mirror of
https://github.com/ayufan/steam-deck-tools.git
synced 2025-12-06 07:12:01 +01:00
215 lines
7.7 KiB
C#
215 lines
7.7 KiB
C#
using PowerControl.External;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading.Tasks;
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namespace PowerControl.Helpers
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{
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internal class DeviceManager
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{
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public static string[]? GetDevices(Guid? classGuid)
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{
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string? filter = null;
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int flags = CM_GETIDLIST_FILTER_PRESENT;
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if (classGuid is not null)
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{
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filter = classGuid?.ToString("B").ToUpper();
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flags |= CM_GETIDLIST_FILTER_CLASS;
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}
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var res = CM_Get_Device_ID_List_Size(out var size, filter, flags);
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if (res != CR_SUCCESS)
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return null;
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char[] data = new char[size];
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res = CM_Get_Device_ID_List(filter, data, size, flags);
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if (res != CR_SUCCESS)
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return null;
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var result = new string(data);
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var devices = result.Split('\0', StringSplitOptions.RemoveEmptyEntries);
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return devices.ToArray();
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}
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public static string? GetDeviceDesc(String PNPString)
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{
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if (CM_Locate_DevNode(out var devInst, PNPString, 0) != 0)
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return null;
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if (!CM_Get_DevNode_Property(devInst, DEVPKEY_Device_DeviceDesc, out var deviceDesc, 0))
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return null;
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return deviceDesc;
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}
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public static IList<Tuple<UIntPtr, UIntPtr>>? GetDeviceMemResources(string PNPString)
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{
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int res = CM_Locate_DevNode(out var devInst, PNPString, 0);
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if (res != CR_SUCCESS)
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return null;
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res = CM_Get_First_Log_Conf(out var logConf, devInst, ALLOC_LOG_CONF);
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if (res != CR_SUCCESS)
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res = CM_Get_First_Log_Conf(out logConf, devInst, BOOT_LOG_CONF);
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if (res != CR_SUCCESS)
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return null;
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var ranges = new List<Tuple<UIntPtr, UIntPtr>>();
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while (CM_Get_Next_Res_Des(out var newResDes, logConf, ResType_Mem, out _, 0) == 0)
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{
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CM_Free_Res_Des_Handle(logConf);
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logConf = newResDes;
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if (!CM_Get_Res_Des_Data<MEM_RESOURCE>(logConf, out var memResource, 0))
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continue;
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ranges.Add(new Tuple<UIntPtr, UIntPtr>(
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memResource.MEM_Header.MD_Alloc_Base, memResource.MEM_Header.MD_Alloc_End));
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}
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CM_Free_Res_Des_Handle(logConf);
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return ranges;
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}
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static bool CM_Get_DevNode_Property(IntPtr devInst, DEVPROPKEY propertyKey, out string result, int flags)
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{
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result = default;
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// int length = 0;
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// int res = CM_Get_DevNode_Property(devInst, ref propertyKey, out var propertyType, null, ref length, flags);
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// if (res != CR_SUCCESS && res != CR_BUFFER_TOO_SMALL)
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// return false;
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char[] buffer = new char[2048];
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int length = buffer.Length;
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int res = CM_Get_DevNode_Property(devInst, ref propertyKey, out var propertyType, buffer, ref length, flags);
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if (res != CR_SUCCESS)
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return false;
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if (propertyType != DEVPROP_TYPE_STRING)
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return false;
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result = new String(buffer, 0, length).Split('\0').First();
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return true;
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}
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static bool CM_Get_Res_Des_Data<T>(IntPtr rdResDes, out T buffer, int ulFlags) where T : struct
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{
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buffer = default;
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int res = CM_Get_Res_Des_Data_Size(out var size, rdResDes, ulFlags);
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if (res != CR_SUCCESS)
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return false;
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int sizeOf = Marshal.SizeOf<T>();
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if (sizeOf < size)
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return false;
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var addr = Marshal.AllocHGlobal(sizeOf);
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try
