steam-deck-tools/SteamController/Profiles/Predefined/X360HapticProfile.cs

41 lines
1.4 KiB
C#

using SteamController.ProfilesSettings;
using HapticPad = SteamController.Devices.SteamController.HapticPad;
namespace SteamController.Profiles.Predefined
{
public class X360HapticProfile : X360Profile
{
private ProfilesSettings.X360HapticSettings HapticSettings
{
get { return ProfilesSettings.X360HapticSettings.Default; }
}
public override Status Run(Context context)
{
if (base.Run(context).IsDone)
return Status.Done;
if (GetHapticIntensity(context.X360.FeedbackLargeMotor, HapticSettings.LeftIntensity, out var leftIntensity))
context.Steam.SendHaptic(HapticPad.Right, HapticSettings.HapticStyle, leftIntensity);
if (GetHapticIntensity(context.X360.FeedbackSmallMotor, HapticSettings.RightIntensity, out var rightIntensity))
context.Steam.SendHaptic(HapticPad.Left, HapticSettings.HapticStyle, rightIntensity);
context.X360.ResetFeedback();
return Status.Continue;
}
private bool GetHapticIntensity(byte? input, sbyte maxIntensity, out sbyte output)
{
output = default;
if (input is null || input.Value == 0)
return false;
int value = X360HapticSettings.MinIntensity + (maxIntensity - X360HapticSettings.MinIntensity) * input.Value / 255;
output = (sbyte)value;
return true;
}
}
}