillStatus(int[] cashTill)
+{
+ Console.WriteLine("The till currently has:");
+ Console.WriteLine($"{cashTill[3] * 20} in twenties");
+ Console.WriteLine($"{cashTill[2] * 10} in tens");
+ Console.WriteLine($"{cashTill[1] * 5} in fives");
+ Console.WriteLine($"{cashTill[0]} in ones");
+ Console.WriteLine();
+}
+
+static string TillAmountSummary(int[] cashTill)
+{
+ return $"The till has {cashTill[3] * 20 + cashTill[2] * 10 + cashTill[1] * 5 + cashTill[0]} dollars";
+
+}
diff --git a/2-csharp/lesson-6-projects/guided-project/Starter/Starter.csproj b/2-csharp/lesson-6-projects/guided-project/Starter/Starter.csproj
new file mode 100644
index 0000000..f02677b
--- /dev/null
+++ b/2-csharp/lesson-6-projects/guided-project/Starter/Starter.csproj
@@ -0,0 +1,10 @@
+
+
+
+ Exe
+ net7.0
+ enable
+ enable
+
+
+
diff --git a/3-razor-pages/README.md b/3-razor-pages/README.md
index db9401d..b672464 100644
--- a/3-razor-pages/README.md
+++ b/3-razor-pages/README.md
@@ -14,6 +14,15 @@ In Razor Pages applications, you’ll write your logic in a Page Model class, an
## Installing the tools
+You can utilize your editor of choice for this course. Below we've included instructions for GitHub Codespaces and Visual Studio.
+
+### GitHub Codespaces
+
+1. Open a GitHub Codespace. To do this, simply select the green **Code** button. Then click the **+** to create a Codespace on the main branch.
+2. Navigate to the project files in the [0-start/RazorPagesPizza folder](0-start/RazorPagesPizza)
+
+### Visual Studio
+
We'll be using Visual Studio 2022 for whole course. If you don't have Visual Studio 2022 installed, you can follow the [directions here](/1-welcome/how-to-install-vs.md).
## Creating a Razor Pages project
diff --git a/5-blazor/README.md b/5-blazor/README.md
index 52f21ac..c7ac388 100644
--- a/5-blazor/README.md
+++ b/5-blazor/README.md
@@ -30,15 +30,22 @@ We'll accomllish this by writing a classic four-in-a-row "Connect Four" game tha
First, let's scaffold a new project for our game. With .NET 6 installed, we can start building our application at the command-line.
+**GitHub Codespaces Instructions**
+
+1. Open a GitHub Codespace. To do this, simply select the green **Code** button. Then click the **+** to create a Codespace on the main branch.
+2. Navigate to the project files in the [0-start folder](0-start)
+
+**Visual Studio Instructions**
+
1. Create a new blazor application in Visual Studio 2022 by choosing the "File - New... - Project" menu.
-1. Choose a "Blazor WebAssembly App" from the list of templates and name it "ConnectFour". Click next
+2. Choose a "Blazor WebAssembly App" from the list of templates and name it "ConnectFour". Click next
-1. Choose the .NET 6 framework, Authentication type should be set to "None" and uncheck the "ASP.NET Core hosted" checkbox.
+3. Choose the .NET 6 framework, Authentication type should be set to "None" and uncheck the "ASP.NET Core hosted" checkbox.
This should create a _ConnectFour_ directory containing our application.
-2. Run the app by pressing F5 in Visual Studio 2022. This builds the app and hosts it on a random port between 5000 and 5300. HTTPS has a port selected for it in the range of 7000 to 7300.
+4. Run the app by pressing F5 in Visual Studio 2022. This builds the app and hosts it on a random port between 5000 and 5300. HTTPS has a port selected for it in the range of 7000 to 7300.
Your Output Window should report content similar to the following:
@@ -56,7 +63,7 @@ First, let's scaffold a new project for our game. With .NET 6 installed, we can
Content root path: C:\dev\ConnectFour
```
-1. Let's navigate to the address our web server announced it's serving the application at. You might be able to Ctrl+Click on the address in your terminal, or just copy the address into your browser. In the above sample, we would navigate to `http://localhost:5136`. You should be presented with the following welcome screen in your browser:
+5. Let's navigate to the address our web server announced it's serving the application at. You might be able to Ctrl+Click on the address in your terminal, or just copy the address into your browser. In the above sample, we would navigate to `http://localhost:5136`. You should be presented with the following welcome screen in your browser:

diff --git a/README.md b/README.md
index 29b3ede..3b4ba71 100644
--- a/README.md
+++ b/README.md
@@ -13,6 +13,9 @@ Here, you'll find a 6-part series of lessons and projects to get you started bui
## How-to
To use this curriculum on your own, fork the entire repo and go into the numbered folders to access the lessons and projects. This series is designed to take 6 weeks, about 1 week per lesson, but feel free to complete it at your own pace.
+### Codespace
+You can also complete the lesson from your browser using GitHub Codespaces. To open a Codespace, simply select the green **Code** button. Then click the **+** to create a Codespace on the main branch.
+
## Lessons
| | Lesson Name | Learning Objectives | Linked Lesson |
| :-: | :------------------------------------------------------: | ----------------------------------------------------------------------------------------------------------------------------------- | :----------------------------------------------------------------------------------------------------------------------------: |