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Revert "SteamController: Force to reconnect X360 controller on Resume"
This reverts commit 82a9f63358.
This commit is contained in:
parent
90945da9dc
commit
fae376b831
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@ -23,5 +23,4 @@
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- GPU detection will log errors to `Sentry.io`
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- Support SMU of Vangogh GPU shipped with BIOS 113
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- Fix Steam Game detection when in X360 controller mode
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- Force to reconnect X360 controller on Resume
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- Hold-press Guide button for 100ms in X360 mode
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@ -1,4 +1,3 @@
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using Microsoft.Win32;
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using Nefarius.ViGEm.Client;
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using Nefarius.ViGEm.Client.Exceptions;
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using Nefarius.ViGEm.Client.Targets;
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@ -22,30 +21,13 @@ namespace SteamController.Devices
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public Xbox360Controller()
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{
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Microsoft.Win32.SystemEvents.PowerModeChanged += SystemEvents_PowerModeChanged;
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}
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~Xbox360Controller()
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{
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Dispose();
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}
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public void Dispose()
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{
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GC.SuppressFinalize(this);
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Microsoft.Win32.SystemEvents.PowerModeChanged -= SystemEvents_PowerModeChanged;
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using (client) { }
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}
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private void SystemEvents_PowerModeChanged(object sender, PowerModeChangedEventArgs e)
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{
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if (e.Mode == Microsoft.Win32.PowerModes.Resume)
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{
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// Force to reconnect device on resume
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lock (this) { Fail(); }
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}
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}
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internal bool Tick()
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{
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if (this.device is not null)
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