steam-deck-tools/PowerControl/Menu/MenuItemWithOptions.cs
Kamil Trzciński 2ff2864f23 PowerControl: Expose all settings and apply them in order
Since some settings impact others, the application will
apply them in a correct order with a fixed delay.

This additionally exposes all settings, just some of them
are not persisted on create, only on change.
2023-01-10 12:01:33 +01:00

251 lines
7.7 KiB
C#

namespace PowerControl.Menu
{
public class MenuItemWithOptions : MenuItem
{
public IList<string> Options { get; set; } = new List<string>();
public string? SelectedOption { get; private set; }
public string? ActiveOption { get; set; }
public string? ProfileOption { get; set; }
public int ApplyDelay { get; set; }
public bool CycleOptions { get; set; } = true;
public string? PersistentKey { get; set; }
public bool PersistOnCreate { get; set; } = true;
public IList<MenuItemWithOptions> Impacts { get; set; } = new List<MenuItemWithOptions>();
public Func<string?>? CurrentValue { get; set; }
public Func<string[]?>? OptionsValues { get; set; }
public Func<string, string?>? ApplyValue { get; set; }
public Action? AfterApply { get; set; }
public Func<string?>? ResetValue { get; set; }
public event Action<MenuItemWithOptions, String?, String> ValueChanged;
private System.Windows.Forms.Timer delayTimer = new System.Windows.Forms.Timer();
private ToolStripMenuItem toolStripItem = new ToolStripMenuItem();
private bool runAfterApply = false;
public MenuItemWithOptions()
{
this.Selectable = true;
ValueChanged += delegate { };
delayTimer.Tick += delegate (object? sender, EventArgs e)
{
if (delayTimer != null)
delayTimer.Stop();
FinalizeSet();
};
}
public override void Reset()
{
if (ResetValue == null)
return;
var resetOption = ResetValue();
if (resetOption == null || resetOption == ActiveOption)
return;
Set(resetOption, 0);
}
public override void Update()
{
if (CurrentValue != null)
{
var result = CurrentValue();
if (result != null)
{
ActiveOption = result;
Visible = true;
}
else
{
Visible = false;
}
}
if (OptionsValues != null)
{
var result = OptionsValues();
if (result != null)
Options = result.ToList();
else
Visible = false;
}
if (ActiveOption == null && Options.Count > 0)
ActiveOption = Options.First();
}
public void Set(String value, int overrideDelay = -1, bool refresh = true)
{
if (delayTimer != null)
delayTimer.Stop();
SelectedOption = value;
runAfterApply = refresh;
if (ApplyDelay == 0 || overrideDelay == 0)
{
FinalizeSet();
return;
}
delayTimer.Interval = overrideDelay > 0 ? overrideDelay : ApplyDelay > 0 ? ApplyDelay : 1;
delayTimer.Enabled = true;
}
private void FinalizeSet()
{
var wasOption = ActiveOption;
if (ApplyValue != null && SelectedOption != null)
{
ActiveOption = ApplyValue(SelectedOption);
if (AfterApply != null && runAfterApply)
AfterApply();
}
else
ActiveOption = SelectedOption;
SelectedOption = null;
if (wasOption != ActiveOption && ActiveOption != null)
ValueChanged(this, wasOption, ActiveOption);
}
public override void CreateMenu(System.Windows.Forms.ContextMenuStrip contextMenu)
{
toolStripItem.Text = Name;
contextMenu.Items.Add(toolStripItem);
contextMenu.Opening += delegate
{
Update();
toolStripItem.DropDownItems.Clear();
foreach (var option in Options)
{
var item = new ToolStripMenuItem(option);
item.Checked = option == (SelectedOption ?? ActiveOption);
item.Click += delegate { Set(option, 0); };
toolStripItem.DropDownItems.Add(item);
}
toolStripItem.Visible = Visible && Options.Count > 0;
};
}
private void SelectIndex(int index)
{
if (Options.Count == 0)
return;
Set(Options[Math.Clamp(index, 0, Options.Count - 1)]);
}
public override void SelectNext(int change)
{
int index = Options.IndexOf(SelectedOption ?? ActiveOption ?? "");
if (index < 0)
{
if (change > 0)
SelectIndex(0); // select first
else
SelectIndex(Options.Count); // select last
return;
}
if (CycleOptions)
SelectIndex((index + change + Options.Count) % Options.Count);
else
SelectIndex(index + change);
}
public override string Render(MenuItem? selected)
{
string output = "";
if (selected == this)
output += Color(Name + ":", Colors.White).PadRight(30);
else
output += Color(Name + ":", Colors.Blue).PadRight(30);
output += optionText(SelectedOption ?? ActiveOption);
if (SelectedOption != null && ActiveOption != SelectedOption)
output += " (active: " + optionText(ActiveOption) + ")";
if (ProfileOption != null)
{
if (ProfileOption != ActiveOption && ProfileOption != SelectedOption)
output += " (profile: " + optionText(ProfileOption) + ")";
else
output += " [P]";
}
return output;
}
private String optionText(String? option)
{
String text;
if (option is null)
text = Color("?", Colors.White);
else if (option == (SelectedOption ?? ActiveOption))
text = Color(option, Colors.Red);
else if (option == ActiveOption)
text = Color(option, Colors.White);
else
text = Color(option, Colors.Green);
return text;
}
public static IEnumerable<MenuItemWithOptions> Order(IEnumerable<MenuItemWithOptions> items)
{
HashSet<MenuItemWithOptions> processed = new HashSet<MenuItemWithOptions>();
// Try to run iteratively up to 10 times
for (int i = 0; i < 10; i++)
{
List<MenuItemWithOptions> leftItems = new List<MenuItemWithOptions>();
foreach (var item in items)
{
bool valid = item.Impacts.All((impactsItem) => processed.Contains(impactsItem));
if (valid)
{
processed.Add(item);
yield return item;
}
else
{
leftItems.Add(item);
}
}
if (leftItems.Count() == 0)
yield break;
items = leftItems;
}
CommonHelpers.Log.TraceLine("PowerControl: Failed to order items: {0}",
string.Join(", ", items.Select((item) => item.Name)));
foreach (var item in items)
{
yield return item;
}
}
}
}