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{
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res = CM_Get_Res_Des_Data(rdResDes, addr, size, 0);
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if (res != CR_SUCCESS)
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return false;
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buffer = Marshal.PtrToStructure<T>(addr);
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return true;
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}
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finally
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{
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Marshal.FreeHGlobal(addr);
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}
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}
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[DllImport("setupapi.dll", CharSet = CharSet.Auto)]
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static extern int CM_Locate_DevNode(out IntPtr pdnDevInst, string pDeviceID, int ulFlags);
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[DllImport("setupapi.dll", CharSet = CharSet.Unicode)]
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static extern int CM_Get_Device_ID_List_Size(out int idListlen, string? filter, int ulFlags);
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[DllImport("setupapi.dll", CharSet = CharSet.Unicode)]
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static extern int CM_Get_Device_ID_List(string? filter, char[] bffr, int bffrLen, int ulFlags);
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[DllImport("CfgMgr32.dll", CharSet = CharSet.Unicode)]
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static extern int CM_Get_DevNode_Property(IntPtr devInst, ref DEVPROPKEY propertyKey, out int propertyType, char[]? bffr, ref int bffrLen, int flags);
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[DllImport("setupapi.dll")]
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static extern int CM_Free_Res_Des_Handle(IntPtr rdResDes);
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[DllImport("setupapi.dll")]
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static extern int CM_Get_First_Log_Conf(out IntPtr rdResDes, IntPtr pdnDevInst, int ulFlags);
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[DllImport("setupapi.dll")]
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static extern int CM_Get_Next_Res_Des(out IntPtr newResDes, IntPtr rdResDes, int resType, out int resourceID, int ulFlags);
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[DllImport("setupapi.dll")]
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static extern int CM_Get_Res_Des_Data_Size(out int size, IntPtr rdResDes, int ulFlags);
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[DllImport("setupapi.dll")]
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static extern int CM_Get_Res_Des_Data(IntPtr rdResDes, IntPtr buffer, int size, int ulFlags);
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[StructLayout(LayoutKind.Sequential)]
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struct MEM_DES
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{
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internal uint MD_Count;
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internal uint MD_Type;
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internal UIntPtr MD_Alloc_Base;
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internal UIntPtr MD_Alloc_End;
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internal uint MD_Flags;
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internal uint MD_Reserved;
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};
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[StructLayout(LayoutKind.Sequential, Pack = 4)]
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struct MEM_RANGE
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{
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internal UIntPtr MR_Align; // specifies mask for base alignment
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internal uint MR_nBytes; // specifies number of bytes required
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internal UIntPtr MR_Min; // specifies minimum address of the range
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internal UIntPtr MR_Max; // specifies maximum address of the range
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internal uint MR_Flags; // specifies flags describing range (fMD flags)
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internal uint MR_Reserved;
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};
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[StructLayout(LayoutKind.Sequential)]
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struct MEM_RESOURCE
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{
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internal MEM_DES MEM_Header;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 20)]
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internal MEM_RANGE[] MEM_Data;
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};
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[StructLayout(LayoutKind.Sequential)]
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struct DEVPROPKEY
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{
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public Guid Guid;
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public uint Pid;
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public DEVPROPKEY(String guid, uint pid)
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{
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this.Guid = new Guid(guid);
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this.Pid = pid;
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}
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};
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const int ALLOC_LOG_CONF = 0x00000002; // Specifies the Alloc Element.
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const int BOOT_LOG_CONF = 0x00000003; // Specifies the RM Alloc Element.
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const int ResType_Mem = (0x00000001); // Physical address resource
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const int CM_GETIDLIST_FILTER_PRESENT = 0x00000100;
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const int CM_GETIDLIST_FILTER_CLASS = 0x00000200;
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const int CR_SUCCESS = 0x0;
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const int CR_BUFFER_TOO_SMALL = 0x1A;
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const int DEVPROP_TYPE_STRING = 0x00000012;
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static readonly DEVPROPKEY DEVPKEY_Device_DeviceDesc = new DEVPROPKEY("a45c254e-df1c-4efd-8020-67d146a850e0", 2);
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internal static readonly Guid GUID_DISPLAY = new Guid("{4d36e968-e325-11ce-bfc1-08002be10318}");
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}
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}
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