using System.ComponentModel; using System.Configuration; namespace SteamController { [Category("1. Settings")] [TypeConverter(typeof(ExpandableObjectConverter))] internal sealed partial class SettingsDebug : CommonHelpers.BaseSettings { public static readonly SettingsDebug Default = new SettingsDebug(); public SettingsDebug() : base("SettingsDebug") { } [Description("Use Lizard Buttons instead of emulated. This option is only for testing purposes.")] public bool LizardButtons { get { return Get("LizardButtons", false); } set { Set("LizardButtons", value); } } [Description("Use Lizard Mouse instead of emulated. This option is only for testing purposes.")] public bool LizardMouse { get { return Get("LizardMouse", false); } set { Set("LizardMouse", value); } } public override string ToString() { return ""; } } }