Change suggested maximum compression in README to disable threading with -p 1.
Use bzip2 as a fallback compression when lzma fails due to internal memory errors as may happen on 32 bits.
accessing the buffer directly, thus allowing us to have window sizes larger than
available ram. This is implemented through the use of a "sliding mmap"
implementation. Sliding mmap uses two mmapped buffers, one large one as
previously, and one page sized smaller one. When an attempt is made to read
beyond the end of the large buffer, the small buffer is remapped to the file
area that's being accessed. While this implementation is 100x slower than direct
mmapping, it allows us to implement unlimited sized compression windows.
Implement the -U option with unlimited sized windows.
Rework the selection of compression windows. Instead of trying to guess how
much ram the machine might be able to access, we try to safely buffer as much
ram as we can, and then use that to determine the file buffer size. Do not
choose an arbitrary upper window limit unless -w is specified.
Rework the -M option to try to buffer the entire file, reducing the buffer
size until we succeed.
Align buffer sizes to page size.
Clean up lots of unneeded variables.
Fix lots of minor logic issues to do with window sizes accepted/passed to rzip
and the compression backends.
More error handling.
Change -L to affect rzip compression level directly as well as backend
compression level and use 9 by default now.
More cleanups of information output.
Use 3 point release numbering in case one minor version has many subversions.
Numerous minor cleanups and tidying.
Updated docs and manpages.