steam-deck-tools/PowerControl/Options/RefreshRate.cs
Kamil Trzciński 4bbb747f8e WIP
2023-02-08 23:41:08 +01:00

59 lines
2.1 KiB
C#

using PowerControl.Helpers;
using PowerControl.Helpers.AMD;
namespace PowerControl.Options
{
public static class RefreshRate
{
public static Menu.MenuItemWithOptions Instance = new Menu.MenuItemWithOptions()
{
Name = "Refresh Rate",
PersistentKey = "RefreshRate",
ApplyDelay = 1000,
ResetValue = () => { return DisplayResolutionController.GetRefreshRates().Max().ToString(); },
OptionsValues = delegate ()
{
return new string[] { "30", "35", "40", "45", "48", "50", "55", "60" };
var refreshRates = DisplayResolutionController.GetRefreshRates();
if (refreshRates.Count() > 1)
return refreshRates.Select(item => item.ToString()).ToArray();
return null;
},
CurrentValue = delegate ()
{
return DisplayResolutionController.GetRefreshRate().ToString();
},
ApplyValue = (selected) =>
{
var selectedRefreshRate = int.Parse(selected);
if (ExternalHelpers.DisplayConfig.IsInternalConnected == true)
{
var currentResolution = DisplayResolutionController.GetResolution();
if (currentResolution == null)
return null;
ModeTiming.AddAndSetTiming(new Helpers.AMD.ADLDisplayModeX2()
{
PelsWidth = currentResolution.Value.Width,
PelsHeight = currentResolution.Value.Height,
RefreshRate = selectedRefreshRate,
TimingStandard = Helpers.AMD.ADL.ADL_DL_MODETIMING_STANDARD_CVT,
});
}
else
{
DisplayResolutionController.SetRefreshRate(selectedRefreshRate);
}
return DisplayResolutionController.GetRefreshRate().ToString();
},
Impacts =
{
FPSLimit.Instance
}
};
}
}