using CommonHelpers; namespace SteamController { public partial class Context { List debugLastItems = new List(); public void Debug() { var items = new List(); if (DesktopMode) items.Add("[DESKTOP]"); else items.Add("[CONTROLLER]"); if (Steam.LizardButtons) items.Add("[LB]"); if (Steam.LizardMouse) items.Add("[LM]"); if (X360.Connected) items.Add("[X360]"); else if (X360.Valid) items.Add("[no-X360]"); foreach (var button in Steam.AllButtons) { if (button is null || !button.LastValue) continue; String text = button.Name; if (button.Consumed is not null) text += String.Format("[{0}]", button.Consumed); if (button.Value) text += "[P]"; items.Add(text); } foreach (var key in Keyboard.DownKeys) { items.Add(String.Format("Key{0}", key)); } foreach (var mouse in Mouse.DownButtons) { items.Add(String.Format("Mouse{0}", mouse)); } if (!items.SequenceEqual(debugLastItems)) { Log.TraceLine("DEBUG: {0}", String.Join(" ", items)); debugLastItems = items; } } } }